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tangofiction

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Transfigure - Let Me Be Who I Want to Be

Happy holidays!

I hope everyone is doing great! I will post the new Transfigure build at the end of the month. The project has advanced a lot towards the minimal completion level. I added around 10,000 new lines of code, setting up most of Taylor's voice acting for the next part of the game. I also unlocked the next stage of Mitch and Craig story lines. I worked on most major aspects of the game and the change log for this and upcoming updates is large. 2026 will see the project's final...

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Transfigure 0.0.7

Here is the new update including another ending. It took me extra time because my place needed sudden work done and I wanted a higher number of graphics per scene (plus I forgot about the makeup scene in the middle), so I’m sorry about that. I lowered my stress level a bit so I am prepared to work hard until Christmas. The game should now start to leave its awkward 3D to hybrid transformation stage. I will continue to tweak, add, and upgrade art as I go along. I'm doing my best to ensure ...

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Transfigure Release

Ok, this took way longer than I thought but this update adds some new VN content and an ending! In the next month or so I am going to do my best to add at least a taste of never before seen content and I will do one more update at the end of the October. 

I’ve made a lot of new art and I’ve been replaying the game over and over again adding and fixing things as I go. I was about to post a release several times and I would always find another bug or two at the last second. Now t...

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New Transfigure Art Preview

Hey everyone. I am finishing up the newest Transfigure build. I hope to have it out within a week or so. I had a few really late nights working on the game so I’m sorry I didn’t get a post out. I made several hundred more pieces of art bringing the current total to nearly 2000 or about 4x the amount in the current demo. The struggle is connecting the islands of content and getting rid of placeholders. As I started to focus on connecting to the new content the past week or so, I noticed th...

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Building Up

Okay! I have some good news and bad news. The bad news is Steam has removed early access for NSFW creators and SubscribeStar started random purges, meaning things are getting worse instead of better on the censorship front. There are a lot of irons in the fire and I’m pretty sure this will reverse but that is a significant stumbling block that yet again randomly dumps on my development plans.

Early access is important but it does have issues as discussed previously on this page and e...

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New Art; Transfigure Build Preview

I’ve been producing at high efficiency lately. I’m trying to focus on the things I can control while the Steam marketplace sorts itself out. I’ve made a lot of art this month and I think I’ve really dialed in a pretty snazzy style. The drama put me back a bit and the gcon demo took some dev time but that was needed as some extra decompression.

Transfigure is looking a lot better. I genuinely like some of the art now. I am done with getting hung up on stupid shit so I am just ful...

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Goddess Connection RPG Concept Demo

Hi.

So I took a short break after the drama of last month and got some much needed sleep. Now that I am more confident I will be able to sell my games, I’ve been back at it for two solid weeks. The whole game ecosystem topic is still complicated and there are major issues but I think it is moving in the right direction at least in regards to Steam sales.

Earlier in the month I was trying to solve one of the last AI crossover issues I’ve been having to make a few more promo pie...

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Transfigure and Tango Fiction Social Media

Hello,

Here is a preview of some social media art and pages. I have a bunch more coming. I am going to gradually start posting publicly with new content and older patron content. I want to build up and diversify on different websites to make Tango Fiction more resilient. It's been years since I've advertised properly so I am looking forward to starting to share again now that I have a lot more information and content to post.

This should also give me and everyone involved with ...

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Game Liberation

Hi Tango Fictioneers!

I am happy to announce a victory for freedom lovers everywhere - the age of payment processor tyranny has finally come to a close with the executive order from Trump. Everyone in the world is finally allowed to make legal artistic projects again without any weird arbitrary rules from payment processors like Patreon. As weird as it is to say, Trump saved us, but he only did so because our voices echoed throughout the world.

From the bottom of my heart, thank y...

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Bonus Art and Status Post

Hello

The mass censorship war on the net is heating up. Unfortunately I had to devote a lot of time this month to submitting legal complaints, sending dozens of emails, rallying my family, calling every cartel member, and doing as much research and info sharing as possible. Since I am actively speaking against them the chance I get crushed and censored is increasing but together we have a good chance of throwing off these artistic shackles!

I have also begun my first stage of my s...

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Cute TF Corps Poll

Which were your favorites?

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Post Preview: $5 TF Corps Poll Kawaii Goddess Edition

The last couple posts were kind of dark so let’s lighten things up a bit! This is an example of what the $5+ tiers should see more of going forward. 

These are examples of the end slides for the Kawaii Goddess cosplay ending. I’m looking for general feedback to try and increase the cuteness level as much as possible.

What do you think? Please leave a comment and vote in the poll for your favorites.

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Censorship War vs Gaming

Hi. 

So unfortunately instead of posting all the cool promotional materials I made and talking about my personal game development, I have to talk about game development and art in general as the Steam censorship controversy sweeps through the internet.

I’m sure many of you have heard of the new mass censorship of the internet led by the Visa / Paypal / Mastercard cartel, essentially taking what’s happened on Patreon the past few years and applying the same subjective and ...

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A Bad News Post - The elephant in the room just stepped on me!

Hey everyone. Incoming rant.

Today has been rough. I’ve been processing the new Steam news. They have implemented a new ultra vague rule where all games (and presumably all art as they expand their reach) must please the executives at Visa. Valve has bowed and are reversing their policy of letting gamers decide what is good or bad. They have become Patreon and are following orders to outlaw a lot of legal content Visa may disapprove of. Presumably if you bought these games you just ge...

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The Girl Next Door: Samantha Klein

It has been full speed ahead lately. Transfigure is a large project though so I can lose myself for days in any given area without impacting others. It’s difficult since I want to naturally fly around instead of focusing on doing things in order but I am gradually finishing the thousands of tasks left to finish the game. As I do so, it naturally focuses on the remaining elements. As I am organizing myself for the big push forward (and updating the game’s launch page), I noticed one of the...

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A potentially furry post... Bunny Power!

This post is meant to appease the furries and bunny girl aficionados! Character is Carrot from One Piece.

I also made an animation thingy:
https://www.youtube.com/shorts/_fFx5uVk-9c

I really dig the bunny girl aesthetic! Proven since playboy! I'm not really sure where the furry line gets drawn so I will leave that up to you.

The next post will be a Transfigure one. I generated some si...

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Animation Up

I finally got higher resolution animations online. Here is an example of one of my favorites that uses a mix of tools and techniques I've learned the past couple years. I made three versions and this is the edited clipped version that looks by far the best.

https://www.youtube.com/shorts/Ho7AuH-OU8o

This should enable full animation production for Transfigure without a time consuming additional up-s...

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Transfigure 0.0.4a

Here is a new Transfigure build. The last one was only two weeks ago so this isn’t loaded with new content but continues my efforts to polish and upgrade various graphics. There is still a handful of "in progress" artwork that needs to be reworked.

The main gain the last two weeks is I finished about 50 complete full screen graphics for the final game. I’ve been going through the html’s initial art and picking out pieces that I can use as a base. I took a lot of care to pick out m...

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Health Status

This is the first part of a roadmap and status post. Current health status is good!

Over the last year I had some health issues that affected development. I don’t generally mention this stuff because most people don’t care and I don’t want sympathy from those that do but I have to periodically remind people just because that is one of the biggest risk factors of a solo developer. An odd sick day is fine but if I burn out, get hurt, or get hit by a bus then I lose the ability to ma...

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Transfigure Art

It has been pretty much full steam ahead lately. Now that I have a bit more experience and the art is getting more consistent, I am touching

It has been pretty much full steam ahead lately. Now that I have a bit more experience and the art is getting more consistent, I am touching up the promo materials I made the past year.

Everything is going very smoothly, knock on wood. I have a lot of content and posts to make over the next couple months. I don’t think I have been this exci...

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Animation Poll

Hi!

Originally there were going to be no animations and that grew to a couple rare ones here and there. With the latest changes, animations will be more common in the game. 

The resources for this are still limited and lower priority than graphics in general but the time and cost per animation has dropped quite a bit with the new AI systems I have so I need to determine what items get animation priority.

The only thing I don’t know how to do is get animated sprites to...

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Test Launch 0.0.4

Here is the latest demo with updated artwork. I think it looks pretty good and it should only improve from here. Mitch and Damien’s demo routes have mostly been filled in. 

There are still a handful of graphics I am trying to upgrade and a few things on the polish list but everything is finally taking form. There are a few graphics that are being really stubborn, ie ones that do complicated things like reflections / mirrors or they have perspectives that create some issues with t...

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Hart’s Defeat Gallery

Here is a gallery I made to improve the more complicated group images for use in Transfigure. The gallery has 184 images.

They turned out quite good, especially the vertical aspect ratio ones. I went back and compared some of the best 3D renders side by side with the new Hart AI model I made and I think it looks better or at least as good as it did before! I’m kind of surprised since that Hart 3D model is essentially as good as it gets with modern 3D graphics and I didn’t thin...

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Bonus Art Gallery: Ranma

This art is from a few months ago. I am sorting through it all to free up more space and saving pieces that I can reuse the process for Transfigure. These pics were from the early days when I had more trouble getting fingers and those sorts of details correct but I have a bunch of these test images that I might as well post some of the better ones.

Gallery has approximately 30 images with 2 different styles.

If you'd like to see more or have a request, like the post and leave a co...

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Transfigure Bonus Art

So over the past 2-3 years I've done about 30,000 renders. I am now at about 30,000 pieces of AI art in about 10-20% of the time. (Not batches, individual pieces of art. ) Most of this art is trash and was more about learning and testing than production. It won't ever be seen but this experience increases my artistic power and will allow me to create all the unique scenes and art I can envision. Being able to iterate quickly has increased the rate I can improve vs a more traditional process ...

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Test Launch 0.0.3

Hello.

Here is the new Transfigure build. Although I worked on it every day this month it’s not 100% complete but there is more than enough to show off (and hopefully get some feedback for some tweaks). I really want to get back to more regular and consistent monthly releases. There are still some graphical adjustments that will be made within the new art to make the old 3D renders and the newer art trained on them to match more closely. 

The AI stuff is a rapidly changin...

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While We Wait... (Hart Art)

Hi friends.

It’s looking like the new Transfigure release will be done around the middle of the month. I have completed the vast majority of tedious unfun work for the game so that’s awesome. I’ve got high quality functioning models ported from the 3D data for most of the cast. A lot of the sprites are done and upgraded. There are a couple of exceptions that need some more work for the full game but overall I’m really happy with how this 3D to AI port turned out. I will have one...

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Lookin' Sharp

Hello. 

Here is some more art. Game upgrades are proceeding rapidly. My main focus now is overall art production and getting the demo swapped to the newest look. I have done a lot of 3D work as well lately to successfully train several more models and fill in some gaps in the data. It has allowed me to reuse a lot of B-roll pretty much every decent render I made of the various characters, even stuff that wasn’t going to make it into the older concept game. I am really happy with ...

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Bonus and Rejected Art

Here is some more bonus / “rejected” Transfigure art. Some were very close to being the final style. In the process of making this art and writing the last post I had a helpful realization. I realized I don’t like Taylor’s initial female hairstyle. I never really did, it was just the best choice at the time. The shoulder length wavy / curly 3D hair was something I picked because I couldn't get a better looking alternative working until a year into making stuff for the game. I was forc...

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Transfigure’s Final Form

Hi!

This month has been an adventure but I have good news. I made a bunch of stuff. I wrote a bunch of stuff. I upgraded a bunch of artwork. I am doing my best to absorb the gains from the new AI tools and I am sowing a lot of crops for the next Tango Harvest. I have several new technical improvements working as well to announce including proper functioning wide screen animations. I’ve also explored several new possibilities within my existing tools and fully completed several pr...

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