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chambersu
chambersu

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What I am going to do these days

Mostly I am busy with making a living but also keep thinking, learning, and trying~

I am going to change my SRPG project from fantasy to sci-fi style, after considering about my weak organic sculpture skill, expensive SSS shaders and some idea about the new\quick workflow

Here are some ideas I want to try:

Rigid FACS system, create a facial expression system for robots based on the FACS system, mainly about replacing muscle/weight-painting with rigid body/parent constrain;

Modular robot frame and attachments including the robot character generator;

Modular environment grids also attachment and their editor;

New workflow replacing design-model-shader-rig... with procedural shader-design-model-rig;

build traditional SRPG gameplay system like Final Fantasy Tactics Advance / Tactics Ogre: The Knight of Lodis, with modern 3d game engine, but merge level maps as a larger world map;

hard-surface modeling and shading better and may post something about it;

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What I am going to do these days

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