
Since version 0.13.0 of Rai Pal, I've started including this list of patrons, ranked by lifetime donation amount. I made it so only people with public Patreon profiles show up.
It's not much, but it's my way of thanking all of the people who still support me even though I haven't released anything exclusively for patrons in years. Maybe this post will remind some of you of that fact and make...
2024-11-09 21:18:11 +0000 UTC
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A while ago, I started working on a VR mod for Human Fall Flat. I never released this mod, even as a patron exclusive, but I shared some videos of it (including the one I attached to this post).
I showed the video to the creators of the game, and they were very excited. They offered to hire me, but that wouldn't work for me at the time. They then offered to buy the mod from m...
2024-09-13 16:15:43 +0000 UTC
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My VR mod for Neon White has been updated to add compatibility for the Xbox PC / Game Pass / Windows Store version.
Get HeavenVR on Itch
It was a super simple update as expected, just took me a while to find the time for this. If you use the Itch.io PC app you'll get the update automatically, otherwise just download the latest version from Itch...
2024-08-31 11:31:26 +0000 UTC
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I can finally share what I've been working on as part of Flat2VR Studios.
I want to share more about my work on this project, but for now I'll just say that if you've supported me before as a patron or anywhere else, you have been a part of this. People showing their support has been super important to keep me going and eventually scoring this official port.
So thank you 🙏
2024-08-15 19:57:56 +0000 UTC
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TL;DR: Rai Pal is a tool that helps manage mods for your games, and it comes with a very early (and very broken) version of a Universal Unity VR mod I'm working on. Get Rai Pal here

Rai Pal
It started as just a tool for myself, but now serves multiple purposes, and c...
2023-12-01 21:46:17 +0000 UTC
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StanleyVR is my VR mod for The Stanley Parable: Ultra Deluxe. Up until now it was exclusive to patrons, or for people who bought it directly on itch.io, but now I made it free and open source.
Get StanleyVR on itch.io, or check the source code on Git...
2023-04-13 07:05:51 +0000 UTC
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It's been five months since I last posted here. I posted a poll where people could pick between two games for me to mod. Since then, a bunch of life stuff happened, I burned out a bit on the VR modding, and a few exciting projects showed up. This eventually caused my VR mod work to grind to a halt.
VR mod work is probably gonna stay paused for a while longer. So don't expect any new VR mods from me any time soon. If you feel like the subscription is no longer worth it, I completely und...
2023-03-29 22:43:13 +0000 UTC
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Here's a video of both mods in action: https://youtu.be/oDLeJFON3u8
2022-10-24 20:51:02 +0000 UTC
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This HeavenVR update adds VR-specific leaderboards. Every leaderboard in the game now has a VR variant, and while playing HeavenVR you will only be able to submit your scores to those. You will also only be able to see scores from the VR leaderboards. I uploaded some of my scores in the first few levels, see if you can beat me!
Bug fixes:
- Fixed errors + black screen when the game is ran for the first time with the VR mod enabled.
- Fixed some la...
2022-10-09 12:03:04 +0000 UTC
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- Now using Rai Manager, like my newer mods, for easier install / update process.
- Fixed parts of the UI not rendering correctly in VR (like the face silhouette bug).
- Fixed parts of the UI being invisible even when VR was disabled.
I know this isn't a super popular game around here, but I understand a few of you may be disappointed that it never became a fully-fledged mod. There are a few reasons for me to drop it:
- The game just never grew on me.
2022-10-06 22:17:36 +0000 UTC
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BaboonVR is my VR mod for Trombone Champ. It is now available on Itch.io.
I know I just released my Neon White VR mod a few days ago, but I just had...
2022-09-27 08:49:25 +0000 UTC
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Heaven VR, my VR mod for Neon White, is now available on Itch.io.
If you're subscribed to my Patreon, you can gain claim a key here (you will also need an Itch account): 2022-09-24 17:27:42 +0000 UTC
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tl;dr: I will distribute my mods on itch.io. Two Forks VR is already there. My mods now come with a new, simpler installer.
Distributing on Itch.io
If you've installed Two Forks VR, my Firewatch VR mod, in the past few weeks, you have likely seen that the mod is now being distributed on 2022-09-06 15:21:06 +0000 UTC
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Outer Wilds: The Vision by heart1an is an unofficial story expansion for Outer Wilds that has been in development for a while now. It is now available for download, and it's compatible with NomaiVR. Make sure you're running the latest versions of NomaiVR, 2022-09-04 07:53:56 +0000 UTC
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- Prevent camera clipping through walls. This might be a bit jittery, especially if you play standing and move around a lot. But it will avoid most situations where the player could just put their head through a wall and see stuff on the other side.
- Keep player body under camera, reduce portal blinking. It should now be less likely that the player body becomes offset from the camera. So you shouldn't need to recenter so often to keep it stable. T...
2022-07-20 00:15:53 +0000 UTC
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This mod only supports The Stanley Parable: Ultra Deluxe.
Read the install instructions in the README.txt file included in the relase zip.
I try not to include any spoilers in my changelogs. There are some keywords related to available endings, but without context they don't mean much.
Please report any bugs you find in the bug tracker. Even minor bugs. It's very likely that I don't fin...
2022-07-14 00:18:45 +0000 UTC
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**Ultra Deluxe Only**
It's finally here! The first release of the VR mod for The Stanley Parable: Ultra Deluxe. This one is still quite unfinished, and you will find bugs! The nature of the game makes it hard to test everything and find all possible scenarios that cause issues in VR. That's why I'm counting on you guys to give me good bug reports in the bug tracker.
2022-07-10 17:33:15 +0000 UTC
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Fixed a few things to make this basic version more playable. As before, press F3 to enable VR mode once in-game. In most cases, you should be able to press F3 again to disable VR mode in case something is so broken that you can't proceed in VR. But it's quite likely that some things will just remain broken even once you disable VR.
- Now showing UI in front of you, including reticles. Not perfect, still missing some UI elements, but it's a lot more ...
2022-06-21 15:53:01 +0000 UTC
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I was away from my usual setup for about a month, which made it difficult to work on Stanley Parable (or anything else with motion controls) for a bit. So I took the chance to make a quick mod for Shipbreaker.
This is a simple mod that allows you to toggle the camera between VR and non-VR mode by pressing F3. There are no motion controls, and most of the UI will be invisible or bro...
2022-06-19 15:49:57 +0000 UTC
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- Get rid of your puke bucket because snap turning is back! Fixed broken snap turning on Oculus devices. Lemme know if there are other input issues with other devices, it's hard for me to test this stuff.
- Fix errors about missing DLL. Which means LIV support now actually works.
Download Two Forks VR
2022-06-01 06:36:17 +0000 UTC
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Download Two Forks VR
Check the source code for Two Forks VR on GitHub
Two Forks VR, my Firewatch VR mod, is now open source and available to everyone for free. As I've said before the mod is in maintenance mode, and I'm most likely not gonna be adding any new lar...
2022-05-31 08:48:12 +0000 UTC
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NomaiVR had custom animated hands, but that was all set up by artum. Until now my attempts at rigging hand models for VR poses ended poorly, mostly because I gave up quickly and always had some other more important features to implement.
In Stanley Parable there are no visible hands in most of the game, but there are some hand models present ...
2022-05-15 22:08:57 +0000 UTC
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Small update to add LIV support and a workaround for a drifting bug. LIV hired me a while ago, after my Obra Dinn video got their attention. I'll be making mods that inject LIV into games, like what I already did to Gorilla Tag. So the modding skill...
2022-05-10 12:32:32 +0000 UTC
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TL;DR: I added pledge tiers, but nothing should change if you don't care about them.
The poll shows that most people don't really care about the extras I proposed. But, enough people seem to be interested to offset the slightly higher Patreon cut. So, I'm gonna give it a shot, and added a new tier that gives people some extra perks.
If it does't go well, I can always just go ...
2022-05-07 16:57:54 +0000 UTC
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TL;DR: Price for early access to mods won't increase, but I'm considering adding a higher tier that gives you some additional rewards.
I don't want to increase the minimum price for early access to mods. But I'm thinking of extending the way I use Patreon, so that it's not just a place where I share download links and announcements. So I'm considering adding a higher tier (probably something like 4USD). This tier wouldn't give you access to any other d...
2022-05-06 00:49:51 +0000 UTC
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I started work on a VR mod for The Stanley Parable Deluxe Edition. I made a video showing my progress so far and explaining some technical details. Let me know what you think!
2022-05-04 22:47:20 +0000 UTC
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This version doesn't have any huge changes (see the changelog below). With version 1.0.0, Two Forks VR is now in maintenance mode. Which means I won't be adding any new features (unless I feel like it). Any future updates will probably just be small bug fixes.
This project has been in development for long enough, and the really juicy features I wanted to add (like deeper motion control interactions) would be too much work, and I'd rather dedicate my time to other projects.
I will...
2022-04-28 23:43:19 +0000 UTC
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Or an attempt at it. Watch the video to learn about the mod. You can download it in the attachments as usual, but don't expect much from it 😉.
2022-03-08 15:45:05 +0000 UTC
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NOT COMPATIBLE WITH THE GOG VERSION. Use Two Fork's VR 0.0.8 for GOG (missing a lot of features and improvements).
- Added left handed mode setting. I went a bit overkill with this one. Since Henry is right handed in the game, and I wanted left handed people to be able to hold objects with their left hand, I had to swap Henry's hands, and mirror his whole body to make the animations work better. So now Henry can becom...
2022-02-28 20:38:41 +0000 UTC
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- Show ghost hands during some animations. Firewatch has a lot of player animations. Player animations (especially the ones affecting hands and the camera) are inherently incompatible with VR gameplay. But without rewriting huge portions of the game, I can't just disable those animations and replace them with proper VR gesture interactions. Up until now, Two Forks VR would always override Henry's hand positions with the VR hand contr...
2022-02-16 17:03:21 +0000 UTC
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