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Monthly Update: A model model Edition

August is ending, which means it's time for the traditional monthly update! During the last update, I was experimenting with some final touches, including trying to get the final file size down a bit, which worked pretty well. This involved playing with video compression levels and up/downscaling for video, which was pretty easy. A more complex task was comparing the good old gzip data compression to some more modern ones, including trying some pretty format-specific to just using zstandard. ...

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Monthly Update: School Band Edition

Another month goes by, which means it's time for another monthly update! The infamous Release Button has been pressed as as test and the raw build is almost a gigabyte in size. The size has almost tripled when compared to the previous release. Luckily a lot of videos and 3D stuff can be compressed or resized more to get it smaller as the size starts to be painful, especially on low-end Android devices. I'll also have to partition some of the data into separate Ren'py archives. This way, you c...

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Monthly Update: Belly Dancing Edition

Direct link to the YouTube video if the preview does not work 

Another hot summer month is once again ending, which means it's time for the monthly update! Since last time I have worked mostly on tooling for creating better animations and updating some of the older ones. This includes good support for motion capture data, inverse kinematics and hair/cloth simulation. Putting them together in a stable...

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Monthly Update: Gothic Horror Edition

Another month is ending, which means it's time for the traditional monthly update! Hardware issues are now all fixed and I have been re-creating some content and renders that self-destructed along with my hard drive. Fortunately, there were not many of them, as most were backed up.

So, good news! Things are mostly ready for release 0.4 again! I have learned not to make any promises, but I should be able to press that "Build Release" button soon. I'll probably give the script a proofread...

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Monthly Update: Hardware Resurrection Edition

A month ends and an update post appears! Since the last update (and hard drive failure during my move) I have been re-installing things and sorting out what has been lost or not. Fortunately, I have managed to restore most things correctly from backups. Unfortunately, some things were lost. This includes:

* Some older Blender files (used to render the images), I only have the final .jpg files now. Not a big deal, although this means I would have to redo them from scratch if I ever want ...

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Monthly Update: Backup Edition

It's the end of the month again, so it's time for a monthly update! As I mentioned in the last update, I have some big changes going on! New home, new job and all that stuff. The promised 0.4 release will hopefully happen very soon, but as a final insult my computer's data hard disk died or was damaged during the move and I'm currently slowly restoring everything important from backups. Most of the data should be safe in source control and backups, so hopefully nothing too major is missing. I...

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Monthly Update: Release Date Edition

It's not yet the end of the month, but it's February 19th and time for some extra early news as promised! Let's get the small stuff out of the way first. 

As I have mentioned previously, I'm changing jobs again and moving next week. This means no monthly update next week, this is it as I will probably be very busy and maybe not even around my main computer for some time. My new job should be a lot more relaxed than my current one, which means I will have more time to work on my hob...

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Monthly Update: Sing Along Edition

Another month passes by which means it's time for another monthly update! Short update again, nothing major left to tell about. I spent some extra time testing things out, already made a test release build. Things look good enough to give a next post date: 

19 February

Mark it on your calendar if you use one! What you can expect? The 0.4 release date, what I have been doing and also what I'll be planning to do next once the release finally drops. Don't worry,...

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Montly Update: New Year Edition

Both the month and year are nearly finished, so it's time for a jolly good monthly update! This one will be a short and quick update, I hope everyone had a good year. Or at least that the next year will be a better one. I'll spend the rest of my vacation relaxing and tweaking things for the 0.4 release as mentioned in the previous updates. Expect a new update post next week or so for some more news! Happy New Year, everyone!

Like before, I'm not going to take any Patreon payments until ...

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Monthly Update: Sleepover Edition

The month is nearing its end, which means it's time for another monthly update! Good news, finally! After getting some inspiration and perspiration back, I managed to fight the 0.4 release to the finish line. There is nothing major left to do anymore, except going through the actual and always stressful release checklist. I'm probably going to give the script one more read-through and maybe hunt some typos, but that's about it. And existing art can always be improved, but everything has its l...

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Monthly Update: Halloween Horror Edition

We are reaching the end of the month again, which means another monthly update! The struggle continues but also advances. The plan to continually post content didn't last long before it devolved into slow tinkering where I'm just endlessly rotating the 3D models while wasting time, always finding something to be wrong with the final renders. Maybe it's an awkward pose, some pixels clipping through clothing or something else.

Still, I finally managed to get some confidence back by workin...

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Ice-cream* accident

* Yes, that is actually just melted ice-cream in this case, not a wacky euphemism for any bodily fluids. Don't get any funny ideas. And if anything that comes out of you looks like that, see a doctor immediately.

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Monthly Update: Reach for the Moon Edition


Another month ends, which means another monthly update post! Last time I struggled with my own issues about always wanting to wait and tweak things a little bit more and probably the only thing to help with that is just starting to publish stuff regularly again here on Patreon. Even if I'm not always happy with the results, the only reliable way to get better is to grind it anyway. And at this point, I have so much content ready I could do it for years. So starting from October 1, ...

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Monthly Update: Train Trip Edition

Another end of month, another monthly update! My vacation ended and the bad thing about trying to have a long vacation is that things can fall apart at work when you are gone. Nothing major, just the usual putting out fires. Just annoying to get back to work at least somewhat relaxed and find chaos. Anyway, enough blogposting, let's get back into business.

Release 0.4 is coming when I can kick all things together, the script and other resources are just large and complex enough that eve...

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Monthly Update: Wardrobe Malfunction Edition

Summer months pass quickly, which means it's time for the traditional monthly update! Last time I mentioned I would have my vacation this month and I have been free to spend some extra time preparing Offcuts release 0.4. Good news comes to those who wait and I'll be posting another update post when my vacation ends after next week. Be there or be square. This is a shorter update, more to come soon! And as a final reminder, release 0.4 will contain Alice's full storyline.

Like before, I'...

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Monthly Update: Heatwave Edition

Another month, another monthly update! As mentioned in the last update, I'll have a solid four-week summer vacation in July (starting from 9th), so I should have plenty of time to finally finish release 0.4. I might as well take full advantage of it, so my guesstimate for 0.4 release is when my vacation ends, end of July/start of August. Previous holidays have always given a nice boost to my productivity, so let's hope this will do the same. The heat is melting both me and my computer at the ...

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Monthly Update: Bar Night Edition

A month has passed by again, so it's time for the monthly update! Tech demo is out and tested, the script is mostly in shape and visuals done. Not much to say at this point, the only thing left is finding enough time for the final polish and release. I should be able to give the final release date at some point during the next month. I'll have my summer vacation around July and plenty of time to wrap things up during that time, so that should be the worst case deadline fow now.  Once I k...

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Monthly Update: Ghost Story Edition

Another month, another monthly update! Last time I released the (hopefully) final tech test demo and already fixed a few minor issues with new stuff. That should be all for now, videos, 3D scenes and other new additions seem to work well enough. And there is always traditional 2D fallback for people with issues. Also, mobile versions don't support any 3D stuff at this point anyway.

All that is left to do now is grinding the final details and edits, boring and slow work for me. Still pro...

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Monthly Update: Spring Break Edition

Another month is nearing its end, so it's time for the good, old monthly update! The (probably) final tech test release is now here! Compared to the previous test release, this new version contains a new pre-rendered video test, some additional 3D test scenes, new features and bug fixes. Still, nothing amazing if you have already tested the previous release. More devices should now be supported and some visual and crashing problems have been fixed. You can download the test release from here:...

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Monthly Update: Beach Cat Edition

It's the end of the month once again, which means another monthly update! Like the last update, this will be a short one. The only thing left is grinding the final parts of 0.4. I'll probably put out another quick test release at some point during March and if nothing major comes up, the actual release should be pretty soon after that. March 22 to 28 might be a good guess for the test release. The new Ren'Py released last month was the biggest update in a long time and ships with a completely...

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Double Trouble

Twin tormentors.

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Stand-up performance

Better than her stand-up comedy.

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Back rub

And maybe rubbing something else too.

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Monthly Update: Straw Hat Edition

We are approaching the end of the month again, so it's time for the traditional monthly update! Unlike the previous monthly updates, this will be a short one as the end and release 0.4 is finally in sight. All content is now more or less ready, the only thing still in progress is editing, scripting and bug/typo hunting. I could be doing editing and tweaking forever as I'm never fully happy with the results, but I'll have to decide it's good enough at some point. I should be able to give a rel...

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Peekaboo

Regularly irregular content dumping starting... now!

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Monthly Update: New Year's Edition

It's the end of the month again, so it's time for the last update of the year! The 2020 year has been a messy time for many, including me, so let's hope that next year will be at least a little better. Can't be much worse. I hope.

Other than that, there is not much to do before I can finally release 0.4. After the previous tech beta release last month, I have been fixing some bugs and tinkering with other tech. The only real task still left is basically some script editing and other typ...

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Christmas Present

All wrapped up and ready to go for my loyal Patrons. Don't eat everything in one go.

Merry Christmas and Happy New Year for everyone, hopefully next year will be better than this one. I'll be mostly out of reach until 28.12, so don't go wild while I'm gone. Still, end of the month update and some new content incoming as always.

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Monthly Update: Final Boss Edition

Another month, another update! The tech stuff, including 3D, is now pretty much ready. The biggest headache was and is hunting down some bugs and differences in OpenGL implementations. Bugs, weird differences and crashes are plentiful, especially with older graphics cards and drivers. Anyway, link to the quick test demo below. No need to test this one much, I'll be doing some extra testing later, but if you are interested, you can try it out. And if you want to leave feedback, let me know her...

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Monthly Update - Technobabble Edition

The end is near, and new 3D tech stuff promised for 0.4 is pretty much ready.

Here is a quick demo video. 

RedGifs limits the length to one minute so the video had to be a pretty quick one. Tech beta release is late by a week or two, but hopefully out at some point during next week. New 3D stuff can be (in theory) used to replace all currently used static images with re...

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Monthly Update: Bored Edition

Time flies and the month is about to change which means it's time for the good, old monthly update. This time is pretty much straight flying towards 0.4 as I mentioned in the last update.

As a quick reminder, a quick technical test release should be out at some point between October 12 and 18 (mostly just because that's the week I will be having a short break from my new job). This will just test some new tech stuff including videos and experimental 3d-stuff. If no major issues come up,...

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