Hi!
Just wanted to let you know that I will be making a v2 dev build from this shelter system.
The feedback and bugs that you have already provided have been really helpful and I will be fixing most of those asap and also adding few additional improvements.
Problems so far (bugs)
- Shooting target pivot point is incorrect -> Placement raises too high [FIXED]
- Shooting target collision break sometimes -> Goes through the floor [FIXED]<...
2023-06-14 18:56:00 +0000 UTC
View Post
Here's the new Development Build for you to test.
Note: When your downloading development builds, always download the whole file structure. Do not move or download individual files/folders.
Disclaimer: You can share, record and publish content from this development build, but do not share files or download links outside from Patreon.
Download link: (Google Drive): 2023-06-13 19:40:30 +0000 UTC
View Post
Just a quick update.
I have already uploaded the dev build to cloud for you but I'm still writing the "documentation post" for this build.
There's a massive amount of little details that needs to be explained so this will take about 20-30min.
- Antti (Developer)
2023-06-13 19:04:10 +0000 UTC
View Post
Hi!
Just wanted to let you know that I'm ready to share the dev build within 2-4h.
I will add few additional things for testing and then write a post here about the dev build features since there's actually quite a lot of nyanses related to this item / container save system.
I also added all the previous weapons and attachments to this build so you can test the new optics with those.
Estimated time: 2-4h
- Antti (Developer)
2023-06-13 15:42:40 +0000 UTC
View Post
Hi!
I'm currently fixing the item placement bug and polishing some of the UI-things related to main menu save game / load game elements.
I think the shelter dev build will be done for tomorrow, here's a list of features that will be in this test build:
- Updated main menu (minor updates)
- Shelter (Civil defence shelter)
- Sandbox area
- Save system (item placement, containers)
- 5 new weapons + audio + fire rate tweaks
- 3 new attachments
- Item context...
2023-06-12 15:09:29 +0000 UTC
View Post
One week ago I sat down with content creator called Lost In Sauce who started a gaming podcast series called Beyond The Pixel which aims to open up the gaming world from a developer perspective.
Road to Vostok was the debut episode of this podcast and I really liked how this turned out.
Like mentioned in the previous post, from now on, I'm going to switch to that "low profile mode" for a while and focus on that core thing, so this podcast was the last "extra task" fo...
2023-06-12 13:13:44 +0000 UTC
View Post
Hi!
Since Road to Vostok has been featured on multiple gaming outlets recently (PC Gamer / PC Gaming Show / Insider Gaming) I decided to utilize this moment and share some of my thoughts that these have raised.
I don't remember ever reading about these kinds of moments when it comes to developers and how they see the world in this sense, so I think this might provide some value or insight related to what I think and how I operate around this project.
First, I think Road ...
2023-06-11 21:30:24 +0000 UTC
View Post
Hi!
A quick development update.
The devlog is out and the PC Gaming Show thing is still left tonight. That small teaser there will be directed to possible new audience, so it will include clips that you have most likely already seen with this project, but in anycase excited to see how that turns out :).
I also updated some new details and images to the website (under the Game page), but there's still a lot more to be added. I will focus on the upcoming development build n...
2023-06-11 18:20:35 +0000 UTC
View Post
Hi!
Here's a Youtube link to the upcoming devlog premiere.
https://www.youtube.com/watch?v=67srcb0VRmI
- Antti (Developer)
2023-06-11 14:00:09 +0000 UTC
View Post
Hi!
Here's a quick recap of what Road to Vostok related content is coming this month.
PC Gaming Show (Youtube)
June. 11, 2023
- Teaser trailer
Devlog #7 (Youtube)
June. 11, 2023
- Shelter system
Dev Build (Patreon)
June. 12, 2023
- Shelter testing
- Save system
- New weapons
I'm currently editing the devlog and it's about 95% ready. After the devlog is done I will start preparing that development build.
This development build w...
2023-06-07 19:55:30 +0000 UTC
View Post
Hi!
Here's a new optic called Patrol PRO that was voted by Vostok tier patrons.
The IRL-version is Aimpoint PRO (Patrol Rifle Optic).
Loot Challenge: 85 / 100
- Antti (Developer)
2023-06-05 20:15:37 +0000 UTC
View Post
Hi!
Since there's now these new SMG's in the game, I decided to tweak the recoil ja fire rate a bit to mimic the IRL-experience.
Recoil now takes account if there's no stock like in this PM5-K variant and also fire rate has been increased slightly in most weapons, because the previous RPM in all weapons was too low.
- Antti (Developer)
2023-06-05 15:57:55 +0000 UTC
View Post
Hi!
Instead of adding just new basic items for the loot challenge this week, I decided to add one more weapon variation called PM5-K.
This compact SMG will be available in Public Demo 2 along with the other new weapons.
Loot Challenge: 84 / 100
2023-06-04 19:49:11 +0000 UTC
View Post
Hi!
Here's one of the new weapons that were added to the game recently along with all the new audio + tails / reverbs.
This weapon and 6 other new ones will be in Public Demo 2, bringing the total number of weapons to 25.
- Antti (Developer)
2023-06-03 15:22:46 +0000 UTC
View Post
I'm going to have a spontaneous stream today, where the purpose is just to discuss the progress of the project and games in general.
No special development agenda, just conversation and coffee :)
Dev Session #4 (Live) Jun. 2, 2023 | 6:00 PM (EEST)
https://www.youtube.com/roadtovostok
Edit: If somebody wants to see this stream afterwards, here's the link:
2023-06-02 11:29:24 +0000 UTC
View Post
Hi!
After prototyping a little, I decided to go with the "inside the map" transition method to the shelter that utilizes this entrance asset.
The word CDS comes from Civil Defence Shelter and if you want to learn more about these and how they are used in Finland, here's a link:
https://intermin.fi/en/rescue-services/preparedness/civil-defence-shelters
-...
2023-06-01 13:12:24 +0000 UTC
View Post
Hi!
Here's an updated video clip related to the FPS animation tests.
We just finished the first test workflow with the contractor and I'm really liking the direction and style of these animations even though there's just one single Reload_Empty animation in this clip.
This test animation was made by the contractor Barry Bogs who is also involved in the Stalker's modding scene. If you want to see more of Barry's work, here's a link to his Mod DB page:
2023-05-31 22:01:38 +0000 UTC
View Post
Hi!
I recently had a discussion with the Insider Gaming journalist who was interested about this project and how it's being developed.
If you want to check out that article, you can find it here:
https://insider-gaming.com/road-to-vostok/
- Antti (Developer)
2023-05-31 20:54:14 +0000 UTC
View Post
Hi!
Just wanted to let you know what's happening behind the scenes currently and also a little recap some of the main events for next month.
FPS Animations Tests
There's currently animations test going on for one specific weapon (AKS-74U) and these tests are meant to find a proper workflow and effiency before touching any other weapons.
The first animations will be Tactical Reload (mag swap) and Empty Reload (mag swap + slide reload). I will be showcas...
2023-05-31 20:33:27 +0000 UTC
View Post
Hi!
Here's one new item from last week.
I've been a little behind with the loot challenge items since the shelter and save system has been the top priority lately.
I'm still pretty sure that 100 item number is achieved by Public Demo 2.
Loot Challenge: 83/100
- Antti (Developer)
2023-05-31 09:44:28 +0000 UTC
View Post
Hi!
A quick development update.
The first shelter for Public Demo 2 is now ready.
- 10 rooms and plenty of storage space
- Save system with file encryption
- 100% item placement freedom
- Separate light rendering system
- Interactive lights (light switches)
- Test shooting range
The image also shows one of the new weapons and optics that will be available in Public Demo 2.
You will be able to test the shelter after the PC Gaming Show and...
2023-05-30 00:11:55 +0000 UTC
View Post
Hi!
Here's some latest items that are Polyethylene (PE) and Polyvinyl chloride (PVC) fabrics.
There will multiple different fabrics in the game and these will be useful for trading and crafting when those features are implemented.
Loot Challenge: 82/100
- Antti (Developer)
2023-05-25 23:41:58 +0000 UTC
View Post
Hi!
Here's a quick development update.
The first shelter is mostly ready for upcoming Patreon Dev Build. I will share that build here right after the PC Gaming Show and Devlog #7 like mentioned in the earlier post.
This first in-game shelter is based on Finnish Civil Defence Shelter (CDS) and currently has the following rooms:
- Entrance Room
- Main Area
- Side Area
- Maintenance Room
- Showers
- Break Room
- Lockers
- Sauna
- Cellar
- Ran...
2023-05-24 22:49:25 +0000 UTC
View Post
Hi!
I'm currently adding final touches to the first shelter iterations and those are showers, saunas and small cooling off rooms.
There will be actual sauna mechanics in the future and they will also play minor role for some tasks in the game :)
- Antti (Developer)
2023-05-24 02:38:11 +0000 UTC
View Post
Hi!
There's currently going on initial tests on how to approach the possible FPS-animations in the future. This video clip is just a rough placeholder but there's already been some progress of designing this animation workflow.
The animations are actually pretty complex topic since there's multiple sub-systems (like attachment system) and features that have to work parallel with them. My goal is to find this "sweet spot" between procedural and keyframe animations in the future a...
2023-05-22 18:39:51 +0000 UTC
View Post
Hi!
Here's the first new item from this week.
This rare cigar box holds 20 cigars and has really high trade value among traders.
Loot Challenge: 80/100
- Antti (Developer)
2023-05-21 20:43:59 +0000 UTC
View Post
Hi!
Just finished implementing a "Weapon Wall" mechanic to the first shelter. This little mechanic allows you to freely hang and display your weapons and gear on this specific wall element.
The purpose of this mechanic is purely visual because bragging rights are important :)
- Antti (Developer)
2023-05-21 13:43:18 +0000 UTC
View Post
Here's the Roadmap for Public Demo 2.
I have to be a little "strategic" with some content and wait until the PC Gaming Show is over, after that I will start publishing new content and videos.
There will be two Patreon Development Builds before Public Demo 2. The first development build will give you an access to the first shelter and the second one is all about testing the new AI updates.
The first shelter development build will be available right after the Devlog #7. I ...
2023-05-18 10:41:52 +0000 UTC
View Post
Hi!
Here's a quick development update.
Teaser Trailer
I finished a small 60 second teaser trailer for PC Gaming Show (June 11th) last week and all the preparations for that are done in my part.
New Textures & Assets
I visited multiple IRL-locations last weekend and captured +500 new reference images and textures. I'm currently building bunch of new assets and POI's based on these images.
Shelter & Save System
2023-05-16 12:17:57 +0000 UTC
View Post
Hi!
Here's new weapons that have been added to the game lately.
AK-12
PP-19 "Vityaz"
MP7
MP5 SD
There's also new weapon audio for these + some new attachments that I will be implementing this upcoming week.
Loot Challenge: 79/100
- Antti (Developer)
2023-05-14 20:29:44 +0000 UTC
View Post