Hello everyone!
A lot has been happening over the past few days, mostly personal life issues taking over together with the usual holiday craziness. Still, we were pushing through and working on new cutscenes and quest content (still unvoiced) for the next patch.
Unfortunately, we realised that to release the update by Saturday, we would need to crunch a lot and decided that it would be best to take some rest, so next month we can start with a fresh mind and work more efficiently.<...
2023-12-28 20:44:43 +0000 UTC
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Hello everyone, we had some reports that during the massage scene and one other quest, there's an option that you choose that leads to nowhere and people have to start a new save.
I want to fix this issue and push it together with the new patch this week. Does anyone know what the options are that are causing the issue?
Thanks!
ps. We are adding a tester to the team so we can have an easier time tracking these types of issues, but he will only start in January.
2023-12-26 18:38:04 +0000 UTC
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Merry Christmas to everyone, and I hope you all have a lovely new year!
2023-12-25 20:18:55 +0000 UTC
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Hello everyone, Corintio here!
Just wanted to pass by to show you the progress we made on adding physics to the new hairstyle that will be on the next patch:

And also to share how the new pose for the scythe is coming along. This is the pose when she's just moving around in the world:

And t...
2023-12-21 22:47:42 +0000 UTC
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Hello everyone, Corintio here!
Following the implementation of the new NPC character, Ilreth we also started to design a new combat style: Scythe!
And with that in mind, comes the very first question: How should Ilreth (And also Kalyskah) hold their scythe in combat?
I made a quick sketch of the three first ideas that came to my mind, feel free to vote!
2023-12-14 21:46:04 +0000 UTC
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Hello everyone, just wanted to share with you how Ilreth is turning out!
She's an artificer, and once we are done with the basic optimizations and review of other mechanics the game will have, she'll be able to upgrade Kalyskah's equipment during the prologue. Just like the blacksmith Fara will do in Millhaven (After we're done working on the prologue)!
2023-12-14 05:26:07 +0000 UTC
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Hello everyone, just passing by to say that we are alive and well!
This week we had two big team meetings so we could talk about migrating the project to Unreal Engine 5, the story, and what new features will be implemented by the time everything is done.
We have written down a few pages of topics we'll be going through during the first trimester of 2024 and right now we are formatting everything so, by January 1st, drop a colossal post here to let you know what is on our roadmap....
2023-12-09 03:28:25 +0000 UTC
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Hello everyone!
Today I have some exciting news to share!
We collaborated with the developer of the game Yuna, a third-person shooter in a post-apocalyptic world where Judy needs to struggle between pursuing her goal to find the mythical YUNA, scavenging ruins of a city, meeting people trying to live in a destroyed world and on top of that: Fighting her way through hordes of creatures that are after her flesh and well, the pleasures it can provide!
So working together with A...
2023-12-05 09:00:08 +0000 UTC
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Hello everyone, Corintio here!
Firstly I'd like to thank everyone who is supporting us through these tough times when we need to spend a lot of resources on the prologue. I believe things are taking really good shape and I'm very proud of the work that the team has been doing as well.
We are aware of performance issues, and we suspect that this is caused by the stress the AI is putting on the CPU —an issue carried over from the Legacy version. But don't worry, improving the AI a...
2023-12-03 19:03:01 +0000 UTC
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Hello everyone, Corintio here!
Today I want to bring to our patrons the initial push on the new content we are adding for you to explore in the world. We also have finished the improvements to the library. So here's the changelog!
Edit: I just released a small fix to the college's collision
Fixes
- Set some of the levels on the right streaming distance and layer. This was supposed to improve the performance but something is happeni...
2023-11-30 22:44:13 +0000 UTC
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Hello everyone, Corintio here!
We've been working hard to bring you new content on the next patch. Now I'm just doing some final touches on the last of 4 new activities that the game will have and then I'll upload the patch. The ideal scenario is that it will be released within the next 24 hours!

2023-11-29 18:56:13 +0000 UTC
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Hello everyone!
Here's a video showing a little of what we've been working on for the next patch. There will be some lines Kalyskah will say when she approaches Gremnoch (Later we'll work on animations for her to pet him) and now, the lower her compassion, the higher the chance of her having prisoners in her Dungeons!
We've been also working on new activities for you to find on the map, all with different choices and consequences!
2023-11-21 05:20:37 +0000 UTC
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Hello everyone, Corintio here!
I just wanted to make a super quick devlog today to let you know about what we're working on and what you can expect for this month's patch:
Rigging:
The rig of the new enemy is almost done. It will be a creature with many tentacles that can swallow Kaly (But don't worry, she can handle this!)

Character Art:
Our artists are still improv...
2023-11-16 18:37:56 +0000 UTC
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Hello everyone, Corintio here!
Today I was entertaining the idea of how to improve the feel of Kalyskah's hunger. And then I went through old documents and was reminded of something:
Kalyskah is a monster. She needs an active effort to prevent herself from acting like one.
With that in mind, I started to wonder about ways to achieve this feeling and the answer was right in front of my face: The Tendency System!
So the idea is that compassion is ...
2023-11-10 22:52:41 +0000 UTC
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Hello everyone!
Here is a quick update on what we've been working on:
Devil's outfit rework
While one of our character artists works on new outfits for the civilians of the prologue era (expect some steampunk accessories, until then, the other character artists will be reviewing some of the outfits we already have. We hope to bring all the clothes to the same level of detail that the new sets will have. So we'll start with the devil's outfit:
2023-11-08 20:25:39 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to bring you another game made by other creators!
I'll give them the microphone now!
Monolith Bay by Team Monolith
Our tale is centered around a young man, who moves to Monolith Bay, a small coastal town with an unusual past, to try and rescue his parents from limbo with the help of his stepsister and mad scientist uncle.
The town, however, has more to it than meets the eye, and so does your uncle…
<...
2023-11-07 13:00:03 +0000 UTC
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Hello everyone!
I made a poll here yesterday but then ShroudedNight came up with a new idea that I actually liked a bit because it's somewhere in between Ilreth and Ireleth: Ilreleth!
So I closed the old poll and I'll ask here again, which do you prefer? But now with a third option!
2023-11-03 19:04:33 +0000 UTC
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EDIT: I ENDED THIS POLL AND CREATED A NEW ONE WITH A THIRD OPTION, CLICK HERE!
----
Hello everyone!
When we were recording the scrips we noticed that as much as I love the name Ilreth, maybe Ireleth might roll easier on the tongue. But I like the way Ilreth is written more. So in doubt, I decided to leave this for you to decide!
So, should our elf be called Ilreth or Ireleth?
2023-11-02 21:19:15 +0000 UTC
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Hello everyone, Corintio here!
As the writers and I push forward on writing new small activities for you to find in for our next patron-only update later this month, the character artists are mostly done with the new clothes for Ilreth. I hope you like how they are turning out.
The next step is to rig them and add the characters to the game. But that we will do after we i...
2023-11-02 00:12:07 +0000 UTC
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Hey everyone, Corintio here!
I just wanted to say hello to all the new faces here and chat a bit about what's cooking behind the scenes!
First off, we've got Kalyskah lined up for another comic crossover. I'm keeping things brief now, as it's still a work in progress. While we're handling the comic's writing, the heavy lifting in terms of artwork isn't being done by us, but by some really talented creators that we'll reveal more about soon! I've added a few sneak peek pictures to ...
2023-10-30 23:20:53 +0000 UTC
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Hello everyone, Corintio here!
The past few days have been full of ups and downs as we transported the game's code to Unreal Engine 5. But gladly, more ups than downs!
The engine is opening, we can press play on some of our test levels, but it's still a bit rough. There are some functionalities that will require more time to be fully working as intended. So, realising that we probably need another month or two to get Unreal 5 running in the shape we want it to run, we decided to l...
2023-10-24 20:06:32 +0000 UTC
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Hello everyone, Corintio here!
In the past few months, we've been working on the background to try and update our game from Unreal Engine 4 to Unreal Engine 5. This task has been challenging and we faced roadblocks from crashes while compiling the game's code, crashes on compiling plugins and the latest: crashes while opening the engine. The post today is quite technical, so if anyone has any questions, feel free to ask in the comments and I can explain.
We managed to solve these ...
2023-10-21 18:06:32 +0000 UTC
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Hello everyone, Corintio here!
Following this post, as part of our wishlist campaign, we will be showing you some games from other creators. Today it's Aura: NSFW Cards by
2023-10-20 19:00:02 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to brag about this extremely cute Kalyskah made by the artist Taida Belle. I'm loving her style so much on these Discord stickers that I'm even considering, having them as cards or something of the sort on our Steam page. Or maybe make some sort of collectable in the game. What do you think? I'm open to hearing your thoughts!
You can follow her on:
Hello everyone, Corintio here!
Like I mentioned yesterday, as part of our wishlist campaign we are making a partnership with many devs so we can share about each others' games and help each other to grow!
And today I want to bring you a game with an amazing art style and awesome animations:
...
2023-10-18 17:00:05 +0000 UTC
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Hello everyone, Corintio here!
By now you already know that we have our Steam page, and also that we started our Wishlist Campaign, where you can help us to grow in ambition by showing interest in getting the game there once it's released!
As part of that campaign, I'm making a partnership with other ...
2023-10-17 21:41:03 +0000 UTC
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Hello everyone!
We have recently released our page on Steam, and to celebrate this we put together a few milestones of how your wishlists can help us to speed up the process of development and our ambition, while also offering you an insight into things we'd like the game to have.
So tell all your friends about our game and remember to wishlist us and help us grow on Steam's recommendation...
2023-10-16 22:42:18 +0000 UTC
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Hello everyone,
As you saw yesterday, we posted a public demo and also announced our Steam page. Now it's very important for us to get the highest number of wishlists possible, especially in the first week. And to do so, the more accessible it is for the reader to understand what our game is about, the b...
2023-10-15 00:49:01 +0000 UTC
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Hello everyone!
The road so far has been hard, we've been putting our blood and sweat to try and bring you a vampire game that we always wanted to play, and there's still a long way to go. Still, it is with a lot of happiness that we come today to announce that you can finally wishlist our game on Steam!
You can do so by following this link: KALYSKAH STEAM PAGE
We ha...
2023-10-14 00:57:06 +0000 UTC
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