First of all.. ignore the multiple instances of 3-star modifiers in the score screen above ahaha. Second of all... Hey everyone! Here to give a little check in on what our state is, and what's left to do before the build is ready to go!
I'll start off by saying that Yu/Mei's Hscene and mechanic is fully completed. When you finish the scene, you will be brought to a bit more of an elaborate "finish" sequence.
2022-07-23 03:01:54 +0000 UTC
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Hey again everyone! The mechanic is under way. What you see above is a little demonstration of active character swapping. The modifiers under Yu's bar are placeholder visuals, but I will go over what they are while breaking things down.
Some of this will be recap, but here we go:
The victory condition for this is completing Yu's progress bar. Yu's bar has a bunch of "Curses" and it takes about 3 times longer than Mei's bar. These curses are large debuffs given to you when they pro...
2022-07-16 04:47:44 +0000 UTC
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Here's some of the art brought into v0.14! Thanks everyone for the support! <3
2022-07-09 04:56:29 +0000 UTC
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Heyooo. If you read the last progress report you may have seen I want to gauge a bit of interest in terms of the remaining characters I do not consider to have "extra" Hcontent.
Important: This poll will not necessarily mean one character will get a scene over the others, it also doesn't mean with winner will "get a scene" next build.
Because I want to cover all these characters in some way, knowing what characters are most wanted may help me in determining how to approach their "...
2022-07-09 04:32:06 +0000 UTC
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Hey again everyone! I've finished up the last few pieces of animation, along with the last touches on the tentacle animation. I have been reviewing and thinking about a plan of attack for v0.16(after Yu/Mei) as well. There is a lot I've been thinking about in terms of how to use the last bit of time in development. There is a lot I would like to have, but time is getting short if the game is to be released within 2022, and I may need to be more selective on priorities. I will elaborate on thi...
2022-07-09 03:45:04 +0000 UTC
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Hey everyone! Sorry for the slightly late post, I was a bit occupied for a lot of today. This week was when a lot of the motion was being added to Yu/Mei's base scene. Rather than talking too much, I'll just let these gifs do the showcasing. I will note that facial expressions have non been added yet, so the faces may seem somewhat static.
As stated before, you switch between Yu and Mei, above is the variation with Mei, and below is the variation with Yu.
2022-07-02 09:28:03 +0000 UTC
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Whats going on everyone! I'm going to start with a general rundown on some of my overall thoughts. SpunkStock is nearing the end of development, and I need to be careful to not tack on too many last minute things that would prolong the game's development. I have ALMOST everything I wanted within the scope of the game. Overall I wanted at least 1 extra piece of Hcontent for every character aside from their main scene. The characters who I consider to have nothing aside from their main Hscene i...
2022-06-24 21:13:55 +0000 UTC
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Heyo again everyone! Update on some of the animations here. Things are going well, and I'm trying to keep up a good pace on these.
What you see above is obviously the main loop, but the others are just things I was having fun with.

finally there was a alternative version where she's all "slimed" up, but I'm still unsure if I will use it... it was mostly just me messing around.
2022-06-17 20:57:21 +0000 UTC
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Hey again everyone! Not a whole lot to cover in this update. The last week has basically been fully dedicated to getting Yu's tentacle scene ready for animation. There were a lot of pieces to it, so it took a little bit to mesh, rig, and set up the morph controllers.
What you see above is a very early look at Yu's tentacle scene. There's also a bit of shenanigans with the scene's bloom.
Once this is finished, I am going to have the smoke in motion, the rest of the tentacles ...
2022-06-11 04:45:25 +0000 UTC
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Here we go again everyone! It's always refreshing to move on to the next build. What you see above is the result of our VIP's votes in the lasts poll. Yu was the winner to receive an extra scene. This is the base art for it. v0.15 will feature this extra scene along with it's main Yu/Mei scene.
This build is fairly open, as new features are not a main focus. Aside from these two animations I will be looking to possibly doing some adjustments/additions to previous animations, and polishi...
2022-06-03 13:35:04 +0000 UTC
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Heyo again everyone! It's a bit late, so sorry if there are some mistakes in this post, but here is the Nammi build! I hope you all enjoy! I'll do a quick recap on the changelog, then follow up on some notes you might want to read before getting in to this build.
v0.14
Changelog:
MAJOR:
- New Character/Boss: Nammi
- Nammi's Bar
- New Vending Machine system
>Drinks
Yoni's Super Soda - You will no longer roll white modifiers. Only 2...
2022-05-30 15:48:14 +0000 UTC
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This is it guys. The final stretch for Nammi. I have spent a good chunk of today doing some testing, and will resume doing so over the next couple days. Depending on how the testing goes I would like to have this out before the 1st. Until that time I will post the complete changelog for v0.14, and what to expect with Nammi's build!
First I'll quickly give a break down of what you are hearing in the preview. The first 30 seconds are a piece of Nammi's "Hype" theme. After that, is obvious...
2022-05-27 12:32:30 +0000 UTC
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Heyo everyone, I'm happy to say that Nammi's mechanic is all completed. The only thing that may be left is a bit of balancing, and some small visual changes. Last week I gave a rundown on what each phase will do, and in this post I will be giving a visual representation of said phases.
First of all. Above is "Bass/Mid". It is the phase you will start in (as it is the most straight forward). Visually, in this phase Nammi will be the one moving. As you can see, every meter on the screen w...
2022-05-20 23:45:37 +0000 UTC
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Hey everyone! Sorry there wont be any image previews, and there might be some typos as l'm posting this via phone. I'm still a bit bedridden, but recovery is going well so far. I should be able to hop back on the wagon in a couple of days here.
I will say before the surgery i put together the frame work for nammis mechanic, and her lighting states. Ill give a breakdown on her mechanic.
Those who are familiar with Star Power from Guitar Hero will definitely be on famili...
2022-05-14 21:29:01 +0000 UTC
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Hey everyone!! This week has been quite productive. I got 2 of the 3 major remaining hurdles for this build done. (the "hurdle" mostly being the planning for it's execution). Just a heads up that next week's progress update MIGHT be a little bit late, and it might be fairly light in terms of progress as my surgery is this week, and it might be hard to work while I'm wonky from painkillers. I am hoping to get as much done before the surgery as possible. Anyways! Onto what was done this week!
2022-05-07 02:11:56 +0000 UTC
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Hey everyone! I have some fun things to share today, along with a couple not-so-fun things. I'll start off with the not-so-fun. Wishful Simping has covid again, so the song might take a bit longer as a result. While he recovers, I will do my best to bring interesting updates in other regards, starting with this post. Hehehe. One other not-so-fun thing is that I will be having surgery in about a week and a half. The recovery shouldn't prohibit me from making progress too much (I hope). I'll ke...
2022-04-29 16:02:01 +0000 UTC
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Nammi brings back some sweat. With each stage, the paint on her will begin to run. The example above shows Nammi when she is in full sweat state, matched with all the effects I have been working on over the past week. Lighting, fog, particles, and the pulsing... and ya... the little version of them on stage moves too :3 ehehhe.
There are a few things left to do on this scene. It feels like I've been working on this scene forever, but I really do want to to look cool.
Screenshots f...
2022-04-23 04:01:18 +0000 UTC
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Here's some up close 'n personals with Eran.
2022-04-23 04:01:05 +0000 UTC
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Alright everyone, the poll has concluded, and it seems Yu will be getting an extra scene in v0.15 (alongside the Yu/Mei build). It's going to be a very Yu focused build it seems. Now on to the quick update from this week.
Didn't get quite as much done as I would have liked this week, but the Hscene will be a bit of an undertaking, so there's a good amount to do as a whole. That being said we have animations, and the base lighting in place.
2022-04-15 22:50:51 +0000 UTC
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Hey everyone! Progress this month has been pretty great. Nammi's tent has been laid out, and there is a solid plan of attack for it. Her Hscene has also been broken up, and is currently being meshed/rigged.
Nammi's Hscene is going to have an interesting concept. She will be on the stage, and her animation will be viewed through the screens.
WIP:

There are obviously some missing comp...
2022-04-08 14:13:13 +0000 UTC
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To be clear: This scene will be done on Yu/Mei's build, not Nammi's, so it is a little ways off.
Some characters who already have extra scenes are not in this poll.
There may be a poll after this to determine the type of scene as well.
2022-04-02 00:08:41 +0000 UTC
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With the completion of v0.13, I have hopped right onto Nammi. Her conversation art animations should be getting finished today. Along side this post I will be doing a poll for VIP($5+) patrons. To determine a character who will get an additional scene in the Yu/Mei build (after Nammi's).
I'm actually thinking of experimenting with something interesting for this build involving Nammi's "tent". The scale of it may differ depending on how things progress. I'll give more info on it when I f...
2022-04-02 00:06:49 +0000 UTC
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Heyo everyone! Here's the newest build! Eran is here with her main scene, and an alternate scene for her. The new zone is quite bare bones right now, but will fill out with each build to come.
v0.13
Changelog:
MAJOR:
- New Character/Boss: Eran
- Eran's alternate tentacle scene
- New Cali comic (Simply ask Cali for it post-endurance)
Minor:
- New zone (Still under construction) ...
2022-03-25 18:10:10 +0000 UTC
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Heyo everyone. As you can see from the preview. There will be a little more interaction between characters. This time featuring some interaction between Pica and Eran. The mechanic is complete, and the build is very close to completion.

On your first run you will only have access to Corruption, to introduce how the system translates to a win condition. After beating corruption, the purification...
2022-03-18 23:17:55 +0000 UTC
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Hey everyone, just coming in to say, Eran's animations are complete. There are a few visuals that are not implemented yet (Eran's suit has lights, and will glow as well).
Here is a little demo on the lighting in the scene (no suit glow).

Her mechanic is currently being built, and is subject to change. On paper this may sound a bit confusing, but trust me that the way it is intro...
2022-03-12 04:17:32 +0000 UTC
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Heyo everyone, just peeking in for a public poll on where everyone's loyalties lie.
2022-03-10 03:04:37 +0000 UTC
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Eran's scene has been fully rigged, and I have started her animations. This preview is very much a work in progress. I didn't get quite as much done this week as I was originally intending, as I took a bit of time to create a trailer for our Steam page, and an alternate version of it to be displayed on an upcoming Expo presentation that I submitted SpunkStock to.
With all of that said, the new lighting shenanigans we were trying out are implemented, but not quite looking how we want ye...
2022-03-05 05:47:19 +0000 UTC
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Hey everyone! Just popping in to say that the current build has been updated for a few hotfixes and changes to match the public build which released today.
v0.12.2 changes
- Changed where Samga2 looks in some instances
- Fixed an issue where Samga's Xray doesn't sync properly.
- Decrease rate prompt appears on the starting round as well
- Drain value now increases properly (50%, previously was 150%)... woops
- Toto's alt scene animations no longer ...
2022-03-01 21:22:59 +0000 UTC
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Heyo everyone! Got some things to go over here.
As you've seen, there's a page of Cali's next comic. (4 more pages total). This will be attained and viewable in a similar manner as her 1st volume.
I've finished up the base of Eran's animations. Here's some of what we're cooking with.

Of course her suit can completely corrupt her depending on the result of her Hscene... except... ...
2022-02-25 22:09:16 +0000 UTC
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Here's some fresh images from the last couple builds ^^, and one of her pinups. Thanks again guys!
2022-02-25 22:09:08 +0000 UTC
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