flowy stone preview and project files
tutorial coming soon.
If you are using 2022 build of TD open the files labeled 2022.
tutorial coming soon.
If you are using 2022 build of TD open the files labeled 2022.
I'm working on new tutorials, but it's going a little slow but I don't want to keep you guys waiting... so here's two project files. The 2022 version is coming tomorrow
Cheers
let's do the meetup at 18:00 (CET) , merkman asked a very interesting question under the blobular recursion video that I would love to talk about.
"how to find diversity and development in your compositions"
Bring your projects, or just some enthusiasm, and we can talk about it.
also I'm dropping a new tutorial in a few days.
Cheers.

thanks to everyone who showed up!
Looking forward to doing more of these - and also to structure it in a way where we can dig more into your individual projects and ideas. cuz, y'all are working on some really interesting things.
Cheers
Ok, a while ago I said that I was planning on making patreon exclusive tutorials to answer your questions. That was way too dificult since there was a lot of questions on different topics and different videos. I tried to incorporate some questions in the videos as I moved along.
But Ive been struggling with the tutorial format a little lately, It is difficult to fully give little tips and tricks in an efficient format. And I want to use my tutorials to convey new ideas, and a lo...
You will need to load in the HDRI into the project I think oops.
2024-02-01 21:28:12 +0000 UTC View Post
as promised, here is your preview for the lava-lampy thingy-majing.
2024-01-03 00:16:50 +0000 UTC View Post
happy new year yall.
I'm gonna take a few days and then record the fluids one.
cheers
first tut of 2024 - which would you perfer as the next tutorial, i can do both. but which one would you perfer first?
reference video
nr1 - mixing pointclouds liquidy 3d.
nr2 - deconstructed statues / pointcloud plexus
I've made some 3d curl noises that can be plugged into the particle systems we usually make here.
I suck at glsl so if anyone here is good at that, feel free to look through it and tell me if I've made an obvious mistake or how to improve it.
I stole the curl algorithm from here:
https://github.com/cabbibo/glsl-curl-noise/blob/master/curl.glsl
inspired by thi...
Sometimes its useful to try to study the works of people who are better than you are and to replicate them. A lot of you have reached out about replicating Alex Guevara's style. And my answer is usually - I don't know how he does it. But I am working on a video on attractors and managed to create this look. I'm not going to share this to Youtube since it's too derrivative (no pun intended)
but maybe you want to dig in to the project file.
Cheers
2023-11-16 14:36:14 +0000 UTC View Post
*I've added one that works for non-square horizontal resolutions
2023-11-04 18:04:42 +0000 UTC View PostI know some of you struggled with Particles GPU - had a different version etc...
So here's the same effect as the rose tutorial with the new particle system without particles GPU.
cheers
2023-10-22 11:08:56 +0000 UTC View PostHello guys, gals, and enbies.
I'm currently working on a tutorial to to make a general custom 3d particle system in Touchdesigner. It's some of the things we've already been doing, but with some improvements and interactive capabilities. But it's going to take at least another week or two.
I'm very grateful for all of your support and I want to make sure that you get your money's worth. I also want to make this community a little more interactive. I often get a lot of very inte...
a patreon exclusive.
Had some fun with feedback loops and thought I'd share it with y'all.
lmk if a full length tutorial on something like this would be interesting.
2023-10-02 14:56:12 +0000 UTC View Post