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polygonrunway

polygonrunway

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Art Studio

I tried to imagine and make a cozy light filled art studio. A place to listen to subtle music and splash some paint onto canvas.

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Quick Scene: Wind Farm Animation

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Behind the Scenes: Fast and Furious

I mentioned this before, but it's a good habit to repeat some information for the new subscribers. I keep a list of ideas to do and built a habit of writing everything down. So if I come across a comment on YT with a nice idea suggestion, in the list it goes.

As you can imagine, over the four year I do this, my list got a bit unwieldy. So I go back to it periodically an...

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Fast and Furious

It’s the first time I’m doing Fast and Furious inspired design and I just found out, that there’s actually a new one in the cinema. Do you recommend to go see it? :)

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Behind the Scenes: Guardians of the Galaxy

It's been a while since I went to the movies and the latest Guardians of the Galaxy 3 was a great opportunity to find some time and go. Since I've been doing my pop-culture inspired 3d designs, I always go with excitement, ready to absorb every little detail and find some new inspiration.

And this was quite dense. They really outdid themselves with different environment...

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Quick Scene: Factory Animation

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Guardians of the Galaxy

This one is inspired by the Knowhere streets from the latest Guardians of the Galaxy movie. Have you seen it yet?

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Quick Scene: Pipes in Blender

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Behind the Scenes: Cloud 66 from Blender to Unreal 5

I fell in love with Unreal Engine 5 recently, in particular with a way I can use it to bring my Blender illustrations to life. I'm exploring this pipeline more and more and I felt it was time for something more substantial, so I took my staple Cloud 66 diesel-punk scene and set myself on a mission to make it alive.

Last time I did this, I was interested in more modular ...

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Behind the Scenes: Cyberpunk Nightclub

I like to switch the styles and themes, that I work on every week, to keep things fresh and interesting. So every time, after a few interior shots, I focus my attention on the exterior diorama series. I keep a list of possible themes and there are still many things to explore, but this week, I felt like doing another cyberpunk inspired work.

It's always very rewarding t...

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Quick Scene: Gamepad Animation

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Cyberpunk Nightclub

Another visit to a dystopian futuristic city, this time visiting a local night club with live performances.

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Behind the Scenes: Pizzeria Illustration

I guess the 2023 is a year of reworks and retrospective for me. I often find myself browsing through my older works looking for opportunities to improve, or transfer to another style. And that exactly is the story with the latest one. I wanted to see, if I can bring the colorful and stylized pizzeria illustration into a more semi-realistic setting using textures.

But I ...

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Quick Scene: Chair Illustration

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Pizza Ristorante

Built up an appetite for some interior diorama and I had my older pizzeria design in scope for some time, so here’s a textured rework. What do you think?

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Behind the Scenes: Windmill Farm Illustration

I really enjoy going back to buildings and assets illustrations styled in a way of strategy game elements. Down the road, there is probably a compilation of all of them waiting for me to finish. Maybe even optimized and imported to a game engine. It's really satisfying to do them occasionally one by one and seeing how they pile up over time.

But sometimes I just miss th...

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Quick Scene: Tree Wind Animation

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Windmill Farm

Time for another stylized game asset with a farm and a windmill theme. What do you think?

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Behind the Scenes: Blender to Unreal Engine

It's time for another rework! And quite substantial at that. I was browsing through my design archives and came across one of my very early low poly dioramas - the water mill scene I did back in 2019 (screenshot down below).

At the time, it was all about simplicity, stylization and giving a guide on how to succeed quickly in Blender. But times change and your proficien...

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Behind the Scenes: The Punisher

Sometimes I find real gems in shows or movies that fly under the radar. Not that The Punisher was a small time, but I feel like it didn't get the attention it deserved.

It's got a real edge on the other action shows with the quite realistic depiction of violence and gunplay. The main protagonist - Frank - gets quite messed up whenever he's out there serving vigilante ju...

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Quick Scene: Cyberpunk Building

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The Punisher

I really like the Netflix adaptation of The Punisher and I recently re-watched it so the van in the Micro’s den had to happen. What do you think?

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Behind The Scenes: Space Colony

Let's occupy mars and switch the script a bit!

But before I share my recent project insights, I want to mention my new course, Arcane House - Blender 3D Textured Environment Course.

There's a simple reason for this.

If you like some of my textured environments I shared recently in my behind the scenes articles, like th...

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Quick Scene: Flower Animation

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Space Colony

I wanted to expand on my older space base and colony ideas and make more detailed perspective illustration using Substance materials. What do you think?

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Quick Scene: Watch Animation

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Quick Scene: UFO Animation

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Mandalorian Castle

I was looking forward for the new Mandalorian season and the moment I saw the Bo Katan’s castle, I knew I have to make it. What do you think?

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Behind the Scenes: The Walking Dead Illustration

I'm trying to catch up with some of my favorite TV shows that I watched in the past, but didn't finish or weren't complete at the time. One of those is The Walking Dead series that finished recently, but it was so long since I watched it, I needed to re-watch all the seasons. 

It's interesting how different your experience can be if you watch something after severa...

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Walking Dead

Though a little bit late, I’m finally finishing the Walking Dead season 11. And even if I have very mixed feelings about the past two seasons, I want to pay a little homage for the effort and lots of hours of comic book style entertainment. 

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