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AbsoAlex

AbsoAlex

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Concept Art 83: Ixbalanque

When Ixbal and Hunna perform the Lullaby of the Stars, they enter this pseudo-evolved form channeling the primordial powers of the cosmos through their Adamic crystals. When the chant is performed Adam Kadmon is devolved into his fetal stage.

Right then, Hunna and Ixbal fuse to become the vessel of the fallen god, Aeternitas. In this short moment, Adam looks at her and realizes Aeternitas is the one at the end of his visions, the mother he desperately is chasing through space and time...

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Concept Art 82: Kaos Kadmon

Kaos, the only child of Entropy, was born with the ability to manipulate Time, Space, and Energy, powers beyond anyone's imagination. However, he lacked the knowledge to properly control these forces of existence, ignorant of the repercussions reckless use of them could have in the great scheme of things. While Kaos was a little trickster who liked to have fun at the expense of the absolutes, these jokes never had any true malice nor went too far.

That changed when Zereg approached hi...

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Concept Art 81: Entropy: Agony

After Entropy lost her memories due to the curse inflicted by Skotadi and Zereg, she returned to her role as the keeper of cycles, watching and restarting universes reaching instability. But the cyclical nature of her work kept reminding her of the loss and suffering that merely existing meant for others and herself. With every death and family separated by a universal restart, she couldn't shake off the feeling she was forgetting something, something important.

Entropy continued to sp...

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Concept Art 80: Entropy

If you've been following Arcadia lore since Exodus Reports, you might remember that "entropy " was mentioned once before describing it as a multiversal disease. Entropy is the main antagonist of the trilogy Arcadia Nights is a part of (Trinity Kosmos Apocrypha), yet reducing it to the root of evil that Adam was trying to eradicate would be deceiving, cuz the real story is far more complex.

When Üriin Død Jivana, the creato...

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Laios

it is certainly not arcadia but an extra wouldn't hurt.
Some people on Twitter were asking for this art in high quality to use as wallpaper for their phones so hopefully this satisfies their desires!

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Concept Art 79: Kaius outfit reference

The sad boy finally got his frontal ref sheet!
Kaius is very insecure about his curse mark so even though he has the armor gauntlet covering his arm most of the time, he also uses bandages to cover it in case he has to take his clothes off. He gives the excuse that his arm got badly injured in his last mission and that is still recovering or vulnerable but he is just ashamed of the curse marks since it constantly reminds him what happened that night.

Another fact about Kaius is that...

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Concept Art 78: Ixbal outfit reference

I'm trying to be more consistent with the motifs and influences so I wanted to try and add engraved patterns in Ixbal's armor to connect it more to the Nephilim and the overall Mayan inspiration for Sophia's Technology.

As for her Undergarments, this concept might change given that the Liberation mode now exists haha

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Concept Art 77: Asher outfit reference

In case you guys were curious about how his outfit works or is layered, here are the references.
For starters, the black top piece was supposed to be a kind of swimsuit that covered the crotch area and connected with the back but, I decided to change it since Basil has something similar and it would be difficult for Asher to undress easily.

I haven't made an official back reference but the sprite can give you an idea of how it works.

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Concept Art 76: Ancestrals

It's been a while since we saw these guys, right?
As time has gone by after the exodus reports, I have been slowly filling some gaps about the Ancestrals lore and his connection with Adam.

For Starters, the ancestral evolved quickly as they came into contact with Adam, they went from wild animals to advanced sages in a blip compared to the natural evolution of other species. Adam divided the Ancestrals into 2 species,  the dark holders and the light-bringers (just like the ixim...

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Concept Art 75: Cameron Moira

Camarona is back! Now as an intrepid historian and archeologist obsessed with uncovering the hidden history of Arcadia, which might get her into trouble since the believers of the ekpyrosis do not take any attempt to expose forbidden knowledge lightly.

Cameron might respect the religious customs of Arcadia but, she doesn't let those beliefs stop her from questioning things, which very few Arcadians dare to do, fearing the wrath of a vengeful god.

Now let's talk about how Cam...

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Concept Art 74: Antonio Vega

Your favorite Geologist is making a comeback!
The Rock himbo Antonio will return as a very particular Blacksmith and Artisan.
Don't let his muscles and flirty attitude deceive you, his smart brain and knowledge about mineral composition and attributes will make him the best option when enhancing weapons or crafting powerful accessories.

Especially in Asher's case, Antonio is the only Blacksmith able to understand to some degree how the Heaven's key works, he notices a powerful ...

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Concept Art 73: Ixbal Liberation Mode

I was thinking that Ixbal would have a change of appearance in the last arc of the story during Asher's rescue after he became Iblis and the World is slowly being destroyed and absorbed by the gates of Rebirth. At that point, Ixbal has already grown as a character, finally finding her voice, identity, and autonomy, breaking free from her shell (armor) which used to constrain her into being Syzygy's submissive tool, a symbol of imprisonment to her role.

Ixbal's character has always been...

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Concept Art 72: Ixbal Burst Mode

Burst mode is the equivalent of a Bloom form for Ixbal, given that she is an Android and she possesses an Adamic crystal the shape she takes is a bit different from a usual Bloom form like the ones we can see from anyone in the party.

This form intentionally turns her more into a machine, symbolizing her status as a Tool rather than an individual or a human, which is the way Sophia/syzygy saw her when she was created.

Ixbal might feel at times that her only purpose is to be use...

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Concept Art 71: Children of Ixim

These pods and the humans birthed by these are called Children of Ixim, Ixim for short when only referring to the new humans. Ixim in Mayan means Maize, this is a reference to the Mayan creation myths, where gods tried to create humankind 3 times, they failed twice (this refers to the Repha'im and the Crocolyd in the Arcadian  Mythos version) and in the last attempt they used Maize and their blood which then turned into the humankind of today.

Ixim also sounds like Ishim, the name...

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Concept Art 70: Adam Kadmon : The Endless

This is another concept for the final phase of adam's boss fight,  you will find this iteration as the heart of the final dungeon, the insides of the tree of eternal return.

This idea was a evolution of a previous concept I showed before as a sketch! I was dying to develope it further to see if it would an interesting idea, and i happy that did it cuz im very satisfied with this!.

Granted I could (and I will ) make more ideas where the cosmic horror and body horror are mo...

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Concept Art 69: Elnid'oh

Asher's Hometown is a beach town that is also really close to underwater ancient ruins from an unknown kingdom which some rumor it might be Cebelis, the lost empire and cradle of the  Summoners. Some of Asher's Clothes are made of Materials or objects he found in the Cebelis Ruins which then he customized and made into his current attire, that's why Asher might feel a bit out of place in terms of looks in Elnid'oh since Cebelis was an advanced civilization doomed to destruction for their...

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Concept Art 68: Elnid'oh

Market place ideas!

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Concept Art 67: Elnid'oh

Elnid'oh is Asher's hometown and is inspired by the southeast of mexico, more specifically Merida and the coast city of Progreso. 

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Concept Art 66: Great Palace of Al'Runica

Al' Runica is the capital of Durashonia, and this great structure here would be the Palace Where the King of Durashonia, Kin Itzaes.

Al'Runica is a very old city if not the oldest of the whole continent, and that cultural legacy is something Durashonians are very proud of, although many of them might be adopting Exicom's ways of living.  Durashonia was already its own empire when Exicom decided to conquer them, a reign that lasted until 20 years ago when Durashonia started the fig...

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Concept Art 65: Durashonia

This was the first concept I made for the Capital, while I like the colors and the shapes, I'm afraid it reads more as southeast Asian rather than Mayan or colonial so that's why this concept might not be used as it is right now, but nonetheless is part of the process of arriving to the right idea. 

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Rough sketches 019: Durashonia.

These are mainly architectural ideas for Al' Runica, the kingdom's capital.  Al' Runica is mainly formed by colonial-European buildings with a prehispanic structure, such as pyramid structures with European facades. This is influenced by how the Spanish destroyed or built on top of prehispanic monuments and buildings during the conquest of Mexico. This means that while the surface is different, at its core the people of Durashonia will always be connected to their roots no matter how har...

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Concept Art 64: Uriel

This Reaper is the Guardian of the Advent Tree of  Valdosarel's capital (Tentative name: Ulrica or Orb Helgen) where our healer Leila lives.

The reason why Uriel is a dragon is not that attached to the source of Magh but to his role of punisher of the sinful and pagans. In many ways, dragons might be metaphors for natural disasters, and that is the case for Valdosarel since this dragon causes the eternal storm with its 6 wings.

Formerly Uriel was going to be a bird type of ...

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Concept Art 63: Gamaliel

This high level Reaper is the guardian of the Advent Tree of Omelas, Basil's hometown. I had this idea that, since the reapers are made of pure magh,  they might adopt different forms depending of the source, in this case, the Advent tree they emanate from.

Since the advent tree of omelas has been feed with children for more than a decade, it might be a natural occurrence that the guardian started to take the shape of the source.

In this case, the guardian Gamaliel responds...

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Concept Art 62: Reapers

Here we have some of the lower-heaven reapers and what I consider it could be a middle-heaven Reaper (I think the Rav Malahk might be considered a Middle Heaven as well, or at least the most powerful kind of a lower heaven).

The Lower, Middle and High- Heaven classification are basically indications of power and hierarchy, I will show you the first real High Heaven Seraphim and Cherubim next Week. Those 2 are the boss fights for both Leila's Arc and Basil's Arc.

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Rough sketches 018: Reapers and artifacts.

The artifacts are part of a number of other sketches that I might upload later, they were sketched with the Arks of Soma and Anima in mind but they could easily end up being becoming other devices.

As for the reapers i was mainly exploring the differences between the seraphim, ophanim and cherubim types and how these would show variations when it comes to hierarchy. 

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Concept Art 61: The Corrupted.

Corruption is known in Arcadia as a sickness originally found in powerful witches or sorcerers who gave in to their ambition for more power, and as holy punishment for abusing God's gift (magh), they slowly lose any trace of humanity until all that is left is a horribly deformed creature.

As such illness it is thought to be as contagious as the flu, be it by the mere contact with a corrupted one, a bite, wound, or a direct transmission of fluids. Some even think that their breath or m...

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Concept Art 60: The Ekpyrosis Emblem.

The Ekpyrosis church emblem is important as it symbolizes the power and presence of the religion and the influence of Adam over all of Arcadia, so you will find this emblem in flags, official documents, religious ceremonies, and so many other things.

I explored various ideas for the emblem at first but the main things I wanted to depict in it were: Adam's influence, the twin keys, and Infinity (as a symbol for the eternal cycles).

In the end, I arrived at the 2 main concepts:...

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Rough sketches 017: Beatrix

Expression exploration of our fiery lady.

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Rough sketches 016: Ixbal

Expressions exploration of for the best girl.

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Rough sketches 015: Kaius

 Some expressions for Kaius, the edgy lone boi himself.

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