Lab Rats 2 v0.22.1 is Live!
Lab Rats 2 v0.22.1 is finished and ready for it's public release! Get it here!
Android: 2019-11-08 10:31:51 +0000 UTC View Post
Lab Rats 2 v0.22.1 is finished and ready for it's public release! Get it here!
Android: 2019-11-08 10:31:51 +0000 UTC View Post
Since the release of v0.22.0 I've been going through bug reports and fixing up all of the issues that have turned up so far. In addition to that, I have been writing some new content that will be available to the public version. This new content adds onto the storyline for the main character's cousin Gabrielle. That's just about finished up now, which leaves me with some spare time to do some experimenting, prototyping, and planning.
I am currently looking at two main goals for th...
2019-11-05 09:45:09 +0000 UTC View PostLab Rats 2 v0.22.0 is Live! Get it here!
Android: Lab Rats 2 v0.22.0-Android&nbs...
2019-11-01 09:59:16 +0000 UTC View PostAt last I've been able to sink my teeth into something other than event writing! I've finished all of the writing for events needed to make the new girlfriend and affair feel like they actually mean something. With that done I was able to spend some time getting new clothing items rendered and implement their image sets. Version 0.22 will add to the list of available clothing items: Boy shorts underwear, Wrapped blouse, an apron, and daisy dukes. In addition to that there will be three new ha...
2019-10-28 08:31:58 +0000 UTC View PostThat's right, it's another exciting update where I tell you that I've been writing! A lot! So far tonight a total of 11,000 characters (including both dialogue and code to make things function), which at an average English word length of 4.7 is 2,340 words, and I'm not even done quite yet! All of my latest work has gone into a special "fuck date" with a girl you're having an affaire with. The premise is simple: show up at their house, have sex as many times as your stamina lasts for, with Lov...
2019-10-23 08:12:15 +0000 UTC View PostI just have a quick update for you today, because there's not much I can say other than: I've been doing a ton of writing. Most of my work has been focused on filling out the new role related events for your girlfriend or person you're having an affaire with. So far I have been focusing on the less sexy but very necessary actions like asking a girl to date you officially, breaking up with her, having your affaire turn into a proper relationship because she left her husband/boyfriend, etc.
... 2019-10-18 07:41:22 +0000 UTC View PostIn v0.21.1 an interesting error popped up in some of the recently re-rendered faces. Some, but not all, of them were a much brighter skin tone than they should have been. Adding to the mystery, it wasn't a single pose or face type where the problem was popping up. After some detective work I traced the problem back to the rendering time gap caused by my recent upgrade from a gtx970 to a 2080ti. Renders before the upgrade were normal, while renders after it had the overly brightened skin tones...
2019-10-12 08:12:26 +0000 UTC View PostLab Rats 2 v0.21.1 is live! Get it here!
Android: Lab Rats 2 v0.21.1-Android &...
2019-10-08 10:24:01 +0000 UTC View PostI've spent the past week focused on bug hunting to get ready for the release of v0.21.1, which will be out in about 24 hours. Three nights ago, after chasing up on all the bugs that were reported I said to myself "I've got some spare time, I should add a little extra content. Just a small scene.". I took a quick look at my ideas list for new events and decided that a new at-work crisis was just the thing. The setting for this random event was simple: you're at work and get horny, so you need ...
2019-10-07 09:47:39 +0000 UTC View Postv0.21.0 is out to patrons and I'm chewing through bug reports right now (if you run into a problem leave a comment in the game release page or send me a private message!) I've solved a few relatively straight forward issues, including an oversight that would cause a girls Love score to snap to the limit of an interaction if it was higher than it. There are some memory leak errors that have been reported that I'm particularly interested in tracking down. I have a few ideas of what might be cau...
2019-10-03 08:12:07 +0000 UTC View PostLab Rats 2 v0.21.0 is live! Get it here!
Android: Lab Rats 2 v0.21.0-Android&nbs...
2019-10-01 10:05:13 +0000 UTC View PostEarlier this month I decided that since my PC does a lot of rendering for Lab Rats 2 I should upgrade my graphics card. I was previously running a gtx970 and bought a gtx2080ti to replace it, because if it's for work on top of my own recreational gaming I can justify the extra expense.
Two days ago I installed the new beast and set it to work rendering out a new position set that will be included in v0.21 (mostly for modder to take advantage of for now, I don't have any content written ...
2019-09-29 08:29:01 +0000 UTC View PostI'm dropping to give a quick progress report as we get closer to the release of v0.21. I have done a sizeable chunk of writing and expanded all of the sex responses and cum shot responses in the game. Each personality now has unique dialogue which varies based on their stats, replacing what use to be a line or two of fixed dialogue. I have also been rendering out a new "Kneeling" posture image set, which should be finished just in time for the release.
That's all I have to update you on...
2019-09-25 08:04:53 +0000 UTC View PostI've spent the last couple of evening writing new content for Lab Rats 2, most of it focused around the new inter-character relationship system. One particular event finally prompted me to implement a new feature I had been putting off for a while: eye colour. In this new random event one of your employees asks for you to take a look at the resumé of her daughter and (depending on her stats) tries to "convince" you to hire her. Obviously if we are introducing with someone's daughter there sh...
2019-09-22 08:11:00 +0000 UTC View PostI've hammered out the basics of the intercharacter relationship system that will be coming out with v0.21, and I'm now working on integrating it with existing content in the game and writing new content that makes use of it. The basic idea is simple: I maintain a central list of all registered "relationships" in the game. A relationship has two people in it, a forward type, sometimes a reverse type, and a Boolean for if it's visible to the player or not. The reverse type is needed because som...
2019-09-17 06:42:01 +0000 UTC View PostI've been ironing out a few bugs and quality of life issues from v0.20.1 for the last few days. The most immediately important changes have been to how lists of actions are ordered; actions now have a priority value and are displayed in order from highest to lowest priority. Disabled actions are given a lower priority than enabled ones and appear together at the bottom of the list. Now I'll be going through all of the existing action declarations and setting their priorities so make the lists...
2019-09-12 06:36:51 +0000 UTC View PostLab Rats 2 v0.20.1 is live! Get it here!
Android: Lab Rats 2 v0.20.1-Android&nbs...
2019-09-08 09:34:30 +0000 UTC View PostThe circle of feature adding and bug fixing continues. I've been working on bug fixing for v0.20.1 over the last couple of days and have resolved some common crash sources. One notable offender were the functions that grabbed outfits used in many events. Previously they would sometimes fail to find anything suitable and would return nothing, resulting in a crash soon after when the girl tried to put on a non-existent outfit. That has been patched so that the sluttiness criteria will be slowly...
2019-09-06 06:37:55 +0000 UTC View PostLab Rats 2 v0.20.0 is live! Get it here!
Android: Lab Rats 2 v0.20.0-Android&nbs...
2019-09-01 09:58:56 +0000 UTC View PostA few days ago I mentioned I was going to track down the memory leak that was plaguing the late game of LR2. I spent some time looking around and found a couple of possible culprits (primarily Ren'py's rollback, which was saving an unreasonable number of steps back), but the main answer ended up being provided by some amazing LR2 mod developers!
So for those curious, here's what the cause was: In a previous update I had modified the girl creation code to add a home for them when they we...
2019-08-25 08:41:10 +0000 UTC View PostOver the last few days I've gotten a bunch of solid writing for LR2 v0.20 done. I started in on Nora's storyline events, then expanded the sex and climax responses to give each sexual encounter a little more uniqueness. I am also now looking into a couple late game bugs reported, the worst of which is a memory leak that slows the game down more and more the longer you play.
I have the suspicion that the image definitions for the clothing system are to blame and that somewhere the images...
2019-08-20 08:59:00 +0000 UTC View PostI've got a nice, quick progress update to give all of you for the last couple of days: I've done a bunch of writing. All of Gabrielle's new content that I had initially wanted has been written and I'm currently adding in a new location and a few minor new actions that hook into it. The action people are likely to immediately notice is the ability to "Wander" the downtown core. This will have a few random events that might trigger, including randomly running into people or finding new location...
2019-08-16 08:53:31 +0000 UTC View PostMy last couple of days have been spend bugfixing issues that cropped up in v0.19.1. Now that that's just about finished up I'm moving onto the main development for v0.20! I have three major things I'm going to be focusing on initially: Nora's storyline, Gabrielle's storyline, and reworking Alexia's current photoshoot event as a more general "spokesperson" role event. Some light spoilers ahead for potential new content.
For Nora's storyline I want to focus on providing an alternative to ...
2019-08-12 06:36:25 +0000 UTC View PostLab Rats 2 v0.19.1 is live! Download it here!
Android: Lab Rats 2 v0.19.1-Android 2019-08-08 08:08:50 +0000 UTC View Post
I wanted to get a quick update post out before the release of v0.19.1 tomorrow to let you all know what I've been up lately. Unfortunately some non-Lab Rats stuff has eaten up my weekend and a little more, which means most of the changes will just be bug fixes. Aside from the crashes, which are obviously top priority, I will be adding in general scroll bars for all of the new menus. Menus are currently scrollable with a mouse wheel, but that plays poorly with Ren'py's default rollback input, ...
2019-08-07 07:25:48 +0000 UTC View PostLab Rats 2 v0.19.0 is live! Get it here!
Android: Lab Rats 2 v0.19.0-Android&nbs...
2019-08-01 09:17:52 +0000 UTC View PostI've been hard at work finishing up a new storyline section for Alexia. This post will contain spoilers for the upcoming updating, so if you want to go in blind you may want to skip reading the rest of this post.
Now that the spoiler warning is out of the way I can go into some more detail about what I've been working on. The initial introduction of Alexia brought her into the game as a regular character, including letting you hire her onto your team. After that there wasn't much unique...
2019-07-27 08:56:25 +0000 UTC View PostIn v0.19 I will be adding Nora, the last* returning character from Lab Rats 1 to be reintroduced. In the first game Nora was your lab supervisor, which gives me a perfect opportunity to weave her into the same storyline as Stephanie and have her advance your serum research in some way.
There were two possible story development paths I considered. The first was to have Nora be a required part of your serum research, similar to your head researcher currently. The second, and the one I hav...
2019-07-22 08:51:40 +0000 UTC View PostA couple of days ago I sat down and set up a bunch of new clothing items to render out, and my computer has been chugging along in my down time generating the image sets for them. I have had two factors in mind when picking what items of clothing to add and render. First, I want to provide as much variation as possible to the most commonly seen classes: shirts, skirts, and pants. Second, I want to ensure I have all the common pieces of clothing you would expect represented.
I have an ev...
2019-07-17 07:44:04 +0000 UTC View PostThe last few days I have been working on streamlining the key menus of Lab Rats 2. I showed off an early version of the main gameplay choice menu (the one that says "talk to someone", "do something", etc.), and yesterday I changed the person interaction screen to use the same system. It is now divided into "Chat for a while", "Do something specific", and "Special actions" categories, removing the sub-menus for both chatting and role specific actions. Keeping with this theme I am working on th...
2019-07-13 07:38:35 +0000 UTC View Post