Lab Rats 2 v0.22.1 is Live!
Added 2019-11-08 10:31:51 +0000 UTCLab Rats 2 v0.22.1 is finished and ready for it's public release! Get it here!
Android: Lab Rats 2 v0.22.1-Android
The main focus for the v0.22 update cycle for Lab Rats 2 was the expansion of the romance mechanics. You can now impress a girl and have her fall in love with you, instead of being limited to corrupt her and turning her into a slut, or establishing dominance over her and demanding what you want. Girls with enough Love can be given the new "girlfriend" role, and girls already in a relationship with someone else can be convinced to start and affair with you. Once you are in a relationship with a girl her love will more greatly impact what sex acts and positions she is willing to try. Family members also now receive a small amount of extra sluttiness from their love.
Beyond the new relationship roles there is a collection of new clothing items that have been added to the game. Boy short panties, daisy dukes, a wrapped blouse, and an apron have all been added to the outfit designer. New outfits have also been added to the standard wardrobe to make use of some of these new pieces of clothing. The collection of hair styles have also been expanded to include a new braided bun style, a curly bun style, and a short windswept style. As part of the ongoing effort to improve the image sets used in Lab Rats 2 a number of old items have been tweaked and re-rendered to reduce clipping, and all of the character bodies have been re-rendered to improve quality as well.
Finally, there are a number of new events, sex descriptions, and dialogue additions included in this update. The main character's sister and cousin have new storyline events, and their mom has a new option for one of her weekly recurring events. Two new sex positions have been added, adding groping and fingering to the list. A new date type specific to the "paramour" role has been added, with a large number of branching paths included during it. The new "girlfriend" role adds the ability to ask your beloved to get herself a boob job, giving you an option to enhance her without the use of your mind and body altering serum.
I hope you enjoy the update!
As always, here's a changelog (v0.21.1 to v0.22.1):
*CHANGES AND ADDITIONS*
- Added per-character records for how many times you've had sex, recieved a blowjob, creampied her, and other stats.
- Added sex records to a characters detailed information sheet.
- Added boy shorts clothing item.
- Added wrapped blouce clothing item.
- Added apron clothing item.
- Added daisy dukes clothing item.
- Added braided bun hair style.
- Added curly bun hair style.
- Added windswept hair style.
- Added Girlfriend role. You can enter into a committed relationship with a girl once you have enough Love, as long as she's not in a relationship...
- Added Paramour role, a secret affair with a girl who is already in a relationship with someone else. Girls who like cheating will start an affair if you ask them to be your girlfriend.
- Added a fuck date option to the Paramour role. Visit your girls house while her significant other is away and fuck her as much as your stamina will allow throughout the night.
- Added ability to convince any girl to be your girlfriend if you fuck them and make them orgasm with high enough Love and Sluttiness.
- Increased stripping event requirement for Lily to 30 Sluttiness.
- Added new "insta-pic" event for Lily at 20 sluttiness.
- Added small wardrobe of "insta-pic worthy" outfits for use in some events.
- Added a breakup event when your girlfriend sees you having sex in front of her with another woman. She doesn't mind acts with up to 1/2 her sluttiness.
- Added a breakup event when your paramour sees you having sex in front of her with another woman. She doesn't mind acts with up to 2/3 her sluttiness.
- Changed how Love modifies Sluttiness when having sex in private. Girlfriend and Paramours recieve full Love as a bonus (Like all non-family did in previous versions)
- Girls not in a relationship with you only recieve 50% of their Love as a bonus to sluttiness when having sex in private, compared to 100% previously.
- Family members now gain 25% of their Love as a bonus to sluttiness when having sex in private, compared to 0% previously.
- Added new "standing grope" sex position.
- Added new random event where a friend's relationship improves by a step. Girlfriends become fiancees, fiancees become married.
- Added new random event where a friend's relationship falls apart. All relationship types turn to single. Girls you are having an affair with become your girlfriend.
- Added two new default overwear and underwear sets.
- Added one new outfit for Mom.
- Added new "morgage help" path option for Mom early in the game.
- Added new "morgage help" path option for Mom later in the game.
- Added viewport to girl relationship lists to allow for scrolling.
- Inverted order of opinions in small talk action to more naturally read as love to hate.
- Centered and properly top-aligned the serum select screen.
- Strip menu now shows return as "Go back to kissing/fucking/groping" etc. depending on the correct verb.
- Added new "standing fingering" sex position, reachable as a transition from groping.
- Added a couple of new titles and possessive titles for girls.
- Tweaked existing titles to make use of sex records.
- Added new "boobjob" event to cousin's storyline.
- Added ability to ask your girlfriend to get a boobjob if her obedience and sluttiness is high enough.
- Added unhappy or hateful greetings to all major personality types for when their happiness or love is low.
- Updated time advance indicator from tiny pixel clock to more attractive and readable arrows.
*BUG FIXES*
- Fixed visiting downtown location crashing when you have played through the tutorial.
- Fixed situational obedience not being applied to a prostitute when you have hired her.
- Fixed crash when not being kissed after a lunch date.
- Fixed crash in new mother-daughter hiring scene.
- Fixed issue with some facial images being the wrong skintone.
- Fixed clipping issues with jeans clothing item.
- Fixed clipping issues with cute panties clothing item.
- Fixed clipping issues with suit jacket.
- Fixed clipping issues with lab coat.
- Reduced unnessesary memory usage caused by maintaining unneeded lists of people.
- Fixed improper font being used in detailed information screen.
- Edited many text entries to minimize text overflow.
- Fixed page label alignment across multiple screens (notably, save and load screens).
- Fixed source of infinite loop during some events when trying to strip off a dress to reveal a girls pussy.
- Properly centered text inside of all research selection buttons. This will no loner have to drive me mad.
- Side effect chance is now properly written as a % chance in the trait research menu.
Comments
dayly serum dosis shows the wrong medicine ( i think just the name is wrong / it shows the last researched thing and not what is selected for the department when it is out of stuck in the night overview)
2019-11-25 20:26:44 +0000 UTCis there a discord forum to talk about bugs and other things
2019-11-23 08:26:45 +0000 UTCa second one with sephanie, when she is your girlfriend, she tells you always about her boyfriend and will not kick him out.
2019-11-23 08:26:12 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8425, in script call $ picked_option.call_action() File "game/script.rpy", line 9181, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9646, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2774, in script "You're at your desk, trying hard to focus. Unfortunately your libido is getting the better of you, and you're getting horny." File "renpy/common/000window.rpy", line 98, in _window_auto_callback _window_show() File "renpy/common/000window.rpy", line 60, in _window_show renpy.with_statement(trans) File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5227, in execute frame: File "game/script.rpy", line 5234, in execute vbox: File "game/script.rpy", line 5245, in execute for log_item in mc.log_items: File "game/script.rpy", line 5251, in execute frame: File "game/script.rpy", line 5255, in execute text log_item[0] style log_item[1] size 18 xsize 320 first_indent 20 AttributeError: 'NoneType' object has no attribute 'title' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8425, in script call $ picked_option.call_action() File "game/script.rpy", line 9181, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 9646, in script call $ the_crisis.call_action() File "game/crises.rpy", line 2774, in script "You're at your desk, trying hard to focus. Unfortunately your libido is getting the better of you, and you're getting horny." File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\ast.py", line 618, in execute statement_name("say") File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\ast.py", line 43, in statement_name i(name) File "renpy/common/000window.rpy", line 98, in _window_auto_callback _window_show() File "renpy/common/000window.rpy", line 60, in _window_show renpy.with_statement(trans) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\exports.py", line 1452, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 2207, in do_with clear=clear) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 2649, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 3033, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\screen.py", line 424, in visit_all callback(self) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\core.py", line 3033, in root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\screen.py", line 434, in per_interact self.update() File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\display\screen.py", line 619, in update self.screen.function(**self.scope) File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5227, in execute frame: File "game/script.rpy", line 5234, in execute vbox: File "game/script.rpy", line 5245, in execute for log_item in mc.log_items: File "game/script.rpy", line 5251, in execute frame: File "game/script.rpy", line 5255, in execute text log_item[0] style log_item[1] size 18 xsize 320 first_indent 20 File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\text\text.py", line 1453, in _scope return self.set_text(self.text_parameter, scope, self.substitute, update) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\text\text.py", line 1477, in set_text i, did_sub = renpy.substitutions.substitute(i, scope, substitute) File "C:\Users\dan\Desktop\Lab_Rats_2-v0.22.1-pc\Lab_Rats_2-v0.22.1-pc\renpy\substitutions.py", line 242, in substitute s = formatter.vformat(s, (), kwargs) File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 585, in _vformat File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 652, in get_field AttributeError: 'NoneType' object has no attribute 'title' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.22.1 Wed Nov 13 04:41:10 2019 [/code]
dawnbringer25
2019-11-13 09:44:50 +0000 UTCHeavy bug. You can remove Stephanie from position head researcher but you can't choose another one. Next bug you can do photoshot session even if you don't buy right to advertise your company.
Adam Król
2019-11-12 09:07:42 +0000 UTCWhile running game code: File "game/script.rpy", line 8416, in script if picked_option.title is None: File "renpy/common/000statements.rpy", line 519, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/script.rpy", line 5225, in execute default end_phone_pos = 1.4 File "game/script.rpy", line 5225, in execute default end_phone_pos = 1.4 File "game/script.rpy", line 5230, in execute ysize 400 File "game/script.rpy", line 5237, in execute textbutton "" style "textbutton_style": File "game/script.rpy", line 5248, in execute if time_diff > fade_time: File "game/script.rpy", line 5254, in execute padding (0,0) File "game/script.rpy", line 5258, in execute xsize 320 AttributeError: 'NoneType' object has no attribute 'title' This occurs after Stephanie takes the $2000-procured sample serum scene completes. PS; Live changes to scripts aren't reflected when reloading a save- Even after deleting the .rpyC(ompiled) copies.. are scripts now cached in the saves? -_-;
Mash
2019-11-11 22:13:19 +0000 UTCVren are you planning on integrating the mod pack in the main game? https://gitgud.io/lab-rats-2-mods/lr2mods
John
2019-11-11 21:19:13 +0000 UTClily selfie.. i got another idea [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8422, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8542, in script call $ _return.call_action(the_person) File "game/role_sister.rpy", line 363, in script if the_suggested_outfit == "No Return": File "game/role_sister.rpy", line 376, in elif the_suggested_outfit.judge_outfit(the_suggested_outfit, -30): AttributeError: 'Outfit' object has no attribute 'judge_outfit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8422, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8542, in script call $ _return.call_action(the_person) File "game/role_sister.rpy", line 363, in script if the_suggested_outfit == "No Return": File "H:\gryX\Lab_Rats_2-v0.22.1-pc\renpy\ast.py", line 1729, in execute if renpy.python.py_eval(condition): File "H:\gryX\Lab_Rats_2-v0.22.1-pc\renpy\python.py", line 1943, in py_eval return py_eval_bytecode(code, globals, locals) File "H:\gryX\Lab_Rats_2-v0.22.1-pc\renpy\python.py", line 1936, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/role_sister.rpy", line 376, in elif the_suggested_outfit.judge_outfit(the_suggested_outfit, -30): AttributeError: 'Outfit' object has no attribute 'judge_outfit' Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.22.1 Mon Nov 11 15:10:30 2019 [/code]
Adam Król
2019-11-11 14:11:50 +0000 UTCAs far as I can tell the fire_model_action is not in the company_role_model.actions in version 0.22.1. Anyway, if it is meant to be used in this version it is missing from line 63 in roles.rpy
2019-11-10 21:07:29 +0000 UTCLine 127 in downtown_events.rpy: call fuck_person(private = True) needs to have the_person passed as well. call fuck_person(the_person, private = True)
2019-11-10 20:50:42 +0000 UTC1- When starting a new game, if you run through the full intro the game will subsequently crash when visiting the 'Downtown' location. 2 - Attempting to remove or reallocate your company model causes a crash.
2019-11-10 01:40:10 +0000 UTC"doggy_anal.rpy" -file still has some wrong scenes written in. "intro_doggy" and "scene_doggy_1" instead of "intro_doggy_anal" and "scene_doggy_1". This causes anal sex scene to jump uncontrollably from anal to vaginal and back. Also, it feels kind of silly for someone to pay you for getting to strip clothes away. You may want to add 'if price < 0: price = 0' to avoid that.
Isra Kitikoses
2019-11-10 01:17:53 +0000 UTCin roles.rpy line 142 wrong label for ask_break_action: "ask_be_girlfriend_label" Instead of: "ask_break_up_label"
2019-11-09 14:24:51 +0000 UTCSince version 0.22.0 I haven't been able to trigger Gabrielles thieving scene where she steals money and starts the Blackmail route, and starts working at the strip club. Is it just me or how do you trigger it, I have triggered it several times in 0.21.x I have also just played for about 3 hours where mum hasn't asked about her work uniform once, and right now she has 50 lewdness. Oh right, my Stephanie also chose to hate research work. Boy have I needed to fuck her much to prevent her from quitting!
waffel
2019-11-09 04:06:20 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8422, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8542, in script call $ _return.call_action(the_person) File "game/role_sister.rpy", line 363, in script if the_suggested_outfit == "No Return": File "game/role_sister.rpy", line 376, in elif the_suggested_outfit.judge_outfit(the_suggested_outfit, -30): AttributeError: 'Outfit' object has no attribute 'judge_outfit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8422, in script call call talk_person(picked_option) from _call_talk_person File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8547, in script call call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose. File "game/script.rpy", line 8542, in script call $ _return.call_action(the_person) File "game/role_sister.rpy", line 363, in script if the_suggested_outfit == "No Return": File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\ast.py", line 1729, in execute if renpy.python.py_eval(condition): File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\python.py", line 1943, in py_eval return py_eval_bytecode(code, globals, locals) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\python.py", line 1936, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/role_sister.rpy", line 376, in elif the_suggested_outfit.judge_outfit(the_suggested_outfit, -30): AttributeError: 'Outfit' object has no attribute 'judge_outfit' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.22.1 Fri Nov 08 14:50:29 2019 [/code]
2019-11-08 19:52:13 +0000 UTCrole_cousin.rpy, line 731 and 847, mc.anme instead of mc.name
2019-11-08 19:20:23 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 8394, in script call screen main_choice_display([people_list,actions_list]) File "renpy/common/000statements.rpy", line 519, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5227, in execute frame: File "game/script.rpy", line 5234, in execute vbox: File "game/script.rpy", line 5245, in execute for log_item in mc.log_items: File "game/script.rpy", line 5251, in execute frame: File "game/script.rpy", line 5255, in execute text log_item[0] style log_item[1] size 18 xsize 320 first_indent 20 AttributeError: 'NoneType' object has no attribute 'title' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 8394, in script call screen main_choice_display([people_list,actions_list]) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\ast.py", line 1828, in execute self.call("execute") File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\ast.py", line 1816, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\statements.py", line 177, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 519, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\exports.py", line 2710, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 2649, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 3033, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\screen.py", line 424, in visit_all callback(self) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\core.py", line 3033, in root_widget.visit_all(lambda i : i.per_interact()) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\screen.py", line 434, in per_interact self.update() File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\display\screen.py", line 619, in update self.screen.function(**self.scope) File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5222, in execute screen phone_hud_ui(): File "game/script.rpy", line 5227, in execute frame: File "game/script.rpy", line 5234, in execute vbox: File "game/script.rpy", line 5245, in execute for log_item in mc.log_items: File "game/script.rpy", line 5251, in execute frame: File "game/script.rpy", line 5255, in execute text log_item[0] style log_item[1] size 18 xsize 320 first_indent 20 File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\text\text.py", line 1453, in _scope return self.set_text(self.text_parameter, scope, self.substitute, update) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\text\text.py", line 1477, in set_text i, did_sub = renpy.substitutions.substitute(i, scope, substitute) File "F:\Lab_Rats_2-v0.22.1-pc cracked\renpy\substitutions.py", line 242, in substitute s = formatter.vformat(s, (), kwargs) File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 585, in _vformat File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 652, in get_field AttributeError: 'NoneType' object has no attribute 'title' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.22.1 Fri Nov 08 14:02:12 2019 [/code]
2019-11-08 19:04:11 +0000 UTCLine 270 in role_affair.rpy, leave_SO_love_calculation is missing parameters.
2019-11-08 15:38:36 +0000 UTCOn line 376 and 381 in role_sister.rpy. AttributeError: "Outfit" object has no attribute "judge_outfit". Since you have been using it as "the_suggested_outfit.judge_outfit" instead of "the_person.judge_outfit"?
2019-11-08 14:38:36 +0000 UTCOh wow! you sure we're busy with this update. that's alot of features in this update! Awesome job! Can't wait to play through and see the changes myself ( ͡° ͜ʖ ͡°)
HugeKingCobra
2019-11-08 13:52:13 +0000 UTC