I’ve created the easiest and fastest Blender rig for making first-person animations.
The rig is built using Blender’s MetaRig,
making finger control especially simple.
With the newly designed UI, the animation export process has been streamlined
just a few clicks are all it takes.
first-person Blender rig Download
2025-11-12 01:33:41 +0000 UTC
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For Honor in Skyrim / Highlander / Claymore
https://smooth-animation.blogspot.com/2025/11/for-honor-in-skyrim-highlander-claymore.html
Please refer to the Blog for details
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For Honor Real Time Waiting 1.1
2025-11-07 11:31:40 +0000 UTC
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The female character hand size in Skyrim was created in a deformed way. It wouldn’t be an issue if they were simply made smaller, but instead, the scale of the upper bones controlling the hands was reduced in the base skeleton. This affects weapon size and causes hand position misalignment in dual-hand animations.
I received so many inquiries about this issue that I decided...
2025-10-23 16:39:04 +0000 UTC
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I have rebuilt the previously created Special Idle mod into a new version called For Honor Real Time Waiting.
The idea came from the Real Time Waiting mod,
but I changed the way it functions — it now includes time acceleration and activates unique For Honor idle animations when used.
You can safely remove the old 2025-10-23 02:25:52 +0000 UTC
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For Honor in Skyrim 1.6
Explanation of Required Mod Redefinition after the 1.6 Update
With the 1.6 update, the list of required mods for For Honor in Skyrim has been redefined for better stability and compatibility.
1. Stagger System
Previously, you could use either (SGC) Scr...
2025-10-19 11:41:52 +0000 UTC
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Highlander 0.5 Release
The Highlander will be uploaded as version 0.5, featuring only the Defense Form.
Once the Attack Form is complete, it will be released as Highlander 1.0.
Highlander is a moveset applied when equipping weapons with the Claymore keyword.
It is fully compatible with the weapons from the Claymores of the North...
2025-10-18 00:25:20 +0000 UTC
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Highlander Stance Locomotion
Since the Highlander requires a large number of animations to be made, I’m here today to share an update in the form of a progress report.
During the development of the Highlander moveset, I first created the locomotion animations for each stance used by the Highlander.
I made it so that locomotion transitions naturally depending on wh...
2025-09-27 06:26:52 +0000 UTC
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Update
Added a female-only condition to the existing animations.
Added a male version of the animations.
Removed incorrect spaces from the 2hm animation file names.
Requirements Mod
Open Animation Replacer
2025-09-10 17:57:03 +0000 UTC
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Up until now, there hasn’t been much difference between the supporter tiers. From now on, I plan to add some exclusive content for Tier 2 supporters and above. It won’t be anything too big—just one or two special idle animations per month.
To be honest, ever since I released For Honor in Skyrim publicly on Nexus, the number of paying supporters has dropped by...
2025-09-09 17:40:12 +0000 UTC
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I completely reworked the Nobushi moveset I had posted on Nexus a long time ago.
All the animations were remade from scratch, and unlike the old version’s concept, this one tries to capture the exact feel of For Honor’s Nobushi as closely as possible.
Please make sure to check the video to learn how to use each technique!
The supported weapons are those that include the Pike keyword.
However, since the moveset was made based on the weapons from 2025-09-06 19:20:58 +0000 UTC
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The Blender add-on I’m introducing now is designed to make annotation work in Skyrim animation projects as fast and intuitive as possible. In particular, it allows you to handle annotation creation alongside animation production, perform one-click automated AMR annotation, and finish annotation tasks in just a few clicks using presets and favorite functions.
Preset annotation Load & Apply
Instantly load pre-saved marker presets and apply them...
2025-08-09 05:33:28 +0000 UTC
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Three additional random stagger animations have been added for the dragon on ground, rock, wall, and tower surfaces respectively, making a total of four including the original vanilla animation.
Download
https://www.nexusmods.com/skyrimspecialedition/mods/155346
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2025-07-23 01:22:19 +0000 UTC
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Black Prior has been remade and reintroduced.
This is the first moveset created using the new Blender rig. While the animation quality has improved, the changes are quite subtle, so you might not notice a big difference at first.
However, since many features have also changed, please make sure to watch the showcase video.
Smooth Moveset 1.3
- The transition mechanism has been updated. The shift into non-combat idle is now more clearly defined .
Download
For Honor in Skyrim - Kyoshin 1.2
- Fixed an issue where the scabbard was not visible while in vampire or werewolf form
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2025-07-05 11:44:31 +0000 UTC
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Fixes and improves dragon wing flapping, takeoff, and landing animations




Beyond the animations...
2025-07-02 16:56:33 +0000 UTC
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For Honor in Skyrim
Version 1.2
Download
Smooth Moveset
Version 1.2
Installation Notes
These are some things to keep in mind when installing For Honor in Skyrim.
Assuming that all necessary mods are installed properly,
For Honor in Skyrim itself has a simple structure that requires just installation to operate.
If you're installing MCO for the first time with my mod, please make sure to install all required mods and MCO first.
Test that MCO is working properly before installing For Honor in Skyrim.<...
2025-06-17 01:53:00 +0000 UTC
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All known bugs have been fixed.
Dodging consumes 10 stamina.
While this doesn’t directly fix MCO’s lack of stamina consumption for unarmed power attacks, it has been adjusted so that using a power attack with the Brawler moveset will consume stamina.
The Nexus upload version includes the above changes.
Download
h...
2025-05-31 23:19:25 +0000 UTC
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Do NPCs block too much?
Have you ever encountered enemies who endlessly hold up their shields — refusing to attack or do anything else?
This mod fixes that issue.
It uses Open Animation Replacer (OAR) to cancel the block automatically when NPCs are moving while blocking, after a short delay.
💬 FAQ
Q. Will this remove blocking entirely?
A. No — NPCs can still block when standing still. This method only cancels blocking w...
2025-05-30 05:42:25 +0000 UTC
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For Honor in Skyrim a0.1
- Removed all non-vanilla-type movesets
- Nu Xia - Dagger Shield remake
- Removed all remaining ragdoll-related effects and replaced them with stagger
- Added stagger animation
- Adjusted damage scaling when hitting with a shield or body while a weapon is equipped
- The dependency on Modern Stagger Lock has been removed.
- The sprint power attack with a shield has been modified to be different from the regular sprint...
2025-05-20 22:03:37 +0000 UTC
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Smooth Moveset - OAR
The 'Smooth Moveset add-on' has been renamed to 'Smooth Moveset - OAR' for the official release.
The original Smooth Moveset uploaded to Nexus has been renamed Smooth Moveset - DAR and will be maintained separately.
Updated the 1hm moveset to remain consistent even when a spell is equipped in the left hand.
...
2025-05-10 15:22:00 +0000 UTC
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For Honor in Skyrim Animation Pack 7.1
Nu Xia - Dagger
Reworked left and right dodge attacks
Added left and right power attacks
Added parry and parry attack
Reworked some power attacks
Removed camera movement from certain actions
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If you have any questions, please post them...
2025-05-05 11:44:11 +0000 UTC
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For Honor in Skyrim Animation Pack 7.0
Nu Xia - Dual Dagger
Added parry and parry attack
Added left and right dodge animations
Reworked dodge attack
Added left and right power attacks
Changed follow-up attack from ragdoll effect to stagger effect
Stagger
For Honor in Skyrim Animation Pack 6.9
Brawler
Reworked left dodge animation
Reworked dodge attack
Added left and right power attacks
Applied parry stagger to parry attack
Added a condition requiring gloves to prevent NPCs from becoming hostile during unarmed brawling events or quests.
If you remove your gloves during a brawl event, NPCs will no longer turn hostile due to the Bra...
2025-04-25 04:18:05 +0000 UTC
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For Honor in Skyrim Animation Pack 6.8
Updated parry attack system applied to Raider
Added dodge and attack for Raider
Updated stagger system applied to Raider
Added follow-up attack for Raider
Added directional dodge/attack options during installation
Modified so that For Honor parry and stagger systems remain functional after race change
(Systems will be correctly reapplied within 5 seconds ...
2025-04-23 05:28:02 +0000 UTC
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For Honor in Skyrim Animation Pack 6.7
Smooth Moveset Add-on 4.3
For Honor in Skyrim Animation Pack 6.6
General
Added missing installation files
Adjusted movement distance for shield parry attacks
Enabled parry attacks against creatures
Enabled follow-up attacks against creatures
Peacekeeper
S...
2025-04-17 04:00:09 +0000 UTC
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For Honor in Skyrim Animation Pack – v6.5 Update Notes
🏛️ Centurion
🪓 Berserker
⚔️ Aramusha
⚔️ Peacekeeper
Draw Fix - Move Equip Animation Fix
Fixes stiff upper body when drawing weapons
Skyrim uses a single, fixed upper-body animation when drawing a weapon.
This animation is designed to look natural only while standing still.
When triggered during movement, it causes the character’s upper body to lock in place, resulting in an awkward and unnatural appearance.
Draw Fix detects this situation and:...
2025-04-13 07:13:27 +0000 UTC
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Peacekeeper
Aramusha
Warden
Remade non-combat locomotion; removed left-hand grip locomotion.
Added jump animation.
Remade dynamic sprint animation.
Remade dynamic sprint stop animation.
Jormungandr<...
2025-04-12 23:44:21 +0000 UTC
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