Those blessed in the womb by a dragon can expect that one day they will undergo their first transformation when the power within them wells up enough to be used. Though already an adult, Ven'drothe is experiencing her first transformation in a rather dramatic fashion. Fortunately for her, her breasts have swollen up to balance out that huge tail of hers! Later she'll be able to conceal this of course by transforming back to normal, but whenever she wishes to use her powers, she'll need to tra...
2024-06-04 21:09:45 +0000 UTC
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In ages past, the a'garians were once elves. Displaced by a great war, they found a home among the southern continent's wastelands. As was their misfortunate, they happened too close to a space where godlike energy had made touchdown to create the dvari. Although most survived, they were mutated and mixed with the genetics of Neivaun's blood, giving them a touch of draconic mutations that were not always pleasant to behold and lowered their survivability.
With the gods perceived as the...
2024-06-04 20:48:52 +0000 UTC
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With elf winning the last one, I'll exclude it from the poll. I'm going to hold off for another month before returning talimari to the options. Just to increase potential variety a bit more.
2024-06-01 12:03:14 +0000 UTC
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The NPC for last month. Still working on her a bit, but this is generally how she'll look. I just have to animate her now and give her a portrait. Just wanted to give an update though since I'm running late on her.
2024-06-01 10:41:54 +0000 UTC
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Well this month's poll has ended and the next month will be an elf succubus. I actually already have in mind an idea for her general looks. Likely something more black and purple. I'm still working on last month's NPC, though I'll go ahead and upload what he sprite looks like. I just have to give her a portrait and then animate her. For the elf succubus though I am not 100% sure what to go with just yet. Considering that they are commonly associated with being sexy, I have two main ideas. One...
2024-06-01 10:38:56 +0000 UTC
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The animation for fatty ratty getting away.
2024-05-30 11:30:30 +0000 UTC
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A little display of the new enemy type fatty ratty and the pufferfish hazard! Fatty ratty will try and steal whatever your current spell is. If you don't have one, he'll steal golden candy! Catch him fast enough and you can get your stuff back. Sometimes he'll drop additional loot too!
The pufferfish is a neutral creature which you cannot hurt. He won't do any damage to you unless you use the inflation spell on him! If you do that then you'll need to watch out for his spines!
2024-05-30 11:28:28 +0000 UTC
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This is quite a late devlog, though believe me, I wanted to post this one up hours ago, but I didn't want to give up on finishing fatty ratty and pufferfish.
What actually happened here was one problem and one addition.
With the pufferfish, I had the issue where the wind force (inflation) spell would only target him when I had him set to a creature parent. Of course I programmed it this way specifically so that you wouldn't have it accidentally failing to inflate things like box...
2024-05-30 11:28:00 +0000 UTC
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Here is a brief video showing the new charge cards weapon as well as the heal spell in action. It is used directly in action too so you get to see a good use of it! I'm trying to think of something to name the heal spell. Not going to just call it 'heal' but something like rejuvenation.
I didn't say it in the devlog, but the particle effects on charge cards I'm really happy with. I've been slowly understanding particle systems more and pushing more FX onto particle systems will lower t...
2024-05-16 02:28:53 +0000 UTC
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I have been quite busy working on commissions to make ends meet and so far I've been fairly successful. Things are going well enough in spite of some personal events which happened over the past week, though they didn't have a huge impact on me. (Aside from having to work at my desk with wet socks a a couple times.)
But with the game, there isn't a ton to report, though that should be expected this time around. With that said, I still made some good progress and fixed a few bugs actual...
2024-05-16 02:24:30 +0000 UTC
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A commission for Vales'vulom, one of the NPCs in the game, to be a ripening blueberry as she chews bubblegum. Seems she's not even aware of the onlookers as she's too focused on her body filling with juices. It's extremely flattering that someone would comm me for something I created. Hopefully everyone here will enjoy this as much as I did creating it!
2024-05-05 16:24:56 +0000 UTC
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I will be opening up paid commissions on Friday, the 3rd. If you are interested in one, you can see my prices over here: https://www.deviantart.com/mitatell/journal/Commissions-Closed-983898199
I'm only going to have three slots this time around, but if there is a large demand for them, then I will likely go ahead and accept one or two more patron only slots for this specifi...
2024-05-02 02:07:00 +0000 UTC
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Sadly I have to report that a lot less work was done these past couple of weeks than I would have liked due to some prior work which I hadn't finished on a commission that I'd had in my backlog for some time now. Fortunately that's completely freed up now. Unfortunately my financial situation is putting me into the position where development is going to continue to be slow. Though if you have had any interest in commissioning me then that might be a good thing for you. In the coming days I wi...
2024-05-01 15:17:28 +0000 UTC
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As a reminder, here's the current species to choose from: https://www.patreon.com/posts/90237208
With a'garian picked, that will be off the chart this time along with talimari. Elf makes a return again this month.
2024-05-01 13:12:13 +0000 UTC
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So it looks like next month's NPC will be an a'garian Wyrmkin/Dragonkin! Since I haven't had a real chance to express an a'garian in full pixel art yet this should be fun. Generally speaking, a'garians look like demons because of their frequent horn growths. However, they're actually mutated elves. They already have a bit of a 'dragon' look to them so this should be quite fitting for them. I have an idea for what to make them look like already as there is another main character in game who ha...
2024-05-01 13:06:11 +0000 UTC
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It's Desatea's first time with the lantern and she's spending a bit of time learning how to use it. So of course she'd have to try out a blessings spell. Little does she know that Glimmer's blessings are quite strong! She probably should have heeded that advice about practicing without her armor on.
This took quite a bit out of me to do, though I'm really happy with how it came out honestly. I really wanted to get this kind of 'power up' animation right. What better way to power up a t...
2024-05-01 01:07:14 +0000 UTC
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The talimari often hide viscious and aggressive attitudes behind polite smiles and sarcastic comments. For Desatea she hid no ulterior motives and the dual rows of sharp teeth only displayed to sate hunger. In spite of her differences to others of her kind, she was well liked by everyone she met and aided any in need. Though she would have stayed to help her own kind willingly, she felt drawn more to thay'valay society, mannerisms, and ultimately worship. Eventually the young girl grew into a...
2024-05-01 00:58:12 +0000 UTC
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Have been working on the talimari paladin, but wanted to do some normal art of Aria so went ahead and did this and made a few variants. Had been considering giving 'Aria' a bit of a cuter look to her while retaining Illaria's normal more mature look to differentiate them. Though thinking a bit more about it, it's probably more humorous if Aria is a literal self insert of Illaria and looks completely like her too. So I guess consider this just a version of Aria where she's decided she wanted t...
2024-04-25 21:33:53 +0000 UTC
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Here is the video of the current levels. I forgot to mention, but the caves contain two tracks by different musicians than the usual. These are quite old tracks I've had since I nearly started working on the game so they might sound tonally different. Hopefully still enjoyable to listen to!
2024-04-18 04:49:55 +0000 UTC
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Another couple weeks and now I've finished the core layout of the beach region! Now they aren't 100% final as I plan to add a couple of small secrets to the area such as magic star imprints, but you can basically run through the levels right now. I also haven't added any enemies as I need to create those.
I added even more tiles to further make the regions feel rich and I programmed in some new little things like air bubbles for Aria when she's underwater, bubble spawners and fish spaw...
2024-04-18 04:49:46 +0000 UTC
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Well, summer's coming up here where I live and I just so happen to also be working on the beach in the game. So why not, here's the beach theme that will appear in the game. (Though there will be a different theme for the cave areas)
As with most of the other tracks in the game, this one was done by Eclipseaudio.
2024-04-04 04:03:33 +0000 UTC
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Here is the basics for her blimping up and deflating. As you can see, it's very similar to Verdite's blimp tf, though with a bit less jiggle. I will try to see if I can add some sway or jiggling to her while she's floating, but I am going to implement blimping before I do any of that so I can make sure it actually works.
2024-04-04 02:51:37 +0000 UTC
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So these past couple of weeks I have spent primarily working on tiles and furthering the next rooms. All of the rooms are properly laid out on a basic level and are currently being prettied up and given their basic collectibles. I'll further adjust these as I go, but I usually just start off spreading the candy out to start with, then adding/removing as I go. In these current levels I'll be balancing around the new poison mechanic that I mentioned before. This devlog will be a bit shorter as ...
2024-04-04 02:49:05 +0000 UTC
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Here's some artwork that I had gotten of Silver, my mascot gal. I drink quite a bit of coffee so figured it would make her feel at home being a coffee addict. Might be silly but I liked the idea that drinking coffee makes her look more womanly temporarily even though she would be that trope of being some old lady in spite of looking young.
All the art was done by my good friend Ulviel: https://twitter.com/UAPQ14
2024-04-01 23:33:49 +0000 UTC
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As usual, Talimari got picked so it will be off the list this time! Returning will be filimuri. Just as a reminder, there is an example of each of the races over here: https://www.patreon.com/posts/90237208
I have considered adding another race, though I didn't have them pixeled so I haven't put them in. Plus I didn't want to dillute the species polls too much. Might rather just add some more material involv...
2024-04-01 22:43:54 +0000 UTC
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This month's poll results are in with talimari being heavily dominant for the species and paladin winning out for the appearance.
This is another scenario where the general expected personality of the species goes a bit against what you'd expect. Talimari paladins would be rare since they are a race which tends toward material and grounded research and magic. They aren't typically very religious.
However, since they are neighbors with the thay'valay, those that do feel more comp...
2024-04-01 22:16:48 +0000 UTC
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And here is Verdite's transformation! In her case, she gets to blow up like a blimp! I made sure to make her feel like a weighty, gelatinous blimp. Give her that jiggly, yet tight, feeling. Thanks to a friend's advice, I also gave her idle blimp animation a bit of compression and floaty feeling. No worries about her floating away though! As the ghost of an elven slimegirl, she's very in control of her buoyancy.
It's worth noting that when doing her animation I also decided to go ahead ...
2024-03-30 23:00:44 +0000 UTC
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Here is this month's NPC, Verdite! I named her after the gemstone verdite (Also the name of an item from King's Field (2), one of my favorite games, which raises your magic power) Following the theme of 'ghost slime girl elf' I tried to make her feel like she could be made of jello and also a ghost. I can't promise she won't haunt/possess you if you try to lick her though. Otherwise she's a polite ghost inhabiting the spooky forest, a region that will be up and coming.
Her design is ra...
2024-03-30 22:54:53 +0000 UTC
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So this Devlog I don't have a huge amount to report on, but do have some things to talk about.
First thing on the list is just reporting what I've gotten done. As of now I've finished up another puzzle shrine involving the wind inflation spell and magic star spell as the core focus to it. As well, the puzzle shrine includes a few new mechanics.
The first of these new mechanics is silence which prevents you from using spells. In this particular case there are purple glowing pedes...
2024-03-20 23:42:54 +0000 UTC
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Another simple picture of one of the gobbos. This time the green archer gobbo.
2024-03-15 15:42:27 +0000 UTC
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