Hello everyone, Corintio here!
Today I wanted to show you a bit of the progress we've been doing on the Puppeteers building. They are a group of people who has some sort of kinky club that somehow managed to tie their activities with the very economy of Thulgata, giving their Masters, Mistresses and Pets some strange types of benefits in exchange of tasks. We plan to start to introduce their quests and activi...
2021-06-02 05:31:53 +0000 UTC
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Hello Patrons!
I was just made aware that the event on the quest Safe Haven isn't triggering properly on the last update, Merishya will say that you should help Averion but when you reach him, you can't interact. We are investigating what is causing this (probably my last changes on even triggers) and we'll release a new patch as soon as possible!
EDIT: I just pushed a new update to itch that will fix this issue and also the clipping on the alchemist's clothes.
2021-05-31 17:16:37 +0000 UTC
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Hello everyone, Corintio here!
In the last post we did to our patrons I said that there were two possibilities for the release: One we would release the whole new quest but with a bunch of placeholder content, and the other we would release the first half but with things looking better so on the next month we have more time to work on the new enemies we are bringing to the game. So this patch is the second op...
2021-05-31 08:04:20 +0000 UTC
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Hello patrons, Corintio here!
Today I'm very excited to show you some pictures of the detail we are adding to Kalyskah's face and that will be available already on the next patch: wrinkles on facial expressions!
So as you can see in the first picture, her resting pose doesn't have wrinkles, but they will automatically activate when she makes a facial expression. And as you can see in the following pictures, it does help to exaggerate whatever she's feeling!
We hope you enjoy...
2021-05-26 06:21:58 +0000 UTC
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Hello patrons, Corintio here!
Today I wanted to show you a bit of the progress we have been doing on the new character that we'll introduce on this month's quest: Rugdumph, Jessie's Mentor!
Adding him doesn't mean just adding a new character, but a whole new race, since now we have a base body for other orcs that will be introduced in the game eventually (Like the butcher which for now it's just a green guy).
Aaaannd.... I know what you're thinking, but this quest won't have ...
2021-05-24 06:56:56 +0000 UTC
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Hello everyone!
We know that you've been waiting for new quests for a while and we are happy to show the progress on the new quest we are working on!
We want to release it this month, together with some other things =)
2021-05-15 05:54:34 +0000 UTC
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Hello everyone!
We released a new patch today that doesn't fix the issue with the game not working in full screen but that will at least help to prevent you from accidentally trigging it. If you want to know why we are removing this, for now, it's here. We release it for both public and patron build.
Download
If you are not a patron, you can downloa...
2021-05-10 18:04:27 +0000 UTC
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Hello everyone, corintio here!
I have recently noticed that the game is crashing every time you try to start a new game while in full screen. This is a problem with the engine that for now we don't know how to solve yet, so the workaround would be to play it in borderless window mode or to use Vulkan (which seems to work fine). You can switch to Vulkan by opening the launcher at the game's folder:
2021-05-10 15:01:37 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to let you know that version 0.16.1 is out for our patrons, well, it actually has been out for a week but we wanted to work on a video showing just a little bit of the improvements before we could make a big announcement, and here it is!
The changelog from version 0.16 to this one, is here:
Fixes:
Hello Patrons!
Just wanted to let you know that we are reviewing a few things on version 0.16 and we want to release a new patch as soon as we can, but this might take another day since there's some polishment required. Other than that, I hope that those of you who got the chance to see the new town are enjoying it, even though there are a few problems with the current build like the character's eyes being grey.
2021-04-30 20:53:51 +0000 UTC
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Hello everyone, Corintio here!
Today we are releasing version 0.15 to the public and version 0.16 to the patrons!
You can check the changelog of version 0.15 by following these links:
Hello everyone, Corintio here!
I just wanted to make a quick post saying that we are trying our best to release the next update later tonight or tomorrow. The saves at the open world will no longer work on this next version of the game and because of that, we had to come up with a way to prevent them from being loaded. I'm sorry for that but on the bright side, when you replay the game you will see all the differences in the world, and they are MASSIVE!
We'll also gonna be adding ...
2021-04-28 17:29:22 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to show you that we are working on improving the realistic feel of the characters. We have recently hired a freelancer to redo the skin materials and also add dynamic wrinkles that will make the characters way much more expressive!

We hope you like it =D
The wrinkles are being done by Marcos Cattani, you can check more of his work by fol...
2021-04-24 03:50:13 +0000 UTC
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Hello everyone!
Wanted to show you some of the progress we've been doing on another front of the game to improve Kalyskah's eyes and skin reflectiveness. We adjusted that because we noticed that sometimes Kalyskah's skin was looking too flat depending on the lights. So now that it reflects more light, the volumes and skin pores will be more visible.
We also improved her eyes so they look like they actually have some depth and as you can see in the next pictures, the corners of the...
2021-04-17 01:38:03 +0000 UTC
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Hello everyone!
Just wanted to share with you a bit more of the progress we have been doing on the level design this month. the flow of the game when Kalyskah leaves the dungeon will be a bit different now. The events are the same: Coming out of the dungeon -> Finding James -> Finding Averion -> City of thieves questline
But how this will going to look now different. For starters, she won't be coming out on a graveyard, now she'll be leaving through a very small external ...
2021-04-12 08:31:32 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to announce something we've been working for a while, a 500-page questline where Kalyskah will use the same portal Merishya used to come to her world to jump into the future and fight the Milhaven Mafia!
The quest will be available in 1st of April of 2022!
2021-04-01 18:58:17 +0000 UTC
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Hello Neonate patrons!
Yesterday I had a problem while uploading the game to your itch.io page, but it's fixed now. You can download the latest version following the links described here.
2021-03-28 16:43:33 +0000 UTC
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Hello everyone, Corintio here!
We are making the last release of this month and hopefully, the last release before the new Milhaven town. This patch doesn't change much in terms of bug fixing on new features, but it is still a massive update in terms of how our game will be looking like!


2021-03-27 22:55:41 +0000 UTC
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Hello everyone, Corintio here!
Today I wanted to show you a bit of the progress we are doing on the new Milhaven town. Before the month-end, we are also planning one last release for version 0,15 where we will have a more final version of the UI on the menus. And then next month, if everything works out all right, we will release the new town!
Enjoy the pictures.
2021-03-26 19:00:18 +0000 UTC
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Hello everyone, Corintio here!
This week I am taking a break because the crunching to release the last patch was real and I ended up hurting my arm. But the rest of the team did not stop!

- Ana continued to review the UI and is now making it more player-friendly by adding icons to show the controls, and also visual feedback when you move the camera up and down. She also improved the a...
2021-03-17 17:03:10 +0000 UTC
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Hello patrons!
Corintio here with a new poll for you.

You’ll be excited to know that we are making progress with the Puppeteers design and will be developing it in-game very soon. Here a little bit about how it will work.
Kalyskah will be able to enter into a Master/Mistress and Submissive relationship with Masters at the Puppeteers guild. Each Master is given a Sexual Taste type whi...
2021-03-12 20:05:54 +0000 UTC
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Hello everyone!
I FINALLY managed to replicate the bug that was causing Kalyskah's inputs to stop working after intervining on the scene with the bandits and I fixed it! =D
Let me know if this bug happens again, thank you for your feedback.
Download
If you are not a patron, you can download the public demo by following this LINK. But we recommend you to get it...
2021-03-11 18:32:56 +0000 UTC
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Hello everyone!
We want to thank you for taking some time to report bugs on our discord channel. Since I couldn't spend way too many days fixing bugs because I have to work on the new content, I tried to find the most severe ones so you won't have a bad time while playing the game. I hope you don't run into any game-breaking issues because the next patch will take some time to be done, but will be MASSIVE!
Fixes
- Fixed bandits cutscene ...
2021-03-10 03:53:18 +0000 UTC
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Hello everyone!
Just a heads up that we are aware that some people are not being able to progress past the "Safe Haven" quest and we are working on a way to fix it and release as soon as possible =)
2021-03-08 16:54:44 +0000 UTC
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Hello everyone, Corintio here!
This was one of the patches that gave us the most amount of work so far... and on the next one, we'll have a similar situation to rebuild Milhaven. But this is a good thing, if something is giving us a lot of work it means that it contains a lot of improvement!
On the Patreon version, we redid the whole way Kalyskah's movement and animations works, added a new stealth system and more. And with that, we are releasing the previous patron build to the p...
2021-03-03 04:33:09 +0000 UTC
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Hello everyone!
I just wanted to give you a heads up that when I was about to post the newest update, I've made a playtest of all the current quests checking most of the paths and found 4 things that I need to fix before I release it because two are game-breaking:
- When I change the Ai Behaviour, I forgot to add the necessary conditions to make the bandits harassing Averion next to Kelhold to ignore the player while Kalyskah is approaching if you save the game before interven...
2021-03-02 05:22:26 +0000 UTC
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Hello everyone, how are things going!?
Today I wanted to say that we have a new member on the team and she's working on the UI, but eventually, she will be able to help us with the programming of other mechanics while I focus entirely on adding new quests or on the more complex things. So you can expect that in something around 2 months, which is the time I imagine that it will take for her to get used to the way we organize the project and how the systems are interacting with each othe...
2021-02-27 19:54:06 +0000 UTC
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Hello everyone!
Just a heads up that the new patch is almost ready!
I'm just having a problem with Merishya causing the engine to crash because of some change on the way the AI now works and then it will be ready for you. Since I probably won't be able to work on it too much on saturday because of personal reasons, I'll try my best to push the update on sunday or monday!
And about the AI changes: I've made an overhaul on the way NPCs perceive each other so n...
2021-02-27 08:45:29 +0000 UTC
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Hello everyone, Corintio here!
As we approach the date of release of the next patron build with the new locomotion and stealth system, I wanted to let you know that the guys from Tiny Talisman are already working at full speed on a separate branch to rebuild Milhaven!
But before we jump into that, I wanted to let you know about some other exciting thing I did during the past week: Added physics to all the hairstyles we have and also made that when Kalyskah equips the witch-hat, th...
2021-02-22 04:29:35 +0000 UTC
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Hello everyone!
As explained in this post here, this month we had to work on something other than adding more story because Milhaven is being reviewed. And we started by improving slightly the way the player will feel that Kalyskah is a vampire:
- Stealth System: This video above shows how we are making the stealth system in a way that objects of the environment can be used to distr...
2021-02-17 05:26:17 +0000 UTC
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