Hello everyone!
Just wanted to share with you a few more pictures of the Unreal 5 Update that should happen as soon as we finish the remaining tasks in the next few days!
Also wanted to remind you that the next update will be a taste of Unreal 5 without major gameplay features since we are still reworking the combat and the lights in the other areas of the game.
It will count with a new cutscene, some new characters, and minor improvements on the Toysystem (H-Scene-Simulator...
2024-04-13 17:24:09 +0000 UTC
View Post
Hello everyone, Corintio here!
I just wanted to say that we are close to the new preview patch showing the game in Unreal Engine 5!
It won't have things for you to fight because we are currently preparing the terrain for the new combat rework and this... kinda broke the old combat until the new is ready!
So the new patch will be a walk on the new dungeon we've been working on (Up to the first closed door) and Kalyskah's playroom will be working for you to get some... kinky e...
2024-04-11 20:29:03 +0000 UTC
View Post
Hello everyone!
Here's how Nemesis will sound in our game. She will sometimes mix English and Romanian in her combat taunts and have some other funny quirks that I hope you enjoy.
For those who haven't followed the last posts: We are replacing the game's gallery levels with a brothel called The Garden of Earthly Delights, where you can find Nemesis and other characters you meet through Kalyskah's adventure. They will be drinking and relaxing in the place. This brothel will also ma...
2024-04-04 03:48:28 +0000 UTC
View Post
Hello everyone, Corintio here!
I was not expecting Heather to get so many votes on the last character poll I did, but it was a welcome surprise. Even though she's not a character that will be part of Kalyskah's main story, she's one of the pillars of the overarching story I intend to tell in the following years. Just like Rosália and Geneviève also are.
So with that poll in mind, I dec...
2024-03-30 20:06:25 +0000 UTC
View Post
Hello everyone!
Here's a video showing the level of quality that we've been bringing Kalyskah up to lately.
We've been busy... Extremely busy, and our goal is to, by June, bring the game to its full potential, delivering you a level of quality both in visuals and gameplay that will make you feel much more immersed in Kalyskah's world.
And of course, we couldn't leave behind the enticing variation of the Karnstein Legion armour, I'll warn you: It has 2024-03-28 19:13:43 +0000 UTC
View Post
Hello everyone, we are working on a way to unify the Gallery of the game into a place that will be called The Garden of Earthly Delights, run by the succubus Nemesis!
It's a brothel and I'd like to add a few characters to the place so you can have interactions with them and also some chatter. We plan to limit it to 3, and later expand to 5. Nemesis' Garden is like... a place between places. So there's room for adding characters that wouldn't otherwise ever meet each other in the game, w...
2024-03-25 22:14:41 +0000 UTC
View Post
Hello everyone, Corintio here!
Just passing by to say that we are still working on the back end to bring you a much better experience while playing our game. I'm already doing some tests with the new Karnstein Legion armour and I'm speechless with how good things are coming along!
In terms of FPS? Even though we are running a more updated engine, we managed to decrease A LOT of the memory bloat that the game was causing.
When we feel closer to a release in Unreal 5, we will ...
2024-03-20 23:29:57 +0000 UTC
View Post
Hello everyone!
Today I want to tell you about the game "Bad Manners" from our colleague Skaz. Now it's time to give him the microphone!
Bad Manners PATREON | ITCH.IO |
2024-03-14 18:00:18 +0000 UTC
View Post
Hello everyone, Corintio here!
I'm very excited to bring you a few more images of how the first area of our test demo in Unreal Engine 5 is coming along, and also to say that starting next month, we'll begin to bring the combat to a whole new level!
We spent a lot of time designing and exchanging ideas on how to make the combat more satisfying so that you not only feel like a vampire but also can use Kalyskah's full potential of mixing her magic with meele attacks. I won't go to...
2024-03-14 15:28:35 +0000 UTC
View Post
Hello everyone,
We just wanted to tease something we're doing in Unreal 5 here.
I can't wait to show you all what we are doing, and we plan to release a test build to our patrons between the end of this month and the beginning of the next!
2024-03-13 15:02:31 +0000 UTC
View Post
Hello everyone, Corintio here!
Sorry for being quiet for the past few days, while the team is preparing everything for the demo, both the big one planned for May and the sneak peek we plan to release this month, I've been going to an event here in Brazil. There I'm discussing something very exciting with the sculptor Eddie Vieira: A statue of Kalyskah!
2024-03-10 07:35:42 +0000 UTC
View Post
Hello everyone,
We are very proud to announce that we have reached our milestone of 10 THOUSAND wishlists on Steam!

With this milestone achieved, we can project an expansion of the planned content in terms of side-quests and interactions for you to find the world once the early access begins!
Help us reach the next milestone by wishlisting our game on 2024-03-01 15:00:12 +0000 UTC
View Post
Hello everyone, Corintio here!
Check out the AMAZING work that Arem has put into revisiting the Karnstein legion armour. Once we finish rigging and working on the materials inside Unreal 5, I'll post a video showing the before and after in more detail!
2024-02-29 04:00:36 +0000 UTC
View Post
Hello everyone!
Here is how the latest art by Suddakka turned out!
Our patrons can find all the variations (Including NSFW) on THIS POST.
He also has a Patreon that you can check here!
SUPPORT SUDDAKA ON PATREON
Follow him on his social media:
2024-02-28 19:01:03 +0000 UTC
View Post
Hello patrons!
Here you can find every variation of the latest drawing of Kalyskah by Suddakka!
He also has a Patreon that you can check here!
SUPPORT SUDDAKA ON PATREON
Follow him on his social media:
TWITTER || 2024-02-28 19:00:34 +0000 UTC
View Post
Hello everyone Corintio here!
I'm passing by to say three exciting things:
- We originally thought we wouldn't be able to use Lumen on Unreal 5, only RTX. But Henri managed to make it work without too much loss in the performance and now we can use Unreal 5 in the best way possible. This was also possible because we hired a tester and with his help, we managed to pinpoint exactly what was the reason behind the CPU bloating. It was the Animation Blueprints for Kalyskah an...
2024-02-24 17:43:06 +0000 UTC
View Post
Hello everyone, Corintio here!
Just passing by to show off some of the improvements we're making in the game visuals. Also... Hm... Does anyone here remember this outfit?

We are still optimizing shaders, but within a week we'll have more of the improved level design to show you. In the meantime, take a look at how some of the new assets are turning out during our revision periods:
<...
2024-02-21 02:16:27 +0000 UTC
View Post
Hello everyone, as you all know, we are now bringing the game to Unreal Engine 5. And with that in mind, we took a look at this:

And we thought: "Alright, this is where came from, but if we are bringing the game to the best engine 2024 can offer us, why not improve Kalyskah's armour to the best we can do!?"
So with that in mind, we started to review things:
2024-02-16 00:19:28 +0000 UTC
View Post
Hello everyone!
Today we’d like to share with you the second part of the crossover we did with the developers of the game Yuna, a third-person shooter. The story is set in a post-apocalyptic world where Judy needs to struggle between pursuing her goal to find the mythical YUNA, scavenging ruins of a city, meeting people trying to live in a destroyed world and on top of that: Fighting her way through hordes of creatures that are after her flesh and well, the pleasures it can provide!
2024-02-11 23:12:24 +0000 UTC
View Post
Hello everyone, thank you very much for your support!
Today we’d like to share with you the second part of the crossover we did with the developers of the game Yuna, a third-person shooter. The story is set in a post-apocalyptic world where Judy needs to struggle between pursuing her goal to find the mythical YUNA, scavenging ruins of a city, meeting people trying to live in a destroyed world and on top of that: Fighting her way through hordes of creatures that are after her flesh a...
2024-02-11 23:12:15 +0000 UTC
View Post
Hello everyone, Corintio here!
This month has been very busy with housekeeping. Here's a summary of what we are working on on the technical side to prepare the first demo in Unreal Engine 5:
- We are standardising the naming conventions in our project content folder.
- Categorizing these assets so they are in a meaningful file directory (such as if it's related to architecture it needs to be in the architecture folder).
- Checking from assets we bought, what is b...
2024-02-10 20:00:29 +0000 UTC
View Post
Hello everyone, Corintio here!
While in the technical department, we are still struggling with the update to Unreal 5, the art guys have made some incredible progress this week!
We are done with the sculpting part of the review on Kalyskah's chest, cape and shoulder pad:


...
2024-01-30 22:49:53 +0000 UTC
View Post
Hello everyone, Corintio here!
The plan is that this will be our last patch in Unreal 4.27. We will now fully focus on Unreal 5.3 and we should only make another patch in Unreal 4 in case the fixes for Unreal 5 are taking too long. And in this case, we would just add audio to the new cutscenes.
This patch is an interesting milestone because combined with version 0.24.0, the game now has 4 activities for you to find while exploring the world. It's not as many as the legacy version ...
2024-01-25 20:31:45 +0000 UTC
View Post
Hello everyone, here's how Nemesis turned out. We might just mess a little bit more with her hair, but should be it. I hope you like her!
Also, we have reopened the casting call to voice her because the last actress we cast wasn't 100% fine with recording the NSFW bits.
If you have a twitter account, it would help us greatly if you helped us to share this post: https://twitter.com/Kalyskah/...
2024-01-22 22:15:56 +0000 UTC
View Post
Hello everyone!
We are very, very close to the new patch. We finished almost everything we had to, with only one or two things left to tweak and test.
But we hit a roadblock: Some people reported an option in the dialogue with Ursula, and another one in the massage scene that caused the dialogue to freeze without any possible answer to be selected.
We really want to patch this issue because it has become a problem for the player's experience and many people reported that the...
2024-01-21 18:18:56 +0000 UTC
View Post
Hello everyone, Corintio here!
We are very proud to show you what Ilreth looks and sounds like! She will be voiced by Pixie Willow!
Help us reach 35k wishlists on Steam so she can be added to the roster of unlockable playable companions!!!!! =D
Also, as we approach the date of the next release I'd like to share with you some progress on things we're doing on art. The plan is to use more grounded designs...
2024-01-18 05:11:29 +0000 UTC
View Post
Hello everyone,
This year will be the most important one so far on Kalyskah’s development and we’d like to acknowledge that we wouldn’t be here if it wasn’t for all the supporters and fans who stood by us for these trying years, thank you for believing and supporting us.
With that in mind, we’d like to remain transparent with the community and share our plan for this year and what it will mean for the Kalyskah game.
The big event of the year for us will be the Ea...
2024-01-11 15:42:45 +0000 UTC
View Post
Hello everyone,
This is some of the progress we've been making on implementing the new scythe weapon!
2024-01-10 19:04:11 +0000 UTC
View Post
Hello everyone!
Just wanted to show you some progress we've been doing on modeling Nemesis. She'll be on the gallery in the next release. The hair is still a work in progress!
2024-01-06 20:11:13 +0000 UTC
View Post
Hello everyone, I hope you are having a wonderful new year!
Our team is getting back to work after this little recess we did and we should have a patch release as soon as we are done with the new cutscenes.
Another thing we are planning to have soon is an extensive post where we'll go into more detail about what you can expect from Kalyskah in 2024. We will explain how we plan to schedule the work on several areas of development until we start the Early Access on Steam. What do we...
2024-01-02 20:45:10 +0000 UTC
View Post