BlenderUmap2 (Build 15.2)
Added 2024-01-10 21:44:33 +0000 UTCchangelogs:
- Fixed an issue where some Landscape weightmap textures were not exported properly [Details].
- Resolved the transform problem for components with multiple attached parents.
- Added support for Fortnite 19.10 with package version overrides {UE4: 522, UE5: 999} [Details].
- Fixed Fortnite's Instanced static meshes.
- HLOD grids are now working.
- Added support for AInstancedFoliageActor.
- Removed PSK and switched to .uemodel for speed.
- Reduced memory usage when exporting DXT/BCn textures.
- Parallelized the import of sub-levels, resulting in extremely fast map imports with sub-levels, such as Fortnite grid maps (can be disabled from addon preferences).
- Fixed materials not importing properly when multiple meshes had the same materials or when texture data was present.
- Improved recursion detection for self-referencing Levels.
- Added support for vertex color overrides.
Known Issues:
- Editor Texture data not supported.
Blender 4.0 is unsupported :)
Contact me if you want OSX (will upload soon!) or Linux versions of the add-on.
Note: make sure to restart blender after updating the add-on.