Astral Elf is now ready and version 1.6 is now live and available also on Nexusmods!
Fixes & Changes:
Fixed animations for all body types.
Mechanics are all finalized shouldn't need to fix anything else. All that remains is cosmetic updates.
Fixed animations sometimes bug with body types.
Slight adjustments to the animations.
Remaining Goals:
Fantastical Orc version 1.6 has arrived and is available here and on Nexusmods!
Fixes & Changes:
Fixed LOD issue with some of the heads for both body types.
Updated all the head textures to remove a majority of heads having neck seam issues. The only neck seam now is the severely scarred male heads. [2 Body Type 2 heads have neck seams still but this is intentional as I like the scars provided with these head textures.]
2024-07-15 20:42:45 +0000 UTC
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I redid the textures for each Orc head making sure the LOD was correct for them and removing a majority of the neck seam line texture issues. I've also updated the body textures to help with this for them. There new looks are more polished to reflect the PHB 2024 changes to the Orc species.
This update will be available with Fantastical Orc version 1.6! Which should be uploaded here shortly and on Nexusmods. It will work with older versions of Fantastical Core that support the O...
2024-07-15 20:12:39 +0000 UTC
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Fire Genasi version 1.6 is now live and also available on nexusmods. You can download it here or on Nexusmods!
The next Fire Genasi update will be in September! I shouldn't need to tweak or edit this race anymore mechanically.
You won't need to update Fantastical Core for this update but this will also be compatible with Fantastical Compendium.
Changes & Fixes:
Air Genasi's fixed and ready to head to the nexus since it doesn't require an update to Fantastical Compendium or Fantastical Core.
Changes:
Fixed issue where if you chose Intelligence as your spellcasting ability levitate would technically be using Charisma.
Fixed issue where if you chose Wisdom as your spellcasting ability levitate would technically be using Charisma.
Fixed monk animations not correctly playing for ...
2024-07-15 08:44:13 +0000 UTC
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Dhampir video I promised before the Hurricane hit! This video is displaying a lot of things that have been improved and fixed.
Fixes Displayed:
Dhampir can now use bite as an unarmed strike. (Bonus Action) if monk.
Dhampir portrait is fixed when you level it doesn't go blank or black.
Dhampir can now use bite as an Extra Attack.
Dhampir bite scales with Martial Arts die if monk, but remains using Con as ...
2024-07-15 08:28:33 +0000 UTC
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Just need to finish porting stuff so I can get rid of Fantastical Core but Fantastical Compendium will host the new fixes for Variant Humans body changes. You won't need to update Variant Humans file.
2024-07-14 23:31:40 +0000 UTC
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Magic Initiate: Warlock
You learn 2 Cantrips and a Level 1 spell from the warlock spell list. You can cast the Level 1 spell once per Long Rest. Your Spellcasting Ability for all 3...
2024-07-14 22:30:05 +0000 UTC
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Skilled
You gain Proficiency in 3 Skills of your choice.
Vote on what 3 skills Variant Human will get when selecting the Skilled Feat.
This will be added before September!
The poll is multiple choice so you can select your favorite 3 or in general what skills you would rather have. The top 3 voted will be the ones...
2024-07-14 21:53:49 +0000 UTC
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Planning on adding some more feats, here is a poll to allow the community to pick what versions of the feats will be added to Variant Human. This will be finalized in two weeks and then I'll begin the implementation for Variant Human. This will be released to the Nexus before September.
Due to the current limitations, I will be only adding one of the versions of the feat that has the highest amount of votes for each feat. This is because I want to keep it neat and organize...
2024-07-14 21:46:42 +0000 UTC
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Giving this status report since I finally have access to the internet and electricity. I live in Houston, Texas and recently we had a hurricane run through our state. This has caused mass power outages due to the damage. Severing almost 85% of the state's access to electricity. So I'm not certain when I will get power back in my own home or when my internet will be restored. I'm currently staying at a hotel that does have electricity but the internet here has been cutting on and off so I ha...
2024-07-10 06:07:52 +0000 UTC
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Here is a showcase for the improved Dhampir [Humanoid] faces. This is a WIP because I realized a lot of things were either conflicting with old Dhampir stuff or I forgot to update parts of the Fantastical Dhampir or the new Fantastical Core file that will be called Fantastical Compendium. So I'll dive into explaining what changes are happening for Dhampir that I've been working on and then I'll focus on more news regarding Fantastical Multiverse.
So what's up with Dhampir...
2024-07-07 06:44:52 +0000 UTC
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The first launch of Fantastical Stylist is here. This mod will be the hub for all patches I make for cosmetic mods so that they can be compatible with all the race mods I have made and plan to make.
I've pre-patched a good bit of races so they'll be automatically compatible with the patches once they are officially released.
Only two more packs remain. Then I launch the patches for Nexusmods. I've pretty much finished the Nexus page so won't really have anything left to work on in that regard. Just these last two packs then I can take a break from doing patches until July and can focus on getting the rest of Fantastical Multiverse's update out.
I've finished making all the following patches:
Tav's Hair Salon
Silver's Hair Pack
Silver's H...
2024-06-19 00:38:14 +0000 UTC
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Here is the progress with the site and some insight on the page of what races have been patched so far with the mod. For some of these, I just need to fill in the rest. Tried to prepatch as many races as possible so I wouldn't have to do so in the future or at least have a lot less to patch in the future.
The first launch of patches for Fantastical Multiverse are the following:
Tav's Hair Salon
Silver's Hair Pack
Silver's Hair Pack 2<...
2024-06-18 08:10:44 +0000 UTC
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I've finished making all the following patches:
Tav's Hair Salon
Silver's Hair Pack
Silver's Hair Pack 2
Heir of Thunder
Remaining Until Launch:
Engravings Hair
Vessnelle's Hair Collection
more dreadlocs and curly hairstyles
more dreadlocs and curly hairstyles Vol.02
2024-06-18 08:01:17 +0000 UTC
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Video highlights the changes provided by Fantastical Lizardfolk [Version 1.6]
Fantastical Lizardfolk [Version 1.6]
Fixed issue where Lizardfolk bite range was unlimited.
Fixed issue where monk damage wouldn't apply for Bite.
The description now also lists the scaling if you are a monk in the tooltip. It says Bludgeoning damage but that's because the unique function tooltip they use ignores if you put slashing damage. I'll look and see if the...
2024-06-17 07:15:25 +0000 UTC
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Horns
You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Martial Arts
When you u...
2024-06-17 06:49:20 +0000 UTC
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I have to go to work so I'll fill this out after work today. Wanted to get these updates out to y'all more will be added to this update post when I get home. I'll add update logs as well to inform you of changes.
Still working on updates. Was trying to resolve both Minotaur's icons but only was able to get one of them fixed. Should be much easier to resolve with the official modding tool though. Looks like a lot of my template presets for bodies got corrupted or something changed...
2024-06-14 15:48:32 +0000 UTC
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I have to be careful about what I'm discussing because I am under an NDA but what I can tell you is this.
Is Wave 5 still coming?
Yes, to a degree I'm making adjustments to account for the time that I'll be dedicating to getting Fantastical Multiverse 2.0 all ready for September
Wave 6 Planned
Goblin
Locathah
Laneshi
<...
2024-06-11 19:08:35 +0000 UTC
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With the amount of new Patreon supporters, I figured I'd cover some questions I was asked today and add some additional information regarding the news with Mod.io
1. Will there be any possibility of any clothes/headpieces/etc working for Locathah?
The model isn’t new, it’s the vanilla model. What changes is I found a way to make animations work with the model. During 1.5 release...
2024-06-03 18:49:18 +0000 UTC
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A while back I had people asking me about how I was going to do Changeling. There are some surprises I have planned that I don't want to say until it's confirmed finished but here is what I can tell you. Don't expect this update till probably Wave 6 or Wave 7.
These changes should be live next week. Been spending alot of time just making the heads, helping The Cerulean Witch so they can test their icons in-game so we can get those available this upcoming update, and fixing things with other races coming in the future like Goblin, Changeling, Eladrin & Aasimar. Here's what will be available in the next update of Fantastical Core 1.6 + Fantastical Dhampir, Fantastical Tieflings (Overhaul), Fantastical Tiefling(One D&D Version made a Subrace),...
2024-05-22 23:26:01 +0000 UTC
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This is what the Eladrin eyes will look like when interacting with different eye color mods and Fantastical Multiverse.
2024-05-19 22:04:32 +0000 UTC
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Setting up Kobolds and just wanted to see what some of the hairs would do in response. Found it funny so figured I'd share it with the community. :)
2024-05-16 01:04:05 +0000 UTC
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Mostly cleaned up the text and then needed to set all the additional features mentioned in the previous post. Still have a lot to write but this will likely allow me to add One D&D Human to Fantastical Multiverse and Introduce the Peerless Feat mod after finishing this update. This mod was originally called Fabled Backgrounds but changed the name.
It will include tons of backgrounds from all kind of source material, all flavored around the One D&D Backgrounds.
2024-05-11 03:24:57 +0000 UTC
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Originally called Fabled Backgrounds, it has now been converted to Wayfarer Backgrounds.
Why the name change?
Drastic overhauls from the Early Access version, and Wayfarer fits the name of the mod way more than Fabled. Adventurers are travelers who typically move by foot, especially in Baldur's Gate 3.
What does this mod do?
Add One D&D Version of backgrounds + Several Revised backgrounds following One D&D Ruling...
2024-05-11 03:16:57 +0000 UTC
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A patch for players who want to cover up the Bugbear in vanilla BG3 armor.
2024-05-02 20:48:06 +0000 UTC
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Fantastical Core 1.5.9.2
Restored Elf & Pallid Elf heads
Renamed Elf, Drow, and Pallid Elf heads to “Elvenkind 1-10” to allow players to know these heads are the heads I’ve made if they are using several other head mods.
Added new heads for all body types for the Elf race.
Added the heads I made for the Pallid Elf & Elf race to Drow.
Add default value for Drow which should resolve an issue with Hir...
2024-05-02 20:08:53 +0000 UTC
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I'm working on Tav's Hair Salon by Toarie and the mod currently contains 159 hairs just for Body Type 1 & Body Type 2.
Luckily this is like the largest hair pack to patch for Fantastical Multiverse.
Song: Hourglass (Feat. Dani Winter-Bates) by Normandie, Bury Tomorrow
2024-05-01 22:32:36 +0000 UTC
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