First month of 2025 is almost over, which of course means another monthly update! This time, many personal things are looking much better than last year. Some of the usual questions have been discussed in previous updates, so if you want more details you can check those. But let's quickly revisit a few important issues, just in case.
First, the good old eyesight medical drama. After the operation, my eyesight has been slowly getting better, although it will probably never be quite as go...
2025-01-30 21:57:57 +0000 UTC
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Another month (and a year!) has soon passed, which means it's time for the monthly update! During the past year, I have been mostly struggling with my eyesight issues, which fortunately are getting better after the operation. My left eye is still a bit sensitive, but with some regular breaks and eyedrops it rarely bothers me anymore. I have been going through most other issues in the few previous monthly update posts, so feel free to check them for more details.
The only major issue cur...
2024-12-30 21:41:32 +0000 UTC
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Another month, another monthly update! As most important things have already been covered in previous updates, this will be a short post that will mostly summarize them.
My eyesight is pretty good now after the operation. It's not as good as it used to be, but looks like it will stay in acceptable shape. Almost feels like it has been slowly improving too, but that might just be placebo. A long period of screen time or some dry, cold winter air makes my left eye a bit wobbly and unfocuse...
2024-11-29 21:49:31 +0000 UTC
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Another month passes, which means another monthly update! This post will be a pretty short one, as I have already discussed most of the important issues in previous posts. But let's go through the main issues quickly just in case.
My eyesight issues have been slowly getting better after the operation. There's still some occasionally blurred vision and eyestrain, but nothing too bad. The situation has been improving constantly, so even if I never get my full eyesight back things will loo...
2024-10-30 21:44:31 +0000 UTC
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Another month, another monthly update! The previous updates have mostly been about my eyesight issues, but after the operation that has been slowly getting better. There's still some dryness and occasional blurred vision, but nothing too serious anymore. As I also already mentioned, I have been slowly getting back to reading and even started working on any old pending issues I still had about Offcuts 0.4. If nothing too serious happens, I should hopefully be able to push Offcuts 0.4 out this ...
2024-09-29 20:53:13 +0000 UTC
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Another month is ending, which means another monthly update! My health saga has by now mostly come to end and my eyesight is now as good as it is probably going to get anytime soon. My left eye still gets weird sometimes after straining it too much and I occasionally look like a cartoon character when the pupil size decides to do its own thing, but things could have ended up much worse, so I'm not complaining (much).
As for the infamous Offcuts 0.4 release, I already dusted off the game...
2024-08-30 20:55:56 +0000 UTC
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Time flies and another month passes by, so it's time for the good, old monthly update! Most previous posts for a while now have been about my struggles with my eyesight and this post is no different. However, there are some good news. As mentioned in previous update, my eye operation went pretty well and things have been improving ever since. My left eye still gets tired and dry from straining it too much, but it's pretty close to normal now. It's probably never going to be as good as it used...
2024-07-30 20:49:45 +0000 UTC
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Another month, another update! The health saga with my eyesight has been the main topic for a while, and there's finally some good news! As I mentioned in the previous update post, I finally had a minor medical operation to fix the issues in my left eye. The operation went well, and after a few weeks, it's now pretty safe to say that the most dangerous eye-pressure issue is now healing. I still need plenty of eye-drops and pauses when reading or writing, but if things improve at this rate, I'...
2024-06-29 20:54:49 +0000 UTC
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Time flies and another month passes by, which means it's time for another monthly update! The ongoing health saga about my eyesight continues, but this time with some more progress. As I mentioned in the previous update post, my left eye still had some issues and it already received a few non-intrusive treatments this month which have helped a bit. Unfortunately, it looks like it needs a more intensive operation to truly fix the issue and prevent any permanent damage. I already received a dat...
2024-05-30 20:50:30 +0000 UTC
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Another month passes by, which means it's time for the good, old monthly update! In the few previous updates I have been mostly chronicling my eye pressure health issue saga, which is now most likely culminating in a minor surgery. My right eye is pretty much perfect again, but my left eye still has problems. To prevent any permanent damage, it will likely need a small operation soon if nothing else works. So, in the next update post, I'm...
2024-04-29 20:50:33 +0000 UTC
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Another month passes, so it's time for the tried and true monthly update! In a few previous updates, I have been mostly going through my eyesight issues, and this update is no different. Fortunately, there is some good news this time! After all the treatments, the condition of my right eye has been improving nicely. Focusing and reading still tires it out fast, but other than that, it should hopefully be back to normal very soon. Unfortunately, my left eye is not improving as fast as we had h...
2024-03-30 21:32:42 +0000 UTC
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Another month, another update! Previous posts have been mostly about my eyesight issues and this is not an exception. Fortunately, the treatments have worked pretty well. The only problem is that the eye pressure in my left eye is still very different from my right eye, which causes some problems. Wearing an eyepatch like a pirate actually helps while I'm reading or working with computers, which is already a big improvement. Hopefully, I can get the other eye in better shape soon. I think I w...
2024-02-28 21:29:00 +0000 UTC
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Another month has passed, which means it is time for the year's first update! In the previous update, I mentioned my worsening eyesight, which has been a problem for me for a while now. This has made writing or reading for long periods of time difficult, along with other problems like headaches. Fortunately, some treatments I started seem to be helping and another eye specialist I visited seemed to believe it's not glaucoma or anything too serious, which is a big relief. Interestingly, some p...
2024-01-30 22:12:49 +0000 UTC
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This is another update post, a bit late as always, but finally here nonetheless. Another deadline missed, so at this point I feel I should share some news that I have mostly kept under wraps until now, although I'm sure some people might have already made some guesses. I'm a pretty private person, so sharing things from my own personal life always feels a bit clumsy. I tried to delay writing this post as long as possible, hoping that things would settle on their own at the last minute, but of...
2023-12-23 19:03:01 +0000 UTC
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Another month passes by and the release date inches closer, which means it's time for the good, old monthly update! As mentioned in the previous update, the Offcuts 0.4 release was planned to be around this week (ending on December 3rd) as I tried to work the release around my planned business trip. Things took longer than expected, so I'll have to push the release back at least a week. I have never managed to estimate a release date right before, so it's probably not a big surprise to many. ...
2023-11-29 21:50:51 +0000 UTC
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Spooky October is almost over, so it's time for another monthly update! As mentioned in previous updates, Offcuts 0.4 is pretty much ready. The release date is planned for the week starting on November 27th and ending on December 3rd, so roughly a month from now. I originally planned the release to be around the 26th and during the weekend, but it looks like I'll be traveling during those days, so the release should be a few days later once I'm back.
That's about it for now. Everything ...
2023-10-30 21:37:08 +0000 UTC
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Another month passes by, which means it's time for the tried and true monthly update! The previous update was last week, so this post will be a pretty short one. As mentioned in the last update, Offcuts 0.4 release date is scheduled to be around November 26th, give or take a few days. I'm also planning to start posting some more content as the release date draws closer so we'll hopefully get a good routine going after this long break.
In other news, the whole Unity3D drama has somewhat ...
2023-09-29 19:25:45 +0000 UTC
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As mentioned in the previous Monthly Update, it's time for an early update about the 0.4 release! And there is both good news and bad news. Fortunately, the good news is pretty good. I expect the release date for Offcuts 0.4 to be around November 26th, roughly two months from now. It's not as early as many would like, but it's more to make sure I get my other things in order before that so I can fully start focusing on content production again. As always, give or take a day or two, as my esti...
2023-09-20 20:52:30 +0000 UTC
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Another month and another summer is soon past us, which means it's time for the tried and true monthly update! Refreshed from my summer vacation, I finished some lingering issues, both at work and home. More importantly to you, I also drafted some plans for the future. As mentioned in previous updates, Offucts 0.4 has been pretty much ready for a while now, and currently I'm just angling for a good opportunity to get back in the saddle and start producing more content. Hopefully, with a more ...
2023-08-30 20:42:46 +0000 UTC
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Another month, another monthly update! The summer is slowly passing us by, but my summer vacation is just about to begin. I often try to keep my vacation at least partly after or before most other people. This way, you can usually take it easy at work because most clients are on vacation too. Of course, how it actually works depends on your country, work and social life, so it's not for everyone. Free life pro-tip right there.
Now, back to the topic. Pretty much everything has been said...
2023-07-30 20:52:32 +0000 UTC
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Time flies, so it's time for another hot monthly update! As I mentioned in the last update, Offcuts 0.4 is pretty much ready and has been for a while, now I'm just trying to find a good opening to get things moving again. It would be embarrassing to release it and immediately fall back into a months-long limbo. I have been cutting my other commitments so I can hopefully start fully focusing on Offcuts and my next planned project, of which I'll share some more details once that becomes more re...
2023-06-29 20:36:25 +0000 UTC
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May is almost ending, which means it's time for the tried and true monthly update! This one is a short one, but full of youthful hope and dreams with some moderate dread. Offcuts 0.4 is pretty much done and has been for a while, now I'm just trying to clean up my calendar a bit so I can immediately get back to writing and art production once I hit that release button. Programming and open-source related side projects tend to expand to fill all your free time if you are not careful, and I'll h...
2023-05-30 20:38:13 +0000 UTC
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Another month passes, which means it is time for the good, old monthly update! As mentioned in the last update, there's pretty much nothing left to do until I push that 0.4 release button. After some tweaks and technical tests, things seem to work well enough on Windows and even on Macs. I'll have to update my old laptop's Ubuntu Linux installation to test the latest one and Android is always a guessing game and basically impossible to test with all the device combinations, but for the most p...
2023-04-29 20:38:54 +0000 UTC
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March is ending soon, which means it's time for the tried and true monthly update! As mentioned in my previous update, Godot Game Engine 4.0 was released as planned, after almost four years. I did some work on it and I hope it will eventually take its place among Unity and Unreal Engine as Blender has done in the 3D graphics field. But enough of that for now. With my little side quest out of the way, it's time to follow the example and finally do my own release with Offcuts 0.4. With every ki...
2023-03-30 20:44:45 +0000 UTC
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Another month passes by, which means it's time for the traditional monthly update! As mentioned in the previous post, I have been slightly sidetracked and some of my free time has been spent in contributing to the open-source Godot game engine as it approaches its 4.0 release. Fortunately, I managed to get most of my contributions in before the deadline and some of the leftovers will hopefully be in the next releases.
As Godot Engine will do its final 4.0 release very soon (maybe even t...
2023-02-27 21:25:21 +0000 UTC
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The first month of the year is soon ending, which means it's time for a brand new monthly update! January has been busy for me in almost every way, including some final script editing. Another part of my time I have been using to make some small code and other contributions to the open-source Godot Game Engine as it is approaching its 4.0 release. That release has been in the making for around 3+ years by now, so I have some sympathy here. One day you might see the interactive adventures of o...
2023-01-30 21:49:39 +0000 UTC
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December is ending soon together with the year, which means it's time for a new monthly (and yearly) update! Hopefully everyone had a good year, and if not, let's hope that the next one will be better. I'm having a few weeks of extra vacation after the New Year, which I'll probably use to finish any issues I find with the 0.4 release. I'll also try to do a final read-through to spot any typos or script errors. The whole script is long enough, so it takes some time and it's pretty boring to re...
2022-12-30 19:22:19 +0000 UTC
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November is ending soon, which means it's time for the traditional and ancient monthly update post! Pushing out that elusive 0.4 will hopefully happen relatively soon, I'm planning to use a good chunk of my winter vacation at the end of this year for sorting out any remaining issues. Fortunately, there are not many left and most have been mentioned in previous updates. I'm keeping this update a bit short, I'm currently sick with a pretty nasty flu (non-covid) and a massive headache.
And...
2022-11-29 21:42:58 +0000 UTC
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Another month ends, and another update post arrives! There is no longer much to say about the incoming 0.4 release, everything is mostly in order except for some testing. There are some rendering and crashing issues with certain Mac graphics cards and Android is always a bit of a headache, but there is always a choice to use more basic 2D rendering if things explode on your device. Of course, manually switching settings because of these issues is not very user-friendly, so there is room for i...
2022-10-30 21:05:43 +0000 UTC
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Time flies and September is nearly ending, so it's time for another monthly update! The final tech test release is hopefully coming out soon(ish). I have to track down some bugs I encountered when using Ren'Py's rewind/replay system. Managing complex state properly through those transitions can get tricky. Other than that, no news (which is good). All has been said and done in the previous updates, I'll just have to crawl through the finish line at some point and get 0.4 out of the door. Expe...
2022-09-29 20:50:19 +0000 UTC
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