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lustfulillumination

lustfulillumination

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lustfulillumination posts

[News] Dancer Outfit!

Hello everyone, Corintio here!
Just wanted to show you this... uh... "Outfit!" that we will add now. It's the outfit the dancers from the Garden of Earthly Delights will wear!

I hope you enjoy it!

 

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[Vampire+ Release] Version 0.25.5 (Hotfix!)

Hello everyone, Corintio here!

It turns out that the issue causing the game settings not to load properly is a bit deeper than we initially thought. We made some improvements based on how it was before, but solving the issue 100% will require us to change how we handle this data. To bring you a hotfix for other pressing issues and take our time properly solving this, we are releasing this patch today. This way, without the pressure of knowing that some people are experiencing a black sc...

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[News] New patch will happen this week!

Hello everyone!

Just a quick heads up that, with all your help, we managed to track more issues and things that the demo needed polishing and we are already working on them. Here is what we have fixed so far:

  • Game settings were not being properly saved.

  • The "black screen" some players encountered during the dialogue with Nemesis. It turns out that you need to skip the first dialogue of that cutscene, and the button to skip isn't visible. However, if you clic...

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[Question] Version 0.25.3 Feedback collection!

Hello patrons!

Thank you very much for your support. As usual, I made this post here to collect your feedback and thoughts on the latest release. Let us know if there are bugs, crashes or ideas that you have on how we can improve the demo. Also let us know if you have felt any change in the performance or if anything else comes to your mind, really.

This is a very important post because...

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[Vampire+ Release] Version 0.25.3

Hello everyone, Corintio here!

This past month has been challenging but immensely productive. We've done extensive backend work to identify and fix the issues causing game crashes, and we've significantly reduced the game's memory usage. You should experience a much more stable and smoother game with this patch. However, if you encounter any problems, please let us know.

You'll notice some new and familiar faces in the Garden of Earthly Delights. Although we had to p...

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[News] The Crash is Fixed, and What Does That Mean?

Hello everyone, Corintio here!

We are absolutely delighted to announce that we've managed to track down and fix the crash in our game!

It was a tough journey, as the debugging tools provided by Unreal Engine weren't pointing us to the exact culprit. We had to tackle it the old-fashioned way, packing, testing, and playing the game over twenty times throughout the month. We meticulously removed and examined pieces of the level design, fixing various issues along the way. Eventually,...

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[News] Update on the Game Crash Issue

Hello everyone, Corintio here!

We wanted to keep you informed about the crash issue we're currently dealing with. Here's what's happening:

What's the Problem?

We're facing a memory issue related to something called MAllocBinned2. This type of problem is quite tricky because it's very general and can be caused by any piece of data, asset, or code loaded into the game's memory.

What Are We Doing?

  • Programming Team: Our programmers a...

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[News] Steamfest and Public demo delayed

Hello everyone!

If you have been following the latest posts, you might have seen that we are working restlessly to fix some issues that the latest demo presented. Because of this, we will have to delay both our public demo and our steamfest participation.

We will let you know when we have an ETA but for now, rest assured that we are doing everything in our power to move as fast as we can.

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[News] Crash Hunting!

Hello everyone, I just wanted to offer you a quick update on the crash situation:

We have found the main suspects and are working to debug them, since it is a check that goes both on blueprints and C++ classes it takes some more time, we should have some news by next Monday.

We fixed the issue that was causing Kalyskah to be unable to use her skills but I believe it's best if instead of flooding you with small patches that won't offer you a good time because of the crashes, we ho...

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[Poll] Prologue's Length

Hello everyone!

Now that you have a reminder of what happens after the prologue, I'd like to hear your thoughts on the concept of the prologue and what you consider to be its ideal length.

Please keep in mind that what you've seen in version 0.24 is not our final goal for the prologue. It currently contains the introductory quest but lacks the depth of Kalyskah's struggle to regain control over the island and many other planned quests. Our aim has always been to depict Kalyskah as...

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[News] Dancer Outfits!

Hello everyone!

Nemesis' Garden of Earthly Delights is supposed to be a satire of a sacred garden, a place of beauty but also sin. Her dancers will wear outfits made out of leaves and dance around barefoot!

So as the technical team fixes the game, the art team is pressing forward on modeling new outfits to bring this vision to reality. Here is the female outfit, we are now working on the male outfit that will be just as daring!

I wonder what the people of Millhaven will say ...

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Feedback collection for version 0.25.2

Hello patrons!

We just released version 0.25.2;

Yesterday we made a post to collect your feedback and learn about any issues you may have found. It helped us a lot to make things more stable.

So I opened this new one to collect more of your input and I would love to hear your thoughts on this new version.

Thank you very much!

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[Vampire+ Release] Version 0.25.2

Hello everyone!

Thanks to everyone who left their input and helped us track the most urgent issues that yesterday's demo had. We fixed as much as we could, but some important ones are still missing:

  • The crash. There is a chance that I managed to reduce the frequency of it, but we will need time to read through the logs to find other possible causes and completely get rid of the problem. So let us know if you are still having it as often as before. We are narrowing that the...

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Collecting feedback and fixing things as fast as we can!

Hello everyone!

After the latest patch, we noticed that there are several problems that we need to address urgently. We plan to focus on the issues that are easier to fix and release a patch on the weekend, which are:

  • The door to Nemesis' garden not opening;

  • The lock-on system isn't consistent;

  • Enemies are respawning after you load the game;

  • There are collision issues at the end of the dungeon;

  • Missing loot (You m...

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Patch 0.25.1 Feedback collection hub

Hello everyone!

So far we managed to collect some feedback that said:

  • Nemesis door isn't opening

  • There's a consistent crash happening at the sewers

  • The lock-on isn't working as intended

  • you can leave the dungeon area and fall into limbo if you keep going upstairs after defeating the boss.

Please, let us know about anything else that you manage to find so we can fix it ASAP. Be it glitches in the level desi...

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[Vampire+ Release] Version 0.25.1

Hello everyone, Corintio here!

We are very proud to bring you this demo today. It is the beginning of a whole new page in our project and here is why:

  • EDIT: After we updated the demo we noticed a list of issues passed through our QA. We are working on addressing the more urgent issues and we'll release a new patch on the weekend. About the crash people are experiencing, we are collecting logs and on Monday we will debug and find a way to fix it.

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[Vampire+ Release] Version 0.25.1

Hello everyone!

The new version is already available to our patrons. I'll take some time to format the post and add all the images I want to, and I'll do it after I take a break. In the meantime, you can find the download links here:

VAMPIRE, ROYAL BLOOD and NIGHTSTALKERS patrons:

Say hello to Heather!

Hello everyone!

I just wanted to share with you the amazing voice of Marylou Carcolh, who will join our team to voice Heather Durand and Catherine!

They won't be on the next patch yet, but on the one that will follow our release tomorrow. And I say tomorrow and I mean it this time!

Sorry for the little delay but we are working very hard to ensure this will be a well-rounded demo. Now everything is done and it's just a matter of us finishing implementing a way for you ...

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Almost there!

Hello everyone!

Just wanted to give you a quick update saying that the next patch will be released within the next 48 hours. Almost everything is ready, we are just doing some fine-tuning and scattering loot across the dungeon. We have packed the game at least 5 to 6 times in the past week to run internal tests and try to solve crashes and other minor issues. So hopefully things will be quite stable this time =)

I won't show much of the new dungeon because I don't want to spoil t...

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[News] Progress report!

Hello everyone, Corintio here!

We've been working like crazy people this month. And the next demo will really show it when our patrons compare it to what we released last month.

There has been progress in every single front of development, but to avoid making this post extremely massive, I'll pinpoint just some of it:

  • We have written 13 new scripts. 10 for characters in the Garden of Earthly Delights, the new dungeon intro, and then reworked the dialogue betwe...

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What to expect from our demo on Steamfest?

Hello everyone!

We just posted on Steam what you can expect about the demo we'll be releasing there. And if you haven't yet, make sure to add Kalyskah to your wishlist!

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[News] Merishya's Armour is close to being done!

Hello everyone, Corintio here!

Merishya's armour is very very close to being done. The retopology and baking of normal maps are completed, now the team only need to texture her to add the feel of metal and leather.

In the meantime, we are improving some animations and optimizing the game's UI.

Thank you very much for your support. We're both excited and scared about June, but let's goooooo!

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Correction: Henrysson actually won the male character poll!

Hello everyone!

I just realised that while writing the charts, I forgot to add Henrysson to it and he actually won the poll on the male characters. So I added him to the list I did on the last post and will leave Rulfio for last to implement in case we have time to (we probably won't)

 

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Poll Results for Nemesis' Garden

Hello everyone!

I wanted to share with you the results of the poll we ran both here and in our Subscribestar. Here are the female characters that were voted:

 

And the Male Characters:

So I was thinking abou...

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[News] Reinforcements incoming!!!!

Hello everyone!

Thank you to everyone who raised their pledge or pledged to our game in the past few days, especially to DK, who pledged to the DARK LORD tier after months in the Nightstalker Tier. My friend, we'll be naming the founder of Millhaven after you and adding a statue with your name in the city!

The great help you have all given to us allowed us to expand the team to make a push this month and improve on the level design, bug hunting, user interface and also some techni...

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[News] Almost a hundred videos of the mocap session to our Royal Blood+ Patrons!

Hello everyone!

Our members from the royal blood tier and above can now see some exclusive behind-the-scenes content. Here I show some progress on Kalyskah's improved default hairstyle, more progress we've made on Merishya's armour and finally, and also the Raw Videos of our Mocap session!!!.

Later on, I'll edit it to make a fancy trailer of what we worked on, but our Royal Blood patrons will be able to see every animation we reco...

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Feedback Collection post!

Hello patrons!

We are aware that the latest demo is rough around the edges, most of it is because we couldn't add all the graphics settings necessary to make the game compatible with videocards without RTX support and also fully fix the input system that unreal 5 uses.

Still, if you are facing crashes and other sort of problems, please post it below so we can create a task list to address these issues asap.

Let us know if you also have any positive feedback about the dir...

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[News] 3d printing the idol!

Hello everyone, Corintio here!
As some of you know it, we are in São Paulo (Brazil) getting ready to do the motion capture for the animations of the new combat, and also the new intro cutscene for the game post prologue era.
We printed the Blood Idol to use it as a prop and it looks so cool that I felt like i had to share it!

It was done by Eddie!
Here's his instagram
https://w...

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[Patron Release] Unreal 5 Showcase!

Hello everyone!

This version wasn't fully ready to be released, but since we are travelling to record the motion capture for the new combat, we decided to speed up to have something for you to see this month. We are aware of missing features (They are being reworked) and stability issues that can happen while navigating your inventory.

Still, all things considered, I'm truly happy to share with you the first step of this new journey we are taking in Unreal 5. Not everyone will be ...

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[News] The Blood Idol!

Hello everyone!

Just wanted to show you how Kalyskah's blood idol will look when we get to release the revamp Legacy Content's Dungeon!

This is the idol with the blood gem that James was after, the one that Kalyskah stored her power in a gem. I hope you like it!

Also, about the patch, we are doing all that we can to release it before I need to travel to São Paulo to do the ...

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