Hello Everybody and great news, I managed to finish off everything needed for the 0.06 update for Barkeeper, save for an animation that is taking too long and probably doesn't matter much.
Should be up soon, for now you can check out the changelog https://eventidegames.itch.io/barkeeper/devlog/188158/barkeeper-v006-changelog
2020-10-19 05:02:05 +0000 UTC
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Hello Everybody and welcome back to weekly update.
As you might be able to see in the progress chart this week has been a busy one with a huge amount of art finished, the only thing left is an animation that is taking a while. The art I am not entirely happy with, certainly will need a makeover in the future but will do for right now.
Writing has much more than I remembered to do and includes implementing all the art that I've done, there is also a few extra things that I've...
2020-10-12 21:48:52 +0000 UTC
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Hello Everybody and welcome back to weekly update.
I have made a decent amount of progress on the art front this week and will be able to do another chunk before I hit the wall of creating more base art for poses. Writing had a few characters dialogues added, coding hasn't been touched though because I want to make sure everything is working before I start implementing everything.
I've been looking at possible translation projects lately but haven't narrowed it down too much...
2020-10-05 14:32:41 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Gold Scientist seems to finally be completely stable so it's unlikely there will be any more updates for that which is good.
If you're a non-patron you may have noticed I added a progress tracker to the description of the page so everyone can see how much progress I have made, I will attempt to keep it updated, the bars aren't a proper visual representation at the moment but are better than nothing.
Barkeep...
2020-09-29 00:17:04 +0000 UTC
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Hello Everybody and good news, Gold Scientist is done! I got a bout of insomnia last night and decided to finish the rest of the translation as well as get all the picture edits done. Game runs, can be played without crashing, will continue bug testing but you can grab the patch on ULMF, and when it finishes uploading it will go on F95.
Enjoy, and remember to tell me if you find bugs so I can fix them.
2020-09-23 08:45:30 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Gold Scientist has all maps finally finished and now I just need to finish common events, which is half way done already so I should be able to finish it this week. I will be uploading it as soon as it is finished and do a minor amount of playtesting since this took far longer than I had planned.
Game development is next on the docket for Barkeeper, I think I am gonna try to mimic some other devs by creating a progress track...
2020-09-21 21:23:29 +0000 UTC
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Hello Everybody and welcome back to weekly update, in the home stretch of translation so let's get to it.
Gold Scientist has about 6 maps left to do and common events, common events already has about a quarter finished because I've been tackling parts of it in between maps. With any luck I can finish the maps in the next few days and tackle common events over the rest of the week.
As I've said before I will not be starting a new translation immediately after completing...
2020-09-14 19:43:44 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Another round of maps finished for gold scientist, getting into a groove with translation that's making it go faster. Still quite a bit to do including common events which is 2000 lines.
In my free time I've been organizing things for my other projects like Barkeeper, this is in an attempt for me to have everything ready for when I get to focusing on it.
Not much this week to actually update on, so if you have any comm...
2020-09-07 21:59:19 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Spent quite a bit of time working on Gold Scientist this week, managed to get a huge chunk done including 2 of the large maps I mentioned last time. Still not ETA on when I will finish, whenever I think I made a huge headway I realize there is still a lot more to do.
Translator++ the program I use for translation finally added Ren'Py support meaning that is now an option, unfortunately it's also not a program commonly ...
2020-09-01 00:56:17 +0000 UTC
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Hello Everybody and welcome back to weekly update.
This week I spent a decent amount of time working on Gold Scientist and managed to catch up a little bit to where I wanted to be, I have about 8 large maps of 200+ lines, common events which is about 2300 lines, and various smaller maps that need to be done before everything is finished. I usually avoid giving line counts because it isn't a good indicator of how much work it is, such as sex scenes were it's literally 80 lines of "ooh..a...
2020-08-25 00:06:46 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Gold Scientist is about 60% of the way to release from when I came back, not 60% total I've just done 60% of planned work. I will continue to work exclusively on it until release, this should allow me to finish and move on to other things.
Barkeeper, my neglected child, has been having small updates during downtime and should only have art to do before the next release which I will be working on after Gold Scientist. O...
2020-08-17 22:50:17 +0000 UTC
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Hello Everybody and welcome back to weekly update.
Gold Scientist has been the main focus of the last week and I've managed to knock out a decent chunk of the maps I still have to do, though I realized that my pace is not going to be enough to finish all of the maps and the common events in time for next week. While I expected this I had hoped I'd be faster, either way I will release a patch and continue working from their. It's been too long since I showed anything and I can't keep rel...
2020-08-10 22:08:07 +0000 UTC
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Hello Everybody, sorry again for ghosting all of you lately, I needed to get my head in the right place and decided that I would rather say nothing than to come up with empty words for a post.
Good news, I found my groove again and am going through Gold Scientist, I plan to do a rough draft version that is less playtested than I normally would do and then fix things that are found, I'm hoping to finish it in the next few weeks but I've missed deadlines before which is why I tent t...
2020-07-31 23:25:43 +0000 UTC
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Hello Everybody, sorry that I disappeared for the last few weeks without an update or notice, hopefully you all aren't too annoyed by that. When I went to make a weekly update a few weeks ago my mind hit a wall and I felt sick to my stomach over how little I was giving all of you each week, a simple things have been done and nothing more, so my mental health took a nosedive. After hitting my head into the wall several times I decided to take a break from social media and patreon to just focus...
2020-06-30 17:37:27 +0000 UTC
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Hello Everybody and welcome back to weekly update, Everything should be back to business as usual so let's get to it.
This week I had to wait until Friday for my new mouse to come in so productivity took a dive, but once it arrived I was able to get right to work and was able to knock out a chunk.
Barkeeper has been a very slow process but art should be the only thing holding it back from its next release now so I'll be working my butt off to try to get that done.
Gold...
2020-06-09 00:00:05 +0000 UTC
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Hello Everybody and welcome back to weekly update, feeling under the weather so this will be short.
I got a decent chunk of work done this week and everything was going well until my mouse decided to die, I ordered a new one and am using a backup so I'm not able to work on certain things until the new one arrives Wednesday. You might be wondering why a mouse would stop me from working if I have a backup, and the main thing is that I can't adjust DPI on the backup so drawing is really di...
2020-06-02 01:06:19 +0000 UTC
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Hello Everybody and welcome back to weekly update, I'll keep this short and sweet as it was late already.
This has been another week where I felt like I've gotten nothing done and really regret making another post without anything to show, not that many of you mind since I eventually do finish but it still gets in my head and probably makes me work less because of it. I've been doing a lot of self reflection and don't like how lazy and unmotivated I can get when I have a fit of bad luck...
2020-05-27 04:09:35 +0000 UTC
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Hello Everybody and welcome back to weekly update. This week was pretty much a bust when it came to productivity so I'll keep this short.
Barkeeper and Gold Scientist both got a bit of work done at the start of the week but after a windows update I've been dealing with bluescreen crashes that kept popping up, I wasn't able to pinpoint the cause and am not sure how stable it will be from here on out so I'll work when I can and save often. Other than that there's not much else to sa...
2020-05-19 00:32:32 +0000 UTC
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Hello Everybody and welcome back to weekly update, this week has been exhausting and frustrating so I'll just get to it.
Gold Scientist has another small chunk of maps finished and had a quick playtest to make sure it wasn't crashing so that's good, I'll keep chipping away at it, luckily quite a lot of the text is easy with only a few odd lines here and there that are hard to decipher.
Barkeeper is coming along nicely, still feel I'm moving far too slow and keep comparing my...
2020-05-12 00:04:14 +0000 UTC
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Hello Everybody and welcome back to weekly update. Not sure whether people want these or are annoyed by them especially since I tend to do only non-news, but let's get to it.
Gold Scientist has had several maps worked though and I'll be continuing on with that this week.
Barkeeper has a decent chunk of the art in sketch stage and will have much of it moving towards being made, spent a few days creating all the items that I think need to be in the game and will be working on ...
2020-05-04 22:19:53 +0000 UTC
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Hello Everybody and welcome back to weekly update, this week has been exhausting and the amount of work I've gotten done isn't what I hoped, but let's get to it.
Gold Scientist won out on the poll and has already been started, I've finished a good chunk of things already and now just need to do the maps and common events, I'll be spending the next week going through the maps for the most part, the common events have already had a chunk finished but as always the no context lines o...
2020-04-27 22:12:49 +0000 UTC
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Hello Everybody and welcome back to weekly update, today was a long day for me so this will probably be short so lets get to it.
The poll seems to be successful as the majority of the games have similar vote counts with only a few votes separating them, Gold Scientist is in the lead and I decided will be the next translation since voting seems to have stopped. As such I've already begun and finished everything except the common events and maps, the translation is no where near the size ...
2020-04-21 01:19:24 +0000 UTC
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https://f95zone.to/threads/eventide-games-translation-poll-3-mtl-fix-edition.50408/
I picked 4 MTL games to fix and translate, each person gets 2 votes so you don't have to think too hard on which one you want most.
2020-04-18 23:12:15 +0000 UTC
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Hello Everybody and welcome back to weekly update, I should set a reminder to do this because I keep forgetting, either way lets get to it.
Lizbel is in the hands of another translator now and I will be leaving most of the final polish to them, so that means that I now have no translation project going. I have decided that I will be fixing an Machine translated game for my next project and am still going through and trying to find a good one, tempted to put it up for vote but if I find ...
2020-04-14 22:50:43 +0000 UTC
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So, my discord link was wrong, for quite a while. It's fixed now, feel free to join and check out the small updates I post there.
2020-04-10 01:21:32 +0000 UTC
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Hello Everybody, remember this game that I keep saying I'm working on over and over and not showing anything for it which caused a bunch of you to be quite peeved with me, yeah, my side is done so go download it and complain to Capu00002 on ULMF for any non-translated sections since those are all his.
I spent the last several days editing everything that needed to be edited and aligning it with Capu's style which uses the brackets instead of apostrophes, which took several hours t...
2020-04-10 01:16:08 +0000 UTC
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Hello Everybody and welcome back to weekly update, not much to talk about this week though I have been getting things done.
Lizbel is almost all the way edited for my end, I haven't heard from the other translator for a week but will keep trying, once I am finished with my end I'll post a new release and I think it's time to move onto another game. I'll be focusing on finishing this the coming week.
Barkeeper has been getting art done, I've got all of the story images for chapter ...
2020-04-07 00:30:55 +0000 UTC
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Hello Everybody and welcome back to monthly review, the monthly update that I forgot I was doing and remembered since it was the 30th. Well let's get to it.
This month I've managed to finish most of Lizbel and will continue working on it until it's finished, most of what I can do is limited but we'll see as time goes on.
Barkeeper finally got an update with some new art, I've been pushing over the last week to implement things that were asked for as well as doing the art for...
2020-03-31 01:38:41 +0000 UTC
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Hello Everybody and welcome back to weekly update, I completely blanked on having to do weekly update yesterday and almost did the same today because of work. Let's get to what's been going on.
Lizbel is very close to finished and probably won't have much going on with it until I finish the common events and it gets shipped off to the other translator for final polish.
Barkeeper has been having a bunch of things happening, I've been adding in feature requests such as being a...
2020-03-25 00:59:36 +0000 UTC
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Hello Everybody and I have some good news, I finally got Barkeeper to a point where I added some content and was ready for a release, so feel free to go pick it up on F95 or Itch.io!
https://eventidegames.itch.io/barkeeper
This release is small but significant in that it's the base release of me moving to solo development again, with my own art. Since I've had trouble getting an artist on bo...
2020-03-19 01:33:57 +0000 UTC
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