I've been hard at work on this bad boy following feedback from the community. Thank you all for reaching out to me. I may not always be able to fix or improve all you report, but I will always try.
Some of the changelog:
several issues reported by testers fixed
front indicators lights texture improved
side indicators 3d, texture and shaders improved
rear lights texture improved
high beams 3d and shaders improved
lighting values tweaked and refractions improved
all ...
2022-06-24 23:09:12 +0000 UTC
View Post
Our Racing Simulator
Bonus! 🙂
Various fixes and improvements, plus some new optimisations I discovered working on the Porsche 911 993 RWB. Download links already updated.
Dan Bucsa
2022-06-18 06:39:03 +0000 UTC
View Post
Our Racing Simulator
Thank God it's Friday! ✌️
A long time coming, it's finally ready. I was always nervous of coming back to it because of the mountain of work that I would face. Realizing that to have the same impact as it did when I first released it, years ago, it would need to be very special. Is it? Have I done it justice? I hope so. I'll let you all decide...
I'm a big fan of RWB and Nakai-san. Man's a Legend. Period. Yes he's divisive...
2022-06-17 22:09:41 +0000 UTC
View Post
Lights! 😎
I put some serious time into this over the weekend. This beast is pretty much ready for release. I will take the whole week testing and checking everything and release it on Friday.
Oh and I've learned some clever optimisations, some new features and improvements working on this and applied them to the F50 and the 911 996.2 GT3. So they will get quick updates on the same day! 😉
I can't wait to share my hard work with you all, as always free, unencrypted an...
2022-06-13 00:47:39 +0000 UTC
View Post
The world can wait. Cheers! 🍻
Dan Bucsa
2022-06-10 19:01:12 +0000 UTC
View Post
Dat azz! 😍
Dan Bucsa
2022-06-10 18:55:46 +0000 UTC
View Post
Natty Dread 😎
"Don't care what the world seh; (Natty Dread)
I'n'I couldn't never go astray. (Natty Dread)
Just like a bright and sunny day: (Natty Dread)
Oh, we're gonna have things our way. (Natty Dread)
Natty Dread, Natty Dreadlock, (Natty Dreadlock)
Dreadlock Congo Bongo I. (Natty Dreadlock)
Don't care what the world seh; (Natty Dreadlock)
I'n'I gonna have things our way. (Natty Dreadlock)"
Tuff Gong - Bob Marley
Just the light refract...
2022-06-10 18:47:26 +0000 UTC
View Post
I love this skin. I spent some good time on it for the update.
Got all the gauges to work correctly and all the PBR shaders for the all the skins. Machined Street and Slick tyres to go with the Semi Slick ones I made for it in the last update too. Several improvements to the physics and general fixes. Ready for testing with the Patreon WIP Tiers. 😉
I'm hoping for Public release this weekend or next, if my health holds up. 🤞
Dan Bucsa
2022-06-07 01:04:16 +0000 UTC
View Post
The popular Rough Rhythm skin. 🙂
Dan Bucsa
2022-06-05 17:56:47 +0000 UTC
View Post
Blood Shadow skin I made for the update. 🖤I love this creativity aspect. It's much better when working on a new project, of course. And it's tough going over so much content that took years to put together, to update it all.
All skins have been adapted to update. I added more visual touches, improved and optimised every skin texture and added many new ones. All licence plates improved too.
Also, various fixes reported by testers, more improvements to the 3d, shaders, textures...
2022-06-05 16:26:33 +0000 UTC
View Post
Me and Jennabelle... We got a thing...going on...
Dan Bucsa
2022-05-26 21:10:28 +0000 UTC
View Post
More skins adapted, and little details introduced. Getting there. 🙂
Dan Bucsa
2022-05-26 20:51:54 +0000 UTC
View Post
I have adapted more skins, and I have many more to go...
I have also started building the basic CSP config, and improving physics.
WIP will be made available today to all WIP Patreon tier members. Thank you, and thanks to all the Patrons for your kind support. 🙏 ❤️
I'm going full steam again to get this finished and released Public, Free and Unencrypted as soon as t's ready. I am not starting another mod, I will see this finished and released. I will not play games wi...
2022-05-21 17:40:42 +0000 UTC
View Post
Painstakingly revising every single skin. Adapting to new 3d and UV mapping, improving existing textures, adding new textures and more details. Also, many optimisations. 10 skins done, 29 to go...
Dan Bucsa
2022-05-20 02:19:49 +0000 UTC
View Post
Akira's chariot. 😎
Took me longer than expected, as I really wanted to add more engine bay and front trunk detail, as well as more little touches to make the car really stand out.
The 3d objects, materials, textures, shaders and basic lights are done. CSP code needs to be fully rebuilt still.
I'm very close to having a WIP that will be shared with the WIP tiers, I hope this weekend. However, the mod should be also finished and fully released soon. 🙂
Dan Bucs...
2022-05-18 11:30:27 +0000 UTC
View Post
Our Racing Simulator
Re-release... (One-off)
1814 mod files released (WIP working folders files: 5684 files). Just for 2 mods... On top of all that time I put in my mods, and helping other modders, I have to manage the 21K members ORS Group, my ORS Page, Video Channel, my full time job and my family. It's a difficult act to juggle, and I've been slipping. 🙁
I can only apologise, but, unfortunately, I got confused and upon release I packaged some ...
2022-05-16 19:11:28 +0000 UTC
View Post
Our Racing Simulator
Morning all! Time to wrap up this baby and put a red bow on it. 😉
I had a bit too much fun last night, so I'm a bit worst for wear. 😁 I'll do my best to make this release post make sense.
I had to make a couple of fixes. No matter how obsessive I am about my QA and attention to detail I am only human and when there are so many objects, shaders, textures, data, sounds and CSP code, it happens. Whilst going over it, I mad...
2022-05-08 10:05:46 +0000 UTC
View Post
Redesigned the shaders for the whole dash. ✅
Optimised and improved the textures. ✅
Added Digital Odometer. ✅
And...? You guys wanted it and asked me many times for this feature. Let's see if you can spot it. 🧐
Also, a version with historically accurate physics for the purists from the physics guru Jandrovi will be available! 🙂
Watch this space. v2.0 will end on a high before I shift into high gear with the work on the Porsche 911 993 RWB mod update.
...
2022-05-05 02:58:23 +0000 UTC
View Post
Our Racing Simulator
As promised. My second surprise release. 🙂
It's interesting how the more one works on something, the more they fall in love with it. Such is the case with gem.
Due to its impressive physics, and wonderful attention to detail, healthy and varied content it's a real contender along the Porsche mods. But really, it was born out of a friend asking for help and another getting involved, some collaborations coming along and a to...
2022-05-01 16:04:19 +0000 UTC
View Post
Our Racing Simulator
My favourite Ferrari. There is a long list, as I love so many of them. But I have to say, for me, this is the one. It's such pleasure and joy to work on something I adore.❤️
What can I say... I slaved over every little detail. I learned more and worked harder. Checked, checked and checked again and what I had the skill to fix and improve I did. Mad passion and from the heart.
Also, an optimized version for those who plan ...
2022-05-01 12:07:25 +0000 UTC
View Post
Surprise! 🙂
I have been quietly working on these updates on and off. Unfortunately, I've had some illness in the family, so most of my time was dedicated to my job and my family. But whenever I had a bit of time, I pushed them closer and closer to release.
Sooo... v1.9 and v1.3 respectively will both drop this weekend! Unfortunately, this time I have not been able to keep a list of all the improvements. There were too many, and I was modding in bursts here and there. But trus...
2022-04-30 17:13:30 +0000 UTC
View Post
Work is underway on an update for the F50. I've learned how to add fans for the 911 993 RWB, so I've done the same for this! 🙂 OK, so you really have to make an effort to see it, but it's cool. 👌
Below is what I remember of the work I have done so far for this update, but there is much more:
Added Optimised Online version, providing over net 18% performance increase (but closer to 50% overall)
3d improvements
Fixed side windows reflections
Improved shaders o...
2022-04-09 12:50:02 +0000 UTC
View Post
Our Racing Simulator
It's ready! 🙂
Feels like déjà vu, this was supposed to be a quick update, but boy it was not. 😄 A lot of work... Honestly, there is still so much more I would like to do, and maybe next year. I'll come back to it. But it's in a really good place now, a thing of beauty.
There is an Online Optimised version in the pack now which requires less than 50% PC power compared to the main version. However, the main version is also...
2022-04-02 13:38:16 +0000 UTC
View Post
Lights by night. 🌒
Dan Bucsa
2022-03-29 20:27:18 +0000 UTC
View Post
Lights by day. 🌤
And you said these kinds of lights don't allow for light refractions, eh? 😛
Whilst this may not be fully accurate, and the light levels are not perfect, as a proof of concept it's really something! Enjoy.
I'll do a video at a later stage, but at the moment I'm in recovery mode for a couple of days. So I just took some quick photos. I'll definitely make the release by the weekend though. 😉
Dan Bucsa
2022-03-29 20:20:00 +0000 UTC
View Post
Oh, and I aint playing! 😎
Update is a lot further than you think. 😉
Dan Bucsa
2022-03-28 20:02:15 +0000 UTC
View Post
Assetto Corsa Black and White
Yin and yang is a concept that describes how opposite or contrasting forces are actually complementary, interconnected, and interdependent in our world, and how they may give rise to each other as they interrelate to one another maintaining the balance in the universe.☯
Our Racing Simulator Project from was born out of my wanting to bring balance in the Assetto Corsa community. To offer free mods, unencrypted and public, with honest crediting of r...
2022-03-28 17:07:23 +0000 UTC
View Post
This is the UK press car in Speed Yellow reviewed by Jeremy Clarkson back in 2004 with the custom license plate and interior. Yours to enjoy soon.
Best laid plans and all that... 🙄
Unfortunately, I noticed something I did not like with the 3d and the shader on the seats and a few more objects in the cockpit. So I went to work remodelling the seats, removing many duplicate faces, sometimes quadruple faces. I also took the opportunity to split the necessary objects and mo...
2022-03-28 11:54:31 +0000 UTC
View Post
Respect to Kunos. Without them, none of this would be possible. Grazie mille! 🙏
Well the update is pretty much done. And what an update! Lots of photos to follow tomorrow before release as I get it ready.😉 I'll just need to update the optimised versions tomorrow with the latest changes and rebuild the release quality VAOs. I'll go for release tomorrow evening, I hope. 🤞
I'll try to be more proactive in keeping logs of changes between updates, but probably not for the full...
2022-03-26 23:05:21 +0000 UTC
View Post
I'm aiming for an update release this weekend. Fingers crossed!
Dan Bucsa
2022-03-23 02:45:58 +0000 UTC
View Post