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The Weekend 0.1.10 Bugfix Update

Hey guys, no new content today, but I wanted to get a bugfix update out that should take care of everything that's been reported so far in the bug chat channel. Special thanks to haarp, SilverS, grumpy stiltskin, Alex, and Jonah M for the unending task of catching all my mistakes! Some of you have been reporting typos since the very first release, and the game wouldn't be what it is without you.

I've removed the old version to save space. Here's the new link:
2025-10-30 14:55:02 +0000 UTC View Post

September Update

Unfortunately I won't have a game update ready for you guys before the end of the month. I've got some travel coming up, and realistically I won't be able to devote much time to writing. Next month I should be back at it. I'd like to get a new content update out in October, but there will at least be a bugfix update! I will not charge you guys for updates that just contain bugfixes for existing content, only for new stuff.

Also, I wanted to remind my handful of Art Critic patrons to...

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The Weekend v2 0.1.10 alpha 1

At last, here it is! This update has been a long time coming, and has quite a lot of new content. I honestly don't remember exactly where the new stuff starts, but there is quite a bit on each of the branches. The biggest updates are probably adventure with Tobias and investigate with Amelia and Hayden, which both have pretty substantial new sections. There's a little more with Sophie and Tim as well, and less for the modeling branch which I'm still struggling a bit with. There's also a ...

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Releasing Tomorrow!

Hey everyone, just a heads up I will be releasing v0.1.10 of The Weekend here tomorrow, so if you don't want to get charged you should cancel your membership now!

To celebrate, here's a new female Hayden character portrait that's in the new version.

Love you guys and thanks for the support!

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Mumblings and Rumblings

Hey everyone! I wanted to give an update on where I am and what I've been up to if you're curious. To get the most important stuff out of the way first, no, I do not have a new release of The Weekend for you guys yet. Sorry about that. But! I do have one in the works, and it's a pretty big honker of an update. So hopefully that will mitigate some of the sting.

I am planning on releasing The Weekend 0.1.10 at the end of August, and hopefully sooner...

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Not Exciting Update

Hey guys, sorry to disappoint but no new content! I did get my computer sorted out and I've been dipping back into creating, but nothing to show yet. However, I did want to let you guys know about my website situation. Apparently I lost my tufty.games domain a while back (thanks Amazon), so I've moved the site over to tufty-games.com. Everything is still there, it's jus...

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Where's Tufty?

Hey guys, quick update on The Weekend and me.  I posted this over on the tfgames forum, but I wanted to post here too.

It's  been a while since I put anything out, for a variety of reasons, but the  primary villain is my PC finally bit the dust a while back.  While I don't use it for writing, I do use it for artwork, which was often how I would draw myself back into working on the project.  Without that spark it was difficult to make much progress, so I took a s...

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Side Project Pitch #4: Spells of Change

This is a long one, so bear with me.  The easiest way to describe this idea is "witchy life/household simulator."  Which is not super clear, so let me explain a little more.  The concept grew from ya girl's personal life recently, which has involved a lot of house-person activities due to her stay-at-home work situation.  I say house-person, because in my house (and any simulated ones I create) everybody who lives in a house is a house-person.  I don't want your house...

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Side Project Pitch #3: Untitled Cosplay Game

This game is another CYOA in the vein of The Weekend.  The main character (you) is an effeminate guy, or tomboy girl (same avatar either way) who's never felt comfortable in their own skin.  His or her twin sister is a cosplayer, but she's gotten sick during "Bae-con" and won't be able to debut her new cosplay.  It's a huge opportunity because the showrunner for the big new primo crossover magical girl anime project is going to be there, and if she can do an awesome cosplay of ...

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Side Project Pitch #2: Accidental Succubus

I've been playing around with various succubus story ideas, since they're such good fodder for sexy TG games.  As usual for me, though, I want to do something different than the usual, which is the standard "succubus turned me into a girl!" story.  First of all, I really want to do a game where you play as the succubus, but not the usual cum-addict evil succubus.

In this game, you're a low-level, female demon who has never been to earth yourself.  Instead, you're an inte...

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Side Project Pitch #1: Dreamgirl

Hey lovelies.  Like I mentioned in the previous post, I'm going to be starting work on one side project, in addition to continuing work on The Weekend.  The side project shouldn't affect work on The Weekend, so don't worry about that!  However, I would like your help on deciding which one to work on, so over the next few days I'm going to be pitching each idea to you guys, and then at the end I'll post a poll so patrons can vote on their favorite(s).  Unless otherwise spec...

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The Weekend v2 0.1.9 alpha 2

Oh hello.  Long time no see.

Well, as much as I didn't want to, I ended up taking an extended semi-hiatus from this project.  Usually I would manage one or two passages every week or so, but it was really tough to get any momentum going.  I wish I had a specific reason or cause so I could avoid it in the future, but I think it's just a combination of writer's block, personal stuff, and the world going to shit.  Let's be real, it's challenging to feel inspired when it...

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Nothing Tonight

Sorry :(

Just not quite at a stopping point yet, but will be soon!

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Up Next

What's next for The Weekend?  Help me choose, I'm incapable of making my own decisions!

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The Weekend v2 0.1.9 alpha 1

Why hello again, long time no see!  Don't worry, I've been banging away and have another release of The Weekend!  I really wanted to get this in before the end of November for you guys.

This isn't quite a large as the last one, but there's new content on the Tobias path, as well as the beginnings of the Elias one.  Both are significantly different than in v1, so if you weren't a fan of them before please take a look and let me know what you think.  If you we...

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The Weekend v2 0.1.8 alpha 1

Hey lovely peoples!  New release today, yay!  This one has quite a bit in it, so I hope you guys enjoy.  Storywise I put a temporary pause on Sophie so we could spend some time with Tobias, Amelia, and Hayden.  I've added the first section to both Tobias's branch and Amelia/Hayden's.  Both of them are entirely rewritten from v1, so I'm excited to hear what you guys think.

In addition we have 4 new illustrations, 3 of which were commissioned by our always amazing...

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The Weekend v2 0.1.7 alpha 1-3

Well I missed June, but I finally managed to wrap up the cliff jumping section.  The next part of that branch will be a big decision point, so my plan is to swap to another branch for the next update.  It will probably be the Hayden/Amelia branch due to its popularity, but I may also do a little on the Tobias and/or Elias ones.  Just because I feel like we haven't seen them in a while.

This version includes the first of the illustrations, commissioned by our amazing Art C...

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Beach Bums

Hey everyone, I hope you're enjoying your summers.  Apologies for the long hiatus, it wasn't planned but just sort of happened.  I've been dealing with some pretty severe burnout lately from the ol' day job, so I haven't been able to get much writing done.  I'd much rather this post was a big surprise update, but unfortunately you'll have to make due with some art instead.  It's been super difficult to write lately, but drawing has been a lot easier.  In fact, I finis...

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The Weekend v2 0.1.6 alpha 1

Hey it's me, sliding into your DMs on the last day of the month again.  Here's the next section of Sophie's branch, plus a little minor editing of some of the earlier passages.  This one goes all the way up to the actual cliff jumping.

This release also has placeholders for illustrations.  Yay!  If you're a $20 tier patron, please pick one and DM me the passage name and I'll add it to the list.  Remember, to see the placeholders you need to go t...

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Requesting Illustrations

Hey guys, this post is mostly for those of you at the $20 tier, but I wanted to share it with everyone in case others are interested in upping their pledges ;)

Starting in the next release there will be a new toggle in the settings popup for showing illustrations.  For this version it will start as toggled off, because there aren't illustrations yet!  However, when you toggle it on you'll start to see a placeholder image in many of the passages.  This placeholder represen...

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What's Next?

Now that we've gotten a little further with Sophie, I thought it might be fun to see if anybody's preference for what storyline they would like to see has changed.  Considering how much Sophie's branch dominated last time I'm expecting a similar result, but I always like to check in with you lovely people anyway!  I'm doing one response per person, but feel free to leave a comment as well if you'd like to rank what you're most interested in.

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The Weekend v2 0.1.5 alpha 1

Here it is!  I'm releasing v2 0.1.4 publicly, and here's the latest alpha of the next version for you guys.  This has the next section of the Sophie branch.  I've changed some things around a bit for v2.  I think it works a lot better this way, but let me know what you guys think!

Link: http://tufty.games/games/weekend-v2-0.1.5-p1-ynhnhp1379.html 

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Check In

Hey folks, just checking in for the first time in 2021.  I can't say I really meant to, but I ended up taking a bit of a break over the holidays (hence the lack of a release in December).  I kept telling myself I'd be able to get a new version out, but the days kept slipping...and here we are.

With that said, I'll definitely have something for you guys this month, preferably before the witching hour of the 31st.  The next update will include the first section of ...

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The Weekend v2 0.1.4 alpha 1

Here it is!  This release is the setup for the four main branches I have planned for Saturday.  I'd love to hear any feedback you guys have on the flow here, because after this the game mostly splits into separate stories.  I'd like each branch to be relatively straightforward to find, but also to make sense with what's happened so far.

I haven't finished all the artwork yet, so Tim's avatar is missing and the other characters all have the same look as Friday.  I'll ...

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Update Soon!

Hey everyone, just wanted to drop a quick note to say the next release is almost finished.  I'm hoping to have it to you guys in the next few days.  I'm planning on having the "setup" content for Saturday in this release.  It will take Casey from waking up Saturday to the start of each of the main branches.  After that, I'll start with Sophie's branch (since that was the winner of the poll a while back) and probably complete the cliff diving section before working on the o...

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The Weekend v2 0.1.3 alpha1

I was pretty far over my target release date with this one, but my day job has been redonkuluz with a capital everything lately, and the last thing I've wanted to do in the evenings is sit at my computer to write.  So thanks for the patience!

This release contains Casey dreaming during Friday night, then a little of Saturday morning.  It's very linear,  which may annoy some of you, so I apologize in advance for that.  I may add more branching options to the dream seq...

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Starting Saturday

Now that Friday of The Weekend is publicly released I've started to plan Saturday more concretely.  Now, spoiler alert, but as you may have already guessed, Casey does not actually change back into a boy on Saturday morning.  Shocker, I know!

Don't worry, there will be an entirely new dream sequence before we get to Saturday morning, which I'm working on now.  But I wanted to let you wonderful people have some say in what path gets the first release for Saturday.

If...

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The Weekend v2 0.1.2

Here's the conclusion of Friday.  Sorry this one took longer than I thought it would.  Hopefully the future versions come a little quicker.

If you played v1 (which I'm assuming most of you have), you'll notice some changes in this version.  I hope they are for the better!  If you have any feedback or bugs or general thoughts, as always, I love to hear it in DMs or replies.

Thanks for the support!

Link: 2020-07-08 00:52:47 +0000 UTC View Post

Quick Update

I'm close to wrapping up the planned Friday content, but I'm struggling a bit with some of the steamy bits and my day job has been extra busy so it's taking longer than I expected.  Still aiming to release by the end of June!

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Done Moving

Well, I'm a little embarrassed.  I didn't mention that I was moving cross country at the end of July, because I didn't think it was going to impact the release...but obviously I drastically underestimated how much of my time moving-related things were going to take up.

Anyway, the good news is that I'm back in business and should have the next v2 release up soon.  Thanks for the patience everyone :)

Edit: Yes, I meant May, not July ;)

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