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WAIFUSTREAM ARCHIVE 11: FEB 2020

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from February 2020.


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BIOASSHARD DEV REPORT 9/27/2022

Hello everyone!


It wasn’t that hard to guess the picture from the last report, wasn’t it? xD


Well yeah, today I can confirm that it’s what you were thinking. As with every new release, we’re working on a new level.


For this next release, there’s only two big tasks to be done for it to be finished. And we’re already working on them both. One is the new level and th...

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WAIFUSTREAM ARCHIVE 10: JAN 2020

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from January 2020.


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SAORI X MAFUYU ANIMATION - REPORT 6

More progress done on this animation project.


While I continue with facial animation, we decided to do a couple of extra things for the project:


1 - Give it a proper name. Meguido came with the idea of: WON JUDGMENT and I liked it so this is, from now on, the project's name.


2 - With the name decided, I did a small and simple logo for it. You can check it below. Was it ne...

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SCREENSHOT SATURDAY #68

Screenshot Saturday is back! ;)

(Almost) Every Saturday new screencaps of what we are working on.

Enjoy it.

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WAIFUSTREAM ARCHIVE 9: DEC 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from December 2019.


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OMNIA IN UNUM DEV REPORT 9/15/2022


We did it!


We finally finished with Kintaro's 3D model and this also means that we have the final aesthetics of the game (for characters, at least) and a work pipeline of how to make them.

And the result of all this work is what you can see below:


2022-09-15 16:16:13 +0000 UTC View Post

BIOASSHARD DEV REPORT 9/13/2022

Hello everyone!


Back with another report here. The QoL stuff we were working on, that was mentioned in the previous report is now finished as well. We’re almost getting there.

What we’re working now is… well, you know that thing that gets added on every new release that serves the purpose of testing the newly added mechanics and stuff.

Here, I hope it’s not much of a spoiler like this (darkening, blurring and ...

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SAORI X MAFUYU ANIMATION - REPORT 5

More progress done on this 'experiment'.

Well, as I said in the previous report, the animation test went very well, so I made the jump to facial animation. Yeah, a fucking new adventure XD

In any case, I think I did a decent job with it, but I ran into a problem...

The heads had no tongue O_O so I had to put a ridged tongue on them. Something that was not an easy task, because everything I tried wa...

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WAIFUSTREAM ARCHIVE 8: NOV 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from November 2019.


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BIOASSHARD DEV REPORT 8/31/2022

Hello everyone!


Remember that input remapping option we were working on the last week? Well, that’s now finished, yay!

I hope not, but there probably will be iterations on that system in future releases, because I can feel like I can’t test all the possibilities and -probably- bugs that can come up from there. Let’s hope it will go out as smooth as possible…

And now, we’re worki...

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OMNIA IN UNUM DEV REPORT 8/23/2022

Well, we continue doing more progress on Omnia In Unum.

Finally I've finished painting Kintaro's clothes, yeah! Check an overall preview:


I also have converted the diffuse textures to plain colors, this is a job I did manually and the result is something like the one you can see below:

2022-08-23 11:41:33 +0000 UTC View Post

SCREENSHOT SATURDAY #67

Screenshot Saturday is back! ;)

(Almost) Every Saturday new screencaps of what we are working on.

Enjoy it.

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BIOASSHARD DEV REPORT 8/17/2022

Hello everyone!


So, in the previous report I said: “I’m becoming a pro in darkening images xD” but then…


Yeah, looks like I failed at it XD. You guessed it all right. It’s the control remapping option. We’re implementing it for gamepad as well and it’s taking its time, since it required us to go changin...

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OMNIA IN UNUM DEV REPORT 8/11/2022

Well, we continue doing more progress on Omnia In Unum:


I continue putting all the details on all of Kintaro's clothes. This time, I've finished with the trousers, some more straps and other details.


Meanwhile, Meguido is finally working with shaders in UE5. He's working really hard to find a NPR shader that can work...

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SAORI X MAFUYU ANIMATION - REPORT 4

More progress done on this project/experiment.

I've started to do some test renders to see if everything works fine. You can check a cropped version of one of those tests on the link below:

Check animation preview (download it, just in case the above gif doesn't reproduce correctly)

Still need to activate and bake all phy...

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SCREENSHOT SATURDAY #66

After a long time (again), Screenshot Saturday is back! ^

(Almost) Every Saturday new screencaps of what we are working on.

Enjoy it.

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WAIFUSTREAM ARCHIVE 7: OCT 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from October 2019.


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BIOASSHARD DEV REPORT 8/3/2022

Hello everyone!


Well, that system that we were working on the previous report, do you remember it? Yeah? Well, that’s done. We’re onto something else now…



I’m becoming a pro in darkening images xD.


See ya in the next report!

Much love <3 everyone!


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SAORI X MAFUYU ANIMATION - REPORT 3

More progress done on this project/experiment.


When I said: "They are far from perfect..." referring to the new 3D models for the gals on the previous report I didn't expect something like that face on the picture below.


After fixing that monstrosity, we started to work on the room where the action will take place.

2022-07-22 18:48:04 +0000 UTC View Post

BIOASSHARD DEV REPORT 7/19/2022

Hello everyone!


Time for another report.


So, right now, we’re giving the finishing touches to the system we introduced you in the past report. As I expected this has been a lot easier to implement than the previous mechanic, but still take its time because it required some extra modifications for keyboard/gamepad inputs to get it properly working.


2022-07-19 14:13:50 +0000 UTC View Post

WAIFUSTREAM ARCHIVE 6: SEP 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from September 2019.


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SAORI X MAFUYU ANIMATION - REPORT 2

Well, we continue dong progress on this project/experiment.


As I like to overcomplicate things, the first thing we've done is to uptade the character models with other more 'usable' and more quality ones.


Mafuyu

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WAIFUSTREAM ARCHIVE 5: AUG 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from August 2019.


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The link is working fine. If you’re having troubles downloading it, please try using a download manager, like J-Downloader 2. We’ve nev...

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OMNIA IN UNUM DEV REPORT 7/6/2022

Well, we continue doing more progress on Omnia In Unum:


I continue putting all the details on all parts of Kintaro's clothes. This time, I've finished with the gloves, boots and some straps.


Meanwhile, Meguido is working on ...

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BIOASSHARD DEV REPORT 7/4/2022

Hello everyone!


Finally, the mechanic we were working on for the past weeks is finished. It ended up being around “just” the 3k lines of code XD.

And now it’s time for a new mechanic. This one is easier to guess and it’s something pretty Resident-Evilesque.

This one shouldn’t need so many lines of code to get it done lol.


2022-07-04 16:22:08 +0000 UTC View Post

WAIFUSTREAM ARCHIVE 4: JUL 2019

Continuing with the WS archive (a backup of art published on the, now closed, WaifuStream Patreon). This one is from July 2019.


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SAORI X MAFUYU ANIMATION - REPORT 1

Ok, now that the NaruHina Breakfast is released is time to introduce you a new project. This is the one titled '??? 1' on the project list and, as is explained there, it's a short animation loop.

The idea for this project came to my mind when I was workin...

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OMNIA IN UNUM DEV REPORT 6/25/2022

Well, we continue doing more progress on Kintaro's model:

We've put some base colors on all the clothes to give us a general idea of the chracter's look.

And now, I started to put all the details on them, part by part. This time it's been the turn for the jacket. (check the capture)

And that's all for now, I'm going to put some more detail on these clothes!

Regards <3

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NARUHINA BREAKFAST -CG SET-

Hi!

Release time!

Here is the full NaruHina Breakfast image set, all compressed in a .rar file for easy access.

Hope you like it ;)


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NaruHina Breakfast -CG set- 


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