Good afternoon,
the first week of the month is coming to an end and I want to reflect and also talk about my goals for the coming weeks.
So first a short review on 0.6.0.7: I wasn't able to complete the update before the 2nd of July. This was caused because I wanted to upgrade my hardware and ran into some unexpected problems. Looking back, I should perhaps have finished the update before I started replacing components on the PC, but at the time I was hoping to save time by reduci...
2025-07-04 12:48:52 +0000 UTC
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Good afternoon,
in the end it took again longer than what I hoped for. The goal was to finish this update before the first of this month, but due to some complications in the last days it took me until now.
Overall I'm happy to release this now, even though it is only the result of 2 weeks of worktime.
Still, this is meant as a thank you for staying around in June and now that it's done I'll return to my work on Arianna's update, which I want to finish by the end of this month....
2025-07-02 14:21:37 +0000 UTC
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Good afternoon,
it's been a while and I want to thank you all for staying with me over the past month. I thoroughly enjoyed the break from work and did not engage in any ASWS-related activities during the first two weeks of the month.
Admittedly, I had planned to install the game on android to ‘playtest’ it myself in the evening hours, but this ultimately didn't work due to an error with the emulator. So it was unintentional self-protection, but it showed me that I need to mak...
2025-06-27 13:20:23 +0000 UTC
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I'm on vacation during June. During this time all active subscriptions are paused (won't be charged). It is still possible to subscribe, after subscribing it will then be paused during June. I will continue to work after my 2 week vacation and most likely also write a report on what I've gotten done before the month is over.
Thank you for your understanding.
2025-06-01 08:50:23 +0000 UTC
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Good afternoon,
It is Friday again and it's the last report for this month before my coming vacation.
So before I'm now taking a break for 2 weeks, a few mor words on the last update and my plans for the 2 weeks after the vacation is over.
Let's start with the past week. As announced, I was under a lot of pressure, because I wanted to make sure the update reached a somewhat completed state with also at least some story progression aside from the animations I worked on. Early o...
2025-05-30 14:00:10 +0000 UTC
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Good morning,
it has gotten late, but I badly wanted to get this update out tonight so that I still have enough time to fix bugs before my vacation. I know there are a few (the minigame for example works but is still a little rough and will need further work, I just didn't have the time to sit down at the code again, it took long enough to get it working as it is now).
Anyway, as a small bonus I also managed to put in the new animations I already finished for Verena. I know this ...
2025-05-29 00:28:33 +0000 UTC
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Good afternoon,
Friday again, so time for another quick review of the past week.
I began the week with continued work on Arianna's scene in her bedroom. In the process it got another 2 animations and is now by itself one of the scenes with the most images/animations in it. I also finally started working on animations for Verena, but shortly afterwards I stopped and thought about it for a moment. I realised that if I were still working on Verena's scene now, the work on the pictur...
2025-05-23 14:00:08 +0000 UTC
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Good afternoon,
it's friday again and with it time to give you a short review of my past week.
First of thank you for agreeing (for the most part) with my wish to rework Arianna's old images. When I saw the first results of the poll last Saturday, I immediately started working on the pictures. Thereby I was able to reduce the workload for this week a little. It still took as expected two more days to get all images replaced. In the process I also added transition animations for pe...
2025-05-16 12:54:15 +0000 UTC
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Good Afternoon,
already friday again, so time for a short break to give you a heads up on what I've been working this week.
As announced in my last report, I've mainly been working on animations this week. Most of it was animation work to expand the scene in Arianna's bedroom and add more transitional animations to it together with a new pose. The work on these animations is now completely done. As some of you have already spotted in the last report it also included a rework of Ar...
2025-05-09 11:55:50 +0000 UTC
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Good afternoon,
the week is coming to an end and a new month has started. Time to talk about the goals for the upcoming weeks.
But first I want to talk about the past week and what I accomplished in it. As announced in my last report, at the beginning of the week I put the main focus on completing Bianca's defeat scenes. There were still a few pictures and animations missing, which I created in the process. Writing the scenes ultimately took a little longer than expected, which w...
2025-05-02 11:59:57 +0000 UTC
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Good evening,
already friday again, before it get's too late I'll want to give you another review of my past week.
As written in my last report I started this week on Tuesday and began with fixing bugs that you reported to me over the holidays. A fixed version was then released Tuesday afternoon.
Right after that I continued with editing Arianna's 2nd pose which I wasn't able to finish before the 0.6.0.5 release. And yes, it turned out that postponing editing it until after...
2025-04-25 16:25:40 +0000 UTC
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Good morning,
this was quite a week for me... a lot of crunch and in the end a mixed result which on the one hand made me happy in the case that I was able to release it before easter but on the other hand came a lot later and with things I had to take out because even with the delay I wasn't able to complete/polish them.
But let's start at the beginning. On monday I continued working on the story which at that point only meant writing the final scene + making a conclusion event f...
2025-04-19 10:31:20 +0000 UTC
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It is that time of the day again... When I normally would sleep for at least 2 hours already ;)
But I wanted to get this update out tonight... in time for easter. I mean, originally the release was planned for Tuesday.
Why was I so wrong about that? Oh yes... the animations. They really gave it to me this time. I don't really want to talk too much about it in advance to avoid spoilers, so let's just say I wasn't happy with them and still am not, even though I spent days editing them....
2025-04-19 00:28:51 +0000 UTC
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Good evening,
It's gotten late again so before I get too tired I decided to write this report before in the end it would be delayed until monday.
It's been another busy week. I'm still working on 0.6.0.5 and have now gotten close to finishing it, but as so often there is still more work to do before it's actually done. But let's start at the beginning of the week:
I started the week with more pictures for Arianna's scene. As previously announced, I needed more transitional ...
2025-04-11 15:52:55 +0000 UTC
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Good afternoon,
the week has passed quickly again, I'm still in the middle of writing the story, but I'd like to give you a brief overview of what I've achieved in the last few days.
I started the week making new battle animations for the cultists. The idea behind this is that the MC disguised as a cultist should also perform fights. This already bothered me a lot in the goblin village... The fact that I wanted to do fights there but at the same time didn't want to make any additi...
2025-04-04 13:36:49 +0000 UTC
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Good afternoon,
another week has passed, so it's time to report on what I've achieved and how things will continue next week.
I started the week by finishing the map I worked on last week. After it was done I directly integrated it into the game. I also added the revised character sprites for the cultists everywhere they were used.
To immerse myself in the story again, I reread the last sections of Arianna's story so that I could pick up seamlessly where I left off. I've the...
2025-03-28 13:58:40 +0000 UTC
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Good evening,
Over the last week I have done a lot of groundwork and now it's again time to give you an update on everything I've done.
The cover picture already hints at it, I plan to adapt the appearance of the cultists. On the one hand, the previous dialog pictures of them are getting on in years and on the other hand, it would have been difficult to portray different characters with them. Since they were never more than placeholders anyway, I have now set about creating a rev...
2025-03-21 17:57:07 +0000 UTC
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Good afternoon,
I forgot to announce this, but since I've now started to work on the 0.6.1.0 update it is about time to start the poll for what comes after Arianna's update (although with Kirlic having such a big lead already we're probably more voting for what comes after that).
Of course I also want to add a new option with this poll and after thinking about it for a while I've decided that it is about time to continue Mira's story. Ever since the monastery update I wanted to im...
2025-03-17 15:34:05 +0000 UTC
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Good morning,
The week didn't quite go according to plan again, but at least the Imawyn's bonus scene was at last finished and now it is finally time for Arianna's update.
So first I want to talk a little about the last week. I have to admit that it drained me a bit. especially the last few days with the finale on Thursday where I worked until the early hours of the morning to finally finish it. In the end, the whole thing took so long because I simply wanted to round off certain ...
2025-03-15 10:37:10 +0000 UTC
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Good afternoon,
Friday again, so it's time to report on the past week.
You can probably guess from the fact that the bonus scene still hasn't been released that my original schedule for this week didn't work out the way I had envisioned it last Friday.
Editing all the images and transition animations for Imawyn (~600images) ended up taking up a lot of my time this week. I had actually hoped to be completely finished with the scene by Wednesday when I wrote the report last Fr...
2025-03-07 15:25:42 +0000 UTC
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Good afternoon,
Friday again so time to take a short break and report on what I did over the past week.
I started with Imawyn's prison BJ animation which I remade and extended with a second view. This will then also be available via the dream feature. I thought about making it available this way even if you are on Imawyn's love route. After all, it's only a dream then and you don't feel obliged to go the corruption route so that you don't miss the scene (this will of course also ...
2025-02-28 15:42:02 +0000 UTC
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Good afternoon,
the 0.6.0.0 update is now finally patched for the most part (smaller hiccups will remain but will be addressed in the coming updates) and for me it was now time to work on Imawyn's bonus scene.
In the course of this, I would also like to rework Imawyn's old pictures, as I originally intended to do in the last rework update (where I reworked her scenes inside the tent), but then postponed due to time constraints.
This also includes giving her a new clothes. The t...
2025-02-21 15:04:31 +0000 UTC
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Good morning,
I've decided to write this now before it get's even later and I can almost write the next report.
So I want to reflect a little on the 0.6.0.0 update and talk about what's next.
First of all I'm really happy that the update is done now. On Friday even the thought of writing another "I need more time" report made my stomach turn... I didn't want to write it but at the same time I just couldn't get it done. I then worked through Saturday and was at least able to fin...
2025-02-18 10:00:06 +0000 UTC
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Good evening,
I still wonder how I got here... Sunday night almost 2am...
Right, I thought I could finish this update this Saturday until noon to finally put an endpoint to it... so that I wouldn't have to write another weekly report in which I tell you that I still need more time because for some reason even after all this work this week it's not done yet.
So now it is done, at least in part... But to a degree that you at least can enjoy some of it. I had planned 2 routes fo...
2025-02-16 00:59:23 +0000 UTC
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Good evening,
By now it's already gotten late here again (past 11pm) so I've decided to write this report before I'm too tired to do so and talk about the past week and what I've gotten done so far.
Monday was all about fixing bugs. I thought I had tested for a lot of things, but it turned out the update was still full with bugs some of them caused by code that I didn't finish to write (autoequipment of mercenaries for example).
After that I went straight back to writing the...
2025-02-07 22:27:48 +0000 UTC
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Good morning,
you probably have read by now that things didn't work out the way I wanted them in the past week. I would like to talk about that and about the next steps to 0.6.0.0.
The last week was very difficult for me. I didn't feel able to write any dialog, let alone do any real thinking-heavy work. I won't go into detail about what happened here, if you want you can read it in #offtopic on the discord.
Of course, I didn't just sit around. I needed a distraction, so I wo...
2025-02-01 11:09:12 +0000 UTC
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Good evening,
The title says it all, this is not the update I wanted to publish today. Unfortunately, things have happened this week that I couldn't have imagined worse and that have hit me hard (details in #offtopic on the discord).
As a result, I've taken refuge in work that wasn't actually planned. Work where I didn't have to think... Namely a lot of animations for Ugotha and even some more transition images for Bianca. Because of that, I didn't even come close to accomplishing w...
2025-01-31 23:22:09 +0000 UTC
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Good afternoon,
it's Friday afternoon again and I want to take a short break from work to review the past days.
The week started with me making some final changes to the goblin village map. After that I finally finished the map and added light effects and animated parts like torches and fire. Next up were the goblins and the positions between which they should change, so a simple daily routine.
Now that the basic framework was in place, I set about writing the story and adding ...
2025-01-24 15:39:01 +0000 UTC
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Good afternoon,
As another week draws to a close, it's time for a quick look back at what I've been up to over the last few days.
The week started with me taking up something that was originally planned as a fan scene. I'm not talking about the scene between Maui and Dasan that Soundflare has been working on (that scene is now by the way done and will be added in the 0.6.0.0 update a big thank you for his swift work on this scene!) I'm talking about a scene between Tia & a mer...
2025-01-17 15:05:00 +0000 UTC
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Good evening,
A strenuous week lies behind me, time to write a little about what I have achieved in the course of it.
The week got off to the worst possible start. I was already struggling with a cough last Friday, but instead of it clearing up over the weekend, I was in bed with a fever on Monday and Tuesday. It slowly got better on Wednesday, but I still have a slight cold today. But now with another weekend I'm hopeful to recover until Monday.
Nevertheless, I tried to ge...
2025-01-10 16:19:52 +0000 UTC
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