Development Update (31/05/2023)
Added 2023-05-31 20:33:27 +0000 UTCHi!
Just wanted to let you know what's happening behind the scenes currently and also a little recap some of the main events for next month.
FPS Animations Tests
There's currently animations test going on for one specific weapon (AKS-74U) and these tests are meant to find a proper workflow and effiency before touching any other weapons.
The first animations will be Tactical Reload (mag swap) and Empty Reload (mag swap + slide reload). I will be showcasing some clips of these in the upcoming devlog.
Shelter-Map Transitions
Now when the first shelter is fully ready with the save system the next step is to figure out a initial transition method to access the shelter. I'm currently leaning towards in-map shelter access, meaning you find some door, exit, hatch, structure etc. where you transition to the shelter.
Other method would require specific maps for shelters and that would also include unnecessary details and files, so I want to test that first option in that upcoming dev build.
New weapons and Audio
There's now four new weapons in the game and few new attachments that needs to be configurated with the existing systems (like attachment and recoil systems). I'm also adding new audio to these which are based on the same workflow like the weapon audio in Public Demo 1 v2.
Medical and Ammo System
Both of these systems are currently under construction and first iterations should be ready within few weeks. There's already scripts and UI-implementations ready but these also need a lot of minor sub-features like integration with the save system and also audio specific elements likes SFX for applying a medical item and so on.
New Maps and Props
A lot of work is ahead this summer for Public Demo 2 and the biggest hurdle will be the new maps that need tons of custom props. I have had good progress already with these and PC Gaming Show Trailer will highlight some of these new areas and there have been few screenshots of these also already.
I'm actually quite happy that this shelter system is now almost behind and I can start focusing more on these maps in the following weeks.
There's of course a lot of other elements as well that need development time like the AI updates and the first iteration of the trading system but I'm pretty confident that I can manage these before Public Demo 2.
What's happening in the next month?
June 8-10th
Website Update (New info and details)
June 11th
PC Gaming Show (Teaser Trailer and Article)
June 11th
Shelter System | Devlog #7
June 12th
Patreon Dev Build (Shelter Test)
End of the month
Map Screenshots and details (Highway, Radar)
Thank you for supporting!
- Antti (Developer)
Comments
Näkisin, että noihin Shelter:eihin voisi kehittää sellaisen randomisti generoituvan tehtävän, mikä on joka tallennus erilainen ja jotta Shelter;n saisi käyttöön, on suoritettava tehtävä, kuten esim. tankata generaattori bensalla tai vääntää sorkkaraudalla ovi X auki etc.
Jami Sundvall
2023-06-04 18:51:45 +0000 UTCIn-map access for the shelter sounds good to me!
Fonzi
2023-05-31 21:14:59 +0000 UTC