Replace Nirnroot's pickup sound
1.1 Update log
- Crimson nirnroot's pickup sound also changed
- Faster responsiveness by removing whitespace at the beginning of sound files
Source of sound file: Smilegate Lost Ark.
2023-05-30 13:50:03 +0000 UTC
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This mod adds animations for each weapon to Maxsu Block Overhaul and separates normal attacks and power attacks to operate block hit animations.
This mod requires OAR, not DAR.
When using DAR, there is a problem of repeating the same action when consecutive block hits occur due to a random bug.
Still, I will upload the DAR version for testing now...
2023-05-28 15:27:22 +0000 UTC
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You can cancel the attack at the desired timing with a hotkey.
Differences from other mods with similar features
- Standalone mod configured with a simple ESP
- No FNIS or Nemesis required.
- Compatible with both SE, AE
- It will be compatible with most mods.
Default Cancel Attack Key : R
Since it is used only during an attack, the function of equipping and unequipping a weapon when not attacking ...
2023-05-28 11:07:04 +0000 UTC
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For Honor in Skyrim I Pirate I Sword + Pistol MCO Animarion
This is a For Honor pirate animation using a one-handed sword and pistol.

The pistol of "Flintlock Pistols for Adventurers" mod is used, but in order to use the pirate animation, you must wear a pistol accessory...
2023-05-06 12:37:31 +0000 UTC
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Archer Combat Overhaul
Differences from past mods
I took a lot off and added a lot for immersion.
- Added rapid shot animation and improved quality
- Triple shot, multi shot, jump shot, dodge shot removed
- Added bow melee combat
- Use a bow and dagger simultaneously by equipping a secondary dagger
- Added professional skills Perfect Timing and Power Shot
- New dodge animation
- Fixed an issue where th...
2023-04-15 21:41:06 +0000 UTC
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- The arrow and bowstring positions have been modified to be accurate.
- Fixed the issue where the bow flipped in the opposite direction when the bow was equipped or unequipped
Before the release of Bow Rapid Combo V3, the base Dynamic Bow Animation was overhauled. I think it will be the final version, so I upload it to Nexus.
2023-04-12 03:04:47 +0000 UTC
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At first, I tried to update it simply, but as I did it, there were many changes.
Change log
- Animation rework (Smoother movement, more accurate AMR)
- Power Attack Chain for Power Attack Combo
- Charge effect change
- Charge intro faster
- Improved sense of control, quick combo
- Dodge distance reduction and effect change, add sound, 8-way support
- Add Whirlwind Sprint
- Lightning spell CTD modification
- Add ...
2023-03-14 02:09:31 +0000 UTC
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Physics outfits are essential elements that add life to Skyrim.
However, one inconvenience is that physics can break after dynamic movement.
So this mod was born to solve it immersively.
While updating Hogwarts, the clothes wrinkled too much, so I made this.
function 1
If you register a hotkey in MCM and use that hotkey, the animation that resets the broken physics works.
function 2
This is ...
2023-03-12 02:18:52 +0000 UTC
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Replaced with Lore Friendly bow animation.
It can be installed simply because it only requires DAR (or OAR).
The feature of this mod was created with an emphasis on basic archery animations without any additional features. It also provides a number of slightly different bow release animations.
required mod
Dynamic An...
2023-02-23 12:46:46 +0000 UTC
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1. The existing charge attack has been changed to a counter attack system.
2. Increased the pre-delay of some power attacks.
Block Stance : Backward + PA
Deflect : NA in Block Stance
Slashing Rush : Backward + NA in Block Stance
Counter Attack : NA at the timing of enemy attack in Block Stance
Block Stance Cancel : NA while pressing the left or right m...
2023-02-16 14:09:30 +0000 UTC
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Change the power attack to the right mouse click (MR), just like how to use the power attack in For Honor.
Replaces other power attack trigger mods. (OCPA, Elden Power Attack, separate power attack, etc.)
Since this mod is a simple ESP file with no scripts, you cannot change the power attack key to another key.
Since the existing block key is changed to a power attack key, we have prepared two versions depending on the use of the block.
2023-02-10 15:50:01 +0000 UTC
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For Honor in Skyrim I Black Prior I MCO Large Shield Animation
Black Prior of the For Honor Knight faction who uses kite shield
It is applied when a shield and one-handed sword with the large shield keyword added are equipped.
Changes according to TDM(True Directional Movement) Combat 360 Movement Options
2023-02-09 01:14:13 +0000 UTC
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Animation replacement and random animation of Whirlwind Sprint shouts based on weapon type
A simple animation mod that only requires DAR.
You can add or remove them at any time.
Smooth moveset users are supported with animations suitable for c...
2023-01-19 05:55:46 +0000 UTC
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Orochil of the For Honor Samurai faction who uses one-handed Katana
Changes according to TDM(True Directional Movement) Combat 360 Movement Options

Directional Movement(Drawn) : Directional
- Only directional attacks and charge attacks can be used during lock-on....
2023-01-14 14:35:25 +0000 UTC
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For Honor in SKYRIM I Berserker I MCO Dual Axe
Berserke of the For Honor Viking faction who uses MCO Dual Axe or Mace
Changes according to TDM(True Directional Movement) Combat 360 Movement Options
Combat 360 Movement : activate
- Only directional attacks and charge attacks can be used during lock-on.
Combat 360 Movement : vanilla style
2022-12-28 17:49:45 +0000 UTC
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Somehow, I accidentally disconnected Patreon from the Discord server.
There was a problem preventing reconnection.
Until the problem is resolved, it seems that we will have to directly assign the tier to the backers who connect to the server for the first time.
Discord Server
https://discord.gg/wFg44Z4r
After connecting to the server, w...
2022-12-02 13:11:19 +0000 UTC
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Weapon-specific dodge animations with support for TK Dodge, Ultimate Dodge, and DMCO
There are animations for step, roll, and attack cancellation.
Step and roll evasion is an evasion that increases the distance from the opponent, but attack cancel evasion avoids it on the spot with a small movement distance. like SWAY
Supported avoidance mod
TK Dodge RE-OnlyDod...
2022-11-28 09:05:27 +0000 UTC
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For Honor in SKYRIM I Conqueror I MCO Mace Animation
Conqueror of the For Honor Knights faction who uses Mace + Shield
Changes according to TDM(True Directional Movement) Combat 360 Movement Options
Combat 360 Movement : activate
- Only directional attacks and charge attacks can be used during lock-on.
Combat 360 Movement : ...
2022-11-11 12:31:18 +0000 UTC
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Changelogs
- Added bow movement and idle transition
- Synchronize movement and transition animations with two-handed sword non-combat, combat idle
- Corrected the distortion of the 2hm wrist.
- Adjusted the large bounce of the 2hm moving animation.
Mod Description
Upgraded version of Bow Rapid Combo
Bow Rapid Combo V2 is an MCO-only version with new features added.
added point
mod has been updated.
to the update page
2022-10-22 20:42:15 +0000 UTC
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For Honor in SKYRIM I Aramusha I Dual Sword MCO Animation
Aramusha of the For Honor samurai faction who uses dual swords.
Wearing clothes information
[COCO] RONIN
OVR Gulfaxi of Protection
EGIL Shadow of Akavir
The Witcher Yennefer
How to install
required mod
2022-10-13 03:00:45 +0000 UTC
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This is a simple configuration mod in which 6 Whirlwind Sprint animations work randomly.
If you are a first-time sponsor, please refer to this. You will be billed as soon as you start sponsoring, and Patreon will be billed again on the 1st of every month.
To save money, it is better to start sponsoring at the beginning of the month.
How to install
Required mod
2022-09-25 19:09:01 +0000 UTC
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Finally a final rework.
After the rework of Warlord, the For Honor series all use directional attack, charge attack, and power attack combo.
In this work, most of the animations have been newly created, and a few new power attacks have been added.
Warlords are animated when equipped with a one-handed sword and shield.
Starting with the first "For Honor in Skyrim MCO I ADXP" mode, I have been working on making all the classes ...
2022-09-19 22:42:51 +0000 UTC
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mod configuration
When the spell is equipped, the idle animations are 6 each for the right and left hand.
equip : 3
unequip : 4
swap : 3
Much improved animation than the existing "Smooth Random Magic idle Animation" mod
Added random equip, unequip, swap animations
Do not use with "2022-09-13 01:36:49 +0000 UTC
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Reworked the Valkyrie animation I made a long time ago.
The animations have also been polished throughout, allowing the combo to continue in all normal attacks and power attacks.
Of course, directional attacks have also been added.
So far, it is recommended to use only MCO 1.4.2 version.
Applies when equipped with spears and shields in Skyrim Spear Mechanic SE mode.
When used in conjunction with "For Honor in Skyrim I Nobushi 1.1", when only...
2022-09-05 14:16:07 +0000 UTC
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I made an animation of "Fus Ro Dah" for each weapon.
In addition to the weapons introduced in the video, there are several more, and we have divided them up so that you can check them by weapon in the mod folder.
Since it was made based on the idle animation of Smooth Moveset 2.1, it is most natural when used together.
And I have a question.
Is it possible to us...
2022-09-02 22:14:06 +0000 UTC
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When you wear the two-handed sword included in dint999's BDOr Drakania Exclair Armor mod, the IDLE animation for Drakania is activated.
Since it is a mode that uses a simple DAR structure, you can edit it yourself and use it.
Made combat, non-combat idle, and post-move idle transitions all compatible if you are using a 2022-08-28 22:54:10 +0000 UTC
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This time it's an animation of the Peacekeeper.
Available weapon combinations are a sword in the right hand and a sword or dagger in the left hand.
A lot of attention was paid to the combo that runs smoothly in this work as well.
Not everything shown in the video. Anyone can create and use their own combos.
While editing the video, I noticed a tremor in my elbow when switching to idle after an attack.
Do not worry. I've...
2022-08-24 08:47:09 +0000 UTC
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I wanted to integrate it into the smooth jump animation mod, but the weapon jump animation is not random, so I make it a standalone mod.
I made a jump animation to match the weapon type.
Some weapons have different jump animations according to the idle combat and non-combat situations used in the 2022-08-16 03:17:25 +0000 UTC
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