Save one of two party members, get to one place of two? I hate it when games cut off one of options! You say it makes the story more dramatic and adds value to the choice? No way! That just makes you replay the game, and hopefully from the last savegame not from the start. I have it that way that choice of one option is the lazy's lot. There must be a path where you break the fingers against the controller and replay it thirty times but save ALL and GET EVERYTHING! I hate unhappy endings! It's like the developers say "we watched you play and were not pleased. Have a worthless ending. Next time play better, please us!" I prefer having a normal, happy ending. And a bonus one that is even better, and those who really put effort into game are rewarded with it. Now that I am making a game, I understand I sell fun to people. And the choice between fun and more fun! And, damnit, not between fun and lack of it!
Joseph
2015-04-01 06:07:25 +0000 UTCOric13
2015-03-17 09:54:08 +0000 UTC