Viðreign (commission 1/3)
We did it! Went through hell, but it's done! aaaAAAAaAAAaAā!
Thank you for your support and.. just, Godlike patience! Enjoy. :)
Hello.. I'm sorry for the content drought. No speech as I'd just sound like a broken record..
Here's what's important:
Scenebuilding: [100%]
Animation: [100%]
Voicing: [A100%/B100%]
Lipsync: [A100%/B100%]
Physics: [100%]
Fluid sim: [100%!]
SFX: [100%]
Turdpolishing:-[100%]
For on-demand updates visit the Workshop channel on discord.
I'll update the % in this post periodically..
When all that's done, I'll start rendering.
Main render(eeve...
2025-01-30 03:19:44 +0000 UTC View PostHello!
First of all, I've completely reanimated the bj part, this time with good ol' manual labor. Previously I tried to automate it, but it just kept fucking up.. No more.
The ending has been set in stone, no more scraping and redoing anything.. I've previously wasted an enormous amounts of time trying to create mechanically impossible sequences for the stupid sake of originality. Remodeled Allison's hand wraps because they were embarrassingly badly modeled the first time. In fac...
2024-11-28 09:45:32 +0000 UTC View Post
I feel like people are sick of these boring solo posters. It's fine, I'm sick of em' as well, gonna get some animating done now.
How's the new outfit looking? Good, I trust.
Hey everyone.
-Stuff has been happening, good and bad.
Rearranging project priorities due to the eevee-next engine being garbage at this time
thus I'll be resuming work on the octagon hell of a lot sooner while I wait for the stupid engine fixes.
-I'm also doing a pretty much complete Vega character redesign/upgrade to get ready for Brigitte x Vega part two. Still need to remodel the hair.
(I'll post a Vega thingy shortly anyway.)
-I've discovered that geon...
2024-10-31 05:01:58 +0000 UTC View Post
Eyo, finally something is moving!
Next up sidequest2
2024-09-19 10:48:09 +0000 UTC View Post
Hey, I won't get into why I'm late, but it's mostly for the lack of stuff to show among unrelated things nobody cares about.
I'll cut to the chase: Going back to a simpler time, with single camera angles and much shorter production time. Sidequest 1 is almost dome.
Hey, brace for disappointment.
I didn't realize I forgot to mention in a patreon post, but I took a much needed vacation , completely devoid of blender. I've done that before except this time I didn't pause any pledges for financial reasons I was avoiding like the plague to address publicly.
Yes, octagon could have been done already, but if aion was any indication, the audio is going to cost a kidney (I have to commission 3 different people) and everything I saved up for that last...
2024-06-07 16:26:37 +0000 UTC View PostI'm admit to failure. I completely zoned out doing the tracer and didn't even realize the last wip was two months ago. I was also experiencing heavy case of artist's block (have had it before, but not nearly as long as this time), I had not fcking clue how to progress from the cowgirl position .
The scenery doesn't help either, I'm sick of staring at it.
Aion was fun! So was that Embers (brig solo) and Vegaraphy, very fun to work on.. But this, eh, I don't even watch MMA... I'm ...
Addition to the previous two renders in no particular order.
2024-04-15 10:05:03 +0000 UTC View Post
Just two renders this time, I got super sick of the beach halfway through doing the 3rd one.. I done goofed, beach scenes suck. Fck this, Lena and Dva anims will be indoors. Indoor scenes are faster, easier and way more fun to model.
Now I switch back to animating the octagon until I get sick of it again.
I done goofed. I've been doing nothing but obsessively work on the Hana and Lena (Lena not ready) models every day for the past month and I completely forgot to animate the other thing.
I'll try and force myself to not model and animate instead, I'll have a motion wip in mid Feb. Again, I'm moderately sorry I can't provide a motion wip at this time, but the Hana model turned out really well because of it.
Lena is halfway done, remodeled and rerigged her big, fat, sloppy burger... Just n...
Hey! I hope all enjoyed your Christmas!
I'm exhausted so I'll cut this short.
Whether or not I'm procrastinating is up for debate, but I really believe I've done a metric f-ton this month even if I have no render to show for it yet. +This is the first time I've used FK to animate limbs (ikr, mind blow wtf) Had to redo the push sequence so many times before I realized I can just FK that part..I feel rekt, I'll take a day or two off just chilling/restarting.
Let's hope the next year is...
Hello, wonderful people.
I've struggled, with many things in this project. Things that should have been straight forward, but proved themselves to be infuriatingly hard to get right.
Yada, yada, yada.. Long story short - attachment. (If it seems like not much, please compare to the last wip.)
I tried to make a transition where Allison picks up Brig by her head and throws her back like a rug-doll, did not work out and was just time wasted so now she just kick-pushes her back.
...
Better late than never.. I had my birthday a few days ago, cut me some slack lol.
2023-10-30 17:17:13 +0000 UTC View Post
What would you ask of a crossroads demon? I wish you all a pleasant pre-halloween thing or something.
(Kinda doubt it's being celebrated at all anymore, maybe just marketing I guess.)
I am not downgrading! I just thought a short would be more interesting than a boring poster.
I go back to work on the octagon now.
MEGA
Hello!
After much work of modeling/texturing the scene and fixing the characters (among other things) and considering how much time passed just from doing that alone..
It seems insane for me to actually animate the buildup. A fighting sequence would be way harder to do than ...you know. And would take an enormous amount of time!
So instead I made this image pack as a substitute. After all, we're here not to watch them fight, but to fak, right?
I'm sorry if my previou...
I'm sorry it's been quiet, I'm exhausted.
Will post wips as soon as I can.
Done! No speech, I'm tired, just enjoy.
I only hope it lives up to expectations.
1440
Thank you for the support, it's greatly appreciated! <3
2023-07-10 13:51:54 +0000 UTC View PostProgress, I guess? I'll hand this over for SFX very soon, I believe it will be ready for that in less than a week, just need to do the last few shots.
The next post on this page will be the finished animation.
And as per ush..
-[100%!! :D]: Fluid simulation.-
-[100%]: turd-polishing the scene.-
-[100%]: Lipsync.- (sfx also 100%)
-[100%]: Bake fluid unrelated physics.-
-[100%]: Quadruple check the scene before rendering.-
-[100%]: Ren...
I hate to disappoint, but I have not done much animating this month.
Definitely not enough to constitute a motion wip.
I could say that it's because of the accident I had almost 3 weeks ago, but no..
The truth is I've been distracted, putting almost all of my blender time into Brigitte model upgrades and poster content.
I know some of you are tired of slow animation progression, but as much as I'd love to, I can't pull out a finished thing out my *ss that isn't poopgrade,,
M...
Hi!
I'm sorry about the lack of content. I'd usually would make a poster when I'm getting burned out by animating, but at this time I'd rather work on improving the Brigitte model. (I've mentioned it before I think, I'm sorry if it sounds like I'm repeating myself.)
Unlike the Widowmaker, the Brigitte model is fat older and way more outdated, lots of topology and rig issues, hair needs fixing too.. Frankly I'm surprised that I could manage the content that I did with it.
My int...
Hello!
Right off the bat, I am not working on any posters right now. Instead I'm putting as much time as I can working with this animation. I've come up with some procedural animating tricks to which tutorials do not even exist! Best part is those tricks don't leave any cyclic dependencies this time (and you know how I hate those). I'm also intermittently working to improve the Brigitte model, so there's that..
Thank you for your patience, I appreciate it greatly. :)