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JKXR 1.1.1 - Hot-fix for game breaking issue

An issue was found with security cameras on the 1.1.0 build, so there is now a 1.1.1 build available that resolves it, if you did install 1.1.0 please update to 1.1.1 or you won't be able to exit security cameras and will be stuck.


-Team Beef

Update Install Instructions

You can simply install this over the top of the previous update without needing to do anything else.

PSA:  Meta Quest PTC v53 update View Post

JKXR 1.1.0 Early Access Update

PSA: an issue was found with security cameras on the 1.1.0 build, so there is now a 1.1.1 build available that resolves it, if you did install 1.1.0 please update to 1.1.1.


Hi Patrons!

Another update for JKXR, this time however it is only for our patrons; several improvements to JKA that we hope you will like, one of them was actually a game breaking issue, so it needed to be addressed.

The changes in this release are:

  • Haptics...

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JKXR 1.0.1 Early Access Build

Hello Patrons

Just a short one, this is to announce the hot-fix update of JKXR to 1.0.1 to include improvements based on the public release of JKO feedback. Basically it is a bunch of fixes (listed below) and quality of life improvements, primarily to Jedi Outcast, but some of them will affect Jedi Academy too.

To reiterate, all current patrons should continue to use these early access versions, even if they are only playing Jedi Outcast. The public version is incapable of...

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Team Beef Patreon PCVR Vote Results

Apologies for the tardiness of this post, we've been working on getting the first big patch for JKXR out so this update was delayed a little. That should be out very soon and is worth the wait; a lot of fixes and improvements. 

Meanwhile the results of the PCVR vote are in. Below shows a percentage of how many of the people who voted included a vote for each one (I.e. 10% means 10% of the people who voted, voted for this game):

Dark Forces 1-2 / Outlaws - 28....

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Small Update (Mods and What's to Come)

Its been a busy Easter with the launch of the public JKXR. Once again I do want to extend my personal thanks to everyone who supported us via Patreon during this time. Team Beef would look very different without your support. 

I just wanted to let you know of some smaller updates and what we've now got in the immediate future for you guys. 

New JKXR Mods

We've added some extra mods to the Companion App we hope you like. These were suggested on ou...

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JK-XR Public Clarification / Team Beef Directors Cut

APK Downloads Here: https://www.quakevr.com/patreon/

Quest Install Instructions
https://trello.com/c/C0YTFpvX/48-quest-quest-2-installation-instructions

Pico 4 Install Instructions
2023-04-06 20:03:19 +0000 UTC View Post

JKXR 0.8.0

Hello Patrons

An update we've been meaning to drop for a while, but as we accelerated towards the point at which we can get a JKO build out to the public, time has become something of a scarce resource.

Anyway, this update is a good one, not only are there a lot of fixes that have been done for both games (lots of stuff we needed to wrap up before the JKO release among other things), but there's now an updated weapons pack for JKA thanks to our friends Vince Crusty and Elin, and i...

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PCVR Vote Clarification

We were just looking at the live results of the PCVR Next project Vote and we wanted to ensure there was no confusion between two projects, Dark Forces 1-2 and the PCVR conversion of JKXR (Jedi Knight). 

The naming of this Jedi Knight series left a little to be desired. There are 4 games (+ 1 DLC) in the Jedi Knight series:

Star Wars: Dark Forces

Star Wars: Dark Forces II

Star Wars Jedi Knight 2: Jedi Outcast

Star Wars Jedi Knight: Jedi Academy

JK-XR c...

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Team Beef Next PCVR Project Vote is now Live

As promised the Team Beef Next PCVR Project Vote is now live. You will receive a voting token in your Patreon associated e-mail address with a link to vote. 

2 choices per patron. 

Each choice has the type of port it is along with a difficulty rating. A being easy to do with a short turn around time. F being a very speculative project that would have a high chance of failing, and / or a long development

Thank you for all your sugge...

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JKXR Companion App Updated (Pico 4 Support)

APK Downloads Here: https://www.quakevr.com/patreon/

After much wrestling with Unity's XR system and then subsequently Android storage system permissions 0.3 of the companion app is now live both for Meta headsets and Pico 4. 

Aside from Pico support there are a number of bug fixes around disappearing main game buttons and similar. A mod will now no longer launch if it d...

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Something for PCVR Patreons (Suggestions Please!)

Edit: To be clear on this post we are looking for any new suggestions, not ones on the below list which will already be in the vote next week.

Its been a crazy few months for Team Beef, with so many projects on the go and possibilities for the future. We're still feeling out the best way to run the Patreon and make sure there is something for everyone.

We realised this week, that after the public release of BendyVR and with the Battlefront 2 mod not being in a f...

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It is time to enter the Academy young padawan..

Hello Patrons!

Prepare to enter the Academy

So here it is, the post that we imagine many of you have been eagerly awaiting... the announcement of a playable early access in-development-still build of Jedi Knight: Academy!

The culmination of many hours of work (with plenty more to come yet!), we hope you enjoy this first glimpse at Jedi Knight: Jedi Academy in VR. A lot of the functionality that was implemented for Outcast was able to be br...

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The time to choose a path is nearly upon you...

Hello Patrons!

I will keep this blurb brief as the video says it all... 

As you may have already heard (if you frequent the Team Beef discord).. sometime within the next week we will be dropping an update to JKXR (previously JKQuest) that will also allow you to play Jedi Knight: Academy

It probably goes without saying that this will be of course a very early-access build, expect bugs, weird behaviour, missing sky-boxes, that sort of thing; however it sh...

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JKXR (formally JKQuest) Companion App Launch (Meta Only)

APK Downloads Here: https://www.quakevr.com/patreon/

This is the first release of the JKXR (formally JKQuest) Companion App. Currently this is only for Meta headsets. As soon as Pico's Unity OpenXR support moves up from experimental I'll be supporting there as well. 

The companion app allows you to manage your mods easily without having to transfer files across manually ...

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RazeXR Launcher (and 0.2.3 RazeXR patch)

APK Downloads Here: https://www.quakevr.com/patreon/

Install instructions: https://trello.com/c/bbJX3lRU/4-install-instructions

Default Controls: View Post

RazeXR - The smooth-as-butter patch (0.2.2)

APK Downloads Here: https://www.quakevr.com/patreon/

Install instructions: https://trello.com/c/bbJX3lRU/4-install-instructions

Default Controls: View Post

Come get some.. 6DoF weapons!

APK Downloads Here: https://www.quakevr.com/patreon/

Install instructions: https://trello.com/c/bbJX3lRU/4-install-instructions 

Default Controls: 2023-02-14 21:48:35 +0000 UTC View Post

Early Quake4XR Gameplay Video

The Quake 4 port has been coming along well. I already have functioning headtracking, 6DOF, roomscale and motion tracking (Bummser actually doesn't show the gun in the video as it looks a bit silly with duplicate hands - but you can see it working as the flashlight is mounted onto it). Immersive cutscenes are also working very well (as shown in the full startup video: https://www.youtube.com/watch?v=Ua2jsFKKfKw View Post

RazeXR Version 0.1.3 (one to rule them all)

APK Downloads Here: https://www.quakevr.com/patreon/

Hi all Beefers and Nukemists! Some improvements to RazeXR which warranted pushing out a new version. 

Firstly a big step which will reduce the amount of time it takes us to produce these. Dr. Beef has worked some magic and now you only need one APK for either Pico or Quest. The loader is dynamically chosen at startup d...

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Dual Wield Sabers anyone?!

Hello Patrons!

As you can see, parallel work has commenced on Jedi Academy now, and some great progress has been made. Dual Sabers and the two-handed sabers are now taking shape. There's still a good bit more to do before it's in any sort of shape for sharing, but we figured a short video of progress would be appreciated.

Anyway, I'll keep this short as this isn't about text, I think the video says it all really.

More development progress updates to follow..

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RazeXR 0.1.2 - Blood fix

Hello again Patrons!

Just a short one this.. after several people commented that there was an issue with everything jittering with the headtracking (specifically looking left/right) in Blood, we had a look, turns out it was related to a fix for the Duke Nukem 3D security cameras. One of the pitfalls of an engine that does several games is that fixing one can break another!

Anyway, if you are playing Blood, then please update with the attached apk for your headset of choice, head-t...

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JKQuest 0.6.0 - The Yavin Canyon Update

APK Downloads Here: https://www.quakevr.com/patreon/

Hello Patrons!

As BaggyG alluded to yesterday in the very exciting Quake 4 update, here's another update for you for JKQuest, this update brings a number of changes, the most notable of which is controlling the AT-ST in the Yavin Canyon level. A section of the game that definitely needed some attention, and I am glad to say...

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Quake4XR: Proof of Life (Development Update)

Dr. Beef, as he usually is, was entirely right in terms of the feel of getting VR working in the native ports. We are the petulant child who won't accept the round peg doesn't fit in the square hole and just keeps bashing them together until they do.

Any modern port of a classic engine changes the core code significantly. At this point Quake4VR is based on at least 6 different interpretations that all represent a variety of shapes all trying to fit in the same hole. Quite often the cod...

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Progress Report - OpenMW / Quake 4 / Battlefront 2

A bit of house cleaning before I tell you the progress on all 3 of these projects. We have decided that for future votes there will be a separate PCVR / Standalone question. We know that the Patreon (and probably VR in general) understandably leans standalone numbers wise. However we don't want to exclude anyone who supports us. Therefore going forward there will be 2 games chosen in future votes and both a PCVR and standalone title will be in development at the same time, so you all have som...

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RazeXR Hot-fix 0.1.1

APK Downloads Here: https://www.quakevr.com/patreon/

Just a very quick hot-fix for those of you who wish to play Powerslave/Exhumed on RazeXR.. you may have noticed it crashes. That issue is now resolved with the attached hot-fix. If you aren't playing that then there's no need to apply this update as there's been no other changes.

Oh, one other thing.. if you are playing Sha...

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RazeXR 0.1.0 - QoL

APK Downloads Here: https://www.quakevr.com/patreon/

Hello Patrons!

Now I know I said I was going to pause on RazeXR and concentrate on Jedi Outcast and Jedi Academy, however there were a couple of things I wanted to wrap up prior to pressing the pause button. The first is rebasing the code onto the very latest Raze source (it was a couple of version behind) so that future ch...

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QuakeQuest - Now supports Pico 4!

Pretty much identical to the Quest build, but now running on your Pico 4.   

You can download the APK from here: https://github.com/DrBeef/QuakeQuest/releases/download/v1.5.3/quakequest-v1.5.3-pico.apk

Shareware with the first 10 levels is included!

Sidequest listing will follow shortly once it is approved.


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BendyVR v1.2.0 (Fixes and Cutscenes) Released

https://github.com/baggyg/BendyVR/releases/tag/v1.2.0 

Installation

If you already have the mod installed extract the contents of the rar to the same place overwriting files in the process. You should then just be able to start game as before either from Steam of the Launcher.

If unsure, uninstall the mod from the launcher and delete the existing mod files, and...

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Team Beef Next VR Project Results

The vote for Team Beef's next VR project is now closed. We want to thank those who participated. In the end we had roughly a 33% turn out for the vote, but still think we have a reasonably good grasp of what our patrons want to see from us. 

Without further ado: the results. The percentage represents what percentage of people voted for this option. I.e. 25% means 25% of participants chose this option (roughly since not all participants used all 3 votes):

Native Open ...

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Vote Reminder

Quick reminder there is just over 8 hours left to vote on what our next VR project should be. The winners are far from being decided and less that 30% of the Patreon has voted!

You will have received an e-mail to the address associated with your Patreon account with the invitation to vote (from StrawPolls).  Please check your spam filter if you do not see it. If you cannot find the e-mail at all, please message us here on Patreon and we can generate a custom link for you. 

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