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taurinfox

taurinfox

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Phastor Facial Expressions

On tonight's stream, I got Phastor's facial rigging set up, so here he is with a few different facial expressions.  I still have a bit of work to do before he's fully animation-ready, but it's getting close! ^.^

Enjoy!

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Phastor Progress!

An obstacle I was facing on my past few animation streams was trying to get Phastor's fur rendering in an acceptable period of time.  But the problem wasn't the rendering engine itself.  The issue was that it was taking some 6 to 8 minutes to calculate the fur distribution before it could even start rendering.

I think I finally resolved that issue, and as you can see, this test render of him fully furred (including the mane) and posed took less than a minute =)

The fur a...

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No Stream Tonight

Hey guys!  I decided to postpone the animation stream.  We have company over, and I'm feeling pretty wiped out today after work.  I will be working off-stream some more on Phastor's character, as well as the No Horseplay scene, and I might decide to do a stream later this week if I can get some of the issues resolved with Phastor's model =)

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Alphafox Resorts

Construction is mostly complete on my new line of resort-themed environments x3  This started out as a single-use scene for my upcoming animation No Horseplay, but I realized it could be used as a setting for multiple projects.

I already created the internal environment of the changing room, which I used for Dragon Rider, as well as Hit the Showers, which is currently in the final render phase.  I'm also planning to add a hot tub to the scene as well as a fully furnished hotel...

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No Horseplay is Underway!

I actually started on the environment for No Horseplay in 2012.  I started work on it shortly after Fox in the Stable, but it ended up mostly sitting in an unfinished state since then due to the lack of time and resources I had to spend on my animation projects until recently.

Well, the scene has been revived, and I spent yesterday's stream converting the materials and lighting over to Redshift.  I continued refining things today, converting the rest of the materials, adding t...

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Back up to 2 GPUs!

I finally seem to have a reliable power supply!  After the first one exploded, I received a replacement of the same model on Monday (Rosewill Photon 1200).  I installed it, but just like the previous one as soon as I started rendering, my computer shut itself off with an "anti-surge" warning (even with just a single card powered).  Instead of giving THAT one a chance to explode, I just asked for a refund and went with a different brand entirely.

I went with an EVGA Supern...

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Phastor Fur Render

I got the majority of the work on Phastor's fur done during today's animation stream, and got the materials looking pretty good (not quite perfect yet).  I was especially happy with how his mane came out ^.^

Enjoy!

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Today's Progress

Thankfully, my recent computer shenanigans didn't result in a loss of productivity =)  I'm back down to a single GPU until I get the new power supply in (should be Monday), but everything else is still working, and I've been continuing to render out Hit the Showers, as well as make progress on Phastor's character during today's animation stream!

I got Phastor's naughty bits modeled, and the majority of his fur done.  I'll be back with another stream on Tuesday =)

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So, my power supply exploded...

Yea... Like the title says, my new power supply lasted less than a day XD  I randomly came into the room to check on my render progress, and found my computer powered off.  I pressed the power button and was greeted with a loud POP! and a bright flash coming out of the PSU.

Thankfully, the rest of my system doesn't appear to be damaged.  I reinstalled my old power supply, and everything seems to be working fine, sans the 2nd GPU, which I'm unable to power ATM.  So it...

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Rendering Power!

My new power supply arrived today and, after some troubleshooting, the new GPU is now up and running!  I was expecting to see about an 80% increase in rendering speed (not quite double since there are CPU and data transfer operations that can't be sped up by the GPU), and it looks like I actually underestimated a bit.  The scene I was using as a benchmark was taking around 17 minutes per frame to render, and that was cut down to about 9 minutes with both GPUs on the job =)

The...

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Money Shot

This is the public release of Favnir's animation project =)  This is my first time animating a scaled OR winged character, but I think he came out quite well ^.^

Fav provided his own voice for his dragon character, which Kish worked his audio magic on, and the roar at the end is just epic!

Enjoy!

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More Hardware On The Way

So, my second RTX 2080 Ti was delivered today (yay!) but, as expected, my current power supply wasn't up to the task.  So I've got a new PSU ordered and on the way.  I went with a highly recommend 1200 Watt option that should more than meet my needs ^.^ In fact, it looks like this thing will support up to 4 of these GPUs if I continue to add on to my current rig, although I will need a new motherboard if that's the direction I take.

Unfortunately this means that it'll be a few...

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Phastor Sculpted and Painted

I just wrapped up today's stream after finishing up the painting and sculpting of Phastor's character in Zbrush.  In an effort to provide more content to all of my Patrons, I'll be including screen captures of my workspace like this in the $1 tier, along with more frequent announcements about my progress =)  Test renders and animation previews will still be reserved for the higher tiers.

I apologize if today's animation stream seemed to end abruptly.  Apparently my mic cu...

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Just ordered another GPU!

I just placed my order for a second RTX 2080 Ti card x3  Assuming the rest of my hardware is compatible (I'm only really concerned about the power supply and heat dissipation), this should boost my rendering speed significantly!  Thank you SO much to my Patrons!  Without your support, I wouldn't be able to make these kinds of investments in my animation process =)

Also a reminder, ALL of my Patrons are invited to attend the animation streams.  I usually do these twic...

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Optimizing the Render

Hey guys!  Due to the long time periods involved in the work that I do for my animations (plus the fact that I'm still working a full time job), I'm not able to post content updates as regularly as I'd like.  So, to help supplement that, I'm going to try to make regular progress updates like this to share what I'm up to with the community ^.^

I've been struggling a bit with render times for Hit the Showers.  Even after switching to a GPU based engine and investing in an R...

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Money Shot - Early Access

My first animation commission is complete ^.^  Here's Favnir's ice dragon character featured in a short video with Kish.  I'm especially happy with how Kish's hair turned out in this one!  Thanks to the feedback I got from Dragon Rider, I decided to really dig into my cloth simulation options and used that to make his long hair move a lot more naturally =)  I also used cloth simulation on Fav's wing membranes, which created a nice effect with them as well ^.^

As for ...

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Phastor Sculpt Work-In-Progress

Here's my progress on sculpting Phastor's character tonight =)  I had a bit of a false start about an hour in, when I noticed some problem spots in the geometry that forced me to correct that in the base model and start over, but I still ended up getting quite a bit done!

When I continue on him next, I'll refine the details I started sculpting tonight, and paint his proper colors on him.  A lot of the muscle definition will be obscured by his fur, so it'll be a much more subtl...

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Sculpt-Ready Phastor

During today's stream, I finished getting Phastor's character model ready for sculpting!  The next step will be to take him into Zbrush to sculpt the muscles and other details, then get him all textured and looking pretty =)

Enjoy!

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Patreon Update

I know I haven't posted a lot recently aside from the streams, but I have been VERY busy working on the animation stuff, so I thought I'd post an update on what's in the works!

Favnir's Animation Commission - This project is complete aside from the sound work!  We decided to hold off on that so that Fav could voice his own character while he's visiting us for the week =)  He and Kish are actually working on that right now, and if it goes well, I should be post...

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Hit the Showers Spooge Simulation

I just got the last thing done I needed for Hit the Showers =)  The fluid simulation is completed.  Enjoy!

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Making a Fluff Dragon

I spent tonight's stream getting started on Phastor's furred dragon character =)  I started by drawing the templates you can see in the background, and modeled a box into the rough shape of his character.  After modeling Favnir's dragon character, I had less trouble with the wings this time around XD

Phastor is still VERY rough at this stage, so the next time I work on him, I'll be refining his shape, adding the eyes, talons, etc, and getting him ready to sculpt.

Enjoy!<...

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Favnir Animation Final Composition

So, after dealing with some frustrating (and confusing) setbacks on this one, it's finally ready for final render!  In addition to finding a solution to the coins, I also fixed some issues with Kish's fur, and used a cloth simulation to make his long hair move more realistically (this was in response to feedback I got after Dragon Rider).

This will most likely be the last post I make on this project before its official release.  So, enjoy! ;)

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Fav's Stash

So, the stumbling block I was running into with this project on Friday was creating the pile of coins around the treasure chest x3  My original idea of emitting them as particles wasn't working, so I ended up using a texture mapped plane for the shape of the mound, and then manually placed individual coins on and around it to pull off the effect.

I also fixed an issue I was having with the wing membrane simulation, so aside from the treasure chest missing texturing, I'm just a few ...

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Derg Spurts

In addition to the environment, the other thing I worked on during Tuesday's stream was Fav's cum shot =)  I actually got most of the simulation set up on-stream, but waited until after to run it since it was going to take a few hours.  I used similar fluid settings to what I made for Messy Stallion since I liked how thick and gooey that turned out x3

Enjoy!

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Favnir Mountaintop Background

I was originally planning on a simple background for this animation, but I thought that a mountaintop scene would be really cool, and would be a lot different from the other videos I've done up to this point =)

Just to be clear, the animation commissions I'm offering at this time do not include a detailed background.  This is a special case because A) this is my first animation commission and I'm erring on the side of putting too much effort into it rather than too little, and B) F...

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Hit the Showers - Fur Test

So, during last Saturday's animation stream, I ran into an issue when trying to add dynamics to the fur.  Specifically, after recording the strand data, things would go wonky when I played it back.  I believe I found a solution but, unfortunately it means redoing some of the work I already put into the fur.

The main fur seems to be working well in this test, although the strands along the top of the tail aren't working quite right, but I think that'll be an easy fix.  The...

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Favnir Commission Update

After about 9 hours of streaming today, I made a LOT of progress of Favnir's commission!  It still needs a little tweaking before final render, but it's at least 90% there =)

Enjoy!

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No Animation Stream Today

I got bogged down with work from my day job, and have to work on that throughout the weekend.  However, I should be receiving time off later this month as a result and I plan to do a makeup stream at that time.

I am still planning on doing my art stream this evening, and I should still be able to do an evening animation stream later this week (probably Tuesday like usual, but work may interfere with that as well)

On the plus side, I did get a lot of work done on Hit the Showe...

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About to Hump a Derg

For Favnir's animation, we decided on a scene of Kish humping him.  The little fennec is only half the dragon's height though, so the plan is to having him standing on a step-stool.  For now, I'm just using a box as a placeholder XD

This won't be a long animation, but it'll be a fun one to make.  I'm hoping to knock it out in a couple weeks =)

Enjoy!

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Fav Ref Sheet (WIP)

Tonight I finished the rigging on Favnir's character, including his cock and other naughty bits x3  However, I couldn't stay up long enough to assemble a complete ref sheet for him.  I was able to render out the main poses, and in the next day or two, I'll complete this this with various facial expressions and closeups of the naughty bits ;)

For now though, enjoy!  I'm very happy with how his character turned out <3

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