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Andrew Gray

Andrew Gray

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Andrew Gray posts

Release 1.51.0 - Full

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Release 1.51.0

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Hello my Patrons!

so finally I finished all the scripts for endings, added a Goddess temple in clouds and set all to allow finish of the Everchanging maze. Unfortunately my AI pictures provider experienced some technical difficulties, so I will be adding pictures in coming weeks. Now I will review the game and try to find time to test it to make sure all ques...

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Release 1.50.1 - Full

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Release 1.50.1 - Patreon

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Release 1.50.1

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Fixed dialog issue.

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Poll for RPG mode 2nd part

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Poll for new RPG mode

I would like you to check what you consider a good idea. You can select multiple options, for all I see possibility to implement, but I cannot promise all of them. But anyway this is a motivation for me.

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Release 1.50.0 - Full

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Release 1.50.0 - Patreon

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Release 1.50.0

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Hello my Patrons!

I revisited the mission game and finished it. I'm sorry, I should have done this long time ago. There were lots of issues with saving, some missions were not working and the finish of the game (either successful victory over the invasion or final defeat) was missing. I played for several hours, fixed all I found and overall also optimized so...

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Release 1.49.1 - Full

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Hello my Patrons!

Main reason is fix of the mission game. There was an issue in the new UI.

Changelog 1.49.1
Base

- Removed some actions from field overlay such as apply tattoo or clean body part. They are available in inventory.
- Set handjob timeout to 0
- Added additional effect icons

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Release 1.49.0 - Patreon

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Release 1.49.0 - Full

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Release 1.49.0

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Hello my Patrons!

this update is different again. I decided to rework the UI to make it more friendly. So I made several changes.

Throwing of items is now done by simply grabbing the item and dropping it on far field.

Selected perks (targetable spells...

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Release 1.48.0 - Full

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Release 1.48.0 - Patreon

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Too many kinky actions?

It seems to me kinky combat has too many options and only a few are used. Which ones do you like?

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How about character progression?

I received a comment that the game should be more rpg and have more arched character development/transformations. It should be small at the beginning with less transformations, less expansions and slowly progress for more dramatic changes with bigger impact.
What do you think? I plan to work on new setting with more rpg features and this poll is important for me to decide which flavor I should target.

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Release 1.47.0 - Full

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Release 1.47.0

Hello my Patrons!

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This release is last before finish of the Everchanging maze game. I managed to crate all the scripts and images, but I will need more time to make the final meeting with the Goddess. It needs more time, especially many images to be generated, so I would like to do it well.
I received some comments there are issues in some quests of the ga...

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Release 1.46.0 - Full

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Release 1.46.0

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Hello my Patrons!

this release has one major addition: the Labyrinth is not silent anymore! We have sounds! In this first phase I added basic feedback sounds, sounds for common actions (attack, steps, cumming, splatter) and first part of speech. Many effects have speech when cast (threatening, describing what the monster will do to the victim...

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Release 1.45.0 - Full

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Release 1.45.0

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Hello my Patrons!

Thank you for your support. In this release I worked on additional monsters for Everchanging maze, only Naga is finished. I reworked the monster and added scripts when player succumbs. Genie still in progress. Then I expect to finish the setting in 1-2 releases depending on my inspiration to write scripts.

For full patrons I added plast...

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Release 1.44.0 - Full

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