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Ceolag

Ceolag

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Ceolag posts

Dev Update - 2024/11/01

Hey everyone,

I'm feeling better for the most part after spending the last weekend almost completely in bed.
I've been back to work (the job and the game) since Monday. The evening hours are still a bit short because I'm usually pretty tired and go to bed early.
I hope to get back to my normal schedule next week.

Considering this, the progress is still acceptable (for me...).
I started working on one of the longest scenes/parts of Chapter 6 which will probably keep me bus...

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Dev Update - 2024/10/25

Hey there,

Just a quick update this week because I caught a cold and have spent most of my time in bed since yesterday.

current status:
72 new static renders for a total of 568
1 new animation
207 new lines in the script file for a total of 1652

A more detailed Dev Log and preview renders next week, sorry guys.

Have a nice weekend.

Cheers,
Ceolag

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Fiona special renders

I did a few promo renders for the new Steam bundle.

4k versions are attached below.

Enjoy :-)

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New Steam bundle: Exhilarating Stories

Hey everyone,

I'm proud to announce that The Neverwhere Tales joined a bundle with three other great, story-focused AVNs: Glowing Stones: Heroes' Awakening, Color of My Sound, and Leaving DNA.

The Exhilarating Stories bundle is now 10% off and set to "Complete the Bundle" so you only pay for the games you don't own.
Plus, each game is individually 20% off for a limited time, making this the perfect opportunity to immerse yourself in fantasy, crime, and sci-fi adventures. View Post

Preview renders - 2024/10/18

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Dev Update - 2024/10/18

Hey everyone,

As mentioned last week, this week was a bit on the shorter side.
Considering that, I still got quite a bit of stuff done.
The new test build, for example. I finished that yesterday and did a few test runs (and a few fixes to it...).

In addition, I finished making the switch to the new main pc (except the odd asset I forgot to copy over). So far everything seems to be working except a DAZ crash last night while rendering.
Need to monitor that as it's the fir...

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Preview renders - 2024/10/11

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Dev Update - 2024/10/11

Hey everyone,

early update today because I'll be away with the fam for the weekend later.
The new PC arrived and I started setting it up to be the main PC soon. Installing DAZ, copying over assets, etc.
Boring stuff that takes time but since I can do it beside the normal work it doesn't affect me too much.
Other than that, the week has been pretty productive... which is good because next week will be slower due to the "missing" weekend.

The PC finished rendering the las...

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Dev Update - 2024/10/04

Hey everyone,

Just a quick update for this week as nothing extraordinary happened... which is usually a good thing.
The new PC hasn't arrived yet but once it does I'll be moving all the game-related stuff over to the new PC which will take some time.
I'll try to keep the downtime as short as possible.

The second step will soon be to set up a NAS for both PCs to share a place for the scene files and images. Not sure if I can/want to share the DAZ library as that is quite big...

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Preview renders - 2024/10/04

Dev update later today :-)

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Dev Update - 2024/09/27

Hey everyone,

It's Friday... again.
I'm almost done with my 1st test build. I'm just waiting for the animation to finish rendering and I'm good to go. So the 1st milestone for Chapter 6 is almost reached.
While waiting for the PC I'm looking into a 2nd PC dedicated to rendering so I won't have to wait for longer animations to finish.
It won't have such a huge impact on my workflow as on other devs because I'm still limited by my available time, but it will reduce the downtime w...

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Preview renders - 2024/09/27

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Dev Update - 2024/09/20

Hey everyone,

A mediocre week progress-wise lies behind me.
The little one has been ill and at home the whole week and since I had to take care of her it hurt the progress quite a bit.
Given those circumstances, I'm still satisfied with the progress. The first test build is pretty close and I expect to have that ready sometime around next weekend. More on that in the Dev Log next week.

The Steam release discount will run out in about 4 hours which means it has been 2 weeks s...

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Preview renders - 2024/09/20

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Preview renders - 2024/09/13

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Dev Update - 2024/09/13 - slowly getting back into things

Hey everyone,

The Steam release is now a week behind me and overall I'm pretty happy with how it went.
I didn't really expect how much of a distraction it would be.
Of course, the Patreon releases before were a distraction too because you check socials, forums, etc if there are bugs, how the new release is received by the players, and so on.
But that was nothing compared to Steam.
I had to force myself away from checking everything constantly and focus on the work.
But i...

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The Neverwhere Tales - Steam release

Hey everyone,

The Neverwhere Tales Book 1 is live on Steam.
You can get it here:
https://store.steampowered.com/app/2639380/The_Neverwhere_Tales__Book_1/
or you can get it bundled with Glowing Stones: Heroes Awakening here:
https://store.steampowered.com/bu...

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Chapter 6 preview and Elea special renders

Not a lot of possible preview renders this week but I also did a few Elea promo shots.
4k version without watermark in the attachments

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Dev Update - 2024/09/06

Hey everyone,

a weird week that was.
Of course, the day job was pretty hectic due to the start of the month and getting back to it after 2 weeks of vacation but that was to be expected.
I'm glad it's finally Friday (part 1).

The other thing was (is...) the Steam release today.
I didn't expect it to make me that nervous and I spent more time checking various Steam statistics throughout the week than I'd like to admit. ;-)
The build is ready and today I'm running some la...

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Back from vacation

Hey everyone,

I'm back from vacation.
Everything was pretty good, and I had a bit of time to get my mind off of work and other things.

I did a bit more planning and writing while on vacation so I have a good base to start the "real" development of Chapter 6.
I'll start setting up the first renders for Chapter 6 this week and post the first Dev update on Friday.

Speaking of Friday...
It's also the day for the Steam Release. It's been a long way and I never imagined t...

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Update - 2024/08/16

Hey everyone,

as promised, a short update before I go on vacation.

Steam update:

As I already mentioned, the game will be released to Steam on September 6th.
The 2 weeks before the release are usually the most important because they give a game the most visibility.
If you haven't wishlisted the game yet, now might be a good time to do so. Or to tell your friends about it ;-)
I admit I'm a bit nervous about the release although everything is ready. It's still a huge...

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The Not Dev Update - 2024/08/09

Hey everyone,

It's been 2 weeks since the release of Chapter 5 and while not everything went as planned or imagined, I'm happy with the result overall.
And that's mostly thanks to you guys. The messages, the feedback, the morale support - all of that has been awesome and beyond my expectations.
Thanks a lot to every one of you!

I spent the past 2 weeks fixing a few things on the game (see the post for version 0.5.0.1), preparing the Steam release (damn, creating over 100 ic...

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Chapter 5 - current version 0.5.0.5 links

Version as of September 30th, 2024

PC version:

https://drive.google.com/file/d/1Cie3-C9vtpN8djSwXGL69ZDwq8kAed4i/view?usp=sharing

Mac version:
https://drive.google.com/file/d/1mEfxAxyW6Yb0rJEQRkjyQnTo4pb4oZ22/view?usp=drive_link<...

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some promo renders I did in the past few days

Hey everyone,

attached are 3 promo renders I did.
I share the 2k versions on Discord, for example, the 4k versions will only be posted here on Patreon.

Cheers,
Ceo

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Chapter 5 links - Mercenary tier

Hey everyone,

TLDR: Links at the end of the post

As I mentioned earlier today, I'll release the update to the Mercenary tier early.
I know that wasn't the plan I announced, but at this point everything else feels like a ripoff.
I can't go lower (or even for free) because that might give me trouble with Steam later.

I always tried to be as fair as possible and keeping the links to the higher levels at this point doesn't feel fair to me, more like cheating people who sto...

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Rant post - beware

As the title says, if you don't want a dev see ranting about internet stuff, close this post.

So the 0.5 version got leaked earlier to a certain pirate site.
And to make it fully clear: I knew this was going to happen at some point.
In fact, I'm active there and quite a few of you guys here came through that site.
I enjoyed the discussions there (most of the time...) and got good feedback.
I'm not blaming the site, of course, it is what it is.

But hone...

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Chapter 5 - Links for Chaplain tier and above

Hey guys,

Chapter 5 is finally here for Chaplain tier and above.
Mercenary tier will follow on August 9th.

PC:
https://drive.google.com/file/d/1ZZmJYqQCsxFnUGDSI0i1RI68MIFVvm-S/view?usp=sharing
MAC:
https://drive.google.com/file/...

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Chapter 4 links

The temporary download links for Chapter 4 because I'm an idiot who deleted the post in preparation for the Chapter 5 release.

But I forgot that there might be people who still want/need to download Chapter 4.

Sorry for that :-)

PC:
https://drive.google.com/file/d/1S0l8Puh5F6Gge9fObSl7Fvpx92ZTC7lH/view?usp=drive_link

Mac:
2024-07-26 05:59:13 +0000 UTC View Post

Beta status and release dates

Hey everyone,

I sent out the beta version to the testers yesterday.
I don't expect a lot of major issues, mostly typos we missed earlier or easy-to-fix coding errors.

The planned release dates are:
July 27th - Chaplain tier and above
August 9th - Mercenary tier
September 6th - Steam

Have a nice weekend.

Cheers,
Ceolag

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Release plan for Chapter 5 and following releases

Hey everyone,

before you get excited: No release date (yet, but soon. Need to check the calendar first ;-) ).

This post is about how the upcoming releases will be handled.
With Chapter 5 being the first Chapter released on Steam, I basically have to paywall the game from now on.
That means no more free versions on Discord or anywhere else except the demo version (up to CH3) if I decide to put it up again.

In the future, there will be two ways to get the game (from me...

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