Hello guys, I hope you are doing well! Time for a quick update of the situation.
SandStorm v0.9 is finally completed. I hope you will enjoy it.
Hail Yes! to SnowStorm now.
Glory and honor, oh man of the North
Valhalla waits to welcome you
Spend a night of passion with the lady
For tomorrow, death or conquest awaits
That being said, let's start with the plan for the following weeks
As I mentioned last week, I changed a bit my mind on what is going to be released in the v0.1
It should delay things a bit, but not by that much.
In fact, I win some time on coding, as the structure on the v0.1 will still be purely VN like the demo, and the day-by-day event's structure will start with v0.2. However, the necessary variables for the structure are already set up, so that the saves can still work from v0.1 to v0.2. However as I said before, the saves from the demo won't really work and you would miss out on a lot of stuff by doing so.
Where I lose time is that I have to add more events in the v0.1 so that everything gets balanced and back on track before the new structure.
=> Dark raven's new contents are completed and under beta testing right now.
(at the end 120+ renders just for them)
=> Bloody bear's new contents are 75% coded/scripted/rendered
=> White wolves new contents are 50% rendered, and not yet coded/scripted
My assumption is that I need one week to finish BB contents. One week to finish WW contents. One week to add the general content and finish the code and the few features like the gallery and such.
If it's playable without too many bugs, I'll try to release at least an "open" beta (patrons only) in the last days of February. It won't have all the features and maybe lacks one or two shared events at the end.
Otherwise, it is likely that the clean and complete version of the v0.1 will be out by mid-march.
That's all for now. Enjoy the few previews and take care!
GleenX