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Lab Rats 2 v0.21.1 is live! Get it here!

Lab Rats 2 v0.21.1 is live! Get it here!

PC: Lab Rats 2 v0.21.1-PC  

Mac: Lab Rats 2 v0.21.1-Mac  

Android: Lab Rats 2 v0.21.1-Android  

Lab Rats 2 v0.21.1 is finished it's week of bug testing! This update adds a couple of cool new features and some fun new content. Intercharacter relations, like friendships, mother-daughter, and sister relationships, have been introduced and are tracked between characters. Girls both inside and outside of your company can now form friendships and rivalries, and new events have been written that make use of these new relationships. Improvements to the way characters are rendered and drawn to the screen have allowed for the introduction of a simple lighting system, with different lighting conditions for different locations and times of day. At the same time character images have received a long overdue update to allow for properly shown different eye colours.

One area of content that has been given a particularly large amount of love this update is the dating system. Two new types of dates have been added to the game. You can now take a girl on a lunch date or, once your relationship has developed further, a movie date. The requirements and rewards for chatting with, flirting, and dating a girl have been updated to form a smooth progression from acquaintance to lover. Unique responses and modifiers for family members and girls already in a relationship have been added, giving extra weight to the eventual corruption of a girl.

I hope you enjoy the new version! Here's a changelog going from v0.20.1 to v0.21.1:

*KNOWN ISSUES*

- The skintone of some face and body images do not match perfectly. An update will be posted once the cause has been found and a new image set produced.

*CHANGES AND ADDITIONS*

- Added priority variable to menu actions so that they can be given a fixed order to appear in.

- Disabled actions are now always grouped at the bottom of a menu, instead of appearing scattered throughout.

- Added intercharacter relationships. Characters will form friendships and rivalies with people around them, which may influence events.

- Character relationships are currently always displayed on thier "defailed information" page, but this may change in the future.

- Added familial relationships for other characters. Characters may now have their adult children or siblings added to the game during some events.

- Added "Family interview" random event, possible when one of your employees has adult children.

- Added "Work Relationship" random event. Two of your employees become friends or rivals, depending on their likes/dislikes.

- Modified "Catfight" random event. Now occurs between two employees who dislike each other (are either rivals or nemeses) instead of low obedience employees.

- Eye colour is now properly rendered for all characters. Eye colours are drawn from a central list, then have a small varience applied.

- Added internal ability to procedurally generate daughters for a character. A daughter has the same skin type and is likely to have similar hair colour, eye colour, height, body type, and/or breast size as her mother.

- Seperated sex responses into four classes: Foreplay, Oral, Vaginal, and Anal to provide wider range of responses during sex scenes.

- Wrote sex response variations for all major personality types for new foreplay, oral, and anal responses.

- Modified existing sex scenes to make use of the new sex responses.

- Added "lighting" characteristic to locations.

- Lighting can now vary depending on the time of day.

- Added support for rendering characters in different lighting characteristics.

- Added lighting values for all existing locations throughout the day.

- Added support for different background images depending on the time of day.

- Added in dark background versions for several key locations.

- Early morning and evening now both commonly use the "dark" version of a background.

- Added two new types of dates: A lunch date and a movie date.

- Restructred Love gain from dates to progress roughly from lunch dates to movie dates to romantic dinner dates.

- Restructred date sub-menu and requirements to play nicely with the new love requirements.

- Added background images for a restaraunt, movie theater, and bathroom.

- Added unique respones to date requests for your cousin and aunt.

- Added "incest" opinion to the list of sex opinions a character may have.

- Added displayable prediction to main display, removing lag when hovering over character boxes.

- Added indicator to sex scene when your position is locked in.

- Added large new at-work event.


*BUG FIXES*

- Fixed bug preventing you from searching Gabrielle's room.

- Fixed bathrobe appearing with maxed brightness.

- Fixed Nora's reseach traits not properly being unlocked during her quest line.

- Fixed position_locked variable when having sex with someone not being carried through past the first round. Now properly locks position for full encounter.

Comments

I am experiencing extreme lag later in the game making it unplayable. Not sure what I need to do to fix it.

I get this lots of time when i try to save I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8377, in script call call advance_time from _call_advance_time_15 File "game/script.rpy", line 9471, in script call $ crisis.call_action() File "game/role_sister.rpy", line 169, in script call call strip_explanation(the_person) from _call_strip_explanation File "game/role_sister.rpy", line 214, in script call call pay_strip_scene(the_person) from _call_pay_strip_scene File "game/roles.rpy", line 389, in script mc.name "That was fun [the_person.title], I think that's enough." File "renpy/common/00library.rpy", line 266, in say who(what, interact=interact, *args, **kwargs) MemoryError:

unihov

Vren, I know you are working hard. Thank you. I have found a few issues with this release: First, the Aunt's core slut score is randomly growing for what seems to be no reason. Second, Stephanie whenever I seduce her jumps straight to 5 yellow hearts then goes back to normal after the sex scene is done. Last, I went down town and recived this error message: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) TypeError: unhashable type: 'RevertableList' -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\dan\Desktop\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\bootstrap.py", line 306, in bootstrap renpy.main.main() File "C:\Users\dan\Desktop\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 513, in main run(restart) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 139, in run renpy.execution.run_context(True) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\execution.py", line 879, in run_context context.run() File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\script.py", line 863, in lookup label = renpy.config.label_overrides.get(label, label) TypeError: unhashable type: 'RevertableList' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Fri Oct 25 03:03:53 2019

dawnbringer25

Nevertheless, this was a fun update! What I do not like so much is the ginding at game start, and how easy it suddenly becomes once the fancy serums are available. After 200 workdays all my employees were saints still, then I drugged them and one week later they have happiness, 1000, love 100 and sluttiness 500. And my business has 1.5 millions cash and no way of spending them.

srksrksrk

Also, there was a problem when boinking that prostitute you find wandering around downtown. This time, clicking Ignore did not help, had to load an earlier save. When I reproduced it right now, it could also be rollbacked. This is the log: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/downtown_events.rpy", line 31, in script call python: File "game/downtown_events.rpy", line 126, in script $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") File "game/downtown_events.rpy", line 126, in $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") NameError: name 'add_situational_obedience' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/downtown_events.rpy", line 31, in script call python: File "game/downtown_events.rpy", line 126, in script $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") File "Q:\Games\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "Q:\Games\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/downtown_events.rpy", line 126, in $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") NameError: name 'add_situational_obedience' is not defined Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Fri Oct 11 15:26:07 2019 I was able to fix that by adding a couple of missing references to "the_person" into the scripts. But what I got then was a rather disappointing encounter with a not-so-obedient prostitue who except of kissing did not let me do much. Waste of 200 bucks...

srksrksrk

I got a crash when moving to the downtown area: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) TypeError: unhashable type: 'RevertableList' -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\user\Downloads\Lab_Rats_2-v0.21.1-pc\renpy\bootstrap.py", line 306, in bootstrap renpy.main.main() File "C:\Users\user\Downloads\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 513, in main run(restart) File "C:\Users\user\Downloads\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 139, in run renpy.execution.run_context(True) File "C:\Users\user\Downloads\Lab_Rats_2-v0.21.1-pc\renpy\execution.py", line 879, in run_context context.run() File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "C:\Users\user\Downloads\Lab_Rats_2-v0.21.1-pc\renpy\script.py", line 863, in lookup label = renpy.config.label_overrides.get(label, label) TypeError: unhashable type: 'RevertableList' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Thu Oct 10 22:02:52 2019

romal

really .... https://imgur.com/3AnUDJ7

Adam Król

after ignore [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/script.rpy", line 9039, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2062, in script $ person_two = the_relationship.perosn_b File "game/crises.rpy", line 2062, in $ person_two = the_relationship.perosn_b AttributeError: 'Relationship' object has no attribute 'perosn_b' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/script.rpy", line 9039, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2062, in script $ person_two = the_relationship.perosn_b File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/crises.rpy", line 2062, in $ person_two = the_relationship.perosn_b AttributeError: 'Relationship' object has no attribute 'perosn_b' Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Thu Oct 10 19:25:45 2019 [/code]

Adam Król

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/script.rpy", line 9039, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2057, in script $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company File "game/crises.rpy", line 2057, in $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company NameError: name 'own_relationships' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/script.rpy", line 9039, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2057, in script $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/crises.rpy", line 2057, in $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company NameError: name 'own_relationships' is not defined Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Thu Oct 10 19:24:32 2019 [/code]

Adam Król

I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) TypeError: unhashable type: 'RevertableList' -- Full Traceback ------------------------------------------------------------ Full traceback: File "E:\Backup E\back\Lab_Rats_2-v0.21.0-pc\renpy\bootstrap.py", line 306, in bootstrap renpy.main.main() File "E:\Backup E\back\Lab_Rats_2-v0.21.0-pc\renpy\main.py", line 513, in main run(restart) File "E:\Backup E\back\Lab_Rats_2-v0.21.0-pc\renpy\main.py", line 139, in run renpy.execution.run_context(True) File "E:\Backup E\back\Lab_Rats_2-v0.21.0-pc\renpy\execution.py", line 879, in run_context context.run() File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "E:\Backup E\back\Lab_Rats_2-v0.21.0-pc\renpy\script.py", line 863, in lookup label = renpy.config.label_overrides.get(label, label) TypeError: unhashable type: 'RevertableList' Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Thu Oct 10 20:03:49 2019

What can be done to fix this? Crash in the transition to Downtown

https://imgur.com/wH0dxTD Tell me CoockSlawe what is wery strange in this image?

Adam Król

Um, Vren, I encountered an annoying typo regarding the game mechanic creating a daughter from a NPC fullfilling the prerequisites... you might want to check for consistency of the parameters the_daughter and the_daugther in script, crisis and what else checks for these values.

Ancient Nerd

Ech .... realy [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 447, in script call call advance_time from _call_advance_time_21 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2057, in script $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company File "game/crises.rpy", line 2057, in $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company NameError: name 'own_relationships' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 447, in script call call advance_time from _call_advance_time_21 File "game/script.rpy", line 9504, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2057, in script $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/crises.rpy", line 2057, in $ the_relationship = get_random_from_list(own_relationships.get_business_relationships(["Rival","Nemesis"])) #Get a random rival or nemesis relationship within the company NameError: name 'own_relationships' is not defined Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Wed Oct 09 17:48:50 2019 [/code]

Adam Król

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 523, in script call $ the_date.call_action() #This is where you're asked to plan out the date, or whatever. File "game/chat_actions.rpy", line 559, in script call call lunch_date_label(the_person) from _call_lunch_date_label #There's no need to schedule anything because this happens right awya. File "game/chat_actions.rpy", line 617, in script if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: File "game/chat_actions.rpy", line 617, in if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: NameError: name 'kiss_after' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8471, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 523, in script call $ the_date.call_action() #This is where you're asked to plan out the date, or whatever. File "game/chat_actions.rpy", line 559, in script call call lunch_date_label(the_person) from _call_lunch_date_label #There's no need to schedule anything because this happens right awya. File "game/chat_actions.rpy", line 617, in script if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 1729, in execute if renpy.python.py_eval(condition): File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1943, in py_eval return py_eval_bytecode(code, globals, locals) File "H:\gryX\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1936, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/chat_actions.rpy", line 617, in if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: NameError: name 'kiss_after' is not defined Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Wed Oct 09 17:39:53 2019 [/code]

Adam Król

Some bugs. Her slutness 10, obdience 120. Outfit slutness "full nude". She can wear full nude if you ask her. Still public sex lose trait "public" after you change position. Second person does not react. You need stamina to sex with Stefanie, but you can do sex with any girl in date even if you don't have stamina. You know new serum negative traits before you test it ( right down bar )

Adam Król

Fixed up, thanks for finding this!

Vren

Could you double check that you're on v0.21.1? That bug should have been fixed and I'm not able to recreate it on my machine.

Vren

I've fixed that up. There was a call to an examine_room function that no longer serves any real purpose now, especially now that the way locations are accessed is different.

Vren

Found and fixed!

Vren

Exiting: no. going to be: not sure, I hope so

Mr. X

Since I can't seem to find anything about it, is there going to be/already existing pregnancy in this game?

PoyntFury

😍

Prostitute encounter is still broken: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/downtown_events.rpy", line 31, in script call python: File "game/downtown_events.rpy", line 126, in script $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") File "game/downtown_events.rpy", line 126, in $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") NameError: name 'add_situational_obedience' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8351, in script call $ picked_option.call_action() File "game/downtown_events.rpy", line 31, in script call python: File "game/downtown_events.rpy", line 126, in script $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") File "H:\Games\LabRats\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "H:\Games\LabRats\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/downtown_events.rpy", line 126, in $ add_situational_obedience("prostitute", 40, "I'm being paid for this, I should do whatever he wants me to do.") NameError: name 'add_situational_obedience' is not defined Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Tue Oct 08 16:07:30 2019 [/code]

Lazarus

Why does your love decrease to 25 after flirting with someone? I've looked into the code and it seems to be a mechanic of the change_love function. It causes your love to be lowered to a max of 25, 60, or 80 depending on your action. It's pretty annoying and I can't really see the use of it seeing as your love shouldn't lower from 100 to 25 just for flirting with her.

Scott OMiller

Just started a new game, skipped tutorial. Get this: You are at your bedroom. There's nobody else in the room with you. There are no exits from here. You're trapped! No actual problem leaving your room though.

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 523, in script call $ the_date.call_action() #This is where you're asked to plan out the date, or whatever. File "game/chat_actions.rpy", line 559, in script call call lunch_date_label(the_person) from _call_lunch_date_label #There's no need to schedule anything because this happens right awya. File "game/chat_actions.rpy", line 617, in script if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: File "game/chat_actions.rpy", line 617, in if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: NameError: name 'kiss_after' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8348, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8468, in script call $ _return.call_action() File "game/chat_actions.rpy", line 523, in script call $ the_date.call_action() #This is where you're asked to plan out the date, or whatever. File "game/chat_actions.rpy", line 559, in script call call lunch_date_label(the_person) from _call_lunch_date_label #There's no need to schedule anything because this happens right awya. File "game/chat_actions.rpy", line 617, in script if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: File "F:\Downloads\Pr0ngames\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\ast.py", line 1729, in execute if renpy.python.py_eval(condition): File "F:\Downloads\Pr0ngames\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1943, in py_eval return py_eval_bytecode(code, globals, locals) File "F:\Downloads\Pr0ngames\Lab_Rats_2-v0.21.1-pc\Lab_Rats_2-v0.21.1-pc\renpy\python.py", line 1936, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/chat_actions.rpy", line 617, in if not the_person.has_family_taboo() and (the_person.relationship == "Single" or the_person.get_opinion_score("cheating on men") > 0) and kiss_after: NameError: name 'kiss_after' is not defined Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Tue Oct 08 19:12:47 2019 [/code]

Funker

Hope the new sex system solves MC's constant premature ejaculation issues....

Dubsington

And it only happens if you go with tutorial. If you skip tutorial, it works fine.

Visiting downtown crashes the game with the following traceback I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) TypeError: unhashable type: 'RevertableList' -- Full Traceback ------------------------------------------------------------ Full traceback: File "D:\Games\Lab_Rats_2-v0.21.1-pc\renpy\bootstrap.py", line 306, in bootstrap renpy.main.main() File "D:\Games\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 513, in main run(restart) File "D:\Games\Lab_Rats_2-v0.21.1-pc\renpy\main.py", line 139, in run renpy.execution.run_context(True) File "D:\Games\Lab_Rats_2-v0.21.1-pc\renpy\execution.py", line 879, in run_context context.run() File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "game/script.rpy", line 8357, in script call call change_location(new_location) from _call_change_location #_return is the location returned from the map manager. File "game/script.rpy", line 8398, in script call $ renpy.call(the_place.tutorial_label) File "D:\Games\Lab_Rats_2-v0.21.1-pc\renpy\script.py", line 863, in lookup label = renpy.config.label_overrides.get(label, label) TypeError: unhashable type: 'RevertableList' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.21.1 Tue Oct 08 15:24:00 2019


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