Hey everyone! 🌙
The new MelonDualDS v0.3.2 is now live, bringing a set of exciting new visual and compatibility improvements to the Android port of melonDS!
✨ What’s new
What’s happening
I’ve been working on improving how iiSU behaves on dual-screen devices, and this time it’s the Thor’s turn to get some love.
Unlike the Ayaneo Pocket DS (which can run both screens interactively), the Thor’s second screen is treated by Android as a presentation display, meaning it needs a few creative tricks to behave more like a “real” second screen.
So I’m adding a new option tha...
2025-10-24 19:17:59 +0000 UTC
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Hey everyone!
Here’s a little peek at what I’ve been working on lately for melonDS-android 👇
🧩 1️⃣ Integrating librashader
I’ve been implementing librashader to allow melonDS-android to load existing RetroArch .slangp shaders directly.
This means:
Hey everyone!
As we continue shaping melonDS, CEMU, and Azahar for Android, I’d love to open the floor to your ideas:
👉 Got a feature you’d love to see?
👉 Found a bug that’s driving you crazy?
👉 Dreaming of a better dual-screen experience on your handheld?
Drop your feedback in the comments below!
Whether it's a QoL tweak, a new emula...
2025-10-20 16:41:13 +0000 UTC
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Hello everyone!
With Alpha 0.0.2 now out and packed with RetroAchievements, ROM view options, and console organization improvements…
it’s time to choose where development should go next!
I’ve prepared a quick poll for our community. Feel free to leave your vote, or share your own ideas in the comments!
Looking forward to hearing what matters most to you. Thank you again for supporting iiSU!
—Sapphire
2025-10-20 16:20:44 +0000 UTC
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iiSU DS Alpha 0.0.2 (Patreon Early Access)
Hi everyone! 👋
I’m happy to share the second Alpha build of iiSU DS, the dual-screen launcher I’ve been building for emulation handhelds like the AYANEO Pocket DS, Pocket ACE, OneXSugar, AYN Thor, and Retroid Pocket 5 (with RDS Add-On).
This update is a big leap forward, bringing RetroAchievements i...
2025-10-17 03:13:24 +0000 UTC
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Hey everyone!
As a small thank-you for your support, I want to make sure all of you get your Patron role in the official iiSU Discord server. 💠
What does the Supporter role include?
🎖️ An exclusive role showing your support for the project
🧪 Early access to alphas and private testing channels
🗣️ A direct line for feature suggestions and feedback
🚀 Priority voice in the direction of iiSU...
2025-10-16 16:00:41 +0000 UTC
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Hey everyone!
It's time to show the progress of iiSU DS in action, and what better way than a multi-device video showcase?
In this new demo video, you’ll see iiSU DS running across 6 different handheld devices:
Ayaneo Pocket DS
Ayaneo Pocket ACE
Ayaneo DMG
AYN Thor
OneXSugar
Retroid Poc...
2025-10-16 15:30:15 +0000 UTC
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Hey everyone!
Time for a quick progress update on the roadmap we previously shared for iiSU DS. Here's what’s already been completed and integrated thanks to your support and feedback:
✅ Completed so far:
RetroAchievements Integration
RA is now fully integrated in both the ROM Browser and the new RA Tab, offering deep RetroAchievements support across the launcher. You can log in, track your progress, browse your progress, and more, even offline thanks to cached da...
2025-10-11 08:57:40 +0000 UTC
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Hey everyone!
A quick update to let you know that v0.3.1 of melonDS-android is now available!
This version includes a hotfix for external display detection that affected devices like the OneXSugar and AYN Odin 2, where external screens weren't functioning properly.
🔧 What’s fixed:
The iiSU DS launcher continues to evolve, and we’re excited to share a new core feature: full RetroAchievements integration, seamlessly built for handheld gamers and dual-screen setups.
🏆 What’s new
A dedicated RetroAchievements section in the launcher
Login with your username + API key to access your account
Browse your full game library with completion stats...
2025-10-08 17:45:47 +0000 UTC
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Hey everyone!
Here’s what’s currently on my roadmap for iiSU, I’m organizing the next cycle of development and polish before the next alpha update 💎
🛠️ Upcoming Tasks
RA integration in both ROM Browser and the new RA Tab, bringing full RetroAchievements connectivity into the experience.
Fixing bugs discovered during the first alpha build testing (thanks to...
2025-10-07 06:19:25 +0000 UTC
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Big update!
This version updates the core to melonDS 1.0, bringing a long list of fixes and performance improvements — and adds a new exclusive feature on Android: Rumble Pak support 🎮
What’s New
Core Updates (by rafaelvcaetano)
Update base core to melonDS 1.0
Fix crash when no external firmware directories are set
Fix save state slot selection via keyboard/gamepad
2025-10-06 22:06:40 +0000 UTC
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Big news! I’m releasing a beta build of melonDS-Android with support for the Nintendo DS Rumble Pak.
The Rumble Pak was an official DS accessory inserted into the GBA slot, adding vibration feedback to supported games. It gave a subtle but immersive “rumble” effect for events like attacks, collisions, or special cues in compatible titles.
This beta brings that experience to Android, your device will now vibrate when the DS g...
2025-10-05 16:43:10 +0000 UTC
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Hey everyone!
I'm uploading experimental APKs of melonDS-Android with low-latency tweaks for you to test.
These builds explore two different strategies to improve input timing. Please try them both and let me know which feels smoother on your device.
🔧 What's changed:
So… the previous build was a bit of a *troll release* 😅, sorry
It came out without English translations and with the wrong logo.
This is the *real Alpha build* , proper translations, and ready for real testing!
2025-10-03 18:50:55 +0000 UTC
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Hi everyone! 👋
I’m very excited to share the first Alpha build of iiSU DS, the dual-screen launcher project I’ve been working on. This is still an early prototype, so it’s mainly intended for testing, experimenting, and collecting your feedback.
📖 Release Notes
Full release notes are published on GitHub:
👉 iiSU DS 0.0.1 Release
...
2025-10-03 18:13:58 +0000 UTC
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Big update on LairLauncher!
I just uploaded a new video showcasing several major improvements, this is shaping up to be the most powerful and flexible frontend for Android handhelds yet. Here’s what’s new:
🎮 Multi-Console Experience
You can now create multiple entries for the same console, each pointing to a different directory. This is perfect for users who organize ROMs by region, genre, or collection type.
Want a ...
2025-10-02 21:16:31 +0000 UTC
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Time for another sneak peek!
Here’s a quick video showcasing the latest visual progress on LairLauncher. The top screen now displays:
🖼️ A background image for a more immersive look
🎮 A hero logo per app or ROM
🎞️ Custom slides tailored to the selected title
These elements come together to create a console-style launcher experience, responsive, personal, and visually striking, especially on dual-screen handhelds.
💡 I’d love to hear...
2025-09-28 20:55:32 +0000 UTC
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Just publishing how the UI is going!
2025-09-28 17:40:57 +0000 UTC
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LairLauncher just got a major visual upgrade!
Thanks to the beautiful UI assets by iiSU, the launcher now features a fresh and immersive interface that feels right at home on modern handhelds, especially dual-screen devices like the Ayaneo Pocket DS.
This update improves not only the aesthetics but also the overall user experience, making browsing ROMs and launching games smoother, cleaner, and more intuitive.
2025-09-27 23:31:17 +0000 UTC
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Hey everyone!
Just a quick heads-up, I’ll start releasing early beta builds of LairLauncher very soon, exclusively for Patreon supporters. If you're excited to try it out early, stay tuned, the first links will be shared here!
This is your chance to help shape the direction of the project.
👉 Feel free to comment below with:
I'm excited to share that I'm working on a brand-new Android launcher: LairLauncher, built specifically for emulation fans, gaming handhelds, and especially dual-screen devices like the Ayaneo Pocket DS.
Here's a preview of what’s coming:
I’ve started development on Lair Launcher, a custom launcher designed especially for dual-screen Android devices like the Pocket DS, AYN Thor, or setups with the Retroid Dual Screen add-on.
Right now, the main interface is already in place, clean, minimal, and focused on making dual-screen use feel natural. This is just the beginning, and I’d love to shape the next steps together with you.
👉 What I need from you:
I’d really appreciate your recommendations and suggest...
2025-09-21 22:35:31 +0000 UTC
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Cemu Android v0.0.3 is out now!
This version is based on the official SSimco build but includes all the external display improvements from v0.0.2, plus a brand-new touch input refactor
Tested extensively on the Ayaneo Pocket DS for dual-screen Wii U emulation!
Disclaimer External screen support is still experimental, bugs and edge cases may exist. We’ll continue improving it in future updates!
What’s new:
Based on the official SSimco codebase
Touc...
2025-09-21 05:17:14 +0000 UTC
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Hi!, here is the promised APK!
2025-09-20 01:55:53 +0000 UTC
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Hi! The new version will be dropped today! This version is a lot more stable. I was able to play some games without them crashing! To my paid Patreons, I will upload the APK in another post. The release will be public in a few hours!
2025-09-20 01:54:02 +0000 UTC
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Welcome everyone! 👋✨
Even if you join for free, you’re part of this journey and your voice matters.
Feel free to share your ideas, requests, or feedback about the emulators, whether it’s features you’d love to see, improvements for handheld devices, or quality-of-life tweaks.
This space is open for everyone to help shape the future of the projects. Thanks for being here and let’s keep building something awesome together!
2025-09-16 02:32:23 +0000 UTC
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Do you share ROMs, BIOS, or keys?
No, never. This project focuses on tools, code, and binaries I’m allowed to distribute.
Can I request non-dual-screen features?
Yes. The scope includes general emulator/app improvements (input mapping, performance toggles, UI polish, device profiles, RetroAchievements glue, etc.).
Are early builds stable?
They’re experimental. Public releases follow after 1–2 weeks ...
2025-09-15 22:53:54 +0000 UTC
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When proposing a feature/bugfix, please include:
Repo/link & license, current app/build version, and Android version.
Device model(s) and whether external display/add-on is used.
Steps to reproduce (for bugs) or acceptance criteria (for features).
Optional mockups/screens (for UI/UX).
I’ll label items by effort (tiny <2h /...
2025-09-15 22:52:45 +0000 UTC
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