Hi, guys.
I'm finishing working on the build. Only minor tweaks and re-writing text are left to do. After that it's when Lyk finishes fixing grammar of the text. Then the release happens and the short updates basis follows, as planned.
The first build will cover the game until the first crossroad before Old Corona Village + one map to the left, where fisherman is located. I think it's a good starting point for building up updated content on the game.
Examples of updated cont...
2023-09-11 09:30:57 +0000 UTC
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One of the reasons I'm hyped to get back to work is Stable Diffusion - the AI thing that generates images.
I want to share for which areas of development I will use it. Sort of a “work planning” post. Maybe it can give someone an idea about the use of AI, or at least encourage someone to look into this tool. Anyway, I'm excited and I'd like to share with you why, guys.
My game format is different from regular RPG Maker games. Aside of many subtleties, I use older size standard...
2023-07-26 12:47:40 +0000 UTC
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Hello, you awesome people! A janitor accidentally hit the switch on my hibernation pod.
Glad to see that someone is still here. I can't imagine what made you stay, but I'm grateful beyond words. To those who left: Thank you for standing your ground for as long as you could.
You are stars!

Before writing this post, I gave a deep thought about what am I getting back t...
2023-07-26 12:37:36 +0000 UTC
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Hi guys! 🖐 A quick notify, before a big update: I'm preparing a revamp of the Patreon page. Important changes will affect the page's tiers reguarding beta-versions. I borrowed a system of releasing beta-builds from my colleague, to make The Dark Lord's Trip come out faster. I'll explain in more detail later.
Meanwhile, you can visit my website to check on work progress, if you don't mind spoilers. I reworked it to display my Worksheet in which I post regular updates. Progress on the ...
2021-08-30 00:53:08 +0000 UTC
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Hi, guys.
I hope, since the last update, time went nice and leisurely for you. For me it flew unnoticeably, feeling somewhat like two weeks. I was in the zone, making maps and coding scripts for them, completely immersed in the process. Days turned into hours, need for food was something I had to remind myself about and sleep became an annoying interruption from the work flow.
I find it quite therapeutic to get lost in the work like that. But it comes with a...
2020-09-02 07:57:23 +0000 UTC
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Hey, guys!
In this post I'll cover some parts of the game's upcomming plot to explain necessity of the maps I'm working on at the moment. So medium spoilers ahead (expect a lot of them in future).
The work is going, a lot of maps are done, a lot of maps to do. Since the last post I was polishing maps I've made earlier and creating new ones. Right now I'm focused on building the road between two locations you see in circles on the Fast Travel...
2020-07-15 21:02:28 +0000 UTC
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Hello, guys. An announcement about what is what.
I got myself into a situation. I “outsourced” making some parts of ERO Unit, such as smooth 2D-animations for sex-scenes, fixing some bits of the code for it, etc. And production of it is taking more time than I thought it should. I hoped it’ll be done while I’m taking a break after making the platformer, but now it has dragged on.
So, I’ll continue development of TDLT then, in order to save time I already...
2020-07-02 20:50:00 +0000 UTC
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In addition to the previous post. In which I told that I'll mention the translation functional.
I imagine, that translation feature would be interesting for a narrow circle of people. If you're not interested in translating TDLT's text, you might want to skip the next few paragraphs untill you reach Fast Travel feature.
Not sure why this is a thing, but I received a lot of emails and comments from people willing to translate TDLT on various langua...
2020-03-14 19:54:46 +0000 UTC
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Hi, guys. Sorry for the silence yet again. I tried to make this post to be the platformer release already, being positive that I'll make it before March, but the need for money won. The job I took on the side, which I mentioned in December, turned into a project that I took part in. This helped with improving my financial situation considerably, but it ate about a month from games development along with that.
With luck, I'll release it this month, but if I won't manage, the game will se...
2020-03-05 16:11:40 +0000 UTC
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Hi, guys! I hope everyone's doing great.
This month was filled with work more than usual. I took a couple of jobs on the side to improve my financial situation and I tried to keep up with development progress of the games as well. Also, I took first two weeks of December to work on TDLT, cause I grew tired of ERO Unit and it's a good practise to switch between works, in order to keep the passion going.
It worries me how you guys are taking my one and half updates per month. I don'...
2019-12-31 20:57:10 +0000 UTC
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Hi, guys! Here comes another post about features and stuff.
Since the last update I was busy with some TDLT goodies to organize for better updates showcase, and with polishing ERO Unit. I managed to made a brand new dialogue system for the game, which won't be much of a display until I draw more characters to include in a dialogue. So I'll hold on that and TDLT has to puff out for both games this time. So, without further ado, let's get to it.
Beside improvements in interfaces, th...
2019-12-01 13:43:25 +0000 UTC
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In addition to the previous post.
Let's take a look at first 3 menu items, there's some things to unravel.

Inventory. The old inventory worked good enough. But the fact that a lot of items make it look cluthered was bothering.

With a little effort, we have this n...
2019-11-18 21:04:31 +0000 UTC
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(direct link on the video)
Hi, guys.
So, a lot of stuff was implemented since last update. Mostly, I was busy with polishing the gameplay mechanis, trying to make it as decent as I can. I mean, having sex-scenes is great, but why bother including it in platformer if it's gameplay will be shit.
There was a suggestion in comments to make skin changing function. I liked the idea an...
2019-11-18 00:05:25 +0000 UTC
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Ok, here we go. This update will start a series of showcases of my recent work that I plan to post rapidly, if it will be manageable.
In the latter days, I've been teaching Lola how to swim. Since I planned for a swimming mechanics it's a must-have before building levels. Also I'm on the mission to complete all of the trickiest stuff right away, and everything that is bind with Lola's movement is hardest of them all. So, figuratively speaking, we beat a boss with this one, g...
2019-10-07 10:56:01 +0000 UTC
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Hi, guys, I'm back to add to the indecency of this world.
Before I jump into explanations why I disappeared, I want to emphasize that the situation, I'm going to describe, started a year ago. It's enough time for me to get over it. So no matter how it might sound, I delt with this, I'm fine now. I'm not looking for turning this into "a feel sorry for myself" event, I just want to explain myself. I feel like after such a long time I should give something more than a simple “family issu...
2019-09-25 12:41:00 +0000 UTC
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Hi, everyone. A quick post about some details of the development to break the silence. Minor spoilers warning.
So the days of Rapunzel being a cocktease are coming to an end. Among other things, the main theme of the next update will be her and her complete arc. The girl's story for the game will be concluded with 2 differend outcomes, depending on your choices. Processing this character will be based on a good old unhurriedly corruption course, that will lead her into becoming a cock hungry w...
2018-01-31 02:13:32 +0000 UTC
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Hi, guys. I'll start with the Trello right away, so the link for it can be visible on the top of the post section for some time.
https://trello.com/b/hpiNlCrm
This page provides a board where you can see the course of the development more openly. It has “to do” list, the list of what I'm working on, and what's already has been done. As soon as I finish a task – you'll see it there. I assume that activ...
2017-12-27 22:05:53 +0000 UTC
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Hi, fellas! Quick announcement post.
I'm finishing the last stuff related to my other project and getting a lot of free time to work on The Dark Lord's Trip. I'll be back adding new content around next tuesday and I'll share all the information related to the further development and my return as well.
Stay posted.
2017-12-22 22:48:57 +0000 UTC
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The build has been re-uploaded due the bug reports about saving the game. Thanks to Grim for providing the fix.
http://loganid.com/download/
2017-10-09 08:26:26 +0000 UTC
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Hi, guys.
The situation of the development changed, I switched projects, so it would be fair to inform you what I'm workin on, so you can consider if you should continue pledging me while I'm at it.
Yesterday I checked the income for this month: it barely reached $500 this time. Don't mind the sum on display - lower it on 15% or so and you'll get the real number.
Since it's getting lower from month to month, I expect that in the next one it will fall under the $500 mark. I'm ...
2017-10-06 20:06:04 +0000 UTC
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Win:
https://mega.nz/#!bA8wzRYD!YENrD1VXB_483qjln_ihDH8nW1BxLrQ4y7Lkm7M0ETo
Mac:
https://mega.nz/#!nEsA1Q7Z!TAocYKO_8x_J9Vgm8N9hFk_L3ORBl0i6rDAjfMcuA20
Alternative download page (save files link is also there):
http://loganid.com/download/
&n...
2017-09-05 08:16:34 +0000 UTC
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Streaming in 5 min
https://picarto.tv/LoganCastle
2017-08-07 15:44:09 +0000 UTC
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Cooked and wrapped.
Win:
https://mega.nz/#!aRNCUSLa!Ku_IS-bO0Z7Yt1VbztKCKgbItUMVKtdbQ9W3htq_Uus
Mac:
https://mega.nz/#!jRchEDAQ!tLyqalZY841Ag8puwWhnyu8_JLeQAT_zJwdvJ1KSH0E
Alternative download page:
http://loganid.com/download/
This build adds new set of quests...
2017-07-10 15:51:55 +0000 UTC
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Here's the link that describes what I've been busy with since November:
http://loganid.com/build-2017-07-03-changelog/
I probably miss something, but major stuff is in there. Everything that I described in the "drawing" part of the Log - you can check it out in the game files, in case you didn't saw it in the build.
I noted everything you mentioned in comments. Bugs are already dealt w...
2017-07-04 15:35:55 +0000 UTC
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UPD: The links are updated.
Win:
https://mega.nz/#!nNEDkChJ!kLjlzMrY7pkKHWJ9JpPOQwjnrphe9s31hjxWk_JdZ6s
Mac:
https://mega.nz/#!mQUjyAQb!mfOLOePwx-9-gC4_-CZdSFB8XrkD0WFXw31eoieeAtA
http://loganid.com/download/
Here it is.
Personal tips:
- ...
2017-07-03 01:32:04 +0000 UTC
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Guys, I will need an extra day to wrap this thing up. The update will be out tomorrow.
2017-06-30 20:35:35 +0000 UTC
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Hi, guys.
The text thing is basically done. I'm getting the last piece of text from Lyk and it's ready to go. I still don't do exact dates, but you should expect it in this month anyway.
I think it will be the last time when I'm doing an updage this big without additional hands helping me to work on the project. But for what it's worth, I'm glad that the game will be having a solid foundation to throw a little updates on it after.
I'll be honest, I'm loving every second worki...
2017-06-15 13:03:08 +0000 UTC
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A quick sneak peek on a new features that I've been working on lately.
I'll share the details after release.
2017-05-19 09:57:58 +0000 UTC
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Hi, everyone!
Welp, as you may noticed and asked me about it numerous times in the comments, PMs and emails - I've been gone for a while. Usually, I try not to leave a comment here unanswered, but some serious problems came up and put me into a serious shitstorm for three weeks.
I'll not go into details, but I promised to write about everything that concerns developing for you, guys, so, In short, I helped a family member to deal with debt. It was about one of my previous job places - I ...
2017-05-01 10:43:45 +0000 UTC
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