Armor (Shield), Artifact, Requires Attunement
AC Bonus: +2
Damage: 3d4
Damage Type: Piercing
“An exemplary shield made from the fossilized skull of a Triceratops, an ancient beast that was known for its piercing horns, and defensive capabilities.
Crafted from the beast’s skull, the iconic horns of the creature remain allowing for the shield to be not only an additional layer of defense, but a ...
2025-07-31 21:50:04 +0000 UTC
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Damage: 1d8 (1d10)
Damage Type: Bludgeoning
Properties: Versatile (as a Warhammer)
“This powerful burgeoning weapon is made from the fossilized remains of the Ankylosaurus, an ancient beast that was known for its weapon-like tail and armored carapace.
The hammer is crafted using the flexible spine/tail vertebrae of the creature, allowing the weapon to disperse the vibrations of each devast...
2025-07-28 17:16:22 +0000 UTC
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Now that the Underwater theme is done we're moving on to our next theme, The Prehistoric Era!
We're going back to the past with this one and getting a glimpse into an ancient war that's been raging since the mortals races appeared.
2025-07-14 16:59:36 +0000 UTC
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The Diver
Large Aberration, ???
—
AC 20
HP 243 (18d10)
Speed 20 ft, Swim 20 ft.
—
STR: 26 (+8)
DEX: 10 (+0)
CON: 28 (+9)
INT: 7 (-2)
WIS: 16 (+3)
CHA: 6 (-2)
—
Saving Throws - Strength +16, Constitution +17, Wisdom +11
2025-07-07 19:32:39 +0000 UTC
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“Housed in a beautiful seaside resort, the College of Sirens acts not only as a place to hone your natural beauty and enchanting magic, but most of these mages' first real job. The College prides itself on both the hands-on learning experience as well as their luxury vacation packages.
The bards of this college are nothing short of legendary, quite literally. Taking their names from the beautiful and deadly creatures of myths and legends, these bards lure in wealthy custo...
2025-07-04 19:55:37 +0000 UTC
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Armor (shield), Legendary, Requires Attunement.
“While its name is also quite literal, this immense tower shield is actually named for the Stonewall Tavern where the materials used in its construction were sourced from. Catering to several groups of minorities and ostracized people, the Stonewall Tavern became a home and rallying point for the masses when other establishments refused to serve them for who they are, or who they loved.
Eventually the tavern was burned...
2025-06-28 19:42:50 +0000 UTC
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Medium Humanoid (Merfolk), Unaligned
—
AC 19
HP 104 (16d8)
Speed 15ft., Swim 40ft.
—
STR:10 (+0)
DEX: 18 (+4)
CON: 14 (+2)
INT: 13 (+1)
WIS: 14 (+2)
CHA: 20 (+5)
—
Saving Throws - Dexterity +8, Cha +9
Skills - At...
2025-06-24 18:59:51 +0000 UTC
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Level 6 Conjuration (Druid, Wizard)
Casting Time: Action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
You conjure dozens of small spectral eels that rise out of the ground around you in a 30-foot Emanation, for the duration. Upon casting the spell, choose one of the following options.
Electric - Whenever the Emanation enters the space of an enemy and whenever an enemy you can see enters the Emanat...
2025-06-17 17:37:09 +0000 UTC
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Melee Weapon (Martial, Halberd), Rare, Requires Attunement
Damage: 1d10
Damage Type: Slashing
Properties: Heavy, Reach, Two-Handed
“The Emperor of the Western Seas has countless legions of soldiers ready to march at his command, but those of the Otodus Legion are special. These fierce, brutal warriors are hand-picked by the Emperor after their deeds on the battlefield have reached his ear, each member of the legion with their own terrifying hi...
2025-06-12 18:28:13 +0000 UTC
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Ranged Weapon (Martial, Cannon), Legendary (Vestige of Divergence), Requires Attunement
Damage: 2d8
Damage Type: Bludgeoning
Properties: Range, Two-Handed, Sap
Range: 40/120
“Forged in the heat of undersea volcanoes, this elaborate firearm is said to have been a gift to the mighty Dragon king of the Eastern Seas. Incredibly pleased by this gift, he blessed the artifact with a portion of his divine power over the waters of the world, and gave it to ...
2025-06-07 17:51:57 +0000 UTC
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Staff (Divine or Druidic focus), Legendary, Requires Attunement by a Cleric or Druid
“The Shakujo of the Drowned Spirit is an odd religious artifact originating from the Islands of the Eastern Seas. It looks to have been an oar that was damaged in a shipwreck that has been repaired by the addition of, now rusted, iron reinforcements that depict swirling wave patterns, and hold several heavy iron rings.
Those who have been around its wielders have ...
2025-06-03 17:31:27 +0000 UTC
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Wondrous Item (Clothing, Codpiece), Artifact, Requires Attunement
“A codpiece that is possessed by some sort of aquatic spirit of intellect, this artifact was sealed away into a chest and locked into the deepest archives of the Western Empire of the seas.
The spirit inside makes the cloth fish head a wonderful companion along your journey, performing many features like singing with its beautiful voice, or degrading your enemies with its rapier wit.”
While wearing this ...
2025-05-31 18:28:45 +0000 UTC
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Wondrous Item (Clothing, Corset), Uncommon, Requires Attunement
“An enchanted corset that was made by a Nereid for one of its companions who could not share in the creature's watery adventures. The ocean spirit used its control over the seas to “freeze” a crashing wave and binding it to a metal frame.
Its beauty is unparalleled, the piece reflects the water’s pearlescent colors at dawn or dusk and is covered in glistening pearls.”
While ...
2025-05-27 18:51:52 +0000 UTC
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Wondrous Item (Clothing, Belt), Rare, Requires Attunement
“While the Kingdom of the Azure Dragon is the dominant political force in the eastern seas, his kingdom also extends above the waters to the island chains that are home to his citizens that can not breathe underwater. These people have a rich culture and worship many ocean spirits as their gods.
This is a piece of traditional clothing that is used in a ritual to appease the monstrous spirit of disaster, Akko...
2025-05-24 15:00:11 +0000 UTC
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Ranged Weapon (Simple, Dart), Very Rare
Damage 1d4
Damage Type: Slashing
Properties: Finesse, Thrown (range 20/60)
“These aquatic ninja tools are used by the covert operatives employed by the Dragon King of the Eastern Seas as assassins and spies against his enemies. These shells are bred by feeding clams and other mollusks a special concoction to morph their natural physiology into a honable metal edge.”
2025-05-22 17:35:11 +0000 UTC
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Armor (Medium, Half Plate), Very Rare, Requires Attunement
“A fine piece of undersea craftsmanship from the Empire of the Western Seas, this armor is designed to mimic the robust plating of the crimson crustacean known as the lobster. Infused with powerful regenerative magic, this armor is standard issue for the centurions that patrol and command legions of undersea warriors.”
While wearing this armor, your ability to swim is not hindered and you may choose to sink t...
2025-05-19 16:39:20 +0000 UTC
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Wondrous Item (Belt), Artifact, Requires Attunement
While wearing this belt, you gain Resistance to all types of damage, with the exception of Psychic and Necrotic.
Additionally, your speed is doubled and you gain a flying speed equal to your walking speed.
The Power of a Million Exploding Suns - As an action, you may call upon the power within the belt to become a god among men and gain the following benefits for 1 minute. After the eff...
2025-05-12 19:16:56 +0000 UTC
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We travel from the frigid fey Court of Winter to the oceanic depths of the sea this month.
We're dropping a bunch of items inspired by Mermay and creatures of the depths both big and small.
2025-05-11 18:47:23 +0000 UTC
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Medium Fey, Chaotic Neutral
AC 20
HP 225 (30d8+90)
Speed 30 ft., Fly 60 ft.
STR 20 (5)
DEX 16 (3)
CON 16 (3)
INT 22 (6)
WIS 17 (3)
CHA 30 (10)
Saving Throws: Constitution +10, Intelligence +13 , Wisdom +10, Charisma +17
Skills: Athletics +12, Arcana +13, Deception +24, History +13, Insight +10, Nature +13, Perception +10,...
2025-05-02 15:00:09 +0000 UTC
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Medium Fey (Elf), Chaotic Neutral
AC 17
HP 142 (19d8+57)
Speed 40ft.
STR 10 (0)
DEX 18 (+4)
CON 16 (+3)
INT 22 (+6)
WIS 14 (+2)
CHA 18 (+4)
Saving Throws: Dexterity +11, Constitution +10 Wisdom +11, Charisma +10
Skills: Acrobatics +8, Arcana +12, Deception +10, Insight +8, Perception +8
Damage Resistances: Cold, Psychic
Condition Immunities: Charmed, Frightened
Senses: Darkvision...
2025-04-30 18:25:01 +0000 UTC
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Eldritch Invocation
Prerequisite: Level 15+ Warlock, Archfey Patron
If you would drop to 0 hit points as a result of taking damage, you may use your Reaction to drop to 1 hit point instead and teleport 120 ft away from the source of the damage.
(Sorry about the wait y'all, the art was not cooperating like I would of liked it to.)
2025-04-28 16:45:36 +0000 UTC
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“The magic that infuses your being originates from the primordial cold of the universe allowing you to call upon frost and snow as if they were extensions of yourself. Your command over these elements is unparalleled.
This keen control over the cold hints at your connection to another of these manifestations of the universe's frigid forces. You might have survived a terrible blizzard or avalanche that left you permanently altered by the experience. You might have made contact...
2025-04-19 15:00:16 +0000 UTC
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Christian here, I just wanted to give you guys an progress update. I'm finishing the art for the last two things for the Winter Court stuff but got a little snagged dealing with some Adobe bs.
here's some WIP stuff for our Frost Heart Sorcerer to hold you over while I work through to the finished pieces.
2025-04-16 16:46:05 +0000 UTC
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Level 4 Evocation
Casting Time: Action
Range: Self
Components: V S M (A sliver of blue sapphire worth 200+ GP)
Duration: Concentration, up to 10 minutes.
Classes: Druid, Sorcerer, Wizard
The temperature of the air around you drops significantly, creating a 25-foot emanation of tiny sparkling ice crystals swirling around you.
When you cast this spell, you can designate creatures to be unaffected by it. When...
2025-04-11 19:27:18 +0000 UTC
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Wondrous Item (Crown), Artifact, Requires Attunement
“The crown of the Fey Lord of the Winter Court, Queen Mab. This brilliant crown is a symbol of the cold lady, and her command over all frost, air, and darkness. Forged on the highest peaks of the Midnight Mountains by the smiths of the Winter Court, this artifact is adorned with gems made from frozen starlight and the auroras of the north.
It is said that if a being wears the crown, they may be gra...
2025-04-08 16:59:11 +0000 UTC
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Melee Weapon (Martial, Maul), Legendary, Requires Attunement
“A massive maul, with a head crafted of magical ice that is said to be harder than any metal known to man or fae. A gift from Queen Mab to her husband, Ded Moroz, this hammer never leaves his side. Despite his outwardly jolly demeanor, Moroz has left more broken and frozen corpses in his wake than any other fae of the Winter Court, thanks in part to this brutal weapon.”
You gain a +3 to Attack and Da...
2025-04-05 16:58:01 +0000 UTC
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Wondrous Item (Gauntlet), Rare, Requires Attunement
“This wicked looking gauntlet was created in secret, using Living Ice and dark magics, by Far Doirich, the Knight Commander of the Winter Court. Cruel and jealous, Doirich has used this ring both to control and humiliate those he considers his enemies, of which there are many...”
The Band of Frozen Brambles can be used as a Magical Focus.
Protean Prison - As a Magic Action, you may point at a cre...
2025-04-03 17:08:46 +0000 UTC
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Wondrous Item (Bell), Very Rare, Requires Attunement
“A tarnished bronze bell, worn with age, and featuring the visage of a murderous feline. It’s said a person who hears the tinkle of this bell often doesn’t live to tell the tale.”
As an Action you may jingle this bell targeting one creature who can hear it. That creature must make a DC20 Charisma saving throw. On a failed save, all feline creatures become hostile on sight of the target for 8 hou...
2025-04-01 17:59:44 +0000 UTC
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Armor (Shield), Rare, Requires Attunement
“A snowflake shaped buckler forged of wyldsilver. At its heart, a small shard of Living Ice has grown into a multifaceted crystal on its surface that is always regrowing itself after being damaged, creating new and unique facets each time.”
While holding this shield, you have a +1 bonus to AC
The Frozen Fractal Shield has 2 charges, which recharge at Midnight. For each charge missing from the Shield, the Shield’s AC bo...
2025-03-29 18:11:59 +0000 UTC
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Staff (Arcane Focus), Legendary (Vestige of Divergence), Requires Attunement
“This staff is a symbol of the pact between the Brumal Queen and her mortal knight, its presence striking both fear and respect from anyone of fey heritage or with knowledge of the fey courts.
The Night Scepter exudes both the harshness and beauty of Winter. The frozen wood of the staff radiates a chilling cold, though if its wielder is aware of this, they don’t seem affected. Other...
2025-03-26 18:24:03 +0000 UTC
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