1, blender (render img) + tile -> initial img
2. inpainting + tile + Kisaki LoRA -> change character
3. (inpainting + PS) x N -> cloud and plane under feet
4. i2i + tile + detail tweaker LoRA -> filter and add some details
5. upscale
6. PS -> adjust color and shadow + depth of field
2023-06-30 14:08:26 +0000 UTC
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融合模型,大部分为二次元模型,融合有少量 2.5D 和真实感模型。对雪糕、袜、裸足、低视角有一定的特化。
Merged model, with some specification for thighhighs, socks, barefoot, low angle. Most merged models are anime models.
下载链接 Download link: https://civitai.com/models/98418
2023-06-28 01:05:33 +0000 UTC
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2023-06-22 14:34:26 +0000 UTC
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首先,通过文生图生成一张图,具体参数可以下载原图查看
First, generate an image using txt2img. Please download the original image to view specific parameters.

所用到的两个 LoRA 模型可以在 civitai 上下载,Lyco 模型为别人的私模,由于作者不允许外传,故不能放在这。
The two LoRA models used can be downloaded from Civitai. However...
2023-06-15 10:53:09 +0000 UTC
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Test the stability when mixing with other models.
测一下和其它模型混合的稳定性
txt2img (2 LoRA + 1 LyCORIS) -> inpainting (1 LoRA + 2 LyCORIS) -> tile + img2img (1 LoRA) -> upscale
2023-06-09 06:44:11 +0000 UTC
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2023-06-04 15:34:28 +0000 UTC
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MBW 乱融模型,本来是想融个雪糕特化进去,结果意外的出了裸足...
Randomly merge checkpoints with MBW, which was originally intended to incorporate a model for white socks, but unexpectedly ended up with bare feet...
2023-06-02 10:47:59 +0000 UTC
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2023-05-31 05:20:29 +0000 UTC
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2023-05-31 04:41:33 +0000 UTC
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比如,我们先做出了这样一张图 / For example, if we first make a image like this

我们想保留这样的人设做另外一张图,直接把这张图放进 ControlNet 选 Reference Only 预处理器,权重调到 1
We want to preserve this character design and create another image. We can directly input this image into ControlNet, select the "Reference Only" preprocessor, an...
2023-05-26 15:28:13 +0000 UTC
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图中配的文章为 AI 生成,通过 Visual GLM 识别图片,然后使用 GPT 生成文章。
The text accompanying the image is AI-generated. The image is recognized using Visual GLM, and then text is generated using GPT.
画像に添えられた文章はAIによって生成されており、Visual GLMを使用して画像を認識し、GPTを使用して文章を生成しています
无文本的图 / Image without text
2023-05-21 10:29:16 +0000 UTC
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最近出的流程最简单的一张图了,大致 t2i -> inpainting -> i2i + tile -> inpainting -> upscale -> i2i + tile
This one has the most simplified process of recent images: t2i -> inpainting -> i2i + tile -> inpainting -> upscale -> i2i + tile.
首先生成人物,这里我选择白毛红瞳的少女,提示词可以下载图片查看。
First, generate a character. Here I choose a girl with white hair and red eyes. You can download the ima...
2023-05-20 01:28:22 +0000 UTC
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底图 / Base image:

与上一个帖子类似的处理 / Almost the same processing steps as the last post.
另外出了一张用不同放大算法的 / A result using different upscaling algorithm:
使用了 tiled diffusion noise inversion 配合 ControlNet tile 模型
2023-05-18 09:11:07 +0000 UTC
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English version is in the second half of the article.
先放效果 / First, let's see the result:

我自己个人平时出图基本上是文生图(叠加巨大娘模型/ControlNet)直接出图,再做局部修复/高清修复,但是对于一些特定的互动很随机。
启发:在 arca 上看到的一个大佬的 AI 图,猜测至少是两步合成(文生...
2023-05-17 09:48:14 +0000 UTC
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2023-05-14 08:43:20 +0000 UTC
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English version is in the second half of the article
最近试了试新的 ControlNet 1.1 中的模型,发现 tile 模型改图/修图/放大非常强。

首先这是一张底图,是用最新的模型生成的。(模型我还在调,现在训练出来有两个还不错的模型,但均有着不同的缺点,其中一个(上面这张图用的)对姿势支持...
2023-05-06 08:27:22 +0000 UTC
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最新训练的一个新模型 jvdaniang_v10,还在测试,等 checkpoint 基本挑好了,我就先放上来。这张图是文生图且仅使用了这个新模型,没有任何后处理,没有用 ControlNet 辅助。手的问题是目前 AI 现状还是得修...
I've just trained a new model jvdaniang_v10, and it's under testing now. After reviewing and selecting a relatively good checkpoint, I'll release it. This image was generated using txt2img only using this new model, with...
2023-05-01 14:52:49 +0000 UTC
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2023-04-23 16:19:07 +0000 UTC
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Warning: These images are still work-in-progress and most of them have not been carefully selected or upscaled in high resolution. Some may be regenerated or fixed by inpainting.
警告:这些图还未完成,多数还未经高清修复/仔细筛选,部分可能会重新生成/局部重绘修一下
2023-04-23 13:03:15 +0000 UTC
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随便乱玩,试了试 fufu,要笑死我了,太怪了
Just a try with fufu, really funny :)
2023-04-13 14:18:43 +0000 UTC
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Please read the FAQ first
中文版本在文章后半部分

General idea: Use inpainting to draw tiny cities
First, you need to use an inpainting model. Since many checkpoint models do not provide a version specifically for inpainting, us...
2023-04-11 02:32:56 +0000 UTC
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2023-04-10 16:42:18 +0000 UTC
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Warning: These images are still work-in-progress and most of them have not been carefully selected or upscaled in high resolution. Some may be regenerated.
警告:这些图还未完成,多数还未经高清修复/仔细筛选,部分可能会重新生成
The parameters used are the same as Flandre's, except that the character prompt was changed to ...
2023-04-10 13:44:46 +0000 UTC
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Please read the FAQ first
中文版本在文章后半部分
The guide to reproduce this Giantess Youmu 巨大妖梦 | tsuhonki on Patreon
复刻这张图的教程 Giantess...
2023-04-09 02:14:24 +0000 UTC
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中文版本在文章的后半部分
1. What are you using to generate these images?
I'm using stable-diffusion-webui and deploying locally.
2. How can I view the prompt used for your images?
Please download my original image, then open stable-diffusion-webui and find...
2023-04-09 01:30:12 +0000 UTC
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2023-04-08 16:37:55 +0000 UTC
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2023-04-08 16:29:56 +0000 UTC
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First, please download the color_coding_semantic_segmentation_classes.xlsx file in the attachment.
From this, you can see that the color value of the sky is RGB (6, 230, 230), and the color value of the building is RGB (180, 120, 120).
Using semantic segmentation in ControlNet allows for generating corresponding objects on their respective color blocks. That is to say, if a (180, 120, 120) co...
2023-04-08 16:13:11 +0000 UTC
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Tried a horizontal version of images.
尝试了一下横版的图片
2023-04-07 11:41:52 +0000 UTC
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2023-04-05 14:04:51 +0000 UTC
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