I never worked so much than this past month. I was overly monopolized by my job despite the end of the mission and working on this project at the same time was mentally exhausting.
I continued to plan the production and how the different scenes will lead to each other.
I also started to think about how the player will interact during the scene and how much control he will have over it.
Out of curiosity I also worked on a business plan to outsource the animation work. This is...
2020-12-07 22:38:08 +0000 UTC
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My mission for my employer is over. I'm back to modding.
I made a lot of progress with Python and it will be for sure a good ally in the future to develop edge features.
However I made an overview of all the work that was done since I'm working on the Auto-Tune and I came to the conclusion that there is already more features than I can possibly use while working alone on this project.
I took the decision to stop the research stage (which was a hard decision because I just lo...
2020-11-02 17:29:16 +0000 UTC
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I am officially announcing that I am now working in Python.
I spent the last weeks learning it and already finished a couple of tutorials.
I am now working to do in Python what can't be done in XML, which will drastically enhance the possibilities of the Auto-Tune.
I will spend the next weeks in holidays.
Upon my return I will be in missions for my employer like the previous year and I will also spend time to sue my former employer.
I won't have any spare time to...
2020-07-20 16:01:35 +0000 UTC
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I have two news to share today :
First of all I finished to prototype my work on autonomy, which means that I understood how it works and when I want something to happen autonomously, it does !
Secondly, I improved the posture system to enable situational joins :
If you look at how the sims get into the bathtub they always gets in individually and always the same way. Thanks to situ...
2020-04-13 18:00:45 +0000 UTC
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