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Main update is Centaurs, horses and their queen Epona in patron version. They should drop in mayhem and there is a new level in Latex labyrinth dedicated to them.

Otherwise this release is mainly maintenance with few small updates:
Possibi...
2023-01-07 10:15:50 +0000 UTC
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2022-12-25 13:28:28 +0000 UTC
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This release is focused on bugfixes and optimizations. I returned to body size rules and updated them, for instance make them functional. Now having huge breasts should makre difference in comabat and subjugation. Fixed also few issues related to saving and scripted monsters.
2022-12-25 13:27:03 +0000 UTC
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Thank you for your feedback in the polls and thank you very much for your support.
2022-12-08 20:50:40 +0000 UTC
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New release contains updates of UX such as changed info animation dialogs and fast action selection. Animations are fixed, there should be no more black spots.
There is a new perk tree for basic levellers, one for warrior (with attacks, pushes...) and one for wizard (attack spells).
Smaller update is reworked splatter effects, they are animated, mo...
2022-12-08 20:48:52 +0000 UTC
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I test the game on i5 and i7 CPU with both with more than 8GB of RAM. I would like to know it the game is still slow for you.
2022-11-26 20:31:57 +0000 UTC
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At the moment I'm looking into UI optimizations (remove excessive info dialogs, place dialog on better places). I have added animations for splatter effects and now the monsters may bleed (at least some). I would like to create new set for hentai flavor with zombies, demons, tentacles and other stuff you can find in hentai comics. I will also correct the animations for info dialogs (they are awful, I know).
I still work on the inflatable animals, but it takes too long, I will probably n...
2022-11-26 20:28:17 +0000 UTC
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I would like to ask few questions where should I put my focus. First is about what you enjoy more. I would like to know if I should spend more time on handmade mazes or new creatures, items and better random mazes and drops.
2022-11-26 20:20:57 +0000 UTC
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In patron version you get cleaned up templating mechanism for effects and transformations. This should allow you to arm your monsters with transformation into any form.
I also changed how monsters are dropped in levels and mayhem, you should be able to adjust the values if you want more or less challenging game.
There is also generic action (and example GiveFootJob) this should allow you to add any kinky action as long as it behaves (standard action without special treatment).
...
2022-11-21 20:39:52 +0000 UTC
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So 1.12 is out. Main differences are optimizations and free aiming spells. Other smalled fixes are about improved droppers for monsters in levels and mayhem, it should make more sense. Improved monster strategy for some spell casters and there is also shortcut on keys 's' and 'd' (seduce action on selected monster and most dominance rewarding action on the same. See the changelog for details.
2022-11-21 20:34:45 +0000 UTC
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Main difference is I finally managed to remove the biggest memory leak in the game and made several optimizations so it uses much less memory and is faster. This should improve player experience much. It runs smooth on my i5 and I will need to get slower computer for testing.
I changed the way effects and spells are created and created templating mechanism you may use to create new monsters with different spells.
In gameplay I changed spells so they may be targeted on any field wh...
2022-11-18 15:49:37 +0000 UTC
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2022-11-05 14:13:53 +0000 UTC
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So finally release with open files is ready. I did not only clean up the structure, but also refactored editors and made them available in patron version of this release. Have mercy with me, it is still quite raw, there are some unintiutive things, but it should be ok for first version. I added a chapter in manual (pdf in game archive) and I suggest to look i...
2022-11-05 14:12:52 +0000 UTC
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Fixed the leveller issue of Bloberina. It was a shame.
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2022-10-15 19:46:26 +0000 UTC
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Could you advise me where I can share my game so more people see it? Is there any forum, game sharing server or similar it may be suitable for?
2022-10-14 18:22:57 +0000 UTC
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Thank you my patrons for support. There are two winners of the poll: voodoo and transformation into body part. This will be part of next release (voodoo is almost finished, the other one is more difficult). Other topic will be to open the game and let you design your own levels and gameplay and to add content. For that I see two tasks: redesign packaging of the content so it may be added easily (moderate workload) so I can give you editor of levels. But the editor is very clumsy and probably ...
2022-10-14 18:04:16 +0000 UTC
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2022-10-14 17:42:38 +0000 UTC
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There are lots of small things in this release, it is again focused on improved gameplay, there are two new effects that should give player tactical advantage, we have squirting for female characters and improvements in mayhem in terms of diversity of dropped monsters and cheat mode for players who want to explore the abilities and monsters.
2022-10-14 17:41:29 +0000 UTC
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Thank you so much for your support. I'm so happy that so many of you think my game is worthwhile. Now I would like to ask what to do next. I would like to give you possibility to affect new things in the game.
In next release (in 1-2 weeks) I will add slime creatures that may swallow and absorb body mass. There will be a new player avatar Bloberina focused on swallowing monsters and growing. So this is set, but what next? I have a few ideas, if you have more then send me a message...
2022-09-30 18:05:02 +0000 UTC
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I'm sorry. I forgot to clean up saves, so saving did not work. This is the fix.
Download 1.9.1
2022-09-24 17:50:41 +0000 UTC
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2022-09-24 07:39:18 +0000 UTC
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Today for first time I would like to reward people who have supported me in last 14 months. Release 1.9 has two versions. Standard release covers many bugfixes, updates of levellers so it makes more sense, small changes of behavior on mouse clicks (stop on right click). And then there is a Patron version that has new 10 levels (first half of big content pack) with many new monsters: frog girls, mimics, silicone, blow up and balloon dolls, imps, demons, kobolds and new sorceresses. The...
2022-09-24 07:38:10 +0000 UTC
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So again I planned to do only a small fix and ended with a massive update that impacts many things. I'm sorry for the delay again. Biggest changes is rework of all levellers, especially basic levelling should make more sense now. There are many new perks and effects you can gain. Humiliation now also makes more sense, you progress towards humiliating form of the avatar and after you change the humiliation is stopped. Humiliating forms are Sissy, Whore, Cum slave and Masturbatrix. There is a l...
2022-09-10 07:14:21 +0000 UTC
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I'm sorry, I dont have time now. This is a quick fix that should fix the talking monsters and levellers, but it is not complete. I will finish in a week.
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2022-08-06 07:28:41 +0000 UTC
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I'm sorry for the delay again, but I wanted to optimize the game and it was much harder than I expected. I reduced memory consumption by 40% and improved performance a lot, but there are new things that should improve experience.
Biggest difference is that walking is automatic, if you click on a field then the game will evaluate fastest path and your avatar will walk to the target unless interrupted by attack or spell.
I changed levelling and now all four avatars are completely di...
2022-08-05 18:33:03 +0000 UTC
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I'm sorry for the latency. My life was very busy, I could not make new release, but in spared time I worked on the new version. There is not so much new content (I spare that for the promised first patron release), but there are lots of optimizations. The game should be much faster with graphics and enemy strategy calculations. I also caught loads of bugs.
But there are two big changes!
I changed levelling, it is now a tree so every player may have an unique strategy (well, not so...
2022-06-07 19:39:10 +0000 UTC
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Download v1.5
In this release I focused on playability, balance of monsters and player levelling. Big change is in Perk section, the perks improve faster, improvement is seen in log as colorful line and there a progress shown in Perk panel. To get more detailed information about what the player will get at next Perk level the player may click on the Perk in panel and s...
2022-04-16 06:10:51 +0000 UTC
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This release covers mainly bugs especially with saving the game. Biggest improvement is performance. It should be much faster now, I found some serious issues in monster processing. I also added tutorial with game basics. I will maintain it in the future, for now it should help with the start of the game.
Changelog 1.4.1
- Fixed issue with starting from saved game (without previously starting a new game)
- Removed extra click to close info dialog. Now the dialog is closed and the ...
2022-03-06 06:18:05 +0000 UTC
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https://mega.nz/file/FEo3EKJY#MN9PWJeyHDkJnuAGKhhdB-B5oJAmJzVH7nrHMwbsRFk
I'm sorry the release took so long. I wanted to address many things, in the end it was much more than I thought and on top I was busy with other stuff. But it is here and it should be better than the previous. Main topic is dynamic map. In dynamic mode the maps will be generated new each time a g...
2022-03-01 20:32:54 +0000 UTC
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https://mega.nz/file/cFowxQpB#dYoe13EaQgqY0cD49N7w8L0IXNz2k_Cok2b3B1j3zAQ
New release consists mainly of bugfixing and performance optimizations, but there are lots of new spells available for the player, including placing sigils to trap monsters. Existing levels are improved and there is one big completely new with many new monsters (Medusas, egg-laying Slug girls and...
2021-11-21 14:12:49 +0000 UTC
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