It is a pity that if feeling/experience cannot be abstract as manual/theory to develop/spread further...~
Here is an outline and temporary placeholder, it will grow as I grow~
And I will detail all those notes when they did create something acceptable~
·Modeling guide for Blender
-build base structure and tweak
topology (watertight except unvisitable face should be deleted/ insert reaso...
2022-08-15 16:03:47 +0000 UTC
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successfully joined the industry to learn and make a living now,
do feel excited but also little laborious to reaching the requested quality~
promise that I will talk about what did I learn as an animation modeler
and will keep on posting more personally free assets, tools, and open projects in my spare time,
... after I can handle the new position skillfully~
BTW you will see what I have done during these months one day but not now~
thanks for ...
2022-08-05 15:44:06 +0000 UTC
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I tried to find a full-time job to make a living and become a junior 3d modeling artist for a company this month. ~
I am not a hard-working guy who can force myself to practice basic skills, like sculpture and textures painting, or polish models reaching to a real product level consciously. Now, the designer, my lead, the director, the supervisor and so on will push me to try and grow. ~
On the other hand, I painted and reflected on my artwork during these days. I had more knowledges...
2022-06-26 14:53:43 +0000 UTC
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blender project file packed with both output and processing textures(~3.94GB):
Onedrive:
RayClothing_v01_t08Pack.blend
百度网盘:
链接:https://pan.baidu.com/s/1ncfP6RoLuk9VD6O3UDyefQ
提取码:6029
Here are the Sketchfab preview and download with baked textures:
[P...
2022-05-24 04:42:26 +0000 UTC
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Detailing clothes of Ray now~
Finished retopology and the base shaders, go on about the pattern and imperfection, then bake as PBR textures.
Will post them when modeling part is done, then merge and rig them together with her body~
2022-05-16 08:13:08 +0000 UTC
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Here is the Sketchfab preview for what am I doing now:
https://skfb.ly/oupDS
(Underwear, shirt and pants, arming garment and split hose, plate armor, robe)
After the base meshes physics sim, will retopo them and focus on details including tiny structure and textures/materials/shaders. Then will try to rig them. ~
Must spend time polish demo reel for finding job after rigging props.(have no choice but slow...
2022-05-09 16:34:17 +0000 UTC
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https://1drv.ms/u/s!Am0lZ75OjQ1mhq0pGCxJ8Ro7kBQ_BQ?e=O7CZGK
(Blender 3.1 without textures project, ~150 MB)
https://1drv.ms/u/s!Am0lZ75OjQ1mhq0q9YDPTA1UidJX1w?e=zz5GIP
(Blender 3.1 textures packed project, ~1.2 GB)
Transferred the shape keys to body and merge them to the rig but...
2022-05-02 12:26:44 +0000 UTC
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Here is a test of the blender 3.1 project file for my character Ray, after rigging her body and face, I am going to clothe her.
Sketchfab Preview:
https://skfb.ly/o9TqC
project file download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhqx5JWtuFgNhnYZIug?e=wC24r6
(Without textures ~63 MB)
2022-05-01 13:06:43 +0000 UTC
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Try to rig my character Ray with FACS shape keys.
Will share the project file for free on my Patreon when finished.
*[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find some project files on my Patreon for free. *
*Every like, comment, and subscription will support me to go further! *
Feel free to contact...
2022-04-24 15:16:20 +0000 UTC
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Sketchfab Demo model/baked textures preview and download:
https://skfb.ly/o9yzF
Project file(blender 3.1, without textures, ~57Mb) Download:
OneDrive:
https://1drv.ms/u/s!Am0lZ75OjQ1mhqkaQyCvXAwkUAQhUA?e=G9kGlx
百度网盘
链接:
2022-04-16 15:31:02 +0000 UTC
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Go further about body modeling and shading, also facial and body rigging.
when the body model and armature is ready, I will post the blend project here,
then start her four layers clothing:
underwear (based on Greece robes and flounce layers pants),
doublet and hose,
plate armor,
shawl and clock. ~
feel free to contract me if any interest you~
*Every like, comment and subscription will support me to go further! *
<...
2022-04-08 07:26:34 +0000 UTC
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Credit
Blender 3.1, Hair Tool 2.37.0
"female anatomy_2" (https://skfb.ly/6sCZn) by graft is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"skeleton" (https://skfb.ly/6RZvT) by sanik.pdo is licensed under Creative Commons A...
2022-03-20 17:27:53 +0000 UTC
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- body rigging in Maya (pure joint-driven deform, including push and average joints, muscle joints, corrective joint), the rig is unfinished, but I have gotten what I want, my ambition is turn it to a blender project/workflow (game asset at last), if you still want to have a look at the Maya project file, please leave me a message~
- body shape modeling, I found something wrong in my character model when rigging, so I learn more about anatomy then try to tweak it, which is better for go...
2022-03-15 03:57:59 +0000 UTC
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Baked models' FBX and PNG files download on Sketchfab (also real-time preview):
https://skfb.ly/osIFu
Project files (for Houdini 19.0 and Blender3.0) and preview videos Download Link:
https://1drv.ms/u/s!Am0lZ75OjQ1mhpUzfOvauFqnSNH2cA?e=TWf4w6
Use Houdini 19 to generate the procedural door models, then render by pro...
2022-02-18 15:40:41 +0000 UTC
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I am taking some further courses now and will post higher-quality work later~
2022-01-23 05:08:10 +0000 UTC
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Hope you have a wonderful year during 2022~
I am sorry for updating slower these months,
It's because I am crazily busy with my courses.
Here are some screenshots of my homework as check points to unlock further lessons.
Well, talk is cheap~ I will come back with great artwork when finishing all half-year courses, also will show some progress here when some stage done~
Again, Happy New Year!!!!!!~
2022-01-02 03:23:52 +0000 UTC
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Project Download (Bledner 3.0)
https://1drv.ms/u/s!Am0lZ75OjQ1mhf11IFBcZUcGtA1VNA?e=xpdfsO
Sketchfab Preview
https://skfb.ly/oqZO6
Here is my pre-class practice of the environment course, also the original shape of the SRPG's level.
Every like, comment and subscription will support me to go further!
<...
2021-11-21 05:45:36 +0000 UTC
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Sketchfab Preview:
https://skfb.ly/oqPEC
Project Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfx-pNOFxH042ar6yA?e=izyw6N
I was confused about procedural level by geometry nodes of Blender 3.0 (Awesome!) then learn from [Hexagon World with Geometry Nodes Fields - Blender 3.0 Tutorial](2021-11-13 02:18:49 +0000 UTC
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Project Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfYMfMWamja_yHhkcQ?e=7MD7vL
Sketchfab Preview:
https://skfb.ly/oqIG8
X-Ray Version: Uploading...
Low-Poly Version: Uploading...
I learn some add-on to improve this project, including Mask Tools, Fluent Materializer, UV Pack Master and Zen UV. It seems the...
2021-11-08 13:56:24 +0000 UTC
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Sketchfab Preview:
Universal Joint:
https://skfb.ly/oqypV
mask/helmet (which will be included by Jin's project in the future):
https://skfb.ly/oqy9K
Project download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfUJ89AxEO2KvbyUHA?e=YJaoHo
Homework of my rigg...
2021-10-30 09:41:39 +0000 UTC
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Sketchfab preview by web 3d or download .fbx:
https://skfb.ly/oqxuF
Design to add more hard-surface props for the characters, then try to find a way to reach it:
more detailed designs,
adding metaballs for base shape,
retopo for clear and sharp the cages,
spliting different layers for different materials,
trying about procedural modeling and shading details on them…
will Share more whe...
2021-10-29 15:10:15 +0000 UTC
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I am trying to Improve my workflow about design, clothing, and the new shape of chibi models, including more hard-surface props when designing, further details for fabric simulations, and more Three-dimensional face and body for the chibi models like [Mucha] (https://skfb.ly/6QU6r) I created 2 years ago but will be much better this time.
I will also take some amazing big courses including advanced modeling, rigging, animatio...
2021-10-25 04:14:40 +0000 UTC
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Sketchfab Preview & Download:
https://skfb.ly/o7Xzp
Here is the high-poly preview of Inzer, the druid from my SRPG project Haveto.
Learn a lot from Evgenia Petrova's tutorials and assets then be excited to share the lastest shape of clothes here.
Every like, comment, and subscription will support me to go further!
2021-10-17 08:33:16 +0000 UTC
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Sketchfab Preview and .fbx download:
https://skfb.ly/o7OCz
Blender 2.93 Project file (.blend, 81.6 MB): https://1drv.ms/u/s!Am0lZ75OjQ1mhe8MbB6cWM4gMAnfwg?e=ufRBRj
Try to build a 3d model as the avatar of the red mage, Jin, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for ...
2021-10-10 02:33:50 +0000 UTC
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Sketchfab Preview and .fbx download:
https://skfb.ly/o7NOz
Download:
.blend project file for Blender 2.93 (663 MB):
https://1drv.ms/u/s!Am0lZ75OjQ1mhe5nb6TD8FI4kGFKAg?e=9w5SyQ
.zprj project file for Marvelous Designer 10 (16.7 MB):
2021-10-09 06:40:37 +0000 UTC
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Sketchfab Preview:
https://skfb.ly/o7F6E
Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mheNNjWnUH3HUWaUYfA?e=9FIeU6
Try to build a 3d model as the avatar of the blue mage, Ray, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for the game.
She uses the similar UVs and textures fr...
2021-10-03 10:26:09 +0000 UTC
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