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EventideGames

EventideGames

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EventideGames posts

Weekly Update 3-17-20

Hello Everybody and welcome back to weekly update, I made this post yesterday but I forgot to press publish so I am late, oh well. 

This week Lizbel got a patch finally, still being worked on and the other translator has said they are back to working on it, I will be editing all of the text to be a bit better as well as working on the common events this week so hopefully it will be ready for the final steps this month which are all in the hands of the other translator when it comes...

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Lizbel patch 0.04

Released a new patch on ULMF, feel free to go grab it. Maps are all translated, a bit rough in a few places but I will be updating them as I go back over them. Common events and the .main are not fully translated, common events has nothing in the patch since it's what I'm working on and the other translator is handling .main and the scripts. 

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Weekly Update 3-9-20

Hello Everybody and welcome back to weekly update, on time this week since I actually remembered it. A few updates this week so let's get to it.

Lizbel has 2 large maps and common events which both are about the same size to translate, I'm working on finishing up that this week, going over it to try to improve the flow while I wait for the other translator to finish their end, I will likely not simply wait on them to release it all at once and will instead release a partial with my end ...

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Weekly Update 3-4-20

Hello Everybody and welcome back to weekly update...I could have sworn I posted this week but apparently not, well I guess now I have.

Lizbel is nearing it's final translation before testing, revising, and testing some more. The translator that was working with me is doing a lot of the backend things that can't easily be done the way that I translate which made me decide that the next sale of RPG maker VX ace I will be grabbing it so I don't have to rely upon others to do that. My end h...

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Weekly Update 2-24-20

Hello Everybody and welcome back to weekly update, this week I've gotten quite a bit of work done so let's get to it. 

Lizbel has had the last 3/4 translated, I've been working backwards due to the other translator so it's nearing the full release, I decided not to do patches this time since I couldn't post it to F95 and I know most people don't use ULMF so I focused on simply translating everything instead of staggering the translation to make it playable with each sprint of work....

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Weekly Update 2-17-20

Hello Everybody and welcome back to weekly update, this week I've been quite busy with my various projects so let's get to it.

Lizbel has been worked on quite a bit from my end, the other translator is working through the game as he finds untranslated sections while I work based on map number so I decided to work from the end to the beginning which has helped me find out there are actually quite a few good ends that normally wouldn't be considered a good end, like being a very naughty t...

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Minor update

So I'm sick and my internet is currently off, my internet will take a bit to get back on so right now the translation is going to be on hold until that's fixed, as for being sick I'll just have to tough it out. Currently working on costumes for barkeeper, if you're a Parton you saw a few of the designs which while not final will likely be placeholders.

See you all later I'm going to get some rest.

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Weekly Update 2-10-20

Hello Everybody and welcome back to weekly update, updates earlier than it usually would be because I've not had it on time for nearly a month. Few things this week so let's get to it.

Lizbel has been pushing along and my end of the translation is going at a decent rate, the other translator who is helping me also says they are moving along too, we are focused on the maps and story which I had little knowledge of going in but have discovered a bit more as  I progress so I think eve...

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Weekly Update 2-4-20

Hello Everybody and welcome back to weekly update, once again late because I forgot about it on Monday, but let's get to it.

Lizbel has been making strides towards completion thanks to another user on ULFM asking to join the translation process, they have been working on the maps while I do the backend things like items and skills and have solved a problem with scripts not working which means that quests will have translation. 

I took a bit of time off at the end of the week ...

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Weekly Update 1-28-20

Hello Everybody and welcome back to weekly update, missed yesterday because I forgot because I posted a different update.

Nord got an update to fix more issues, don't think I can adjust it any more due to how fragile the scripts are.

Lizbel got an initial release and is slowly being worked through, with any luck I'll finish a chunk of it this week and have a cleaner version for all of you.

Windows is being a pain so the last few days I've had to deal with massive drops in...

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Nord Patch 3

In the ever growing headache that was Nord I have finally fixed all the problems I could find, by simply removing large sections of translation for skills, enemies, troops, and scripts. Patch 3 is up on the normal sites, the full game is uploading and should be up for review soon. Enjoy. 

Lizbel took a backseat today so I could fix the issues Nord had so I'll be back to it tomorrow. 

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ULMF

I added the patch to ULMF, for full game make sure you check my translations list in the description of my patreon. 

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Well, that didn't last long

Can't host Lizbel on F95 due to rules, so going to put the patch on ULMF, and look at a few other options for the full game. Currently bugfixing so not much is lost right now. Will have the patch on ULMF as soon as I fix some issues. 

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Poll Results

So, as expected Lizbel took the lead and kept it through the entire length of the poll, it wasn't as big a landslide as the last poll at least. Lizbel I already did some work on and posted it on F95, I'll post the patch on ULMF later since it's past midnight where I am and I need to get some sleep. 

If you find any bugs please report them, they might not be caught by everyone and it helps me fix them before the next release. 

Enjoy everyone!

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Weekly Update 1-21-20

Hello Everybody and welcome back to weekly update, I completely forgot to post yesterday since I've been under the weather.

Nord got a release as well as a few bug fixes, the combat is currently broken and I'm trying to find the best way to fix it, simply deleting the skills translation might work but I want to make sure before I post another update.

The poll will be coming to an end soon, Lizbel seems to be in the lead by quite a bit, Lizbel is one that I've already done some wor...

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Emblem Knightess Nord

Finally Finished testing, honestly not very happy with the translation since a lot of things kept breaking and it frustrated me how the dev seemed to add a lot of small things to the text for flair which broke it up and made it a pain to translate. Haven't found any crashes or bugs, just rough spots of translation so enjoy!

Everything is already posted to the usual sites. 

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Playtesting Nord

Good news everyone, I finally fixed the problem with exporting Nord so now I can sit down and playtest over and over to make sure it works, the culprit \\ two slashes. Ruby is and always will be a fickle language. 

I'll be getting back to testing and hopefully I'll have it out on the usual sites soon. 

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Quick update

So I have two problems that are currently stoping me from doing any work, the first is a windows update that's at 4% after an hour and the other is the same problem I had while trying to patch Lilia where the translation wouldn't export as rvdata2. Nord is for the most part finished and needs thoroughly tested to make sure it works but since I can't export it I'm at a standstill until I figure it out. I've tried a few things and it will export some things so I will need to go through the tran...

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Weekly Update 1-13-20

Hello Everybody and welcome back to weekly update, this week I've been dealing with a few things and hadn't finished as much as I'd hoped to but let's get down to it. 

Nord's translation is taking far too long for what it should have been, part of it is because the developer used a lot of small things in text that can break the game if not done right(For example a space between \ and . or \ and v which one is a line break and one is a variable call, either of which breaks something...

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Weekly Update 1-6-20

Hello Everybody and welcome to weekly update, this week felt like I did nothing even when I was, so let's get down to it. 

Nord is very close to finished, I've been playtesting, rewriting parts, and making sure nothing crashes so hopefully the game just releases in a finished state without the need for updates. 

Lilia was given a patch to try to fix some issues and align the text but it seems to cause a crash when entering certain maps, I did not make this patch and have...

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Happy New Year! 2020

Hello Everybody, just wanted to wish everyone a happy new year and give a quick update.

Barkeeper is slowly coming along with its next patch and I was hoping to get more art into the game, but my new artist who was in constant communication with me since they expressed interest in the project and agreed to come on decided to part ways as they scope of the project was a bit too much for them with how the project is laid out right now, but I learned a bit from our talks and will be taking...

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2019 in Review

Hello Everybody and welcome to our first ever year in review, this year 2019 has been a huge success for me and hope it was for you too. 

Before we begin I created a discord if you'd like to join https://discord.gg/4emYQfZ

Now onto the talk about this year, in 2019 I finished quite a few translations starting out with Emiliana which was my first translation and though the translation was bad in my opinion and ...

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Merry Christmas!

Here's my attempt at a Christmas themed Steph, I failed since I still suck at drawing, but I think I've improved slightly by hiding the hands so they aren't tentacles. Well it's Christmas for me in America and I got away from everyone for a bit and decided to make a post to wish you all a happy holidays. Hopefully Santa is just late with giving me the ability to draw. Well either way I'm gonna go gourge myself on ham and potatoes and sleep until past new years if I'm lucky. Seeya

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Weekly Update 12-23-19

Hello Everybody and welcome back to weekly update, fairly slow week this time though still productive, so let's get down to it. 

Nord has been slowly being translated, a lot of my problem with translation comes from the dev's incessant need to use every bit of RPG makers text options, so it's not as simple as taking a line and translating it so I have to actually pay attention to not cause errors that ruby can't overlook(Spaces are the bane of translation in ruby). I've done a dece...

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Weekly update 12-16-19

Hello Everybody and welcome back to weekly update, this week has been very slow so not much has been done. On Tuesday I came down with a cold and have been suffering through a sore throat and stuffy nose, now I'm just getting over it and hopefully I can do more work this week. I have done some work so let's get to it.

Nord has had a bunch of progress on it, mainly bug fixes to make sure it doesn't crash every 5 seconds, the game's developer decided to use every syntax that the engine ha...

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Barkeeper V0.03A

Uploaded a bugfix update that also added in being able to repeat the beer festival weekend event, this bug fix hopefully fixed the fact that you actually couldn't get to the beer festival event because I was an idiot and made it so that there's no way to get back into the quest house. Fixed some missing sprites as well so hopefully this update is a lot less buggy, for more details please check the change-log. 

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Lilia Patch

I forgot to make sure all of the files were uploaded last night for the patch, so a lot of my fixes weren't included with the patch files, they are uploaded now to both F95 and ULMF so feel free to get them there. Still never figured out the spacing on a few things since nothing I did would work with English. Back to my day off. 

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Lilia's Livelihood by mikotoshi-dou

Hello Everybody, guess what! Lilia is finally finished, I've spent days pouring over the game fixing every single bug I could find, running dozens of test playthrough and trying to polish the game a bit more. It's still a bit rough around the edges but it's done, and I'm very much glad about that. The patch is currently up on F95 and ULMF if you'd like to update your game, if you're one of the holdouts waiting for the full game download that should be up in an hour or so as my internet is par...

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Poll time #2

Hello Everybody it's poll time, that's right I finally got around to making the poll for everyone to vote on one of four games, while I have a lot of games on my to do list these four have peaked my interest. The poll this time will be hosted on F95 due to them not minding me posting a link to the game, so go vote!


https://f95zone.to/threads/eventidegames-translation-poll-2....

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Weekly Update 12-9-19 +Barkeeper update

Hello Everybody and welcome back to weekly update, I've just uploaded the update to barkeeper to F95 and itch.io is still uploading but should be done soon so go check it out, but let's get to weekly update.

Lilia's Livelihood got a bunch of work done to it this week and also some bug hunting that I didn't know was broken until it was pointed out, I finished the art so now all the tutorial are translated so it will be easier to learn to play. A few bugs have been squashed and one major ...

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