Full Video Link: https://drive.google.com/file/d/1V6EIkbva5jt0swCGue7cs-V-Crqwt1l2/view?usp=sharing
The physics system for Ashe's breasts and the partners' balls are now implemented in the new scene. Ashe's breasts work exactly like they do in the cowgirl scene, so you can click and drag them at any point during the scene. I tried to adapt the same ...
2024-03-15 21:56:10 +0000 UTC
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Full Video Preview: https://drive.google.com/file/d/1ZE5d7GuyI-c13li5UOpO4L4xnTBKGjMU/view?usp=sharing
If you hadn't seen the Discord message I posted last week, I took a week break from this project due to mental health issues. I'm gradually getting better and have gotten back to work on Ashe 2.0 a few days ago, starting with the controls for...
2024-03-06 04:34:46 +0000 UTC
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Full Animated Preview: https://drive.google.com/file/d/1gP3qC2krWbgYgacqXVOWEmwW-EoZxIv8/view?usp=sharing
I've finished the system that allows Ashe to initiate a blowjob in the new scene. Already, Ashe can transition from her idle pose to a blowjob animation on either the left or right partner. Clearly the blowjob isn't entirely done—there's...
2024-02-26 02:40:53 +0000 UTC
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One feature I plan to add to the HJ/BJ scene is a partner cycling system where one partner will walk off and another will take their place after they finish. To do this, I made a basic walk cycle for the partner rigs in this scene so that they can walk into and out of the scene. It's super basic, but I made sure it was simple enough that it should work with all the different body types of the partners.
The second GIF is a very early test of an IK (inverse kinematic) system that I might ...
2024-02-17 21:56:24 +0000 UTC
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I've vaguely mentioned my ideas for Ashe 2.0 in different places at different times, but now that I'm starting development of it properly I wanted to make an official post about my plans.
As it stands, Ashe's Rodeo 2.0 will probably be the only major update to Ashe's Rodeo. I know that's disappointing to hear considering that Whitemane's Inquisition had two updates, but I've been really wanting to expand the number of games I have and try something a lit...
2024-02-06 05:13:48 +0000 UTC
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I'm sorry about how little I've been communicating my progress and plans since the start of the year. I wanted to quickly finish the extended version of my Christmas animation and move on, but it just ended up taking more time than I wanted. This is partially because I decided earlier this month to devote myself to making games this year, but feeling like I needed to get this animation out of the way first killed my motivation to work on it.
Now that this is done, I'm planning ...
2024-01-27 05:45:21 +0000 UTC
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Mei-ry Christmas, Happy Holidays, and Happy New Year! Here's another loop of my usual holiday muse, Mei.
I'mma take it easy for the rest of the year, but I still plan on releasing an extended version of this animation with non-festive art and a climax sometime in January.
The full-res animation is attached below!
2023-12-24 02:30:50 +0000 UTC
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My vision for this animation is to have two separate loops of each angle (one at this speed and one faster), then a climax sequence the utilizes both angles. Because of general holiday busyness, I'm pretty confident I can't finish all of that before Christmas, so what I'm planning on doing is finishing up these loops by finishing all of the art assets, adding facial expressions, background art, and sound, and releasing them as my Christmas animation, BUT then finish the missing sequences with...
2023-12-13 08:52:04 +0000 UTC
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Expanding on the sketch I shared a few days ago, I've finished the early art for my holiday animation. The scope of the animation will be totally up to how much I can finish in time, but I made sure to resolve a lot of the head and face assets early on. There's still a lot of art assets that need to be resolved, but I've drawn enough that I can start animating.
2023-12-06 00:08:06 +0000 UTC
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Sorry for so few updates this month. After finishing Ashe's Rodeo and a Halloween animation in October, I wanted to spend November focusing on some IRL things I had been putting off while art-wise just focusing on making drawings, whether Discord emotes or concepts for future games/animations or just for practice.
I had drawn more than posted here, but I'm not crazy about all of the results so I'm only sharing a few doodles of interest. The first two is what I'm hoping will bec...
2023-11-27 03:30:01 +0000 UTC
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There's cum in the kitchen,
There's cum in the hall,
There's cum in the parlor where my lady did fall...
👻Happy Halloween!👻
Downloadables are attached below!
P.S. I'm going to be spending November working on the smaller projects that I haven't been able to get around to between Ashe's Rodeo and this animation. It's hard to say exactly what I'll get done in that time, but I'm thinking about doing more Flar...
2023-10-31 07:34:10 +0000 UTC
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Halloween draws near! So far I've finished the character art and basic loop, all that's left is to do the facial expressions, climax sequence, and sound + background.
I tried a bunch of different ideas for jewelry and accessories, but it seems like the more I added, the less ghostly she looked, so I stuck with a pretty simple design that focuses on her face.
2023-10-23 19:57:02 +0000 UTC
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I love monster girls, especially ghost girls, and there are so many exciting flavors of ghosts! Last year I designed Ulna, a glowy green ghost that manifested around her skeleton. This year I'm designing a new ghost. I don't have a name for her yet, but she's in the style of a Victorian ghost—perhaps a curvy aristocrat that couldn't escape the guillotine.
The animation itself is in its early stages, but her design is established and I'm intentionally keeping it pretty simple to hopefu...
2023-10-13 06:21:41 +0000 UTC
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UPDATE May 7, 2024: The first playable build is now available!
Link: https://www.newgrounds.com/projects/games/5100039/preview
Password: YeeHawHowdy
2023-10-05 02:00:02 +0000 UTC
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The downloads are available in the pinned MEGA folder, but you can also download them directly attached below!
2023-10-04 20:45:00 +0000 UTC
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NEWGROUNDS LINK: https://www.newgrounds.com/portal/view/901691
ITCHIO LINK: https://sunspotanims.itch.io/ashes-rodeo
The game is currently having issues loading on iPhones, but should work on everything else. I have been and will continue to look into the issue, but I can't say if/wh...
2023-10-04 20:35:03 +0000 UTC
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Ashe's intro pose has been animated, and Ashe herself has a unique intro dialogue for each character! Some of the lines are pretty cheesy, but hey it's porn writing
This might be the last preview before the game releases. The game is pretty much done, I'll be spending rest of the month adding the finishing touches, making and testing the downloadables, and doing what I can to optimize performance and load times. If all goes well, I'll be aiming to release it publicly around the end of S...
2023-09-24 22:55:04 +0000 UTC
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After selecting a hero, there will be an intro scene with a brief dialogue blurb before starting the sex scene. After I add more scenes in future updates, this will also function as the scene-selection screen, similar to Whitemane's throne. Like Whitemane, Ashe's outfit can change on this screen, but I'm leaning towards just allowing the player to choose how much or little she wears from the customization menu.
Ashe's design on this screen is fully compatible with all of the outfits and...
2023-09-20 01:13:51 +0000 UTC
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To be honest with you, Ashe's Rodeo is the title I had in mind pretty much when I started working on this project, but I was never willing to publicly commit to that being the title until I actually got around to making the title card. I was just stalling to see if a more interesting or clever title ever came to me, but it didn't. I like to follow the title formula set by Whitemane's Inquisition for any game with a single main character, so Ashe's Rodeo seemed like ...
2023-09-09 06:38:48 +0000 UTC
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I have two different things to share today! The first is a proof-of-concept for a system to handle bra and bikini tops. It's something I got a lot of requests for, but has been way more complicated to implement than it may seem, because there's no manual way to animate the bra straps to always connect to each other—I needed to make a system that dynamically draws the straps to connect to specified points so that the bra straps will stretch to match whatever position her breasts might be in....
2023-09-01 02:38:36 +0000 UTC
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I wanted to add a few more partners to round out the available options. I added Hanzo because I wanted more male partner options, and Junker Queen and Mercy were selected via a poll on my Discord server.
If the characters look a little off, that's because I prioritize the parts of their bodies that are visible in the scene most of time (legs, genitals, and central torso) over the parts that are obscured most of the ti...
2023-08-21 01:58:34 +0000 UTC
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Barring some more adjustments here and there, all of sex scene-related content for the game is pretty much done now! Up next is finishing and polishing: adding the intro sequence, the pre-scene UI, the easter eggs, and maybe a few more partner options.
I'm not quite sure what I'm going to start working on next, but it's starting to feel like I'm heading towards the finish line.
2023-08-10 06:25:05 +0000 UTC
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Vaginal, Anal, and Futa Internal Climax Video: https://drive.google.com/file/d/1g4TDCDFkoFA3nCr15Px8l6BkRhcHrtZA/view?usp=sharing
By its nature, the internal climax is easier to animate than the external climax and I was able to get it implemented pretty quickly. Up next is the external climax, and I think I'm going to re-use the cumshot effec...
2023-08-03 01:19:23 +0000 UTC
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Sorry for such a long wait since last preview. If you haven't seen on my Discord server, I took about a week break due to some health issues, but on top of that I've still just been very busy this month.
You'll be able to initiate a futa Ashe's climax animation at any point so long as masturbation is toggled on. On top of that, Ashe will always climax automatically during the internal climax sequence.
Due to the sheer amount of cum that I have to animate, I keep drying different t...
2023-07-29 02:14:25 +0000 UTC
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I really wanted to get this out earlier but I have been dealing with so much stuff lately and haven't been able to work as much as I'd like.
Ashe's Overwatch 2 and Whitemane outfits, which are already available for the rear-facing cowgirl pose, have now been added to the front-facing pose. I mentioned before having even more skins available down the line; I still want to do that but given that every new scene compounds the amount of outfit assets that I need to draw, I'm going to wait a...
2023-07-12 07:19:52 +0000 UTC
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In preparation for adding the alternate outfits to the front-facing pose, I wanted to get some smaller stuff out of the way first, like pubic hair and piercing options!
I also added audio, both sliding sounds and moans, while Ashe masturbates, but I didn't have a good way to preview it. Testers will be able to check it out as well as a revised soundtrack.
Next I'm going to be adding the OW2 and Whitemane outfits to the new pose.
2023-07-03 02:33:50 +0000 UTC
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Video Preview: https://drive.google.com/file/d/1yLRt8tjtiDRJEuSzus-XL8eNXws0CzD8/view
Animating Ashe's face was much faster this time around since I used the same timing and code as the other pose.
At this point, everything except for the alternate outfits, pubic hair/nipple piercing options, and climax animations are done for the front-facing cowgi...
2023-06-28 21:15:24 +0000 UTC
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Yes, after so long of using a mannequin I've finally gotten around to resolving Ashe's assets for this pose. There are still some things that I want to tweak: her face isn't yet animated and I want to adjust it a bit more to avoid same-facing her with my other characters. There are also some general proportional adjustments I want make now that I see her body in a more resolved state, and of course I need to do the art for her other outfits.
Later on I'll add customization for this angl...
2023-06-19 07:09:30 +0000 UTC
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I'll admit this was a bit more complicated to finish than I was originally anticipating. If you recall in my last preview, I said that masturbation with futa enabled will include a speed slider and an independent climax. I nixed the speed slider because the animation just looked a kinda bad at some speeds. I still intend to add the climax, but I'll probably implement it later on while I'm working on the other climax stuff.
Mainly, I had a lot more of a struggle than I thought I would wi...
2023-06-07 09:51:49 +0000 UTC
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I wanted to get this stuff out earlier, but I've been sick for several days and didn't have as much time as I'd like to work on this.
Most of the functionality for front-facing futa is there, except for masturbation and climax, which I'll get to next. Like the partner you'll be able to toggle the foreskin coverage, but unlike the partners you'll also be able to choose between three size options. You can click and drag the balls and shaft, I think there's a little jankiness with the shaf...
2023-05-31 01:23:43 +0000 UTC
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