Lab Rats v0.13.0 is live and out for testing, which heralds the beginning of a new age! This marks the first time I'll be able to devote more than a couple days to the development of Lab Rats 2, and I'm looking forward to being able to spend a big chunk of time on the project now. First up on the chopping block is a big one - automation and streamlining of image set production.
I've spent a couple of prototyping weeks in the past switching over to Daz3D (which I still need to get some more pra...
2017-11-14 06:02:57 +0000 UTC
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Download v0.13.0 here: Lab Rats v0.13.0
And download the android version here: Lab Rats v0.13.0-android
v0.13.0 is done development and ready for testing! This update adds a couple new features, including a pair of new difficulty settings and the ...
2017-11-13 03:51:20 +0000 UTC
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Development on v0.13 has gone well the last few days: I've finished imaging the two new minor scenes, got the difficulty settings finished up, added a way to skip to the end of the game, and fixed a ton of spelling mistakes throughout the game.
With all that in mind I feel confident in announcing a release date of Nov 12th for patrons. There will be an extra week of testing for this version (so two weeks total), at which point v1.0 will be released to the public and development of Lab...
2017-11-09 07:47:02 +0000 UTC
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I've been hard at work the last few days on v0.13, adding new features that have been asked for by you guys. In particular I've just added two new game difficulties. The standard game difficulty is now called "Normal" and is joined by "Easy" and "Sandbox". Easy is much like the base game, but turns up the influence gain, turns down resistance gain, and starts you with a little extra money. Sandbox does the same, but gives you even more money to start with and extends the game to last 360 days in...
2017-11-05 08:22:04 +0000 UTC
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Just a quick update tonight on what I've been working on for v0.13 the last couple days. First, the two new scenes with Lily and Mom have been written (They both take place in the shower). I still need to image them, but I don't expect that will take very long.
Tonight I'm adding some more responses to each sex scene with a girl, in particular her response if you have her off birth control but still finish inside of her. These responses change as her influence score increases and if you train ...
2017-11-02 06:23:24 +0000 UTC
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Hey everyone, I'm hard at work on v0.13 right now and wanted to give a quick overview of what's underway. I've just about finished writing two new minor scenes, one for Mom and one for Lily, set in the morning in the shower. That should complete the chunk of content I originally envisioned for that area. Once that's fully written and imaged I'll be moving onto adding more content for a couple of different tags. In particular I'm looking to add more dialog references to both the free use and exhi...
2017-10-29 10:26:34 +0000 UTC
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I decided early on in the development of Lab Rats 2 that it would have a flexible clothing system, allowing you to mix and match items and dynamically add and remove them. That would mean an individual sprite for each piece of clothing, for each possible position, and for each different body type. While this work isn't hard (I did it by hand for a few outfit sets, to give me a set of images to prototype with), it is very monotonous and repetitive. That made it the perfect candidate for ...
2017-10-24 07:34:26 +0000 UTC
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Lab Rats v0.12.1 is out to the public and doing well, and it's time to get to work on v0.13. Lab Rats v0.13 will be a general balance and detail pass on the game, rewriting poorly written scenes, changing the likelihood of various events, and so on.
The public release of v0.13 will also be known as v1.0 and be the official full release of the game! I feel like there is now enough content in Lab Rats that I would be comfortable calling it complete, and it feels like it's time to move onto Lab R...
2017-10-22 06:22:07 +0000 UTC
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During the last prototyping week, which took place between the patron and public release of Lab Rats 1, I spent time creating a design document for Lab Rats 2. This document will serve two purposes: first, it helps guide me on what features still need to be implemented in the game. Second, it provides a synopsis for the game that I can show to you guys so you know what will be included in the game.
If you would like to take a look at the design document for Lab Rats 2, you can view it
2017-10-20 05:20:12 +0000 UTC
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Download the new version here: Lab Rats v0.12.1
Download the android version here: Lab Rats v0.12.1-android
v0.12.1 of Lab Rats is finished and available to everyone now! This update splits the previous "Public This new version splits the previous "Public" t...
2017-10-17 06:58:02 +0000 UTC
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I've spent the last couple of days checking out different 3D imaging software for use in LR2, and wanted to give an update for what I've found. I'll also be posting the design document in a few days, once the public release of v0.12 it out of the way.
My search very quickly pointed me towards what seems to be the industry standard of rendering pictures of naked women: Daz3D. I picked up some assets for it and spent a few hours ...
2017-10-16 02:09:24 +0000 UTC
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v0.12.0 is out to patrons for testing for the next week, which gives me some time to focus on development of Lab Rats 2. I have a few key goals for this development cycle:
1) Write up the full design document for the game and make it available to everyone. This will highlight the features of the game and let you guys give me feedback.
2) Investigate alternative imaging program. Since the beginning of development for LR1 I haven't taken a look at what other tools are available for 3D imag...
2017-10-13 05:15:42 +0000 UTC
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v0.12.0 is live for testing! Get it here: Lab Rats v0.12.0
v0.12.0 is finished and ready to be tested out by all of you! If you find any bugs either leave a comment on this post or send an official bug report using this link: Bug Reporting Form
Th...
2017-10-10 11:00:00 +0000 UTC
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I'm pulling into the final stages of work for v0.12.0. All of the training scenes are written and imaged now, and all of the old public events have been moved over to be either a "Exhibitionist" or "Free Use" scene. The last things to take care of are:
1) Write and image a new threesome major scene involving Alexia and Stephanie. The basic framework and intro for this scene has been done already.
2) Test all of the new content to make sure nothing breaks horribly.
If everything go...
2017-10-07 03:54:05 +0000 UTC
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A quick peek at one of the images from tonight's imaging session. I've finished imaging 3 of the 5 training scenes and started writing a new threesome scene (take your bets on which two girls it's going to be!). I've recovered from my cold and I'm making good progress on v0.12 again, I hope to have it out to patrons within the week.
2017-10-03 09:09:03 +0000 UTC
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Hey everyone, I'm just checking in quickly to give another status update for v0.12. The training scenes are all written up now and I've moved onto imaging for them. Things are moving a little more slowly then I'd like unfortunately, 'cause I've come down with a cold that's absolutely wiped out my energy. I'm bouncing back though, and should be back up to full production capacity in a day or two.
I'm also currently waiting on two pieces of art for the art book that should be done soon, and have...
2017-09-30 01:38:52 +0000 UTC
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Work continues apace on v0.12, which will divide the current "Public" tag into a "Free Use" and an "Exhibitionist" tag. Three of the five training scenes are completely written now, and the skeleton of the other two are done and just need to be filled in. If all goes well the writing should be done over the next two or three days, and I can start generating image sets and adding new content for both tags throughout the game.
Over the last couple of days I've also been thinking about Lab Rats 2...
2017-09-27 07:46:23 +0000 UTC
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It's been a busy couple of days for me lately, but I've been able to make some good forward progress with the v0.12 update for Lab Rats. The "public" tag has been scrubbed from the game, and the "Free Use" and "Exhibitionist" tags have been added. All of the previous public events have been rebranded as either free use or exhibitionist, and the public training scenes have been divided up in a similar way. I've completely finished Alexia's Free Use and Exhibitionist training scenes, which just le...
2017-09-24 06:28:50 +0000 UTC
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A quick update: I've uploaded a slightly modified version of v0.11.1 that should fix some (all, hopefully) of the ending bugs people have been running into. You can find it linked on the main page.
Now, with v0.11 finished and out the door it's time I turned my attention to our next update - The Exhibitionist/Free Use update! The very first tag added to the game, several update cycles ago, was the "Public" tag. At the time I envisaged as the option that would make a girl completely care free a...
2017-09-20 04:44:24 +0000 UTC
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v0.11.1 is live, get it here: Lab Rats v0.11.1
Get the android version here: Lab Rats v0.11.1 - Android
This update adds two major features to the game. The...
2017-09-17 10:06:04 +0000 UTC
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My efforts to automate the image set production for Lab Rats 2 have gone well the last few days, and I thought I'd do up a quick recap of what's been done and how it will help out with the development of Lab Rats 2 in the future.
First, lets cover what I've been working on and why. Lab Rats 2 will feature the ability to dress girls up in different outfits, which can be designed by the player piece by piece and that are removed during sex scenes and represented dynamically by the characters ima...
2017-09-15 05:40:02 +0000 UTC
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v0.11.0 is out in the wild right now and doing well. As usual, I'm using the time between the patron and public release of Lab Rats 1 to get some work done on it's sequel.
This prototyping week is a little unusual, because most of my work won't be done on the actual code of LR2. This week I'm working on automating as much of the image set production for LR2 as possible to allow for a wide range of clothing and position options without sucking up all my development time. The initial signs were ...
2017-09-12 06:47:21 +0000 UTC
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Lab Rats v0.11.0 is ready for release to $5 patrons! Get it here: Lab Rats v0.11.0
IMPORTANT! There was a bug in the ending.rpy file that is preventing the new endings from triggering properly. You can download the corrected file here: ending.rpy
2017-09-09 09:46:45 +0000 UTC
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Progress on v0.11 has been going well the last couple of days, and I'm feeling confident enough about the current state of the game to announce a release date. v0.11.0 will be released to $5 patrons for testing on the night of September 8th, with the public release of v0.11.1 coming out the week after (September 15th).
This update will add two major things. First, it will add the "Anal Lover" tag to the game along with a pile of content spread throughout the game for it. Second, it will add 6 ...
2017-09-05 05:19:00 +0000 UTC
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I've had a series of productive days and burned through a lot of the content I wanted to get done for v0.11. So far, all 5 anal lover training scenes have been written, and 4 of the 5 solo pregnancy endings have been written. 3 of the training scenes have also been imaged already as well.
My plan is to finish up the pregnancy endings and training scenes, then start going through the events that are already in the game and adding new anal levels where I feel they are appropriate. If all g...
2017-08-31 10:59:32 +0000 UTC
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Mom always said she wanted grandchildren and now she'll have them. Lily may be a little young to be pregnant, but at least she will have two older women to guide her.
I've started on the writing for the pregnancy endings and made up these models and clothing sets for it. I thought you might appreciate an early look at them. It's been fun to modify the girls for their pregnant versions, mainly by giving them larger, heavier tits.
2017-08-28 07:48:41 +0000 UTC
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So with this update I'm also adding a set of new individual endings for each girl when you get them pregnant. Some people will like these endings, some won't. I wanted to go over the new system that will decide if you've gotten a girl pregnant by the end of the game.
Here's the basic idea: each girl has a "pregnancy score", which starts at 0. If that score has reached 100 by the end of the game, the girl has ended up pregnant. The system is intentionally unrealistic and not chance based so tha...
2017-08-27 06:05:11 +0000 UTC
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You can't turn a girl into a cum hungry slut, creampie her every chance you get, and then expect her not to get pregnant sooner or later. I wonder how things went at home...
Adding a pregnancy ending for each girl seemed like an ideal fit since the cumslut update just came out, and the anal update will be adding a bunch of options that let you actively avoid getting them pregnant if you don't want to.
2017-08-23 06:50:47 +0000 UTC
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I've put out an updated version to of v0.10.1 that fixes a bug in Nora's new schoolgirl scene. You can get it here: Lab Rats v0.10.1a.
EDIT: And for all you android folk out there: Lab Rats v0.10.1a-android
Last week, right after the release of v0.10.0, I put out ...
2017-08-22 07:31:14 +0000 UTC
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Get it here: Lab Rats v0.10.1
Get the android version here: Lab Rats v0.10.1-android
Lab Rats v0.10.1 adds the "Cumslut" tag to the game, along with five new training scenes and a whole lot of edits to existing scenes. The update adds 18 000 words of dialogu...
2017-08-20 03:48:35 +0000 UTC
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