As we'll be diving into something that uses this and strings etc alot, and I have been asked recently how to do it.
I thought I'd make seperate videos with easy to search names so we can just relook up the info for quick references for those that need a brief reminder!
Strings up next,
Then a long form video showing how to make interactions will come out followed by easy to follow bitsizes for the rest!
i.e. how to make buff, how to make action loot, how to make intera...
2024-01-14 18:06:33 +0000 UTC
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if you wanna test it out what i discovered you can but be forewarned it's the test build before any tweaking so any sim caught in it including the sims using it right now
will have a full interaction queue and will be trapped while it's on.
SO DON'T SAVE!
2024-01-10 21:23:21 +0000 UTC
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Huge thanks to Amanda for this one,
I'll be tweaking my notes and such but we'll be able to easily add our own interactions with buffs/ moodlets and broadcasters soon!
2024-01-10 21:13:35 +0000 UTC
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Happy Simming!
- pixipui
Remember to flip the Y Axis when taking from blender.
If blender has it as Pos Y make it Negeative
If blender has it as NEG Y make it Positive when you write your notes! x
2024-01-03 00:00:00 +0000 UTC
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MERRY CHRISTMAS XX
2023-12-23 20:22:42 +0000 UTC
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2023-12-20 19:28:41 +0000 UTC
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Happy Simming x
- pixipui
2023-12-20 12:00:01 +0000 UTC
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Allows you to specify where you want the light to appear and effect!
2023-12-15 19:39:23 +0000 UTC
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-------------
<U>
<L n="client_states">
<U>
<T n="key">100570<!--EmotionEnvironment_Enabled--></T>
</U>
<U>
<T n="key">100571<!--EmotionEnvironment_Disabled--></T>
</U>
</L>
<V n="default_value" t="reference">
<T n="reference">100571<!--EmotionEnvironment_Disabled--></T>
</V>
</U>
----------
...
2023-11-15 17:05:58 +0000 UTC
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-------------
<U>
<L n="client_states">
<U>
<T n="key">100570<!--EmotionEnvironment_Enabled--></T>
</U>
<U>
<T n="key">100571<!--EmotionEnvironment_Disabled--></T>
</U>
</L>
<V n="default_value" t="reference">
<T n="reference">100571<!--EmotionEnvironment_Disabled--></T>
</V>
</U>
----------
...
2023-11-15 15:53:18 +0000 UTC
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2023-11-08 12:00:02 +0000 UTC
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Happy Simming, Happy earlier new year and all that xx
-pixipui
2023-11-07 17:16:43 +0000 UTC
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2023-11-06 22:43:32 +0000 UTC
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Thankfully took less paper than the first one D:
This one is actually a lil simpler than the wall windows!
I should be able to do a video tomorrow x
*EDIT*
There's a few inconsitencies so it'll have to go back to the drawing board for now x
2023-11-01 23:09:57 +0000 UTC
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This is officially the last video of 2023 as it releases dec 27th!
Merry Christmas and happy new year in advance xx
-pixipui
2023-10-27 18:51:33 +0000 UTC
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2023-10-27 12:12:06 +0000 UTC
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Definetly a doozy to research,
But now it's been simplified we can all make cut outs!
Perhaps I can get the skyline window Version to work now that we have this ~
2023-10-26 21:16:24 +0000 UTC
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Worked it out!
Took over 72 hours BUT we've reached a success!
I'll make a video tomorrow!
I've also worked out what I can use the membership video section on youtube for!
People tend to ask me to make longer videos, and i feel that'd be the place for them as that's not the MO of the channel x
If you've suggestions thoughts / comments let me know x
2023-10-26 02:12:04 +0000 UTC
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Almost have the cut outs working!
Just a few more things to tweak till i get it fool proof then we're set!
2023-10-25 20:25:14 +0000 UTC
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2023-10-19 14:01:17 +0000 UTC
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2023-10-12 18:24:27 +0000 UTC
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2023-10-12 17:34:51 +0000 UTC
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2023-10-12 12:59:42 +0000 UTC
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2023-10-11 22:16:41 +0000 UTC
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2023-10-11 20:04:32 +0000 UTC
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2023-10-10 22:08:09 +0000 UTC
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Hello everyone!
I just wanted to give you an updated as it's been a while xx
I had been working on a 4 month long animation commission with random adobe deadlines in between which had severly halted my tutorial posts.
HOWEVER as I'VE JUST finished that huge project, from tomorrow onwards I can start back on creating tutorials again!
Thank you so much for your patience xx
2023-09-19 17:19:00 +0000 UTC
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[requested]
2023-08-25 21:17:07 +0000 UTC
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2023-08-16 19:04:00 +0000 UTC
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