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KimiOmega

KimiOmega

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KimiOmega posts

Adeleine and Ribbon: Insecure

Here's the third opus of the "Adeleine and Ribbon" series. Ribbon still struggles to accept herself, so Adeleine shares a bit more about her life in an attempt to help.

Even the toughest of cookies go through difficult times. It's best not to go through that alone.

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Mini Update!

Episode 15 is 41% completed, with the current objective being 70% by the end of the month! Until then, please keep your eyes peeled for more artworks! (The recent Adeleine ones, I like em and they deserve to be HD.)

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I have a new Adeleine and Ribbon video all written and I plan on making it over the weekend. I just need 2 pictures for it but that should be dealt with in a day! It's going to be slightly longer than the previous two. The title will be "Insecure".

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No n...

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Adeleines! Five of them, in fact!

Adeleine spending some time with the children, enjoying their time outside.

Showing her strength, reminding The Company the benefits of eating their greens!

Playing "Big Bad Mom", catching her little ones trying to escape!

Or her looking silly from a high, deformed angle. A sight only visible while riding their Warp Stars.

I like these sketches a lot, I think they really capture the main dynamic of the series. It has been a while since this was the main focus bu...

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Getting the groove back.

As you may know, the last couple of months had a lot going on but now that it is all been taken care of, I'm using this week to get my groove back to resume work on episode 15. As stated in a previous post, streams will resume at random days. Those should also help a bit

That being said, I'm extremely happy with how things have turned out, I can now say that I have experience in game making, VFX and all that jazz.

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As I'm trying to get my groove back, I have bee...

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The Complete Pause Menu!

And that is all for the pause menu! I remember when I first didn't even want to have one. And then I thought about the outfits. Then the controls... I'm just happy it's here now! Besides this, I've added status effects to the tech demo. They don't do much for now other than some visual effects. Faximili can be:

Poisoned - It'll lower a future magic gauge mechanic and lower her defence.

Helpless - Depending on the attack, Faximili won't be able to move for a short period of time. View Post

Adeleine and Ribbon: Curse

I've been working on a new "Adeleine and Ribbon" today, thus officially making it a small series. A very small one since, after episode 16 drops, I don't thnik there will be a need to make more, for obvious reasons.

So, in the meantime, while episode 15 is in the works, I'll see if I can have more in the future. They don't take long to make and I really like sharing their interactions. I just think they're neat!

2025-10-04 21:28:00 +0000 UTC View Post

Some Faximili sketches.

Faximili is always a joy to draw, but I haven't done much lately. So here are 4 sketches of her in all her glory! I also think short sleeves look good on her, that's when she's ready to get stuff done!

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Large update.

I apologize for the lack of updates recently, you know how it is when an episode's progress has just started. Also, time goes so fast when you live with the "One month is about 1 minute." mantra so first off, here's a song.

Secondly, I have figured out most of the key binding roadblock for the tech demo. I'll spend the rest of the night working on it but at least, it's mostly there, I think. Pineapple rum, give me the strength to see it through!!!

2025-09-24 01:26:49 +0000 UTC View Post

Back in business! (7%)

*KG*

Half of Clip 1 is done, I just need to animate the kingly guy. Considering how the progress is going, the current goal is to finish the two first clips by the end of the month. Then, I'll work on Clip 4, since it's pretty short, leaving only 3 and 5.

I'm not looking forward to working on 3. Matter of fact, I might leave that for last, there's going to be a lot of extras in the scene... Also, here's Meta Knight, he has a very brief cameo! It's almost been a ye...

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Coolest Guy Around!

Who's this cool, handsome, hulking guy? He showed up one day, did a few tricks to make people laugh and now he's the local cool dude.

Episode 15 will be split in 5 clips and the goal of this week is to have the first two fully sketched and Clip 1 halfway done. Finally, I can tackle this episode. One of the older ideas in the series!

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???

A song that will be featured in episode 15.

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It's been a bit!

This weekend, I'm setting up cameras for all three scenes of episode 15! The models are all done and I can now place sketches in. I like this little street market place but I'm dreading animating townfolks walking by... It'll look so much better with a coat of paint on top of it. Expect some sketches next week!

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Also, here are other models for other places. I'm getting the hang of it, getter stronger, faster!

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Atrocious Atrocitys.

Funky creatures. Sizes may vary a bit.

First, we have a Seppikka. (Septa = Round + Pikka = Spiky) A little critter covered in spikes. While usually docile, they can be quite territorial and will bite or swipe any foe. Seppikka bites are venomous, they can also sting with their tail.

The bulky looking feller is a Solkka. (Solka = Cubic + Pikka) This big beast tackles its enemies before burning them to eat later. While it is recommended to stay away from these things, it has been sa...

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I am the game; You don't wanna play me.

Ok, so real quick, minus the key binding, every single road block I've had with this tech demo has been dealt with! The key binding will have to wait until a later game update, I can't waste too much time trying to wrap my head around it for the fourth time...

All that's left on the list for the first pass is "figuring out different ambient and switch between them" and "making a world". The former has already been tackled, as I made those area cylinders that, when Faximili collides with...

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Wait. This isn't Green Grounds...

That's right, episode 15 will take place in Green Greens (mostly), in Dream Land.

Now, it's not going to look as fresh and detailed at it is in the later games but that's where the Clip Studio Paint magic comes into play. I could add flowers, bushes, rainbows.

I will be adding ground paths, as to make the ...

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"Gentle Giant Goof" + "Desroches"

Here's the final (sorta) version of King's theme for episode 15! Oh, and a little bonus at the end... Yes, I've already finished the full version of the bonus track, but it's been too many music posts this month, so I'll post that later.

Only one song left for the episode and then, I'll start the sketching phase!

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Extreme Kingly Work In Progress.

You know the drill, I've been thinking of a theme for King in the next episode and just like with Ribbon's theme, I've repurposed an old melody of mine in the bassline. The original song was also for a Dedede theme in an older project of mine.

Now, you may be thinking "Where's the Dedede theme in this?". Truth be told, I couldn't settle on a nice instrument yet, so I just exported every channel but the one with the main melody. It'll be a surprise for later!

You may also be thinki...

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The Fifteenification.

A couple of new areas are needed for the next episode. This one will take place in Dream Land. The first and only episode appearance it had was Mount Dedede in episode 12. For this one, slightly more will be shown.

Here's the first thing I wanted to make: The Dedede Arena! The logo in the middle is a place holder, as I'll make it similar to the one in the games. Other than a carpet in front of the stairs, floor lights and huge screens on the walls, this is pretty much done. I'm happy wi...

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Ok, huge tech demo update.

After the third try, I finally managed to have both keyboard and controller support running at the same time, not clashing with each other, I don't even know how I managed to do that but considering how long it took me, I'm not even complaining, it was atrocious, BAD I tells ya!...

_____ CONTROLS MENU

So, now that the biggest obstacle is out of the way forever, I've started animating and setting up the "Controls" menu! You'll be able to bind keys however you like. I'm telling yo...

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Kirby Guardian Episode 14: Doodleine

The power is out in the neighbourhood, this does not happen often. Luckily, Adeleine knows how to distract her youngs while waiting for the power to come back!

Please enjoy the 14th episode!

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Nice busy week.

I'm in too deep, Godot has its hands on me. I spent yesterday making those outfits, nothing crazy but I did make it so instead of only choosing between those 4 outfits, you can simply toggle each item on and off (hat, gloves, shoes) and choose the outfit you like. I long thought about adding hidden mechanics to perfect outfit combos. "If you have the full Spooky setup, you'd get a bigger magic bar, If you use the full Jolly setup, you run faster, jump higher and recover quicker etc...) but: View Post

77%!

I've had a goal of animating 2 shots a day maximum, this week. Turns out I've beem making 3 shots a day so far! The current goal was to have half of Clip 3 done by the weekend and I'm already over the halfway point. Needless to say, the clip's animation will be finished by the weekend, with high chances of me already starting the fourth clip.

Again, the fourth clip should take about 3 days to make, backgrounds included, it's very short. Next update on Saturday, in the meantime, feel fre...

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More of the game!

To finish the week, here's 4 minutes of Faximili running around for a while. Here you can see all the powers she has so far. More abilities will come as the months go, most of them only needing a few tweaks here and there but they're mostly done! The latest addition was a pause sceen with an original music for it that you can download down below.

Next update for this demo should have 3 extra outfits that can be selected from the menu.

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Starting tomorrow, I'll be ba...

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The tech demo of doom!

It's getting very close to an actual game now! Almost everything I've wanted to make is there! The last few things are a work in progress. I've been laser-focused on that after finishing the first shot of Kirby Guardian 14.

I'll be back to the animation in no time, I'm just happy I found a new toy that's different enough from animation to challenge myself.

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Anyways, not quite a bazooka, those are exploding crates are just a work in progress, Faximili no...

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Lines. That's it.

I've fully sketched the third clip, as you may already know and today was the start of the clean up. This shot needed an extra sketch to make the clean up more consistant. Believe it or not, this is the toughest shot of the whole thing and it's not even tough, so hopefully this clip can be done in less than a month.

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That's all there is to it for now. Also, I added more to the tech demo, Faximili has 2 and a half new moves but I haven't tested the game for a while so thi...

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"Showtime!"

Here's the main music for episode 14, I just finished it a couple of minutes ago. Maybe I'll find things to fix tomorrow with a fresh ear but fir now, I'm digging it! I tried something different by having the original song in the back on top of having remade everything from scratch.

Pretty catchy, what do you think?

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41%!

It's getting there, 50% is when I'll start working on the music for the episode and I'm aiming to reach that tomorrow. I've been inspired to try things around with the music. Most of the songs will be remixes but I'll add my own little flair to it, as I usually do.

Not much to say, as usual, so please enjoy these two Adeleines. They are very polite and will pat you on the head, unless you feed them after midnight DO NOT DO THAT, JACK, I can't stress this enough!

Anywho, there aren...

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20%!

While I don't have much to show that I haven't already, the first clip is almost done. I believe it should be complete by tomorrow night. I would like to start the next week with the first two clips finished but I think it'll be pushing it a bit. That being said, the second clip will be even faster to make.

Then, I get into the meat of the episode: Clip 3. I didn't even touch that one, I'll sketch it and everything once the first two are fully done, backgrounds, music, sfx and all.

<...

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Update for episode 14!

The episode's progress is going surely. Not slowly, just surely. The first two clips are rather short but do count for a lot in the total percentage, making it so I'm already at 13% after less than a week.

As I'm working on the longest parts now, most of those clips are going to be animated on stream this week, so keep your eyes peeled for those, as I have material to stream for the next 3 weeks. For now, I'll continue today's goal and go eat something after a nice shower

Take car...

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Back to episode 14.

This episode shouldn't take too long to make, at least, not the first scene. A nice classic episode: Short, sweet and straight to the point. In fact, all of those sketches are for Scene 1 out of 2!

This however will have some action going on, despite the whole thing taking place in the living room. That's the advantage of having mini characters as the deuteragonists! I'll start sketching Scene 2 tonight after a small break. I really want to see how long it takes me to make those, nowada...

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