I don't really wanna become the "video game battlemap" illustration guy, but it is pretty fun to make maps and assets based on the games I love. So, here is the Kaer Morhen Courtyard, a pretty iconic location from the games, and maybe the first part in a giant ass illustration of the entire fort. I dunno, you guys tell me if it's something you're interested in seeing!
D...
2022-02-01 02:29:27 +0000 UTC
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I don't really wanna become the "video game battlemap" illustration guy, but it is pretty fun to make maps and assets based on the games I love. So, here is the Kaer Morhen Courtyard, a pretty iconic location from the games, and maybe the first part in a giant ass illustration of the entire fort. I dunno, you guys tell me if it's something you're interested in seeing!
2022-02-01 02:29:16 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
The rules of th...
2022-02-01 02:27:47 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
Th...
2022-02-01 02:27:38 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
Th...
2022-02-01 02:27:30 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
Th...
2022-02-01 02:03:26 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
Th...
2022-02-01 02:03:11 +0000 UTC
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Residents of the snowy town of Stormnook are the only in the entire realm that pay homage not to one ruler, but two. First, the king of the land, who collects taxes, creates laws, and sets imperial decrees. Second, and more revered among the locals, is the winner of a no-holds-barred downhill race from the peak of this tall mountain to its ticker-taped base. Each year, a new ruler is crowned, their position secured not through bloodline, but through victory.
The rules of the conte...
2022-02-01 02:02:52 +0000 UTC
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As I've been making maps, I've tried to create more discrete assets that can be added to the repertoire for mapmakers, myself among them. So, here are some airships, plus some random bits and bobs I put together, good for adding clutter to most structures, buildings, and dungeons.
I like this approach, though it does make map-building a little more arduous in the short term, it's a good time saver in the long term, so expect more random collections of assets at the end of the month, cob...
2022-01-01 00:03:11 +0000 UTC
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As I've been making maps, I've tried to create more discrete assets that can be added to the repertoire for mapmakers, myself among them. So, here are some airships, plus some random bits and bobs I put together, good for adding clutter to most structures, buildings, and dungeons.
I like this approach, though it does make map-building a little more arduous in the short term, it's a good time saver in the long term, so expect more random collections of assets at the end of the month, cob...
2022-01-01 00:03:03 +0000 UTC
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A friend recently suggested that I make a map of an "airport," which got me thinking about what something like that might look like in Dungeons and Dragons. Inspired partially by a terrific Paraglider mod for Skyrim and the home base of the aspiring aeronaut, I made this map. The small cliffside gazebo is littered with supplies and a few prototypes of aerial technology.
Alas, one of those prototypes didn't work out quite as successfully as he might have hoped, but his base of ope...
2021-12-31 23:22:13 +0000 UTC
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A friend recently suggested that I make a map of an "airport," which got me thinking about what something like that might look like in Dungeons and Dragons. Inspired partially by a terrific Paraglider mod for Skyrim and the home base of the aspiring aeronaut, I made this map. The small cliffside gazebo is littered with supplies and a few prototypes of aerial technology.
Alas, one of those prototypes didn't work out quite as successfully as he might have hoped, but his base of ope...
2021-12-31 23:22:09 +0000 UTC
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A friend recently suggested that I make a map of an "airport," which got me thinking about what something like that might look like in Dungeons and Dragons. Inspired partially by a terrific Paraglider mod for Skyrim and the home base of the aspiring aeronaut, I made this map. The small cliffside gazebo is littered with supplies and a few prototypes of aerial technology.
Alas, one of those prototypes didn't work out quite as successfully as he might have hoped, but his base of operation...
2021-12-31 23:22:04 +0000 UTC
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Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe.
So, I hope you enjoy maps 4 and 5! Maps 2 and 3 have been remastered a...
2021-12-31 23:21:42 +0000 UTC
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Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe.
So, I hope you enjoy maps 4 and 5! Maps 2 and 3 have been remastered a...
2021-12-31 23:21:40 +0000 UTC
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Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe.
So, I hope you enjoy maps 4 and 5! Maps 2 and 3 have been remastered a...
2021-12-31 23:21:36 +0000 UTC
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Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe.
So, I hope you enjoy maps 4 and 5! Maps 2 and 3 have been remastered a...
2021-12-31 23:21:25 +0000 UTC
View Post
Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe.
So, I hope you enjoy maps 4 and 5! Maps 2 and 3 have been remastered a...
2021-12-31 23:21:21 +0000 UTC
View Post
Any of you checking out the WIP channel on the discord, or following a couple posts I've made to Instagram have probably recognized that I'm working on the Against the Grain series again. After putting together more textures, and revivifying some assets, I've taken another crack at the next two entries in this connected map series from one of my favorite games, Vermintide 2, set in the Warhammer universe. So, I hope you enjoy maps 4 and 5!
Maps 2 and 3 have been remastered already to m...
2021-12-31 23:21:19 +0000 UTC
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Hey all,
I've been meaning to set this up for awhile, and finally got around to it. I've set up a discord server connected to patreon, so patrons should be able to get connected. My hope is that it will be a better venue for many of you that are using maps and assets, and ideally a forum for the community to connect, share resources/tips/etc., and perhaps even post some of the maps you make. Please check it out!
For a quick how-to, I've clipped this blurb from Patreon's guid...
2021-12-13 19:24:02 +0000 UTC
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The last map this month is another selected from the November Ideas post: Kavalyr's Post Office.
I liked this suggestion because it was not something I likely would've thought to make on my own, and because it was a sort of funny, whimsical suggestion that I got to have some fun with. I thought about what a post office might be like in a Fantasy world, and decided that this one was A., quite messy, and B., incorporating some alternative methods for pickup and delivery that an enterprisi...
2021-12-01 04:04:33 +0000 UTC
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The last map this month is another selected from the November Ideas post: Kavalyr's Post Office.
I liked this suggestion because it was not something I likely would've thought to make on my own, and because it was a sort of funny, whimsical suggestion that I got to have some fun with. I thought about what a post office might be like in a Fantasy world, and decided that this one was A., quite messy, and B., incorporating some alternative methods for pickup and delivery that an enterprisi...
2021-12-01 04:04:23 +0000 UTC
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The last map this month is another selected from the November Ideas post: Kavalyr's Post Office.
I liked this suggestion because it was not something I likely would've thought to make on my own, and because it was a sort of funny, whimsical suggestion that I got to have some fun with. I thought about what a post office might be like in a Fantasy world, and decided that this one was A., quite messy, and B., incorporating some alternative methods for pickup and delivery that an enterprisi...
2021-12-01 04:04:15 +0000 UTC
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An intro map to the Shimmering Glen and Shimmering Glade maps, this map serves as a transitionary map for adventurers arriving at the edge of the mysterious and twisted marsh, and the winding, writhing trees sprouting from its floor in spiraling boughs.

...
2021-12-01 03:43:58 +0000 UTC
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An intro map to the Shimmering Glen and Shimmering Glade maps, this map serves as a transitionary map for adventurers arriving at the edge of the mysterious and twisted marsh, and the winding, writhing trees sprouting from its floor in spiraling boughs.

2021-12-01 03:43:52 +0000 UTC
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An intro map to the Shimmering Glen and Shimmering Glade maps, this map serves as a transitionary map for adventurers arriving at the edge of the mysterious and twisted marsh, and the winding, writhing trees sprouting from its floor in spiraling boughs.

2021-12-01 03:43:45 +0000 UTC
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One of the things I've been trying to make lately has been maps that are a little larger in scope, so I thought I would try making a camp amid the rolling hills, fortified with simple palisade walls, and sparsely populated by simple leather and fur tents. Not some simple camp of farmhands, turned bandit, however, the denizens of this mean and hardscrabble outpost are veterans of guerilla warfare, and outcasts in the land they call home.
2021-11-30 23:53:39 +0000 UTC
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One of the things I've been trying to make lately has been maps that are a little larger in scope, so I thought I would try making a camp amid the rolling hills, fortified with simple palisade walls, and sparsely populated by simple leather and fur tents. Not some simple camp of farmhands, turned bandit, however, the denizens of this mean and hardscrabble outpost are veterans of guerilla warfare, and outcasts in the land they call home.
2021-11-30 23:53:29 +0000 UTC
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One of the things I've been trying to make lately has been maps that are a little larger in scope, so I thought I would try making a camp amid the rolling hills, fortified with simple palisade walls, and sparsely populated by simple leather and fur tents. Not some simple camp of farmhands, turned bandit, however, the denizens of this mean and hardscrabble outpost are veterans of guerilla warfare, and outcasts in the land they call home.
Patrons gain access to the hi res, gridd...
2021-11-30 23:53:22 +0000 UTC
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Raymond Truong's suggestion for this month's ideas post. I took a shot at it, hoping to combine the otherworldly architecture of the Illithids with a usable battlemap space. If you see one of these bizarre combinations of creature and machine, it's usually a bad sign, unless you're a band of intrepid adventurers with a mission to rescue hostages being turned into mind-slaves, and risk becoming one yourself.
2021-11-30 22:47:40 +0000 UTC
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