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asdf9146

asdf9146

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asdf9146 posts

Moving to Subscribestar

https://subscribestar.adult/asdf9146

Due to Patreon's recent privacy policy changes related to creators who post adult content, I am forced to move to a different platform. I am forced to delete all of my posts here in the upcoming weeks. Current billings are paused and all tiers will be deleted by the end of the month.

All future game versions and other content will be posted on my Subscribestar p...

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Project Rumble v0.42

Notable changes:

  • Added Sgt. Clemets as a playable character

  • Added the ability to speed up/slow down animations in singleplayer and multiplayer

  • Added Tombstone Hold as a submission move and finishing move

  • Minor bugfixes

    Reminder: Multiplayer is only compatible with clients of the same version.

    https...

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Game Development Log #7

Hello everyone!

I have fallen a bit behind schedule with the monthly releases, for which I apologize. It's been a while and I have some things to show you.

Sgt Clemets is ported into the game and she'll be playable in the next release.

I'm almost finished with Noble Rose's finishing move, Tombstone Hold. It took longer to animate due to the different variations that needed to be done(futa/non-futa). I've attached some preview gifs.

Finally, a small but rather neat ...

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Project Rumble v0.38

Major changes:
- Added Noble Rose as a playable character
- Added Headscissors as a usable move
- Finishing Moves can now be used as regular moves (although they won't spawn sex toys and won't lead to a climax when used this way)

Minor changes:
- Added the ability for submissions to be infinite(single player only). Press 'P' to toggle infinite submissions
- Added sound cues for the start and end of the match
- Added character portraits to the character select menu (si...

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Game Development Log #6

Hello, just a quick update.

I have added infinite submissions for singleplayer. You can toggle them on/off by pressing "P". The infinity symbol on the bottom right is an indicator whether infinite submissions are on or not. The current turn will not end while infinite submissions are on. Works on finishing moves too.

Another small quality of life change that I've made is adding an announcer voice clip for the start of the match, as well as ringing the bell when the match is ove...

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New submission move, Headscissors

Almost finished a new submission move. I'll also make a non-futanari version of the animation.

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Project Rumble v0.36

Notable changes:

-Added Aisha as a playable character

-Added Full Nelson as a usable move

-Added Doggy Style as a usable move

-Added the option to choose the finishing move of your character

-Minor UI bugfixes

Download below

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Aisha added, two new Submission Moves added

Hello, it's time for another update.

I have been planning and preparing to add Sgt. Clemets, Rowdy Reiko, and BBD to the game, but the facial weights turned out to be different for all of them, which resulted in the facial animations messing up.

Since I don't want to leave you empty-handed, Aisha came to the rescue. Her model was easy to port and the weights didn't have the same problem as the others.

I also had time to animate two short loops of submission moves, I hope...

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Project Rumble v0.35

Notable Changes:


-Added Benikage as a playable character

-Added Candy Cane as a playable character

-Added Facesitting as a usable move

-Added Teacher Lock as a usable move

-Added Torture Rack as a usable move

-Added Footjob as a usable move

-Added Rafflesia as Candy Cane's finishing move


Minor changes:


-Fixed a bug where incorrect moves would be loaded in the 'Options' menu

-Added a button to go back to the ...

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Candy Cane added, New Submission Move - Footjob

Expect a new version of the game near the end of February.

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New submission move - Torture Rack

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New submission move - Facesitting Paizuri

Finished a new move. I'll release a new version of the game when I add one more character and one more move.

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New move and character

Hello!

I had some time and managed to finish the animation for the move Teacher Lock. In addition, Benikage's model is almost fully implemented in the game, although she's currently missing an Idle animation and a finishing move.

What characters/moves would you like to see implemented next?

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Project Rumble v0.3

Notable changes:

-Added Singleplayer mode

-Added the option for the computer to always lose the game of rock-paper-scissors

-You can now customize your character's moves. These moves are also used in multiplayer and other players will see them.

-Added the ability to create and join private rooms. You can now create a private room with a secret name and only players with whom you've shared the name can join

-Added Reverse Romero as a usable move

-Small quali...

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Project Rumble v0.1

Happy holidays to everyone who is celebrating. As promised, here is a public build of the game. Download it from the attached file to this post.

The limit for concurrent players is currently 20, which means that no more than 10 matches can be played at once.

Since it's a very early build, jankiness, occasional bugs and missing things are to be expected, but please send me a message if you encounter anything that is game-breaking.

EDIT:
Uploaded a new build. Fixed default...

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Game Development Log #5

We are almost at the finish line for the first release. See the attached video file for some gameplay footage.

The game now looks and feels much better than the previous iteration, although there are still many things I would like to improve. 

For starters, the background looks a bit lifeless to me, despite adding a crowd.  I will be looking spice it up with more lights and props, so it is not just plain black.

In addition, I need to expand the v...

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Mistress Femdom

I haven't done any renders in a long time, so I decided to give it a try since I had some time to spare(and a patron requested this). The game is going along smoothly. I'm currently adding sound effects, music and voices, as well as some final polish to make it look better. Expect an update in the next two weeks.

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Game Development Log #4

Finally, I can share some early in-game footage.

I have been trying to port the models and animations into Unity over the past month. The majority of problems I was having were related to the characters' rigs. More specifically, I was having trouble playing Mistress' animations on Dr. Aneshtesia, and vice versa. It proved a lot more difficult than I had originally anticipated(due to my poor rigging in Blender), but now things will go faster thanks to the first-hand experience I gained...

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Game Development Log#3

I apologize for my long absence. I finished Dr. Anesthesia's finishing move while I was away and made portraits for the character selection screen (there is also a non-futa version of this move which has fingering instead of a handjob, I just didn't have time to record it). Now I have all the animations needed to make a version of the game with two characters.

Releasing a playable multiplayer demo around December still looks very realistic. The only things  on the to-do list are U...

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Game Development Log#2

Almost finished Mistress' finishing move. The idea that I decided to go with is for finishing moves to have a looping animation that plays for a certain time, and then transition to the orgasm part when the time runs out.

In this case, the animation for futa and non-futa will be the same. The difference being that the vibrator will be strapped to their crotch rather than the dick if they are non-futa(yes, there is supposed to be a vibrator attached to the dick in the animation, which is...

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Idle Animations

I made some initial idle animations. Every character will have their own unique idle animation when they are on full health, and then they'll transition to the other 2 generic animations as their health degrades.

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Matchbook Hold - Futa - Animation

Another animation for the game close to being done. I need to make a non-futa variation.

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Bow and Arrow Submission - Animation

Another animation done for the game. I need to make one more general submission and two finishing submissions for the first version. One of the finishing submissions will be a variation of Mistress' reverse teacher lock. 

As for the rest, I haven't decided yet, so feel free to give your suggestions.

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Game Development Log#1

Hello,

There isn't a match poll this month, but there is a good reason why. I've been brainstorming it for a while now, and I've finally begun to make a multiplayer wrestling game on my own.


Main Mechanics:
It will be a classic game of Rock-Paper-Scissors. Each option will have a specific move attached to it. If you beat your opponent, you will execute the corresponding move on your opponent and fill up their humiliation meter.

After their humiliation meter is fil...

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Dr. Anesthesia Muscle Buster on Candy Cane

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Dr Anesthesia Romero Special on Candy Cane

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Dr. Anesthesia guillotine choke on Candy Cane

I will be making a couple of more renders for this match during the next 2-3 weeks. I'm open to suggestions.

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Candy Cane vs Dr.Anesthesia

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Candy Cane vs Dr. Anesthesia

Vote for whoever you want to lose. That's right, the winner of the poll will LOSE the match in a spectacular fashion.

The render will be ready during the second half of June.

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BBD defeats Dixie

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