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Andrew Gray
Andrew Gray

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Release 1.4 (Big one)

https://mega.nz/file/FEo3EKJY#MN9PWJeyHDkJnuAGKhhdB-B5oJAmJzVH7nrHMwbsRFk 

I'm sorry the release took so long. I wanted to address many things, in the end it was much more than I thought and on top I was busy with other stuff. But it is here and it should be better than the previous. Main topic is dynamic map. In dynamic mode the maps will be generated new each time a game is started. There are static parts to allow story building and riddles, but most of the map is dynamic both in terms of terrain and content. There are random maps, furniture and traps are selected based no player and difficulty level.

Second big update is the fact you are not alone anymore. There are talking monsters with quests and there are friendly monsters in the maze. You can command them, they can help you with more difficult monsters or may be a cannon fodder for traps.

Another big update is behavior of monsters turned into items. Now the inanimate transformation does not mean an end. The living objects may now call for attention, may play with their owners, caress the parts they are worn around or squirm in orifice they are inserted in and if they manage to make their owner cum then they may return back to their human form.

There are many other optimizations mainly to make the game more accessible and user friendly such as no action when managing inventory, perk effects, stain behavior. Changelog is long:

Changelog 1.4
- Changed layers of items to allow dollyfication and worn bodyparts (such as breast forms)
- Fixed place sigil ability
- Inventory actions don't start a turn anymore
- Adjusted some values for kinky actions (but still needs polishing)
- If you pour water from well into flask it gets identified
- Fixed issues with satyrs
- Added possibility to be transformed into SlugGirl when licking one (try also licking their goo on ground)
- Timeout for shrunken monster/player pickup is much higher.
- Friendly monsters may be commanded
- Added many conversation steps that may start quests
- Cum into armor if male cums with pants on
- Reworked objectification, anybody may be turned into object, may tease and caress the holder if worn or in body part and may turn back to human if makes the wearer cum
- Perk improvements changed a bit, additional effects are applied at random
- Improved perks now display a specific effect
- Levels may be dynamic
- Improved route search (a lot)
- Added new actions slap and squeeze
- Added action mock body part size available to female characters
- Added body part size bonuses for some actions (such as when boobs are really huge or cock really really small)
- Stains may be cleaned by armor, if player holds it in hand
- Armor may be stained and it brings humiliation to wearer

I know there are still some issues, missing texts and other, but I wanted to release now. I'm sorry for that, but I don't have much time. I can do development, but I cannot do as much testing I would like to. I know the testing is important, but I cannot do much more now.



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